TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
1 infantry moved from Gold Coast to French West Africa
Combat - Italians
Battle in Brazil
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win, taking Brazil from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Place Units - Italians
1 bomber placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 submarine and 2 transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 4 mech_infantrys moved from Ukraine to Russia
9 armour, 5 artilleries and 9 mech_infantrys moved from Bryansk to Russia
2 bombers and 1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 9 armour, 5 artilleries, 2 bombers, 2 fighters, 13 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 0/5 hits, 0,83 expected hits
Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 2 fighters, 13 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 16/32 hits, 12,17 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 3 fighters, 13 infantry and 2 tactical_bombers in Russia, round 2 : 10/21 hits, 8,50 expected hits
12 infantry owned by the Russians, 1 artillery owned by the Germans, 4 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/22 hits, 10,17 expected hits
Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Russia, round 3 : 7/9 hits, 4,50 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians, 3 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Germans: 4 artilleries and 13 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 92 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
2 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
1 bomber moved from Belarus to Greater Southern Germany
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Tunisia to Algeria
1 submarine moved from 70 Sea Zone to 72 Sea Zone
Place Units - Germans
1 carrier and 3 destroyers placed in 112 Sea Zone
2 fighters and 2 infantry placed in Western Germany
Germans undo move 2.
2 fighters placed in Western Germany
1 infantry placed in Novgorod
1 infantry placed in Ukraine
Germans undo move 4.
Germans undo move 3.
2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 58 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : 3,67
Germans regular : 3,67
British regular : -0,67
Russians AA : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Volgograd to Tambov
Combat - Russians
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Samara
Japanese take Samara from Russians
1 armour moved from Shensi to Kweichow
1 infantry moved from Kansu to Shensi
1 infantry moved from Novosibirsk to Kansu
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
2 tactical_bombers moved from Kiangsi to Hunan
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kiangsi to Kweichow
2 tactical_bombers moved from Kiangsi to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kiangsi to Kweichow
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 2 submarines
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Hunan to Kiangsi
1 bomber moved from Kweichow to Kiangsi
2 tactical_bombers moved from Kweichow to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 aaGun moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
1 fighter moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Kiangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
1 armour placed in Japan
1 artillery and 2 mech_infantrys placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 1,17
UK_Pacific regular : -0,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 submarines and 4 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
4 fighters moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 submarine owned by the Japanese submerged
Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 10 destroyers, 3 infantry, 2 mech_infantrys, 7 submarines and 3 transports moved from 101 Sea Zone to 90 Sea Zone
4 fighters moved from 102 Sea Zone to 90 Sea Zone
1 bomber moved from 102 Sea Zone to Eastern United States
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
4 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1
Americans collect 49 PUs (1 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 submarines and 4 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
4 fighters moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 submarine owned by the Japanese submerged
Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 10 destroyers, 3 infantry, 2 mech_infantrys, 7 submarines and 3 transports moved from 101 Sea Zone to 90 Sea Zone
4 fighters moved from 102 Sea Zone to 90 Sea Zone
1 bomber moved from 102 Sea Zone to Eastern United States
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
4 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1
Americans collect 49 PUs (1 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Chinese: 2 artilleries
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Japanese
1 bomber moved from Iraq to French Equatorial Africa
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Egypt to French Equatorial Africa
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 2 infantry moved from Tobruk to Libya
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to French Indo China
1 artillery moved from Burma to India
4 infantry moved from Burma to India
Combat - British
Battle in French Equatorial Africa
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in French Equatorial Africa, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in French Equatorial Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in French Equatorial Africa, round 3 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 72 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from French Equatorial Africa to Egypt
2 aaGuns moved from Burma to India
1 infantry moved from French Indo China to Yunnan
Place Units - British
1 submarine and 1 tactical_bomber placed in 98 Sea Zone
British undo move 1.
