BM3 Giallo +18 vs Majikforce

  • '22 '16

    TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Caucasus to Iraq
            1 artillery moved from Northwest Persia to Iraq
            1 bomber moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Sikang
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 infantry and 2 marines moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Malta
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Malta
                Italians attack with 1 bomber, 1 infantry and 2 marines
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    British roll AA dice in Malta : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber, 1 infantry and 2 marines in Malta, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Iraq
                Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys
                British defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 3 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Southern Italy
            1 bomber moved from Egypt to Persia
            1 bomber moved from Malta to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Caucasus
            1 bomber and 2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 36 PUs; end with 36 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British AA : -0.33
    British regular : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 39 Sea Zone to 58 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 58 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            4 fighters moved from Japan to Amur
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Jehol
            1 mech_infantry moved from Hopei to Jehol
            1 mech_infantry moved from Kweichow to Jehol
    
        Combat - Japanese
            Battle in Guam
            Battle in French Madagascar
            Battle in Jehol
                Japanese attack with 2 infantry and 2 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 3 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Jehol
                Japanese win, taking Guam from Americans, taking French Madagascar from British, taking Jehol from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 58 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 58 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 58 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Amur
                Japanese attack with 4 fighters
                Americans defend with 3 artilleries
                    Japanese roll dice for 4 fighters in Amur, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 3 artilleries in Amur, round 2 : 2/3 hits, 1.00 expected hits
                    2 fighters owned by the Japanese and 1 artillery owned by the Americans lost in Amur
                    Japanese roll dice for 2 fighters in Amur, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 artilleries in Amur, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Amur
                    Japanese roll dice for 1 fighter in Amur, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Amur
                Japanese win with 1 fighter remaining. Battle score for attacker is -18
                Casualties for Japanese: 3 fighters
                Casualties for Americans: 3 artilleries
    
        Non Combat Move - Japanese
            1 fighter moved from Amur to Yakut S.S.R.
            2 battleships, 12 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Hunan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Suiyuyan to Chahar
            1 carrier moved from 39 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 72 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            2 infantry placed in Kiangsu
            Japanese undo move 2.
            2 infantry placed in Kiangsu
            4 fighters and 2 infantry placed in Japan
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,2,6,4,2,6,6,5,4,5,6,1,3,3,6,6,3,6,3,5,1,2,6,6,1,5,4,4,1,4,2,2,3,1,5,2,1,3,3,2,3,5,2,3,3,6,3,2,6,6,1,5,6,1,3,6,1,5,3,3,6,6,4,1,1,4,1,2,2,3,5,1,6
            Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.83
    Japanese regular : -0.33
    

    Savegame

  • '22 '16

    @Giallo US is up!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu
            2 fighters moved from Korea to Kiangsu
            1 artillery and 1 infantry moved from Manchuria to Jehol
            3 fighters and 6 tactical_bombers moved from Korea to Jehol
            3 tactical_bombers moved from Korea to Jehol
            3 battleships, 19 carriers, 4 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            2 transports moved from 6 Sea Zone to 26 Sea Zone
            3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Algeria to Morocco
            7 bombers moved from Eastern United States to Morocco
            11 fighters and 4 tactical_bombers moved from Algeria to Libya
            1 bomber moved from Western United States to 86 Sea Zone
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 86 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kiangsu
                Americans attack with 4 fighters and 4 tactical_bombers
                Japanese defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 4 fighters and 4 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,67 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsu
                Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Morocco
                Americans attack with 1 artillery and 7 bombers
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 7 bombers in Morocco, round 2 : 5/8 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Morocco
                Americans win, taking Morocco from Germans with 1 artillery and 7 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Jehol
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers
                Japanese defend with 2 infantry and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers in Jehol, round 2 : 3/14 hits, 7,17 expected hits
                    Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Jehol
                    Americans roll dice for 3 fighters and 9 tactical_bombers in Jehol, round 3 : 8/12 hits, 6,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                Americans win with 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry and 2 mech_infantrys
            Battle in 19 Sea Zone
                ANZAC loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 11 fighters and 4 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 11 fighters and 4 tactical_bombers in Libya, round 2 : 8/15 hits, 8,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Libya
                Americans win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            10 fighters and 4 tactical_bombers moved from Libya to Egypt
            1 bomber moved from 86 Sea Zone to French West Africa
            6 bombers moved from Western United States to French West Africa
            7 bombers moved from Morocco to Algeria
            4 fighters and 4 tactical_bombers moved from Kiangsu to 19 Sea Zone
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from 21 Sea Zone to 19 Sea Zone
            3 fighters and 9 tactical_bombers moved from Jehol to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            2 destroyers and 5 submarines placed in 101 Sea Zone
            3 fighters placed in Eastern United States
            2 armour and 1 infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4,1,3,1,4
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4,17
    Italians regular : 0,33
    Japanese regular : -0,83
    Germans regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu
            2 fighters moved from Korea to Kiangsu
            1 artillery and 1 infantry moved from Manchuria to Jehol
            3 fighters and 6 tactical_bombers moved from Korea to Jehol
            3 tactical_bombers moved from Korea to Jehol
            3 battleships, 19 carriers, 4 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            2 transports moved from 6 Sea Zone to 26 Sea Zone
            3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Algeria to Morocco
            7 bombers moved from Eastern United States to Morocco
            11 fighters and 4 tactical_bombers moved from Algeria to Libya
            1 bomber moved from Western United States to 86 Sea Zone
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 86 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kiangsu
                Americans attack with 4 fighters and 4 tactical_bombers
                Japanese defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 4 fighters and 4 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,67 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsu
                Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Morocco
                Americans attack with 1 artillery and 7 bombers
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 7 bombers in Morocco, round 2 : 5/8 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Morocco
                Americans win, taking Morocco from Germans with 1 artillery and 7 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Jehol
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers
                Japanese defend with 2 infantry and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers in Jehol, round 2 : 3/14 hits, 7,17 expected hits
                    Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Jehol
                    Americans roll dice for 3 fighters and 9 tactical_bombers in Jehol, round 3 : 8/12 hits, 6,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                Americans win with 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry and 2 mech_infantrys
            Battle in 19 Sea Zone
                ANZAC loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 11 fighters and 4 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 11 fighters and 4 tactical_bombers in Libya, round 2 : 8/15 hits, 8,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Libya
                Americans win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            10 fighters and 4 tactical_bombers moved from Libya to Egypt
            1 bomber moved from 86 Sea Zone to French West Africa
            6 bombers moved from Western United States to French West Africa
            7 bombers moved from Morocco to Algeria
            4 fighters and 4 tactical_bombers moved from Kiangsu to 19 Sea Zone
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from 21 Sea Zone to 19 Sea Zone
            3 fighters and 9 tactical_bombers moved from Jehol to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            2 destroyers and 5 submarines placed in 101 Sea Zone
            3 fighters placed in Eastern United States
            2 armour and 1 infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4,1,3,1,4
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 20 PUs; 
            British buy 3 armour; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Egypt to Trans-Jordan
            8 fighters and 2 tactical_bombers moved from Algeria to Trans-Jordan
            1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 8 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 8 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 7/11 hits, 5,50 expected hits
                    Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            8 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
    
        Place Units - British
            3 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2,1,3,4,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 25 PUs (6 lost to blockades); end with 27 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -4,17
    Italians regular : 0,33
    Japanese regular : -0,83
    Germans regular : -0,67
    British regular : 1,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy 6 armour and 1 harbour; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 bomber moved from Persia to Trans-Jordan
            1 infantry and 2 marines moved from Malta to 96 Sea Zone
            1 cruiser, 1 infantry, 2 marines and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            1 infantry and 1 marine moved from 94 Sea Zone to Algeria
            3 bombers moved from Southern Italy to Algeria
            2 fighters moved from Southern Italy to Algeria
            3 fighters moved from Southern Italy to Algeria
            3 fighters moved from Albania to Trans-Jordan
    
        Combat - Italians
            Battle in Tunisia
            Battle in Algeria
                Italians attack with 3 bombers, 5 fighters, 1 infantry and 1 marine
                Americans defend with 1 airfield and 7 bombers
                    Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 3 bombers, 5 fighters, 1 infantry and 1 marine in Algeria, round 2 : 3/10 hits, 5.00 expected hits
                    Americans roll dice for 7 bombers in Algeria, round 2 : 3/7 hits, 1.17 expected hits
                    3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 3 bombers, 3 fighters and 1 marine in Algeria, round 3 : 6/7 hits, 3.83 expected hits
                    Americans roll dice for 4 bombers in Algeria, round 3 : 1/4 hits, 0.67 expected hits
                    1 marine owned by the Italians and 4 bombers owned by the Americans lost in Algeria
                Italians win, taking Tunisia from Americans with 3 bombers and 3 fighters remaining. Battle score for attacker is 70
                Casualties for Italians: 2 fighters, 1 infantry and 1 marine
                Casualties for Americans: 7 bombers
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 4/7 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to Iraq
            3 bombers moved from Algeria to Southern Italy
            3 fighters moved from Algeria to Libya
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Sikang to Hopei
            1 mech_infantry moved from Caucasus to Sikang
            1 mech_infantry moved from Caucasus to Tsinghai
            1 mech_infantry moved from Caucasus to Iraq
    
        Place Units - Italians
            1 harbour placed in Malta
            3 armour placed in Iraq
            3 armour placed in Caucasus
    
        Turn Complete - Italians
            Italians collect 39 PUs; end with 41 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 50 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 fighter
            EDIT: Adding units owned by Italians to Algeria: 1 marine
            EDIT: Changing ownership of Algeria from Americans to Italians
            EDIT: Changing PUs for Italians from 58 to 59
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '22 '16

    @Giallo Clicked too fast when choosing casualties in Algeria. Made the edit.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Kiangsu
            Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers moved from New South Wales to Queensland
            1 destroyer moved from 63 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Kiangsu
            Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers moved from New South Wales to Queensland
            1 destroyer moved from 63 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 6 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kiangsu
            2 fighters moved from Japan to Kiangsu
            2 fighters moved from Japan to Manchuria
            5 fighters moved from Japan to Korea
            1 fighter moved from Japan to Korea
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
            1 carrier, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
    
        Combat - Japanese
            Battle in Union of South Africa
            Battle in Manchuria
                Japanese attack with 2 fighters
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
                Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery
            Battle in Korea
                Japanese attack with 6 fighters
                ANZAC defend with 1 fighter; Americans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 6 fighters in Korea, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 2 armour, 1 fighter and 1 infantry in Korea, round 2 : 2/4 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 4 fighters in Korea, round 3 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Korea, round 3 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 armour owned by the Americans lost in Korea
                Japanese win with 3 fighters remaining. Battle score for attacker is -5
                Casualties for Japanese: 3 fighters
                Casualties for Americans: 2 armour and 1 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Kiangsu
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
                    Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 3 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Tsinghai to Shensi
            1 aaGun and 2 infantry moved from Hunan to Anhwe
            2 mech_infantrys moved from French Indo China to Hunan
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
            2 fighters moved from Kiangsu to Hopei
            1 fighter moved from Manchuria to Chahar
            3 fighters moved from Korea to Japan
            1 fighter moved from Yakut S.S.R. to Suiyuyan
    
        Place Units - Japanese
            6 fighters placed in Japan
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,6,3,5,3,2,5,1,4,5,3,6,5,1,1,5,6,1,2,1,2,1,6,2,3,6,4,1,3,4,2,1,4,6,3,2,6,2,5,1,5,5,3,1,4,1,4,1,4,6,3,4,1,2,1,1,3,6,6,2,1,4,5,5,5,2,3,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,1,4,3,5,6,3,4,6,6,1,1,4,4,6,1,2,5,1,5,6,4,2,3,3,1,2,1,2,2
            Japanese collect 50 PUs (14 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.50
    Japanese regular : 4.67
    ANZAC regular : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 fighters and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
            9 fighters and 14 tactical_bombers moved from 19 Sea Zone to Anhwe
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from French West Africa to Union of South Africa
            5 bombers moved from French West Africa to 71 Sea Zone
    
        Combat - Americans
            Battle in Union of South Africa
                Americans attack with 2 bombers
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in Union of South Africa, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Union of South Africa
                    Americans roll dice for 1 bomber in Union of South Africa, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Union of South Africa
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsu
                Americans attack with 3 fighters and 3 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters and 3 tactical_bombers in Kiangsu, round 2 : 4/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 71 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 bombers in 71 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 71 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 71 Sea Zone
                    1 transport owned by the Japanese lost in 71 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 30
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Anhwe
                Americans attack with 9 fighters and 14 tactical_bombers
                Japanese defend with 1 aaGun and 3 infantry
                    Japanese roll AA dice in Anhwe : 2/3 hits, 0,50 expected hits
                    2 tactical_bombers owned by the Americans lost in Anhwe
                    Americans roll dice for 9 fighters and 12 tactical_bombers in Anhwe, round 2 : 12/21 hits, 12,00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
                Americans win with 8 fighters and 11 tactical_bombers remaining. Battle score for attacker is -29
                Casualties for Americans: 1 fighter and 3 tactical_bombers
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans winGermans winGermans win with 1 submarine and 1 transport remaining with 1 submarine and 1 transport remaining with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 106 Sea Zone to Eastern United States
            1 fighter moved from 89 Sea Zone to Eastern United States
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to Central United States
            8 fighters and 11 tactical_bombers moved from Anhwe to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            4 bombers moved from 71 Sea Zone to Belgian Congo
            1 bomber moved from Union of South Africa to Belgian Congo
    
