No to both
L24 PTV Max334 (Axis +12) vs Nikola
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 2 infantry moved from Rostov to Northern Caucasus 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Kursk 2 armour and 2 mech_infantrys moved from Archangel to Kirov Germans take Nenetsia from Russians Germans take Kirov from Russians 2 artilleries and 3 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 2 armour moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 artillery and 5 infantry moved from Leningrad to Northern Belarus 1 tactical_bomber moved from Ukraine to 98 Sea Zone 1 bomber moved from Ukraine to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone Combat - Germans British scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 2 cruisers, 2 fighters and 3 transports; French defend with 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 98 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits 2 submarines owned by the Germans and 2 tactical_bombers owned by the Germans lost in 98 Sea Zone 1 destroyer owned by the French and 2 cruisers owned by the British lost in 98 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 battleship, 3 fighters and 3 transports in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone 1 fighter owned by the French and 2 fighters owned by the British lost in 98 Sea Zone Germans roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in 98 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 98 Sea Zone 1 battleship owned by the British lost in 98 Sea Zone British win with 3 transports remaining. Battle score for attacker is 4 Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers Casualties for French: 1 destroyer and 1 fighter Casualties for British: 1 battleship, 2 cruisers and 2 fighters Non Combat Move - Germans 2 artilleries and 1 infantry moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to France 1 infantry moved from France to Western Germany 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk 1 armour and 1 artillery moved from Ukraine to Kursk 5 artilleries and 5 infantry moved from Western Ukraine to Ukraine 2 armour moved from Eastern Poland to Ukraine 2 armour moved from Eastern Poland to Leningrad Place Units - Germans 3 armour placed in Ukraine 1 artillery and 1 infantry placed in Germany 2 fighters and 1 tactical_bomber placed in France 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5 Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.00
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus 2 fighters and 1 tactical_bomber moved from Stalingrad to Northern Caucasus 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 1 infantry moved from Samara to Komi 1 fighter moved from Stalingrad to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Stalingrad to Rostov 1 fighter moved from Russia to Northern Caucasus 1 fighter moved from Russia to Northern Caucasus Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Northern Caucasus Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 5/8 hits, 3.50 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Northern Caucasus 1 mech_infantry owned by the Italians, 2 infantry owned by the Germans and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Stalingrad 1 tactical_bomber moved from Northern Caucasus to Russia 1 fighter moved from Northern Caucasus to Russia 1 fighter moved from Northern Caucasus to Russia 2 fighters moved from Northern Caucasus to Stalingrad 1 artillery and 1 infantry moved from Stalingrad to Samara 1 artillery and 1 infantry moved from Stalingrad to Samara 1 infantry moved from Samara to Gorky 1 infantry moved from Samara to Russia 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 2 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Stalingrad 1 artillery placed in Siberia 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -1.33
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 harbour, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 17 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery moved from Davao to Manilla 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State 1 marine moved from Malaya to 132 Sea Zone 1 battleship and 1 marine moved from 132 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier and 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Yunnan 1 infantry moved from French Indo China to 37 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to Yunnan 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 fighters moved from 7 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Caroline Islands to Yunnan 1 bomber moved from Caroline Islands to French Indo China 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 1 bomber moved from Japan to Yunnan 1 infantry moved from Hunan to Kweichow 1 aaGun and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 armour and 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Shansi to Honan 1 aaGun, 1 artillery and 1 infantry moved from Shansi to Anhwe 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 aaGun moved from Kyushu to Japan 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 carrier and 1 submarine moved from 35 Sea Zone to 132 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 7 Sea Zone to 37 Sea Zone 3 artilleries, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 1 bomber moved from 26 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 harbour placed in French Indo China 2 artilleries and 2 infantry placed in Japan 1 artillery and 2 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.50 UK_Pacific regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from Gibraltar to 94 Sea Zone 1 mech_infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from 27 Sea Zone to 26 Sea Zone 2 infantry moved from Solomon Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from 50 Sea Zone to Gilbert Islands 1 fighter moved from 50 Sea Zone to Gilbert Islands 2 marines moved from Solomon Islands to 50 Sea Zone 2 cruisers and 1 marine moved from 50 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 battleship and 1 marine moved from 50 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in 26 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking New Guinea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Gilbert Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Gilbert Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gilbert Islands 1 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 3/7 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 carrier moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone 2 destroyers moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 