1 fighter, 1 submarine and 1 tactical_bomber placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,1
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,3,2,1,5,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -1.50
Italians regular : -0.33
Japanese regular : 2.83
Germans regular : -0.67
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from French West Africa to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 fighter moved from Southern Italy to Algeria
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 93 PUs;
Germans buy 2 bombers, 2 destroyers, 3 mech_infantrys and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 89 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Novgorod to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
4 armour moved from Russia to Bryansk
5 armour moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 transport moved from 82 Sea Zone to 84 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 102 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 102 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 92 Sea Zone
Germans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Bryansk
Germans attack with 4 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour and 1 infantry in Bryansk, round 2 : 0/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 4 armour in Bryansk, round 3 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 5 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 artillery in Tambov, round 2 : 4/6 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 5 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from 92 Sea Zone to Algeria
3 tactical_bombers moved from 92 Sea Zone to Algeria
1 bomber moved from Greater Southern Germany to Western Germany
2 bombers moved from 115 Sea Zone to Western Germany
2 destroyers moved from 112 Sea Zone to 105 Sea Zone
1 carrier moved from 112 Sea Zone to 105 Sea Zone
3 carriers, 1 cruiser and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter moved from Rostov to Russia
1 mech_infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to France
1 fighter moved from Western Germany to Algeria
1 fighter moved from Western Germany to 105 Sea Zone
Place Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Ukraine
3 submarines placed in 93 Sea Zone
2 destroyers and 1 submarine placed in 105 Sea Zone
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Samara to Volgograd
Japanese take Volgograd from Russians
1 artillery and 1 infantry moved from Malaya to Shan State
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
5 artilleries, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 bomber and 5 tactical_bombers moved from Kiangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 armour moved from Kweichow to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Shantung to Anhwe
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to British Columbia
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Anhwe to Kiangsi
Combat - Japanese
Battle in British Columbia
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 aaGun
1 aaGun owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 5 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
British roll AA dice in French Indo China : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 5 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in French Indo China, round 2 : 13/23 hits, 10,00 expected hits
UK_Pacific roll dice for 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys in French Indo China, round 2 : 4/16 hits, 5,33 expected hits
4 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 10 infantry owned by the British lost in French Indo China
Japanese roll dice for 5 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in French Indo China, round 3 : 7/19 hits, 9,00 expected hits
UK_Pacific roll dice for 3 artilleries in French Indo China, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 artilleries owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 5 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 5 infantry
Casualties for British: 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 3 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 2 artilleries in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 4 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 2 artilleries in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 5 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 2 artilleries in Szechwan, round 5 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
Chinese win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 bomber and 2 fighters moved from French Indo China to Kwangtung
4 tactical_bombers moved from French Indo China to Kwangtung
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 destroyers and 2 transports placed in 6 Sea Zone
2 armour and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,33
Japanese regular : -0,17
British AA : -0,50
UK_Pacific regular : -1,67
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,3,4,2,3,5,3
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer and 6 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Siberia
Non Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from Yunnan to Philippines
1 fighter moved from French Indo China to Philippines
2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 6 fighters moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
6 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Tambov to Samara
2 mech_infantrys moved from Bryansk to Samara
2 bombers and 3 fighters moved from Bryansk to Samara
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Samara
3 fighters and 2 tactical_bombers moved from Greece to Volgograd
1 armour and 3 mech_infantrys moved from Bryansk to Volgograd
Combat - Germans
Battle in Samara
Germans attack with 3 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 5 infantry
Russians roll AA dice in Samara : 2/6 hits, 1,00 expected hits
2 fighters owned by the Germans lost in Samara
Germans roll dice for 3 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 7/10 hits, 4,33 expected hits
Russians roll dice for 2 aaGuns and 5 infantry in Samara, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Samara
5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 fighters and 1 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Volgograd
Germans attack with 2 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 2 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/10 hits, 4,33 expected hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 4/4 hits, 1,33 expected hits
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd
4 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from British to Germans
EDIT: Turning off Edit Mode
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 aaGun and 2 artilleries moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 fighters moved from Samara to Bryansk
1 tactical_bomber moved from Samara to Tambov
3 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
3 bombers moved from Samara to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
3 fighters and 1 tactical_bomber moved from Southern Italy to Bryansk
1 carrier, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 2 transports moved from 125 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Denmark
1 aaGun and 3 infantry moved from Western Germany to Denmark
3 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 fighter moved from 97 Sea Zone to Greece
1 mech_infantry moved from Archangel to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
Place Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 armour moved from Novgorod to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 bomber moved from Eastern Poland to Volgograd
7 armour, 11 artilleries, 29 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 destroyer and 2 transports
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys in Bryansk, round 2 : 15/67 hits, 17,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Volgograd to Ukraine
2 aaGuns moved from Ukraine to Bryansk
1 aaGun and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Greece to Bulgaria
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 fighters, 1 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
1 infantry and 1 mech_infantry placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
1 fighter and 2 tactical_bombers moved from Karelia to Nenetsia
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to Smolensk
2 bombers moved from Western Germany to Smolensk
6 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Karelia to Belarus
2 fighters moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
10 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Vologda
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Nenetsia, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Nenetsia
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 10 armour, 1 artillery and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 1 artillery and 8 mech_infantrys in Vologda, round 2 : 5/19 hits, 6.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 10 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Belarus, round 2 : 7/10 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Belarus
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Nenetsia to Novgorod
2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Smolensk to Novgorod
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Germany
2 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Bessarabia to Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 aaGun and 3 infantry moved from Finland to Norway
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
6 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs