TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Northern Manchuria to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Eastern United States to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 cruiser moved from 10 Sea Zone to 9 Sea Zone
1 marine moved from Aleutian Islands to 9 Sea Zone
1 cruiser and 1 marine moved from 9 Sea Zone to 1 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 marine, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 11 Sea Zone
3 fighters moved from Western United States to 11 Sea Zone
Combat - Americans
Americans creates battle in territory 27 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Northern Manchuria to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Eastern United States to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 cruiser moved from 10 Sea Zone to 9 Sea Zone
1 marine moved from Aleutian Islands to 9 Sea Zone
1 cruiser and 1 marine moved from 9 Sea Zone to 1 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 marine, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 11 Sea Zone
3 fighters moved from Western United States to 11 Sea Zone
Combat - Americans
Americans creates battle in territory 27 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in French West Africa
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in 27 Sea Zone
Americans attack with 2 submarines
Japanese defend with 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
1 submarine owned by the Japanese submerged
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 2 : 9/18 hits, 7.67 expected hits
2 submarines owned by the Americans lost in 27 Sea Zone
Japanese win with 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Non Combat Move - Americans
1 marine moved from 1 Sea Zone to British Columbia
1 marine moved from 11 Sea Zone to Western United States
2 fighters moved from 6 Sea Zone to Northern Manchuria
1 tactical_bomber moved from 6 Sea Zone to Northern Manchuria
2 fighters moved from 6 Sea Zone to Northern Manchuria
1 fighter moved from 20 Sea Zone to Northern Manchuria
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to Morocco
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
3 fighters and 1 tactical_bomber placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,5,3,3,2,5,6,4,6,3,6,2,4,1,3,6,6,6,3,5,6,4,6,3
Americans collect 52 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Hopei to Kiangsi
2 infantry moved from Honan to Shansi
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
6 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Kiangsi
6 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
4 infantry moved from Kwangsi to Hunan
4 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
2 artilleries placed in Anhwe
1 artillery placed in Shansi
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 destroyer moved from 83 Sea Zone to 74 Sea Zone
1 tactical_bomber moved from Union of South Africa to 74 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Sumatra
1 fighter moved from Eastern India to Yunnan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to 74 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
Combat - British
Battle in Sumatra
Battle in 74 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 74 Sea Zone
British win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Malaya
Place Units - British
1 carrier and 1 destroyer placed in 83 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 41 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : -0.67
Japanese regular : 3.17
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Belarus to Stalingrad
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Stalingrad causes 0 damage total.
Non Combat Move - Italians
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Northern Italy
1 infantry moved from 99 Sea Zone to Northern Italy
1 infantry moved from 99 Sea Zone to Greece
Place Units - Italians
1 destroyer placed in 99 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
7 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
3 artilleries and 4 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery and 4 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Southern Belarus to Bryansk
2 fighters and 2 tactical_bombers moved from Southern Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Southern Belarus to Bryansk
3 fighters moved from Western Germany to Leningrad
2 artilleries and 1 infantry moved from Eastern Poland to Southern Belarus
2 artilleries and 3 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Western Germany
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 bombers moved from Southern Belarus to 117 Sea Zone
1 bomber moved from Western Germany to 117 Sea Zone
1 submarine moved from 115 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 3 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers in 117 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
3 bombers moved from 117 Sea Zone to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 115 Sea Zone to 116 Sea Zone
2 aaGuns moved from Northern Belarus to Smolensk
1 aaGun moved from Ukraine to Kursk
Place Units - Germans
3 tactical_bombers placed in Leningrad
1 artillery, 3 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
2 fighters and 2 tactical_bombers moved from Russia to Rostov
1 submarine moved from 118 Sea Zone to 117 Sea Zone
Combat - Russians
Battle in 117 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans submerged
