@dawgoneit 109?
L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Eastern Poland to Archangel 2 infantry moved from Leningrad to Archangel 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Germans take Bryansk from Russians 7 armour, 4 artilleries, 20 infantry and 7 mech_infantrys moved from Southern Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Greece to Russia 1 fighter moved from Greece to Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,8 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Archangel Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 8/13 hits, 4.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Eastern Poland 2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Belarus 2 aaGuns moved from Southern Belarus to Bryansk 1 artillery moved from Eastern Poland to Southern Belarus 1 aaGun moved from Bessarabia to Ukraine 2 armour and 2 mech_infantrys moved from Leningrad to Southern Belarus 2 aaGuns, 3 artilleries and 4 infantry moved from Leningrad to Northern Belarus 7 infantry moved from Vyborg to Leningrad 2 fighters and 1 tactical_bomber moved from Archangel to Leningrad 2 artilleries and 1 infantry moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 submarine moved from 126 Sea Zone to 127 Sea Zone 2 bombers moved from Russia to Southern Belarus Place Units - Germans 1 factory_minor placed in Leningrad 2 armour and 2 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 destroyer placed in 115 Sea Zone 1 artillery and 1 infantry placed in France 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.33 Russians AA : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 13 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Amur to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria 1 armour moved from Yaroslavl to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 5 infantry moved from Tula to Russia 1 infantry moved from Samara to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 17 infantry moved from Yaroslavl to Russia 1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia 1 fighter and 1 tactical_bomber moved from Stalingrad to Russia 1 armour and 1 mech_infantry moved from Yaroslavl to Russia 2 artilleries moved from Yaroslavl to Russia 10 infantry moved from Rostov to Stalingrad 4 artilleries moved from Rostov to Stalingrad 1 submarine moved from 93 Sea Zone to 95 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Yaroslavl to Russia Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 armour, 1 artillery and 1 mech_infantry placed in Urals 1 artillery and 1 infantry placed in Siberia Turn Complete - Russians Russians collect 34 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
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@FlyingBadger My grand plan for the American-financed Samsung factory failed miserably. IJN has 9 fucking transports :( No wonder they can’t stop Chinese infantry on the continent…
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@nikola1975 Yeah, my purchsing strategy has failed when combined with my play. I think a good player could have made it work, but I think I need factories as I’ve still not grasped setting up logistics or transport shuttles.
This is after going away and having a think about what to do! Was just going to copy what you did with Japan but figured you’d know the weaknesses to that…
I thought the move against Japan was aggresive, and even if Korea is recaptured it has caused Japan to basically turtle, not sure where they go from here. I cannot believe how badly I’ve done in Yunnan again, I always mess it up, should have put the bid around there but don’t think it would have made any difference. I think I’d still lose even if the Allies only had China!
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@flyingbadger Hm, yes. It seems Japan will be in a problem if they stall the attack. That is why I am trying with Japan 1 attacks.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 2 bombers and 2 fighters moved from Japan to 9 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 3 artilleries and 9 infantry moved from Jehol to Southern Manchuria 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 2 artilleries moved from Kwangtung to 21 Sea Zone 2 artilleries and 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 76 Sea Zone to 74 Sea Zone
Combat Hit Differential Summary :
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@nikola1975 When you’re in a hole this deep you may as well keep on digging… :hole:
Carrier scramble to SZ9?
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@flyingbadger No.
