Am heading out but will try to check this through the day. Won’t be able to read a save though.
BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sakha to Amur 1 tactical_bomber moved from Anhwe to Amur 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 20 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Malaya to Celebes 1 fighter moved from 42 Sea Zone to Celebes 9 fighters moved from 35 Sea Zone to 21 Sea Zone 8 fighters moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking 42 Sea Zone from Americans, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 2 battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Amur Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Amur, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Amur, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 20 Sea Zone Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 9 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from UK_Pacific with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 10 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 10 fighters in 21 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 8 fighters moved from 20 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to Japan 1 tactical_bomber moved from Amur to Sakha 11 carriers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 9 fighters moved from 21 Sea Zone to 44 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from India to Burma 1 aaGun moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone 2 fighters and 4 infantry placed in Japan 1 transport placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,6,3,2,6,1,6,5,1,1,5,3,5,2,4,4,1,2,6,1,1,6,6,5,2,5,4,4,5,1,1,1,3,6,6,4,1,1,2,1,6,2,4,2,3,4,3,5,1,5,2,2,5,1,5,2,2,6,1,2,5,2,6,6,4,6,4,4,2,5,1,5,3,2,1,6,6,1,5,4 Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -3.33
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TripleA Manual Gamesave Post: Americans round 23
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Korea to Sakha 2 fighters and 2 tactical_bombers moved from Korea to Amur 1 artillery and 1 infantry moved from Korea to Amur 2 artilleries and 1 infantry moved from Korea to Amur 1 submarine moved from 6 Sea Zone to 17 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 submarine moved from 79 Sea Zone to 58 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 7 fighters moved from United Kingdom to 109 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese
Combat Hit Differential Summary :
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@giallo scramble token>?
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@giallo No thanks.
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Korea to Sakha 2 fighters and 2 tactical_bombers moved from Korea to Amur 1 artillery and 1 infantry moved from Korea to Amur 2 artilleries and 1 infantry moved from Korea to Amur 1 submarine moved from 6 Sea Zone to 17 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 submarine moved from 79 Sea Zone to 58 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 7 fighters moved from United Kingdom to 109 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Americans Battle in 6 Sea Zone British loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 4 destroyers, 1 fighter, 15 submarines, 3 tactical_bombers and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 3/15 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 battleships, 19 carriers, 4 cruisers, 4 destroyers, 1 fighter, 15 submarines, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 5 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 carrier, 1 fighter and 1 transport Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 5 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 8/10 hits, 5,83 expected hits Japanese roll dice for 1 carrier and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone Americans win with 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier, 1 fighter and 1 transport Battle in Amur Americans attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 4/9 hits, 4,00 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 7 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 109 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Sakha Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 infantry and 1 tactical_bomber Americans roll dice for 3 fighters and 3 tactical_bombers in Sakha, round 2 : 5/6 hits, 3,50 expected hits Italians roll dice for 1 infantry and 1 tactical_bomber in Sakha, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Sakha Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry and 1 tactical_bomber Battle in 19 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Sakha to Korea 2 fighters and 2 tactical_bombers moved from Amur to Korea 4 fighters and 5 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 submarine moved from 54 Sea Zone to 63 Sea Zone 7 fighters moved from 109 Sea Zone to Algeria 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 28 Sea Zone 7 bombers moved from Korea to Western United States 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 1 infantry placed in Central United States 7 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 3,50 Italians regular : 1,17 Japanese regular : 1,67 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Korea to Sakha 2 fighters and 2 tactical_bombers moved from Korea to Amur 1 artillery and 1 infantry moved from Korea to Amur 2 artilleries and 1 infantry moved from Korea to Amur 1 submarine moved from 6 Sea Zone to 17 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 submarine moved from 79 Sea Zone to 58 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 7 fighters moved from United Kingdom to 109 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Americans Battle in 6 Sea Zone British loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 4 destroyers, 1 fighter, 15 submarines, 3 tactical_bombers and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 3/15 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 