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Rostov from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Samara
1 artillery moved from Urals to Samara
1 armour and 1 mech_infantry moved from Stalingrad to Samara
6 artilleries and 14 infantry moved from Stalingrad to Samara
2 fighters and 2 tactical_bombers moved from Rostov to Samara
4 aaGuns, 2 armour, 8 artilleries, 41 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
Place Units - Russians
3 armour placed in Urals
3 armour placed in Stalingrad
3 armour placed in Siberia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Fukien to Kiangsu
2 marines moved from Caroline Islands to 34 Sea Zone
5 infantry moved from Caroline Islands to 34 Sea Zone
1 transport moved from 34 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 13 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 6 infantry, 2 marines, 1 submarine and 3 transports moved from 33 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Johnston Island
6 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 bombers moved from Japan to Marshall Islands
3 fighters moved from Marshall Islands to 27 Sea Zone
2 fighters moved from 7 Sea Zone to 27 Sea Zone
1 fighter moved from Japan to 27 Sea Zone
2 tactical_bombers moved from Japan to Marshall Islands
2 artilleries and 2 infantry moved from Korea to Southern Manchuria
3 fighters moved from 27 Sea Zone to Hawaiian Islands
4 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
4 fighters moved from 27 Sea Zone to Hawaiian Islands
4 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 27 Sea Zone to 13 Sea Zone
Combat - Japanese
Battle in Johnston Island
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 7 fighters, 7 infantry, 1 marine and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Johnston Island from Americans, taking Hawaiian Islands from Americans with 1 artillery, 7 fighters, 5 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsu
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 5 : 1/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Hawaiian Islands to 13 Sea Zone
3 fighters moved from Hawaiian Islands to 27 Sea Zone
Place Units - Japanese
1 airfield placed in Marshall Islands
2 carriers and 1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.33
Japanese regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Northern Manchuria to 7 Sea Zone
1 submarine moved from 59 Sea Zone to 45 Sea Zone
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
2 destroyers and 2 submarines moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Morocco to Eastern United States
1 marine moved from British Columbia to Western United States
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
3 carriers moved from 11 Sea Zone to 8 Sea Zone
4 submarines moved from 11 Sea Zone to 8 Sea Zone
4 destroyers moved from 11 Sea Zone to 8 Sea Zone
6 fighters and 2 tactical_bombers moved from 11 Sea Zone to Western United States
1 carrier moved from 11 Sea Zone to 8 Sea Zone
1 cruiser moved from 1 Sea Zone to 3 Sea Zone
1 battleship moved from 11 Sea Zone to 8 Sea Zone
1 carrier and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 113 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer and 1 transport
Americans roll dice for 5 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 7 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 2 carriers, 1 destroyer and 1 transport in 7 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
2 carriers owned by the Japanese lost in 7 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 7 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 7 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 carriers, 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to Central United States
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone
Place Units - Americans
4 armour and 4 mech_infantrys placed in Western United States
1 fighter placed in Western United States
1 infantry placed in Western United States
1 artillery and 2 infantry placed in Central United States
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Anhwe
1 artillery and 2 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Hunan to Anhwe
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 6 infantry moved from Anhwe to Jehol
2 artilleries moved from Anhwe to Jehol
3 artilleries and 14 infantry moved from Hunan to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour moved from French Central Africa to Anglo-Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 infantry moved from Northeast Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from Eastern India to Northwest Persia
1 fighter moved from Yunnan to Eastern India
6 infantry moved from Yunnan to Kwangsi
4 artilleries moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Hopei
1 armour moved from Yunnan to Hopei
1 artillery moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Siam to French Indo China
3 infantry moved from Yunnan to Szechwan
1 bomber moved from Morocco to France
1 armour and 1 infantry moved from Morocco to Algeria
1 carrier moved from 93 Sea Zone to 113 Sea Zone
2 destroyers and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Crete
Non Combat Move - British
1 bomber moved from France to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 transport moved from 93 Sea Zone to 113 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
1 airfield placed in Egypt