It’s not that bad, I have to worry about this huge fleet.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 2 bombers and 2 fighters moved from Japan to 9 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 3 artilleries and 9 infantry moved from Jehol to Southern Manchuria 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 2 artilleries moved from Kwangtung to 21 Sea Zone 2 artilleries and 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 76 Sea Zone to 74 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter and 2 transports Americans defend with 1 aaGun and 1 transport 1 aaGun owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 11 Casualties for Americans: 1 aaGun and 1 transport Battle in 74 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 74 Sea Zone Japanese win, taking 74 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Southern Manchuria Japanese attack with 4 artilleries and 10 infantry Russians defend with 1 infantry Japanese roll dice for 4 artilleries and 10 infantry in Southern Manchuria, round 2 : 3/14 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 9 Sea Zone Japanese attack with 2 bombers and 2 fighters Americans defend with 1 cruiser and 1 transport Japanese roll dice for 2 bombers and 2 fighters in 9 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 cruiser and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 9 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser and 1 transport Battle in 26 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Marshall Islands 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 bombers moved from 9 Sea Zone to Japan 1 carrier moved from 36 Sea Zone to 7 Sea Zone 1 fighter moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 2 marines moved from Japan to 7 Sea Zone 2 marines and 1 transport moved from 7 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 5 infantry moved from Davao to 36 Sea Zone 5 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone 5 infantry moved from 34 Sea Zone to Caroline Islands 1 mech_infantry moved from Kwangtung to Fukien 2 aaGuns moved from Jehol to Southern Manchuria 1 destroyer moved from 46 Sea Zone to 34 Sea Zone Place Units - Japanese 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 1.33
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@nikola1975 said in L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies):
@flyingbadger No.
It’s not that bad, I have to worry about this huge fleet.
They are just a few harmless boats innocently drifting towards San Franciso, nothing to worry about…
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Northern Manchuria to 20 Sea Zone 4 fighters and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Eastern United States to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 cruiser moved from 10 Sea Zone to 9 Sea Zone 1 marine moved from Aleutian Islands to 9 Sea Zone 1 cruiser and 1 marine moved from 9 Sea Zone to 1 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 1 marine, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 11 Sea Zone 3 fighters moved from Western United States to 11 Sea Zone Combat - Americans Americans creates battle in territory 27 Sea Zone
Combat Hit Differential Summary :
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@flyingbadger Scramble from Japan to defend those Samsung-destroying transports?
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@nikola1975 said in L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies):
@flyingbadger Scramble from Japan to defend those Samsung-destroying transports?
Oops. Forgot about those planes. No scramble.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Northern Manchuria to 20 Sea Zone 4 fighters and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Eastern United States to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 cruiser moved from 10 Sea Zone to 9 Sea Zone 1 marine moved from Aleutian Islands to 9 Sea Zone 1 cruiser and 1 marine moved from 9 Sea Zone to 1 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 1 marine, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 11 Sea Zone 3 fighters moved from Western United States to 11 Sea Zone Combat - Americans Americans creates battle in territory 27 Sea Zone Battle in 6 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 6 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Battle in French West Africa Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 20 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Battle in 27 Sea Zone Americans attack with 2 submarines Japanese defend with 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers 1 submarine owned by the Japanese submerged Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 2 : 9/18 hits, 7.67 expected hits 2 submarines owned by the Americans lost in 27 Sea Zone Japanese win with 4 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Non Combat Move - Americans 1 marine moved from 1 Sea Zone to British Columbia 1 marine moved from 11 Sea Zone to Western United States 2 fighters moved from 6 Sea Zone to Northern Manchuria 1 tactical_bomber moved from 6 Sea Zone to Northern Manchuria 2 fighters moved from 6 Sea Zone to Northern Manchuria 1 fighter moved from 20 Sea Zone to Northern Manchuria 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to Morocco Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 3 fighters and 1 tactical_bomber placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,5,3,3,2,5,6,4,6,3,6,2,4,1,3,6,6,6,3,5,6,4,6,3 Americans collect 52 PUs (1 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Hunan to Kiangsi 1 fighter moved from Hopei to Kiangsi 2 infantry moved from Honan to Shansi 1 infantry moved from Hopei to Anhwe 1 artillery moved from Hopei to Anhwe 6 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Kiangsi 6 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 4 infantry moved from Kwangsi to Hunan 4 infantry moved from Kwangsi to Hunan Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan Place Units - Chinese 2 artilleries