L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19)

  • 2024 '22

    average result gives 32 germans left over instead I lose the battle outright and you dont even lose any planes

  • 2024 '22

    average ipc gain was +70 for attacker instead finish -185 ipc lol


  • @jkeller said in L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19):

    @jkeller is there any way we can get some verification this dice engine is in any way legit? I am new to this site but does not seem random at all. I mean I don’t know what I could have done to piss off whoever controls the dice lol but damn…

    To answer your question, yes exact this happens from time to time.
    It is not every second game, nor every third forth and so on but it happens.
    MARTI is sometimes a B/@÷$(-)…

    Well if you def. need a second opinion on that, you normaly could have asked Gamerman01, but unfortunately he is absent for a while.
    You may consult one of the top players or post a comment in the League discussion forum.
    But this is def. worth a post in the 1940 forum.
    See link in the next post.



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Novgorod to Archangel
                  Russians take Archangel from Germans
            5 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Purchase Units - Russians
            Russians buy 1 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 5 fighters and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 3,17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Samara to Novosibirsk
            5 infantry moved from Samara to Russia
            1 aaGun moved from Tambov to Russia
            3 artilleries and 2 infantry moved from Tambov to Rostov
            1 fighter moved from Caucasus to Shensi
            2 mech_infantrys moved from Finland to Novgorod
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            7 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -2,17
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Japanese
            6 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 43 Sea Zone to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            3 infantry moved from Burma to India
            1 artillery moved from Burma to India
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
            4 tactical_bombers moved from Kwangsi to Philippines
            4 fighters moved from Kwangsi to 35 Sea Zone
            4 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from 6 Sea Zone to Jehol
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            5 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Yunnan
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 5 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 cruiser, 2 destroyers and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Philippines, round 2 : 7/14 hits, 7.50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 marine remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 aaGun and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 2/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 aaGun owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 aaGun and 1 mech_infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 armour moved from Burma to Yunnan
            1 mech_infantry moved from Burma to Yunnan
            1 mech_infantry moved from Shantung to Anhwe
            2 fighters moved from Jehol to Korea
            4 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 bombers moved from Philippines to Kwangsi
            5 tactical_bombers moved from Philippines to 35 Sea Zone
            5 fighters moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            4 infantry placed in Japan
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    ANZAC regular : 1.00
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Japanese
            6 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 43 Sea Zone to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            3 infantry moved from Burma to India
            1 artillery moved from Burma to India
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
            4 tactical_bombers moved from Kwangsi to Philippines
            4 fighters moved from Kwangsi to 35 Sea Zone
            4 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from 6 Sea Zone to Jehol
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            5 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Yunnan
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 5 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 cruiser, 2 destroyers and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Philippines, round 2 : 7/14 hits, 7.50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 marine remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 aaGun and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 2/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 aaGun owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 aaGun and 1 mech_infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 armour moved from Burma to Yunnan
            1 mech_infantry moved from Burma to Yunnan
            1 mech_infantry moved from Shantung to Anhwe
            2 fighters moved from Jehol to Korea
            4 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 bombers moved from Philippines to Kwangsi
            5 tactical_bombers moved from Philippines to 35 Sea Zone
            5 fighters moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            4 infantry placed in Japan
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    ANZAC regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 79 Sea Zone to 41 Sea Zone
            1 bomber moved from New Zealand to 41 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 artillery and 1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 destroyer moved from 110 Sea Zone to 117 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 bomber moved from Eastern United States to 117 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to France
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Norway
            Battle in 117 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser, 2 destroyers and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,00
    Japanese regular : -0,33
    Germans regular : -0,17
    

    Savegame


  • Seabattle in sz 41, two Hits.

    Ool please.

    Thank you.

  • 2024 '22

    2 destoyers first please


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 79 Sea Zone to 41 Sea Zone
            1 bomber moved from New Zealand to 41 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 artillery and 1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 destroyer moved from 110 Sea Zone to 117 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 bomber moved from Eastern United States to 117 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to France
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Norway
            Battle in 117 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser, 2 destroyers and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport
            Battle in France
                Americans attack with 4 fighters
                Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans roll dice for 4 fighters in France, round 2 : 0/4 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 4 fighters in France, round 3 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in France, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
                    Americans roll dice for 3 fighters in France, round 4 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from France to 110 Sea Zone
            1 bomber moved from 117 Sea Zone to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 destroyer, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            1 infantry moved from Algeria to Morocco
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 55 Sea Zone to 41 Sea Zone
            1 bomber moved from 41 Sea Zone to Ceylon
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Eastern United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
            1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 artillery and 2 infantry moved from Shensi to Szechwan
            1 fighter and 2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Szechwan
            5 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 14 infantry in Szechwan, round 2 : 5/15 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 armour moved from Persia to Iraq
            1 armour, 4 artilleries and 14 infantry moved from West India to India
            1 fighter moved from Persia to India
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in India
                British attack with 1 armour, 4 artilleries, 1 fighter and 14 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 armour, 4 artilleries, 1 fighter and 14 infantry in India, round 2 : 4/20 hits, 5,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 armour, 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
            Battle in Iraq
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 aaGuns moved from West India to India
            1 fighter moved from India to West India
            1 tactical_bomber moved from Persia to 41 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 78 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Trans-Jordan to Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 infantry placed in Persia
            1 infantry placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,1,3,1
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : -3,67
    Italians regular : -0,67
    Japanese regular : 0,00
    Germans regular : -1,50
    British regular : 0,00
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            2 cruisers moved from 98 Sea Zone to 96 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            2 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Germany
    
        Purchase Units - Italians
            Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Crete
            Battle in Malta
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Trans-Jordan
                Italians attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Libya
                Italians attack with 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Libya
                Italians win, taking Libya from Americans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 81 Sea Zone to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 2.83
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    ANZAC regular : 0,00
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from Smolensk to Archangel
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Smolensk to Germany
            1 fighter moved from Smolensk to Germany
            1 aaGun moved from Eastern Poland to Poland
            6 mech_infantrys moved from Romania to Northern Italy
            1 fighter moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to France
            6 infantry moved from Western Germany to France
            2 aaGuns moved from Western Germany to France
            1 fighter moved from Eastern Poland to Western Germany
            3 tactical_bombers moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            3 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in France
            10 mech_infantrys placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Novosibirsk to Kansu
            10 infantry moved from Manchuria to Amur
            1 fighter moved from Russia to Sikang
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 2 aaGuns
                    2 aaGuns owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 aaGuns
            Battle in Kansu
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                1 fighter owned by the Russians retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Amur
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 10 infantry in Amur, round 2 : 0/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 10 infantry in Amur, round 3 : 2/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sikang to Tsinghai
            1 fighter moved from Kansu to Tsinghai
            2 infantry moved from Russia to Samara
            3 artilleries and 3 infantry moved from Rostov to Caucasus
            1 artillery and 9 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Novgorod to Baltic States
            3 infantry moved from Ukraine to Bessarabia
            3 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Shensi
            2 fighters moved from Tsinghai to Shensi
            2 aaGuns moved from Manchuria to Amur
            1 aaGun and 1 infantry moved from Finland to Norway
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 fighter placed in Russia
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 infantry placed in Novgorod
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Russians regular : -3,50
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            3 mech_infantrys moved from Shantung to Hopei
            2 artilleries moved from Burma to India
            3 armour moved from Yunnan to India
            2 mech_infantrys moved from Yunnan to India
            12 infantry moved from Burma to India
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to India
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to Java
            3 tactical_bombers moved from 35 Sea Zone to Java
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            5 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Korea to Manchuria
            2 fighters moved from Korea to Manchuria
            2 tactical_bombers moved from 6 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to Manchuria
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Hopei
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 1 fighter and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 5 carriers, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 4/7 hits, 3.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/8 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 infantry and 4 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Hopei, round 2 : 0/7 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Hopei, round 3 : 2/7 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 aaGuns, 1 armour, 4 artilleries and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/22 hits, 6.83 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour, 4 artilleries and 11 infantry in India, round 2 : 8/16 hits, 5.50 expected hits
                    8 infantry owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 7/14 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries and 7 infantry in India, round 3 : 2/12 hits, 4.17 expected hits
                    2 bombers owned by the Japanese and 7 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 4 : 5/12 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 armour and 4 artilleries in India, round 4 : 3/5 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 4 artilleries owned by the British and 1 armour owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber
                Casualties for British: 2 aaGuns, 1 armour, 4 artilleries and 11 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            3 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 aaGun moved from Anhwe to Hopei
            2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Manchuria to Korea
            2 fighters moved from Manchuria to Shantung
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in Japan
            1 carrier, 1 destroyer, 3 fighters and 2 submarines placed in 6 Sea Zone
            Japanese undo move 3.
            1 carrier, 1 destroyer, 3 fighters and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,5,4,5,3,3,2,3,4,6,3,3,3,6,3,5,4,1,6,5,1,2,3,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,2
            Japanese collect 55 PUs (7 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.50
    Japanese regular : 3.50
    British AA : 0.33
    UK_Pacific regular : 1.50
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 factory_minor, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Sumatra
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 marine
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 bomber moved from Ceylon to Persia
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from United Kingdom to Gibraltar
            1 destroyer moved from 117 Sea Zone to 103 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 factory_minor placed in Norway
            4 infantry placed in Central United States
            2 carriers and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Anhwe
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Szechwan
            1 artillery and 14 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hunan
            2 infantry placed in Tsinghai
            Chinese undo move 2.
            1 infantry placed in Szechwan
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Politics - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 127 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 126 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to French Equatorial Africa: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from French Central Africa: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Combat - British
            British creates battle in territory 41 Sea Zone
    
        Non Combat Move - British
            1 armour moved from Iraq to Persia
            1 infantry moved from Persia to Iraq
            1 fighter moved from West India to Persia
            1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 78 Sea Zone to 41 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : -0,67
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from Greece to Bulgaria
            1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            3 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            4 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Holland Belgium to France
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from Greece to Bulgaria
            1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            3 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            4 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Holland Belgium to France
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from Greece to Bulgaria
            1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            3 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            4 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Holland Belgium to France
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by Italians to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

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