1 fighter placed in Egypt
1 destroyer placed in 100 Sea Zone
1 transport placed in 113 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour, 2 mech_infantrys and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in Eastern India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
EDIT: Removing units owned by British from Sumatra: 2 infantry
EDIT: Adding units owned by UK_Pacific to 132 Sea Zone: 1 transport
EDIT: Adding units owned by UK_Pacific to Malaya: 2 infantry
EDIT: Removing units owned by British from Malaya: 2 infantry
EDIT: Removing units owned by UK_Pacific from 132 Sea Zone: 1 transport
EDIT: Adding units owned by British to 132 Sea Zone: 1 transport
EDIT: Adding units owned by British to Malaya: 2 infantry
EDIT: Removing units owned by British from Malaya: 2 infantry
EDIT: Adding units owned by British to Malaya: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -5.33
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour and 2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Greece to Romania
1 infantry moved from Northern Italy to Southern Italy
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from Libya to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Northern Italy
1 infantry moved from 99 Sea Zone to Northern Italy
1 infantry moved from 99 Sea Zone to Greece
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 cruiser moved from 64 Sea Zone to 45 Sea Zone
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in Dutch New Guinea
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 fighter moved from Gibraltar to 113 Sea Zone
Combat - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
Germans captures 37PUs while taking Russians capital
Germans converts factory_major into different units
5 bombers moved from Western Germany to United Kingdom
1 submarine moved from 117 Sea Zone to 116 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
2 infantry moved from Kursk to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
2 infantry moved from Western Germany to Germany
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
Bombing raid in United Kingdom rolls: 6,8,5,4,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
2 aaGuns, 13 armour, 5 artilleries, 20 infantry and 14 mech_infantrys moved from Bryansk to Tula
2 aaGuns, 3 artilleries and 3 infantry moved from Smolensk to Bryansk
2 artilleries and 1 infantry moved from Southern Belarus to Bryansk
7 infantry moved from Novgorod to Smolensk
1 aaGun, 1 artillery and 2 infantry moved from Kursk to Tula
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 3 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Southern France
2 artilleries and 1 infantry moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
Place Units - Germans
9 infantry placed in Germany
3 fighters placed in Western Germany
1 fighter and 1 tactical_bomber placed in Leningrad
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1
Germans collect 64 PUs (1 lost to blockades); end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
Combat Hit Differential Summary :
British AA : -0.83
Russians regular : -0.33
Germans regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Combat Move - Russians
1 armour moved from Northern Manchuria to Korea
Russians take Korea from Japanese
1 armour moved from Korea to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
2 infantry moved from Siberia to Amur
3 armour moved from Siberia to Northern Manchuria
1 artillery and 2 infantry moved from Sakha to Amur
1 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Gorky
1 fighter and 1 tactical_bomber moved from Samara to Gorky
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Manchuria to Korea
1 infantry moved from Northern Manchuria to Korea
Combat - Russians
Battle in Gorky
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 4 armour, 15 artilleries, 52 infantry and 3 mech_infantrys moved from Samara to Stalingrad
3 armour moved from Urals to Stalingrad
1 fighter and 1 tactical_bomber moved from Gorky to Stalingrad
1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Northern Manchuria to Korea
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries and 12 infantry moved from Southern Manchuria to Korea
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 11 Sea Zone
2 cruisers moved from 13 Sea Zone to 11 Sea Zone
4 fighters and 4 tactical_bombers moved from 13 Sea Zone to Western United States
6 fighters moved from 27 Sea Zone to Western United States
1 artillery, 5 infantry and 2 marines moved from 11 Sea Zone to Western United States
3 carriers moved from 27 Sea Zone to 13 Sea Zone
7 carriers moved from 13 Sea Zone to 11 Sea Zone
4 destroyers, 2 submarines and 1 transport moved from 27 Sea Zone to 13 Sea Zone
8 destroyers, 3 submarines and 1 transport moved from 13 Sea Zone to 11 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries and 12 infantry moved from Southern Manchuria to Korea
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 11 Sea Zone
2 cruisers moved from 13 Sea Zone to 11 Sea Zone
4 fighters and 4 tactical_bombers moved from 13 Sea Zone to Western United States
6 fighters moved from 27 Sea Zone to Western United States
1 artillery, 5 infantry and 2 marines moved from 11 Sea Zone to Western United States
3 carriers moved from 27 Sea Zone to 13 Sea Zone
7 carriers moved from 13 Sea Zone to 11 Sea Zone
4 destroyers, 2 submarines and 1 transport moved from 27 Sea Zone to 13 Sea Zone