placed in Anhwe 1 artillery placed in Shansi 2 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 destroyer moved from 83 Sea Zone to 74 Sea Zone 1 tactical_bomber moved from Union of South Africa to 74 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 3 infantry moved from Burma to Yunnan 2 artilleries moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Sumatra 1 fighter moved from Eastern India to Yunnan 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Union of South Africa to 74 Sea Zone 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from Brazil to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone Combat - British Battle in Sumatra Battle in 74 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 74 Sea Zone British win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Brazil to British Guiana 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Burma to Eastern India 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Malaya Place Units - British 1 carrier and 1 destroyer placed in 83 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 41 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : -0.67 Japanese regular : 3.17 British regular : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Belarus to Stalingrad Combat - Italians Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Stalingrad causes 0 damage total. Non Combat Move - Italians 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from 99 Sea Zone to Greece 1 armour moved from 99 Sea Zone to Northern Italy 1 infantry moved from 99 Sea Zone to Northern Italy 1 infantry moved from 99 Sea Zone to Greece Place Units - Italians 1 destroyer placed in 99 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Russians AA : 0.83
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda Germans take Vologda from Russians 7 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 3 artilleries and 4 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 artillery and 4 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 3 armour and 3 mech_infantrys moved from Ukraine to Bryansk 1 artillery moved from Southern Belarus to Bryansk 2 fighters and 2 tactical_bombers moved from Southern Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Southern Belarus to Bryansk 3 fighters moved from Western Germany to Leningrad 2 artilleries and 1 infantry moved from Eastern Poland to Southern Belarus 2 artilleries and 3 infantry moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Germany to Western Germany 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 bombers moved from Southern Belarus to 117 Sea Zone 1 bomber moved from Western Germany to 117 Sea Zone 1 submarine moved from 115 Sea Zone to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 3 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 117 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Non Combat Move - Germans 3 bombers moved from 117 Sea Zone to Western Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 115 Sea Zone to 116 Sea Zone 2 aaGuns moved from Northern Belarus to Smolensk 1 aaGun moved from Ukraine to Kursk Place Units - Germans 3 tactical_bombers placed in Leningrad 1 artillery, 3 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5 Germans collect 61 PUs; end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 2 fighters and 2 tactical_bombers moved from Russia to Rostov 1 submarine moved from 118 Sea Zone to 117 Sea Zone Combat - Russians Battle in 117 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans submerged Battle in Rostov Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Rostov from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Samara 1 artillery moved from Urals to Samara 1 armour and 1 mech_infantry moved from Stalingrad to Samara 6 artilleries and 14 infantry moved from Stalingrad to Samara 2 fighters and 2 tactical_bombers moved from Rostov to Samara 4 aaGuns, 2 armour, 8 artilleries, 41 infantry and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Siberia to Sakha 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Sakha 1 artillery moved from Siberia to Sakha Place Units - Russians 3 armour placed in Urals 3 armour placed in Stalingrad 3 armour placed in Siberia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Fukien to Kiangsu 2 marines moved from Caroline Islands to 34 Sea Zone 5 infantry moved from Caroline Islands to 34 Sea Zone 1 transport moved from 34 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 13 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 6 infantry, 2 marines, 1 submarine and 3 transports moved from 33 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Johnston Island 6 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 bombers moved from Japan to Marshall Islands 3 fighters moved from Marshall Islands to 27 Sea Zone 2 fighters moved from 7 Sea Zone to 27 Sea Zone 1 fighter moved from Japan to 27 Sea Zone 2 tactical_bombers moved from Japan to Marshall Islands 2 artilleries and 2 infantry moved from Korea to Southern Manchuria 3 fighters moved from 27 Sea Zone to Hawaiian Islands 4 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands 4 fighters moved from 27 Sea Zone to Hawaiian Islands 4 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 27 Sea Zone to 13 Sea Zone Combat - Japanese Battle in Johnston Island Battle in Hawaiian Islands Japanese attack with 1 artillery, 7 fighters, 7 infantry, 1 marine and 4 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Johnston Island from Americans, taking Hawaiian Islands from Americans with 1 artillery, 7 fighters, 5 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kiangsu Japanese attack with 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kiangsu, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kiangsu, round 5 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Hawaiian Islands to 13 Sea Zone 3 fighters moved from Hawaiian Islands to 27 Sea Zone Place Units - Japanese 1 airfield placed in Marshall Islands 2 carriers and 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : 0.50