@linkler I don’t know how many real playable rules like this have been put out there.
I’ve long loved the idea of having like an “Axis Minors” sort of expansion idea, having Romania, Bulgaria, Hungary, and Finland being separate playable powers. I personally like the look of having a ton of different nations shown on the map and not just absorbed by their major power overlords haha. It obviously can make the game take longer, but could be fun!
I’ve toyed with ideas for a while, but I’d say one of the biggest things is balancing the changes made (at least in the way I’ve viewed the possibility of them being separate powers).
Anyways, my general thoughts are somewhat broad right now. Romania would keep it’s own IPP of course, but there would be some kind of trade agreement with Germany too. This way the major power of Germany maybe doesn’t lose out on too much money, and the minor power Romania can have a bit more to supplement building units. Maybe something like Germany gets +2 IPP and Romania +1 IPP a turn for trade or something.
Romania would buy, move, attack, etc. on the same turn as Germany. Romania/Axis Minors can’t conquer territory (i.e. anything they might capture becomes German).
Germany can Lend-Lease to one Axis Minor power per turn. I feel like the potential of allowing Germany to Lend-Lease to all Minors every turn would become a big boost for them to get units on the front line quickly. Maybe limiting to one minor a turn would make them have to pick and choose where to put it.
The biggest thing here is rebalancing though. In what I’ve talked about, you’re giving the Axis more IPP via Germany-minor power trade, and the ability to build units directly on the Eastern Front lines more or less. To me, this most negatively affects the Comintern, so maybe you have to add X amount of militia/infantry/something to the Comintern starting units? Something like that, not really sure.
I’ve also thought about putting limits on each Axis minor too. For example, Finland won’t attack any farther than Leningrad. Historically speaking Finland wasn’t too enthused with major pushes into the USSR, so limiting them to Murmansk, Leningrad, Karelia, etc. would be interesting and sort of hamper the Axis that way. Same with the other minors. I think of Romania in terms of their oil fields a bunch, and needing to protect those. I’ve thought of a rule where if Turkey is non-neutral/non-Axis controlled/Aligned (i.e. it’s controlled/aligned by the Comintern or Allies) then Romanian units will not attack into the USSR until the Turkish threat is eliminated, and all units currently in the USSR would move back towards Romania each turn until Romania is safe again. Also, Romania units can’t move any further west than Yugoslavia, some things like that.
Again, nothing here is fully fleshed out, but all thoughts/ideas I’ve had!