Oh I see it can simply retreat before battle.
No, it will stay in combat and give your BB a nice load of torpedoes!
can someone do my turn. its hard to do things. trying to use my left hand sucks. very hard to do and frustrating.
@Colt45554 did you want to do China’s turn?
I can prob do it tomorrow night but anyone is welcome to do it sooner
@colt45554 you do China and I’ll do Anzac/Dutch for Wayne
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from West Borneo to 110 Sea Zone
1 Infantry moved from Malaya to 110 Sea Zone
3 Infantrys moved from 110 Sea Zone to Java
1 Bomber and 1 Fighter moved from Sumatra to Java
2 Adv.Fighters moved from 110 Sea Zone to Java
1 Fighter and 1 S.Bomber moved from Malaya to Java
1 Infantry moved from Shanghai to Shantung
1 Artillery moved from Peking to Shantung
1 Transport moved from 106 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Infantry moved from Peking to Shantung
1 Artillery moved from N.Buryat Mongolia to Yakutsk
1 Elite moved from N.Buryat Mongolia to Yakutsk
2 Infantrys moved from Ayan to Okhotsk
2 Elites moved from Ayan to Okhotsk
1 Artillery and 1 Mech.Inf moved from Ayan to Okhotsk
Purchase Units - Hisaichi
Hisaichi repair damage of 3x Factory; Remaining resources: 62 PUs;
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Elite and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters, 3 Infantrys and 1 S.Bomber
Anzac defend with 1 Artillery and 5 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0,67 expected hits
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters, 3 Infantrys and 1 S.Bomber in Java, round 2 : 5/9 hits, 3,83 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Java, round 2 : 2/7 hits, 2,50 expected hits
4 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 1 S.Bomber in Java, round 3 : 2/7 hits, 3,50 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 3 : 1/3 hits, 1,17 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 1 Fighter owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter, 1 Infantry and 1 S.Bomber in Java, round 4 : 3/6 hits, 3,17 expected hits
Dutch roll dice for 1 Bunker in Java, round 4 : 1/1 hits, 0,50 expected hits
1 Fighter owned by the Hisaichi and 1 Bunker owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 2 Adv.Fighters, 1 Bomber, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Fighters and 2 Infantrys
Casualties for Anzac: 1 Artillery and 5 Infantrys
Casualties for Dutch: 1 Bunker
Battle in Yakutsk
Hisaichi attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Yakutsk, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Yakutsk, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits, 0,33 expected hits
1 Elite owned by the Hisaichi lost in Yakutsk
Hisaichi roll dice for 1 Artillery in Yakutsk, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Artillery and 4 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Shantung, round 2 : 1/5 hits, 1,17 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Shantung, round 2 : 1/2 hits, 0,83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shantung, round 3 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 Tank in Shantung, round 3 : 0/1 hits, 0,50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shantung, round 4 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 Tank in Shantung, round 4 : 0/1 hits, 0,50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shantung, round 5 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 Tank in Shantung, round 5 : 0/1 hits, 0,50 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Okhotsk
Hisaichi attack with 1 Artillery, 2 Elites, 2 Infantrys and 1 Mech.Inf
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Elites, 2 Infantrys and 1 Mech.Inf in Okhotsk, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 2 Infantrys in Okhotsk, round 2 : 1/2 hits, 0,67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Artillery, 2 Elites, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
2 Elites moved from Ayan to 75 Sea Zone
2 B.Transports and 2 Elites moved from 75 Sea Zone to 84 Sea Zone
1 Elite and 1 Marine moved from Peking to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
2 B.Transports, 3 Elites, 4 Infantrys and 1 Marine moved from 84 Sea Zone to 92 Sea Zone
3 Elites, 3 Infantrys and 1 Marine moved from 92 Sea Zone to S.French Indochina
1 Infantry moved from 92 Sea Zone to S.French Indochina
1 Transport moved from 106 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
1 Infantry moved from N.Buryat Mongolia to Ayan
5 Artillerys, 7 Infantrys and 9 Tanks moved from N.Buryat Mongolia to Chita
1 Tank moved from Hulunbuir to Chita
1 Infantry moved from 84 Sea Zone to Peking
1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone
1 Transport moved from 106 Sea Zone to 84 Sea Zone
1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
1 Adv.Fighter moved from Java to Sumatra
1 Adv.Fighter moved from Java to Malaya
1 S.Bomber moved from Java to Malaya
1 Bomber moved from Java to Sumatra
Place Units - Hisaichi
1 Adv.Fighter and 1 Cruiser placed in 110 Sea Zone
2 Artillerys placed in Banjarmasin
1 Elite placed in Peking
2 Infantrys placed in Peking
3 Infantrys placed in Chita
2 Infantrys placed in Wake
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Russians regular : 0,33
Dutch regular : -0,17
Hisaichi regular : -3,33
I’ll contact Wayne and see if he’s up to doing his turn. If not I’ll do Anzac/Dutch later.
thank you captainwalker
@dawgoneit i’ll be back in 12 days
@dawgoneit have fun!
Game History
Round: 7
Combat Move - Italians
2 ArmoredCars moved from Tripoli to Kufra
1 Tank moved from El Agheila to Kufra
1 Infantry moved from Tobruk to Kufra
2 ArmoredCars moved from Tunis to Tripoli
2 Infantrys moved from N.Tunisia to N.Algeria
1 Fighter moved from Tobruk to Lower Egypt
4 Fighters moved from 56 Sea Zone to Lower Egypt
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Transport moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Elite moved from Mersa Matruh to Lower Egypt
2 Artillerys moved from Mersa Matruh to Lower Egypt
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 2 S.Submarines moved from 48 Sea Zone to 56 Sea Zone
1 Infantry moved from Crete to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Lower Egypt
2 Destroyers moved from 56 Sea Zone to 48 Sea Zone
2 Tanks moved from Tobruk to Mersa Matruh
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery moved from Rome to Campania
1 Artillery and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 S.Submarine moved from 46 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry moved from Tobruk to Mersa Matruh
Purchase Units - Italians
Italians buy 2 ArmoredCars, 4 Artillerys, 5 Elites, 9 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 2 ArmoredCars, 1 Infantry and 1 Tank
British defend with 1 Mech.Inf and 1 Tank
Italians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Kufra, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Mech.Inf and 1 Tank in Kufra, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra
Italians win, taking Kufra from British with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 9
Casualties for Italians: 1 Infantry
Casualties for British: 1 Mech.Inf and 1 Tank
Battle in Lower Egypt
Italians attack with 2 Artillerys, 1 Elite, 5 Fighters and 7 Infantrys
British defend with 1 Artillery, 5 Infantrys, 1 Mech.Inf and 3 Tanks
Italians roll dice for 1 Battleship and 2 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 2 Artillerys, 1 Elite, 5 Fighters and 7 Infantrys in Lower Egypt, round 2 : 6/15 hits, 4.17 expected hits
British roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 3/9 hits, 3.50 expected hits
1 Artillery owned by the British, 3 Infantrys owned by the Italians, 4 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Lower Egypt
Italians roll dice for 2 Artillerys, 1 Elite, 5 Fighters and 4 Infantrys in Lower Egypt, round 3 : 3/12 hits, 3.67 expected hits
British roll dice for 3 Tanks in Lower Egypt, round 3 : 1/3 hits, 1.50 expected hits
3 Tanks owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Elite, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 27
Casualties for British: 1 Artillery, 5 Infantrys, 1 Mech.Inf and 3 Tanks
Casualties for Italians: 4 Infantrys
Non Combat Move - Italians
4 Fighters moved from Lower Egypt to 56 Sea Zone
1 Fighter moved from Lower Egypt to Mersa Matruh
1 AAGun moved from Crete to 56 Sea Zone
1 AAGun moved from 56 Sea Zone to Mersa Matruh
Place Units - Italians
2 Artillerys and 2 Elites placed in Greece
2 ArmoredCars and 2 Tanks placed in Tunis
4 Infantrys placed in E.Morocco
1 Artillery and 2 Infantrys placed in Provence
1 Transport placed in 46 Sea Zone
1 Artillery, 3 Elites and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.83
@entek I’m getting an error
class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’) java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’)
@captainwalker give me a little bit and I’ll try to repost it might have messed up when uploading