8 destroyers, 3 submarines and 1 transport moved from 13 Sea Zone to 11 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 6 artilleries and 12 infantry
Russians defend with 3 infantry
Japanese roll dice for 6 artilleries and 12 infantry in Korea, round 2 : 3/18 hits, 5.00 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western United States
Japanese attack with 1 artillery, 10 fighters, 5 infantry, 2 marines and 4 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers
Americans roll AA dice in Western United States : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 2 battleships and 3 cruisers in Western United States, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 5 infantry, 2 marines and 4 tactical_bombers in Western United States, round 2 : 7/21 hits, 9.17 expected hits
Americans roll dice for 1 aaGun, 4 armour, 1 artillery, 7 fighters, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in Western United States, round 2 : 5/21 hits, 11.00 expected hits
5 infantry owned by the Japanese, 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 marines owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery, 9 fighters, 2 marines and 4 tactical_bombers in Western United States, round 3 : 8/16 hits, 8.17 expected hits
Americans roll dice for 3 armour, 7 fighters and 2 tactical_bombers in Western United States, round 3 : 6/12 hits, 7.17 expected hits
4 fighters owned by the Japanese, 2 marines owned by the Japanese, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans and 3 fighters owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Western United States, round 4 : 6/10 hits, 5.50 expected hits
Americans roll dice for 4 fighters in Western United States, round 4 : 3/4 hits, 2.67 expected hits
3 tactical_bombers owned by the Japanese and 4 fighters owned by the Americans lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 5 fighters, 5 infantry, 2 marines and 3 tactical_bombers
Casualties for Americans: 1 aaGun, 4 armour, 1 artillery, 7 fighters, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers
Non Combat Move - Japanese
5 tactical_bombers moved from Marshall Islands to 11 Sea Zone
5 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone
2 aaGuns moved from Southern Manchuria to Korea
2 bombers moved from Marshall Islands to Hawaiian Islands
Place Units - Japanese
3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -6.83
Japanese regular : -3.67
Americans AA : 0.50
Russians regular : 0.00
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 armour and 1 fighter moved from New South Wales to Queensland
3 fighters moved from Queensland to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 46 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to Novosibirsk
1 fighter moved from French Equatorial Africa to Red Sea Zone
1 infantry moved from Kazakh S.S.R. to Persia
1 armour moved from Kazakh S.S.R. to Karelia S.S.R.
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Red Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 transport
Russians roll dice for 1 fighter in Red Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in Red Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Non Combat Move - Russians
1 fighter moved from Red Sea Zone to French Equatorial Africa
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
4 infantry placed in Russia
4 infantry placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Italians lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
2 armour, 1 artillery and 8 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Bryansk
Place Units - Russians
4 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
2 submarines moved from 55 Sea Zone to 59 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 59 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 59 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
ANZAC win, taking Java from Japanese, taking 59 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
2 transports owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Australia
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns and 3 infantry
EDIT: Adding units owned by ANZAC to Northern Australia: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Tambov
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 bombers moved from Western Germany to Tambov
3 artilleries and 3 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
10 artilleries moved from Rostov to Bryansk
3 artilleries moved from Rostov to Bryansk
20 infantry moved from Rostov to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 16 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 16 artilleries and 26 infantry in Bryansk, round 2 : 13/42 hits, 12.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 16 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Tambov to Rostov
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
2 infantry moved from Novgorod to Belarus
1 armour and 5 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Yugoslavia to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Norway to Vyborg
1 fighter moved from Norway to Western Germany
2 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 122 Sea Zone to 124 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour and 3 mech_infantrys moved from Rostov to Bryansk
Place Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 fighter, 1 infantry, 1 marine and 1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs