@mikawagunichi No scramble, but the sub will stay and fight to try to kill the British CA. While the CA is alive, that sub is my last casualty, even surviving at the cost of sinking one of my BBs. If the CA is dead, then please revert to normal OOL.
Martin (X) - dawgoneit (L+25) BM3
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil 1 infantry moved from Gold Coast to French West Africa Combat - Italians Battle in Brazil Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win, taking Brazil from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 artillery and 1 mech_infantry moved from Tunisia to Algeria Place Units - Italians 1 bomber placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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@dawgoneit your US-Bombers did not have their lucky day…
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 42 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 submarine and 2 transports
Combat Hit Differential Summary :
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@martin does your sub stay and fight?
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@dawgoneit I guess you mean in SZ 42?
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@how many subs are attacking? You could post the game
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@dawgoneit I do not know why, but I always see your game posts only after your comments.
Sorry, but that submarine captain is having his well deserved lunch break. The sub retreats.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 42 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese submerged 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 42 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese submerged 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 4 mech_infantrys moved from Ukraine to Russia 9 armour, 5 artilleries and 9 mech_infantrys moved from Bryansk to Russia 2 bombers and 1 tactical_bomber moved from Novgorod to Russia 1 mech_infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Belarus 1 destroyer moved from 91 Sea Zone to 102 Sea Zone 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in Russia Germans attack with 9 armour, 5 artilleries, 2 bombers, 2 fighters, 13 mech_infantrys and 1 tactical_bomber British defend with 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 0/5 hits, 0,83 expected hits Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 2 fighters, 13 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 16/32 hits, 12,17 expected hits Russians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 3 fighters, 13 infantry and 2 tactical_bombers in Russia, round 2 : 10/21 hits, 8,50 expected hits 12 infantry owned by the Russians, 1 artillery owned by the Germans, 4 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 4 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/22 hits, 10,17 expected hits Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Russia, round 3 : 7/9 hits, 4,50 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians, 3 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 25PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries and 13 mech_infantrys Casualties for Russians: 4 aaGuns, 1 armour, 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber Casualties for British: 1 fighter and 1 tactical_bomber Battle in Belarus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 92 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa 2 fighters moved from Russia to Ukraine 2 bombers moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Ukraine 1 bomber moved from Belarus to Greater Southern Germany 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Tunisia to Algeria 1 submarine moved from 70 Sea Zone to 72 Sea Zone Place Units - Germans 1 carrier and 3 destroyers placed in 112 Sea Zone 2 fighters and 2 infantry placed in Western Germany Germans undo move 2. 2 fighters placed in Western Germany 1 infantry placed in Novgorod 1 infantry placed in Ukraine Germans undo move 4. Germans undo move 3. 2 infantry placed in Ukraine Turn Complete - Germans Germans collect 58 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : 3,67 Germans regular : 3,67 British regular : -0,67 Russians AA : -0,83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Volgograd to Tambov Combat - Russians Battle in Belarus Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Urals to Vologda Japanese take Vologda from Russians 1 armour moved from Vologda to Samara Japanese take Samara from Russians 1 armour moved from Shensi to Kweichow 1 infantry moved from Kansu to Shensi 1 infantry moved from Novosibirsk to Kansu 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kiangsu to Kweichow 1 artillery moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 2 tactical_bombers moved from Kiangsi to Hunan 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Kiangsi to Kweichow 2 tactical_bombers moved from Kiangsi to Kwangsi 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kiangsi to Kweichow 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 2 submarines Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Hunan to Kiangsi 1 bomber moved from Kweichow to Kiangsi 2 tactical_bombers moved from Kweichow to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 aaGun moved from Shantung to Kiangsu 1 infantry moved from Shantung to Anhwe 1 fighter moved from Kiangsi to Philippines 1 fighter moved from Kiangsi to Philippines 1 tactical_bomber moved from Kwangsi to Philippines 1 tactical_bomber moved from Kwangsi to Kiangsi 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone 1 armour placed in Japan 1 artillery and 2 mech_infantrys placed in Shantung 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 1,17 UK_Pacific regular : -0,33 ANZAC regular : -0,50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 2 submarines and 4 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 102 Sea Zone 1 bomber moved from Eastern United States to 102 Sea Zone 4 fighters moved from 101 Sea Zone to 102 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone 1 submarine owned by the Japanese submerged Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -16 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Battle in 102 Sea Zone Americans attack with 1 bomber, 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 10 destroyers, 3 infantry, 2 mech_infantrys, 7 submarines and 3 transports moved from 101 Sea Zone to 90 Sea Zone 4 fighters moved from 102 Sea Zone to 90 Sea Zone 1 bomber moved from 102 Sea Zone to Eastern United States Place Units - Americans 1 destroyer and 2 submarines placed in 101 Sea Zone 4 tactical_bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1 Americans collect 49 PUs (1 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 1.83 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 2 submarines and 4 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 102 Sea Zone 1 bomber moved from Eastern United States to 102 Sea Zone 4 fighters moved from 101 Sea Zone to 102 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone 1 submarine owned by the Japanese submerged Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -16 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Battle in 102 Sea Zone Americans attack with 1 bomber, 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 10 destroyers, 3 infantry, 2 mech_infantrys, 7 submarines and 3 transports moved from 101 Sea Zone to 90 Sea Zone 4 fighters moved from 102 Sea Zone to 90 Sea Zone 1 bomber moved from 102 Sea Zone to Eastern United States Place Units - Americans 1 destroyer and 2 submarines placed in 101 Sea Zone 4 tactical_bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1 Americans collect 49 PUs (1 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries Japanese defend with 1 armour Chinese roll dice for 2 artilleries