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My map isn’t heavily distorted to fit too many kind of units. I am favour to add new units if only absolutely needed. But Italy and China have units with similar Mech stats to diversify their options.
Here are my House Rules Naval unit stats:
Unit Cost A D M Special ability
DD 8 2 2 2 ASW
LCV 10 0 1 2 Can carry 1 FTR or 1 Tac Bomb
HC 12 3 3 3 Offshore Bomb @3, Move 4 spaces with NB boost during the NC Phase only
BC 15 4 3 2 Paired with BB def on @4, AA built in 1xd6 @1
CV 16 0 2 2 Can carry 2x FTR or Tac Bomb
BB 20 4 4 2 Can absorb 1 enemy hit, Offshore Bomb @4 and AA built in 2xd6 @1 per round
What you think about HC (Heavy cruiser) and BC (Battlecruiser) compared with other units?
@angel said in Real value of units:
Here are my House Rules Naval unit stats:
Unit Cost A D M Special ability
DD 8 2 2 2 ASW
LCV 10 0 1 2 Can carry 1 FTR or 1 Tac Bomb
HC 12 3 3 3 Offshore Bomb @3, Move 4 spaces with NB boost during the NC Phase only
BC 15 4 3 2 Paired with BB def on @4, AA built in 1xd6 @1
CV 16 0 2 2 Can carry 2x FTR or Tac Bomb
BB 20 4 4 2 Can absorb 1 enemy hit, Offshore Bomb @4 and AA built in 2xd6 @1 per roundWhat you think about HC (Heavy cruiser) and BC (Battlecruiser) compared with other units?
No regular cruiser ? Just heavy and battle Cruisers ?
4 move HC ? Think not
So your 2 ship aa can also hit planes same time as there normal hit ? You get 2 hits ?
BB aa to strong. But waiting on your aa kill rule with normal roll.
@general-6-stars A&A game cruisers classes are actually Heavy cruisers. It can be added Light cruiser too with following stats: cost 9 or10 /A2/D2/M3 and no special abilities. AAA hits with not normal hit @4 but 2xdices only at 1 .
@angel said in Real value of units:
@general-6-stars A&A game cruisers classes are actually Heavy cruisers1d6 . It can be added Light cruiser too with following stats: cost 9 or10 /A2/D2/M3 and no special abilities. AAA hits with not normal hit @4 but 2xdices only at 1 .
No. When you roll for BB. You roll 1d6 dice for Normal roll @4. Then at same time you roll 2 D6 @1 for AA ?
@general-6-stars Normal roll its only against enemy ships or shore bombardment, against air units you roll 2xD6 @1. AAA phase is at begining of the combat round. I am thinking to add AAA to Heavy cruiser too but only for one round, BC 2 rounds and BB 3 rounds of combat.
So as the BB I can hit a ship and kill 2 planes in one round of combat. To strong
If u want I can post what I would use as values in morning but up to you.
@general-6-stars ya there is a possibility, but imagine if 2 BB are attacked by 6 planes. They can be destroyed so easy. Capital ships had a lot of AAA guns on deck. Yamato and Musashi were hit with over 6 dive bombs and 11 torpedos before they sunk. Yamato destroyed 76 enemy planes before it sunk. Sure, post it, its forum i want to see how other ppl think.
Ya but 99 percent of battleships weren’t the Yamato.
Ok good luck
Hhhmmm. No replies yet. How are all them Yamato Battleship values testing out ?
@general-6-stars waiting for your reply? :P
“If u want I can post what I would use as values in morning but up to you.” <<your last message.
Oh. Didn’t think you wanted to see them. I’ll post later today
Try this.
BB C18 AD@4 AA1d6@1 SH@4 M2 2 hits Boosts BC +1 on D
BC C14 A@4 D@3/4 AA1d6@1 M2
HC C10 AD@3 SH@3 M3
DD C8 AD@2 M2
SS C7 A@2 D@1 M2
AC C16 A@0 D@2 2 hits
EC C8 A@0 D@1
For BB and BC roll 2 dice. 1 for regular hit & 1 for AA shot.
You should reduce costs of planes since now you have ship AA shots.
Stg. Bomber C11 A@4 D@2 M6 SBR 1d6
Fighter C9 A@3 D@4
Tac Bomber C8 AD@2 Can pick target first round only.
These values give the Cruiser ( in your case HC ) and Tac bombers worth buying in game now.
@general-6-stars hmm your system is good, i think that HC should have AA shot too.
There are nations with low IPC, so they cant afford capital ships. imagine with only 1 plane you can destroy their entire navy without resistance.
No on BB with 2 D6. The cruiser was the plane killer. BB only used aa mostly for defense. If u add the HC aa then u are going to kill to many planes by ship.
Think your going over board now
I posted my thoughts. Yes in my games only AC & EC can hit planes and transports to.
@general-6-stars We are just exchanging thoughts. Thanks ill implement some of your rules in my game.
Give credit where due. Good luck