bomber moved from New South Wales to Queensland 1 carrier moved from 50 Sea Zone to 49 Sea Zone 2 fighters moved from Gilbert Islands to 49 Sea Zone 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 carrier moved from 27 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to 28 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 battleship moved from 27 Sea Zone to 28 Sea Zone 1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 104 Sea Zone 2 destroyers and 4 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Hopei to Honan 1 fighter moved from Eastern Sinkiang to Honan 1 infantry moved from Hopei to Honan 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 13 infantry moved from Szechwan to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Honan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Burma to Shan State 4 fighters moved from Szechwan to Shan State 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 bomber moved from Gibraltar to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern France Bombing raid in Southern France causes 0 damage total. Battle in Cyprus Battle in Shan State British attack with 4 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Cyprus from Italians, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 4 fighters moved from Shan State to Eastern India 1 aaGun, 5 artilleries and 10 infantry moved from Burma to Eastern India 1 fighter moved from Iraq to Eastern India 1 submarine moved from 83 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to Malta 1 fighter moved from Iraq to Malta 1 submarine moved from 83 Sea Zone to 96 Sea Zone 1 destroyer moved from 83 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Gibraltar to Malta 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 122 Sea Zone to 111 Sea Zone 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 transport moved from 73 Sea Zone to 83 Sea Zone Place Units - British 1 carrier and 1 submarine placed in 83 Sea Zone 1 fighter placed in 83 Sea Zone 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,6,6,6,4,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -2.17 Italians regular : -0.67 Japanese regular : 0.67 Germans AA : 0.83 British regular : -1.33
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 units repaired. 1 artillery and 3 infantry moved from Greece to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan 2 artilleries and 4 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 fighter moved from Southern Italy to 101 Sea Zone 2 marines moved from Southern Italy to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 marines moved from 99 Sea Zone to 100 Sea Zone Italians take 100 Sea Zone from British 1 marine moved from 100 Sea Zone to Crete 1 marine moved from 100 Sea Zone to Syria Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Crete Battle in Trans-Jordan Battle in Syria Non Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Kursk to Western Ukraine 1 fighter moved from 101 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to France Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to 55 Sea Zone 2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Tambov from Russians to Germans EDIT: Turning off Edit Mode 5 armour, 5 artilleries and 5 infantry moved from Ukraine to Rostov 4 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Kursk to Rostov 1 artillery moved from Kursk to Rostov 2 armour, 2 artilleries and 3 infantry moved from Vologda to Nenetsia 1 artillery moved from Archangel to Nenetsia 2 artilleries and 4 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Northern Belarus to Novgorod 2 armour moved from Leningrad to Nenetsia 1 armour moved from Southern Belarus to Novgorod 1 armour moved from Kursk to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad 1 fighter and 1 tactical_bomber moved from France to Southern Italy 1 fighter moved from France to 115 Sea Zone 1 destroyer and 1 transport moved from 118 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Western Germany to Austria 1 infantry moved from Northern Belarus to Leningrad 1 artillery moved from Northern Belarus to Leningrad 1 artillery moved from Southern Belarus to Northern Belarus Place Units - Germans 1 submarine placed in 108 Sea Zone 1 destroyer placed in 113 Sea Zone 1 carrier and 1 transport placed in 115 Sea Zone 1 factory_minor placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 1 infantry moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Germans 1 infantry moved from Tula to Kursk 3 fighters moved from Stalingrad to Kursk 1 tactical_bomber moved from Russia to Kursk 4 fighters moved from Russia to Kursk Combat - Russians Russians creates battle in territory 108 Sea Zone Battle in Kursk Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 4/9 hits, 4.33 expected hits Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kursk 2 infantry owned by the Germans lost in Kursk Russians win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters moved from Kursk to Stalingrad 1 artillery and 3 infantry moved from Samara to Stalingrad 1 infantry moved from Stalingrad to Northern Caucasus 1 artillery moved from Northern Caucasus to Stalingrad 1 tactical_bomber moved from Kursk to Stalingrad 1 artillery and 2 infantry moved from Samara to Stalingrad 3 fighters moved from Kursk to Russia 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 4 infantry moved from Amur to Buryatia 3 infantry moved from Siberia to Amur 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Tula Place Units - Russians 3 infantry placed in Stalingrad 1 artillery and 7 infantry placed in Russia 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
-
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 bomber moved from Japan to Gilbert Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway 1 marine moved from Ceylon to 40 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 3 fighters moved from Yunnan to Eastern India 2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone 2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea 1 armour and 1 mech_infantry moved from Kwangtung to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 2 artilleries and 5 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow 1 submarine moved from 76 Sea Zone to 79 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 79 Sea Zone 1 carrier moved from 40 Sea Zone to 79 Sea Zone 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone 1 artillery moved from Malaya to Shan State 1 bomber moved from French Indo China to Eastern India 1 bomber moved from Yunnan to Eastern India
-
2 scramble options and interceptors?