battleships, 19 carriers, 4 cruisers, 4 destroyers, 1 fighter, 15 submarines, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 5 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 carrier, 1 fighter and 1 transport Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 5 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 8/10 hits, 5,83 expected hits Japanese roll dice for 1 carrier and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone Americans win with 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier, 1 fighter and 1 transport Battle in Amur Americans attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 4/9 hits, 4,00 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 7 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 109 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Sakha Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 infantry and 1 tactical_bomber Americans roll dice for 3 fighters and 3 tactical_bombers in Sakha, round 2 : 5/6 hits, 3,50 expected hits Italians roll dice for 1 infantry and 1 tactical_bomber in Sakha, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Sakha Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry and 1 tactical_bomber Battle in 19 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Sakha to Korea 2 fighters and 2 tactical_bombers moved from Amur to Korea 4 fighters and 5 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 submarine moved from 54 Sea Zone to 63 Sea Zone 7 fighters moved from 109 Sea Zone to Algeria 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 28 Sea Zone 7 bombers moved from Korea to Western United States 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 1 infantry placed in Central United States 7 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Eire to Scotland 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to Iraq 3 armour, 4 artilleries and 12 mech_infantrys moved from Trans-Jordan to Egypt 3 fighters moved from Egypt to Algeria 2 fighters moved from United Kingdom to Algeria Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Iraq British win, taking Iraq from Germans with 1 artillery remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 fighter moved from 99 Sea Zone to Algeria 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 22 PUs (13 lost to blockades); end with 24 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3,50 Italians regular : 1,17 Japanese regular : 1,67 Germans regular : 1,17 British regular : -1,00
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Italians Italians buy 1 bomber, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Caucasus to Iraq 1 artillery moved from Northwest Persia to Iraq 1 bomber moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Sikang 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 2 marines moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Malta Italians attack with 1 bomber, 1 infantry and 2 marines British defend with 1 aaGun, 1 airfield and 1 infantry British roll AA dice in Malta : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber, 1 infantry and 2 marines in Malta, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Iraq Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Iraq to Southern Italy 1 bomber moved from Egypt to Persia 1 bomber moved from Malta to Southern Italy Place Units - Italians 3 mech_infantrys placed in Caucasus 1 bomber and 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British AA : -0.33 British regular : -1.00
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TripleA Turn Summary: ANZAC round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 58 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from Japan to Amur 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 mech_infantry moved from Hopei to Jehol 1 mech_infantry moved from Kweichow to Jehol Combat - Japanese Battle in Guam Battle in French Madagascar Battle in Jehol Japanese attack with 2 infantry and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 3 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Guam from Americans, taking French Madagascar from British, taking Jehol from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 58 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 58 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 58 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Amur Japanese attack with 4 fighters Americans defend with 3 artilleries Japanese roll dice for 4 fighters in Amur, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 3 artilleries in Amur, round 2 : 2/3 hits, 1.00 expected hits 2 fighters owned by the Japanese and 1 artillery owned by the Americans lost in Amur Japanese roll dice for 2 fighters in Amur, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 artilleries in Amur, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Amur Japanese roll dice for 1 fighter in Amur, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win with 1 fighter remaining. Battle score for attacker is -18 Casualties for Japanese: 3 fighters Casualties for Americans: 3 artilleries Non Combat Move - Japanese 1 fighter moved from Amur to Yakut S.S.R. 2 battleships, 12 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 infantry moved from Burma to Yunnan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Sikang to Shensi 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 carrier moved from 39 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 72 Sea Zone Place Units - Japanese 1 destroyer placed in 19 Sea Zone 2 infantry placed in Kiangsu Japanese undo move 2. 2 infantry placed in Kiangsu 4 fighters and 2 infantry placed in Japan 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,2,6,4,2,6,6,5,4,5,6,1,3,3,6,6,3,6,3,5,1,2,6,6,1,5,4,4,1,4,2,2,3,1,5,2,1,3,3,2,3,5,2,3,3,6,3,2,6,6,1,5,6,1,3,6,1,5,3,3,6,6,4,1,1,4,1,2,2,3,5,1,6 Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.83 Japanese regular : -0.33
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@Giallo US is up!
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu 2 fighters moved from Korea to Kiangsu 1 artillery and 1 infantry moved from Manchuria to Jehol 3 fighters and 6 tactical_bombers moved from Korea to Jehol 3 tactical_bombers moved from Korea to Jehol 3 battleships, 19 carriers, 4 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 2 transports moved from 6 Sea Zone to 26 Sea Zone 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Algeria to Morocco 7 bombers moved from Eastern United States to Morocco 11 fighters and 4 tactical_bombers moved from Algeria to Libya 1 bomber moved from Western United States to 86 Sea Zone Combat - Americans Battle in 86 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 86 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kiangsu Americans attack with 4 fighters and 4 tactical_bombers Japanese defend with 1 factory_minor and 2 infantry Americans roll dice for 4 fighters and 4 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,67 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kiangsu Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Morocco Americans attack with 1 artillery and 7 bombers Germans defend with 1 infantry Americans roll dice for 1 artillery and 7 bombers in Morocco, round 2 : 5/8 hits, 5,00 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery and 7 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 20 Sea Zone Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Jehol Americans attack with 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers Japanese defend with 2 infantry and 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers in Jehol, round 2 : 3/14 hits, 7,17 expected hits Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Jehol Americans roll dice for 3 fighters and 9 tactical_bombers in Jehol, round 3 : 8/12 hits, 6,50 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Americans win with 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry and 2 mech_infantrys Battle in 19 Sea Zone ANZAC loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports Japanese defend with 1 destroyer Americans roll dice for 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 11 fighters and 4 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 11 fighters and 4 tactical_bombers in Libya, round 2 : 8/15 hits, 8,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Libya Americans win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 10 fighters and 4 tactical_bombers moved from Libya to Egypt 1 bomber moved from 86 Sea Zone to French West Africa 6 bombers moved from Western United States to French West Africa 7 bombers moved from Morocco to Algeria 4 fighters and 4 tactical_bombers moved from Kiangsu to 19 Sea Zone 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 19 Sea Zone 3 fighters and 9 tactical_bombers moved from Jehol to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico Place Units - Americans 2 destroyers and 5 submarines placed in 101 Sea Zone 3 fighters placed in Eastern United States 2 armour and 1 infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4,1,3,1,4 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -4,17 Italians regular : 0,33 Japanese regular : -0,83 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu 2 fighters moved from Korea to Kiangsu 1 artillery and 1 infantry moved from Manchuria to Jehol 3 fighters and 6 tactical_bombers moved from Korea to Jehol 3 tactical_bombers moved from Korea to Jehol 3 battleships, 19 carriers, 4 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 2 transports moved from 6 Sea Zone to 26 Sea Zone 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Algeria to Morocco 7 bombers moved from Eastern United States to Morocco 11 fighters and 4 tactical_bombers moved from Algeria to Libya 1 bomber moved from Western United States to 86 Sea Zone Combat - Americans Battle in 86 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 86 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kiangsu Americans attack with 4 fighters and 4 tactical_bombers Japanese defend with 1 factory_minor and 2 infantry Americans roll dice for 4 fighters and 4 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,67 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kiangsu Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Morocco Americans attack with 1 artillery and 7 bombers Germans defend with 1 infantry Americans roll dice for 1 artillery and 7 bombers in Morocco, round 2 : 5/8 hits, 5,00 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery and 7 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 20 Sea Zone Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Jehol Americans attack with 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers Japanese defend with 2 infantry and 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers in Jehol, round 2 : 3/14 hits, 7,17 expected hits Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Jehol Americans roll dice for 3 fighters and 9 tactical_bombers in Jehol, round 3 : 8/12 hits, 6,50 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Americans win with 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry and 2 mech_infantrys Battle in 19 Sea Zone ANZAC loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports Japanese defend with 1 destroyer Americans roll dice for 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 11 fighters and 4 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 11 fighters and 4 tactical_bombers in Libya, round 2 : 8/15 hits, 8,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Libya Americans win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 10 fighters and 4 tactical_bombers moved from Libya to Egypt 1 bomber moved from 86 Sea Zone to French West Africa 6 bombers moved from Western United States to French West Africa 7 bombers moved from Morocco to Algeria 4 fighters and 4 tactical_bombers moved from Kiangsu to 19 Sea Zone 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 19 Sea Zone 3 fighters and 9 tactical_bombers moved from Jehol to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico Place Units - Americans 2 destroyers and 5 submarines placed in 101 Sea Zone 3 fighters placed in Eastern United States 2 armour and 1 infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4,1,3,1,4 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 20 PUs; British buy 3 armour; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Egypt to Trans-Jordan 8 fighters and 2 tactical_bombers moved from Algeria to Trans-Jordan 1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone Combat - British Battle in Trans-Jordan British attack with 8 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 8 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 7/11 hits, 5,50 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt Place Units - British 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2,1,3,4,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 25 PUs (6 lost to blockades); end with 27 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4,17 Italians regular : 0,33 Japanese regular : -0,83 Germans regular : -0,67 British regular : 1,50