in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win with 1 armour remaining. Battle score for attacker is -8 Casualties for Chinese: 2 artilleries Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Caucasus to Kazakhstan British take Kazakhstan from Japanese 1 bomber moved from Iraq to French Equatorial Africa 1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 1 fighter moved from Egypt to French Equatorial Africa 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia British take Tunisia from Italians 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 2 infantry moved from Tobruk to Libya 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery moved from Shan State to French Indo China 1 artillery moved from Burma to India 4 infantry moved from Burma to India Combat - British Battle in French Equatorial Africa British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in French Equatorial Africa, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in French Equatorial Africa British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in French Equatorial Africa, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in 92 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 72 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from French Equatorial Africa to Egypt 2 aaGuns moved from Burma to India 1 infantry moved from French Indo China to Yunnan Place Units - British 1 submarine and 1 tactical_bomber placed in 98 Sea Zone British undo move 1. 1 fighter, 1 submarine and 1 tactical_bomber placed in 98 Sea Zone 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,1 British collect 28 PUs (8 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,3,2,1,5,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.50 Italians regular : -0.33 Japanese regular : 2.83 Germans regular : -0.67 British regular : 1.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 bomber moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from French West Africa to French Central Africa Italians take French Central Africa from Neutral_Axis 1 fighter moved from Southern Italy to Algeria Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 93 PUs; Germans buy 2 bombers, 2 destroyers, 3 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 89 Sea Zone to 102 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 bombers moved from Novgorod to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 4 armour moved from Russia to Bryansk 5 armour moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 transport moved from 82 Sea Zone to 84 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in 102 Sea Zone Germans attack with 1 destroyer Americans defend with 1 submarine Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 102 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 92 Sea Zone Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers British defend with 1 destroyer and 1 submarine Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 92 Sea Zone Germans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 submarine Battle in Bryansk Germans attack with 4 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Bryansk, round 2 : 0/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 4 armour in Bryansk, round 3 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 5 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 5 armour and 1 artillery in Tambov, round 2 : 4/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 5 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from 92 Sea Zone to Algeria 3 tactical_bombers moved from 92 Sea Zone to Algeria 1 bomber moved from Greater Southern Germany to Western Germany 2 bombers moved from 115 Sea Zone to Western Germany 2 destroyers moved from 112 Sea Zone to 105 Sea Zone 1 carrier moved from 112 Sea Zone to 105 Sea Zone 3 carriers, 1 cruiser and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter moved from Rostov to Russia 1 mech_infantry moved from Greater Southern Germany to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to France 1 fighter moved from Western Germany to Algeria 1 fighter moved from Western Germany to 105 Sea Zone Place Units - Germans 2 bombers placed in Western Germany 3 mech_infantrys placed in Ukraine 3 submarines placed in 93 Sea Zone 2 destroyers and 1 submarine placed in 105 Sea Zone 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Russians regular : 2,50 Germans regular : -1,67 British regular : -0,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Samara to Volgograd Japanese take Volgograd from Russians 1 artillery and 1 infantry moved from Malaya to Shan State 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 5 artilleries, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 37 Sea Zone to French Indo China 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to French Indo China 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 bomber and 5 tactical_bombers moved from Kiangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 armour moved from Kweichow to Szechwan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Kwangsi 1 artillery moved from Shantung to Anhwe 2 destroyers moved from 6 Sea Zone to 16 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 armour and 1 infantry moved from 1 Sea Zone to British Columbia 1 mech_infantry moved from Kiangsu to Hunan Japanese take Hunan from Chinese 1 artillery moved from Anhwe to Kiangsi Combat - Japanese Battle in British Columbia Japanese attack with 1 armour and 1 infantry Americans defend with 1 aaGun 1 aaGun owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 5 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers British defend with 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor British roll AA dice in French Indo China : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 5 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in French Indo China, round 2 : 13/23 hits, 10,00 expected hits UK_Pacific roll dice for 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys in French Indo China, round 2 : 4/16 hits, 5,33 expected hits 4 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 10 infantry owned by the British lost in French Indo China Japanese roll dice for 5 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in French Indo China, round 3 : 7/19 hits, 9,00 expected hits UK_Pacific roll dice for 3 artilleries in French Indo China, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 artilleries owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 5 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 5 infantry Casualties for British: 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys Battle in Szechwan Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 2 artilleries and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 3 : 0/2 hits, 0,83 expected hits Chinese roll dice for 2 artilleries in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 4 : 0/2 hits, 0,83 expected hits Chinese roll dice for 2 artilleries in Szechwan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 5 : 0/2 hits, 0,83 expected hits Chinese roll dice for 2 artilleries in Szechwan, round 5 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan Chinese win with 2 artilleries remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers in 16 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 fighters moved from French Indo China to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 61 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 bomber and 2 fighters moved from French Indo China to Kwangtung 4 tactical_bombers moved from French Indo China to Kwangtung 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 3 destroyers and 2 transports placed in 6 Sea Zone 2 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,33 Japanese regular : -0,17 British AA : -0,50 UK_Pacific regular : -1,67
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