-
- No scramble to Guinea
- Scramble 1 plane to Gilbert.
- No interceptors.
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 bomber moved from Japan to Gilbert Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway 1 marine moved from Ceylon to 40 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 3 fighters moved from Yunnan to Eastern India 2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone 2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea 1 armour and 1 mech_infantry moved from Kwangtung to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 2 artilleries and 5 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow 1 submarine moved from 76 Sea Zone to 79 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 79 Sea Zone 1 carrier moved from 40 Sea Zone to 79 Sea Zone 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone 1 artillery moved from Malaya to Shan State 1 bomber moved from French Indo China to Eastern India 1 bomber moved from Yunnan to Eastern India Combat - Japanese UK_Pacific scrambles 1 units out of 49 Sea Zone to defend against the attack in Gilbert Islands Air Battle in Eastern India Japanese attacks with 6 units heading to Eastern India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in Eastern India causes 12 damage total. Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in New Guinea Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 marines Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 4/6 hits, 2.50 expected hits ANZAC roll dice for 2 marines in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 marines owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 2 marines Battle in Gilbert Islands Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands 1 infantry owned by the Americans lost in Gilbert Islands Japanese roll dice for 1 artillery and 1 bomber in Gilbert Islands, round 3 : 2/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Gilbert Islands, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in Gilbert Islands 1 fighter owned by the Americans lost in Gilbert Islands Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery remaining. Battle score for attacker is -2 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Midway Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 3 artilleries and 5 infantry British defend with 1 infantry Japanese roll dice for 3 artilleries and 5 infantry in Shan State, round 2 : 3/8 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber EDIT: Adding units owned by Japanese to Ceylon: 1 marine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 76 Sea Zone 1 fighter moved from Eastern India to 79 Sea Zone 1 bomber moved from Eastern India to Yunnan 2 transports moved from 37 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Kiangsi 1 aaGun moved from Anhwe to Kiangsi 1 aaGun moved from Southern Manchuria to Jehol 1 marine moved from French Indo China to 37 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 submarine moved from 132 Sea Zone to 43 Sea Zone 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Java 1 bomber moved from Eastern India to Malaya 1 tactical_bomber moved from Kweichow to Malaya 1 fighter moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea 1 carrier moved from 132 Sea Zone to 40 Sea Zone 2 fighters moved from Eastern India to 40 Sea Zone 1 fighter moved from Eastern India to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Turning off Edit Mode 1 factory_minor placed in Malaya 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 artilleries, 1 fighter and 2 infantry placed in Japan 1 destroyer and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 4.50 UK_Pacific AA : -0.33 UK_Pacific regular : 0.00 ANZAC regular : -0.67
-
edit: put the Indian Ocean fleet back to starting place
-
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 battleship moved from 28 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 49 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Queensland to Gilbert Islands 2 submarines moved from 28 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 carriers moved from 28 Sea Zone to 26 Sea Zone 1 carrier moved from 49 Sea Zone to 27 Sea Zone 1 transport moved from 49 Sea Zone to 27 Sea Zone 4 submarines moved from 11 Sea Zone to 26 Sea Zone 2 destroyers moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone Combat - Americans Battle in Southern France Battle in 47 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 47 Sea Zone Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports
Combat Hit Differential Summary :
-
@max334 Tell me, do you fight with subs or escape?