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TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Italians Italians buy 6 armour and 1 harbour; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 bomber moved from Persia to Trans-Jordan 1 infantry and 2 marines moved from Malta to 96 Sea Zone 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 1 infantry and 1 marine moved from 94 Sea Zone to Algeria 3 bombers moved from Southern Italy to Algeria 2 fighters moved from Southern Italy to Algeria 3 fighters moved from Southern Italy to Algeria 3 fighters moved from Albania to Trans-Jordan Combat - Italians Battle in Tunisia Battle in Algeria Italians attack with 3 bombers, 5 fighters, 1 infantry and 1 marine Americans defend with 1 airfield and 7 bombers Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 bombers, 5 fighters, 1 infantry and 1 marine in Algeria, round 2 : 3/10 hits, 5.00 expected hits Americans roll dice for 7 bombers in Algeria, round 2 : 3/7 hits, 1.17 expected hits 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 3 bombers, 3 fighters and 1 marine in Algeria, round 3 : 6/7 hits, 3.83 expected hits Americans roll dice for 4 bombers in Algeria, round 3 : 1/4 hits, 0.67 expected hits 1 marine owned by the Italians and 4 bombers owned by the Americans lost in Algeria Italians win, taking Tunisia from Americans with 3 bombers and 3 fighters remaining. Battle score for attacker is 70 Casualties for Italians: 2 fighters, 1 infantry and 1 marine Casualties for Americans: 7 bombers Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 4/7 hits, 3.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Iraq 3 bombers moved from Algeria to Southern Italy 3 fighters moved from Algeria to Libya 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Sikang to Hopei 1 mech_infantry moved from Caucasus to Sikang 1 mech_infantry moved from Caucasus to Tsinghai 1 mech_infantry moved from Caucasus to Iraq Place Units - Italians 1 harbour placed in Malta 3 armour placed in Iraq 3 armour placed in Caucasus Turn Complete - Italians Italians collect 39 PUs; end with 41 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 50 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 fighter EDIT: Adding units owned by Italians to Algeria: 1 marine EDIT: Changing ownership of Algeria from Americans to Italians EDIT: Changing PUs for Italians from 58 to 59 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.17 Italians regular : 0.67 British regular : -0.33
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@Giallo Clicked too fast when choosing casualties in Algeria. Made the edit.
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TripleA Turn Summary: ANZAC round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Kiangsu Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers moved from New South Wales to Queensland 1 destroyer moved from 63 Sea Zone to 33 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Kiangsu Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers moved from New South Wales to Queensland 1 destroyer moved from 63 Sea Zone to 33 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25 Purchase Units - Japanese Japanese buy 6 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Anhwe to Kiangsu 2 fighters moved from Japan to Kiangsu 2 fighters moved from Japan to Manchuria 5 fighters moved from Japan to Korea 1 fighter moved from Japan to Korea 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 carrier, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone Combat - Japanese Battle in Union of South Africa Battle in Manchuria Japanese attack with 2 fighters Americans defend with 1 artillery Japanese roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery Battle in Korea Japanese attack with 6 fighters ANZAC defend with 1 fighter; Americans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 6 fighters in Korea, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 2 armour, 1 fighter and 1 infantry in Korea, round 2 : 2/4 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea Japanese roll dice for 4 fighters in Korea, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 fighter in Korea, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 armour owned by the Americans lost in Korea Japanese win with 3 fighters remaining. Battle score for attacker is -5 Casualties for Japanese: 3 fighters Casualties for Americans: 2 armour and 1 infantry Casualties for ANZAC: 1 fighter Battle in Kiangsu Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Hopei 1 infantry moved from Tsinghai to Shensi 1 aaGun and 2 infantry moved from Hunan to Anhwe 2 mech_infantrys moved from French Indo China to Hunan 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 2 fighters moved from Kiangsu to Hopei 1 fighter moved from Manchuria to Chahar 3 fighters moved from Korea to Japan 1 fighter moved from Yakut S.S.R. to Suiyuyan Place Units - Japanese 6 fighters placed in Japan 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,6,3,5,3,2,5,1,4,5,3,6,5,1,1,5,6,1,2,1,2,1,6,2,3,6,4,1,3,4,2,1,4,6,3,2,6,2,5,1,5,5,3,1,4,1,4,1,4,6,3,4,1,2,1,1,3,6,6,2,1,4,5,5,5,2,3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,1,4,3,5,6,3,4,6,6,1,1,4,4,6,1,2,5,1,5,6,4,2,3,3,1,2,1,2,2 Japanese collect 50 PUs (14 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 4.67 ANZAC regular : -0.17