        Place Units - Americans
            1 armour and 2 infantry placed in Korea
            2 artilleries and 2 infantry placed in Western United States
            4 fighters placed in Western United States
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
            Americans collect 54 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : 0,17
    Japanese AA : 1,50
    Germans regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 fighters and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
            9 fighters and 14 tactical_bombers moved from 19 Sea Zone to Anhwe
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from French West Africa to Union of South Africa
            5 bombers moved from French West Africa to 71 Sea Zone
    
        Combat - Americans
            Battle in Union of South Africa
                Americans attack with 2 bombers
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in Union of South Africa, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Union of South Africa
                    Americans roll dice for 1 bomber in Union of South Africa, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Union of South Africa
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsu
                Americans attack with 3 fighters and 3 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters and 3 tactical_bombers in Kiangsu, round 2 : 4/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 71 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 bombers in 71 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 71 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 71 Sea Zone
                    1 transport owned by the Japanese lost in 71 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 30
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Anhwe
                Americans attack with 9 fighters and 14 tactical_bombers
                Japanese defend with 1 aaGun and 3 infantry
                    Japanese roll AA dice in Anhwe : 2/3 hits, 0,50 expected hits
                    2 tactical_bombers owned by the Americans lost in Anhwe
                    Americans roll dice for 9 fighters and 12 tactical_bombers in Anhwe, round 2 : 12/21 hits, 12,00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
                Americans win with 8 fighters and 11 tactical_bombers remaining. Battle score for attacker is -29
                Casualties for Americans: 1 fighter and 3 tactical_bombers
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans winGermans winGermans win with 1 submarine and 1 transport remaining with 1 submarine and 1 transport remaining with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 106 Sea Zone to Eastern United States
            1 fighter moved from 89 Sea Zone to Eastern United States
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to Central United States
            8 fighters and 11 tactical_bombers moved from Anhwe to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            4 bombers moved from 71 Sea Zone to Belgian Congo
            1 bomber moved from Union of South Africa to Belgian Congo
    
        Place Units - Americans
            1 armour and 2 infantry placed in Korea
            2 artilleries and 2 infantry placed in Western United States
            4 fighters placed in Western United States
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
            Americans collect 54 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Union of South Africa
                  British take Union of South Africa from Japanese
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 armour and 2 fighters placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4,6,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,4
            British collect 24 PUs (6 lost to blockades); end with 25 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : 0,17
    Japanese AA : 1,50
    Germans regular : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 25
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Hopei to Jehol
                  Italians take Jehol from Chinese
            3 bombers moved from Southern Italy to United Kingdom
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 2/3 hits, 0.50 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
    
        Non Combat Move - Italians
            1 mech_infantry moved from Tsinghai to Hopei
            1 mech_infantry moved from Sikang to Kweichow
            1 armour moved from Caucasus to Tsinghai
            1 armour moved from Caucasus to Sikang
            1 armour moved from Caucasus to Tsinghai
            1 bomber moved from Iraq to India
            1 mech_infantry moved from Iraq to Trans-Jordan
            2 armour moved from Iraq to Trans-Jordan
            1 submarine moved from 70 Sea Zone to 71 Sea Zone
            1 submarine moved from 82 Sea Zone to 70 Sea Zone
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            1 marine moved from Tunisia to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            2 fighters moved from Libya to Gibraltar
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            5 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            1 airfield and 1 infantry placed in Iraq
            1 carrier and 1 transport placed in 80 Sea Zone
            1 destroyer placed in 93 Sea Zone
            1 armour and 1 mech_infantry placed in Caucasus
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,2,2,1,5,6,4,2,1,4,3,2,2,6,1,6,3,5,2,6,3,4,4,4,2,2,3,4,1,4,2,2,3,5,2,6,4,4,6,2,4,1,6,4,6,5,5,1,5,6,4,2,4,1,1,5,2,6,6,3
            Italians collect 40 PUs (1 lost to blockades); end with 40 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Iraq: 2 fighters
            EDIT: Adding units owned by Italians to 80 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : 1.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 26
    
        Purchase Units - Germans
            Germans buy 2 carriers, 4 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            14 armour, 11 fighters, 41 mech_infantrys and 4 tactical_bombers moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Iraq to Egypt
            2 tactical_bombers moved from Persia to Egypt
            1 bomber moved from Libya to Egypt
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 102 Sea Zone to 91 Sea Zone
            1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            6 bombers moved from Southern Italy to Egypt
            9 bombers moved from Western Germany to Egypt
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Suiyuyan to Chahar
            1 mech_infantry moved from Kansu to Chahar
            1 mech_infantry moved from Novosibirsk to Kansu
            2 mech_infantrys moved from Novosibirsk to Suiyuyan
            1 mech_infantry moved from Caucasus to Tsinghai
            1 mech_infantry moved from Caucasus to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
            3 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 carrier and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Finland to Norway
            1 mech_infantry moved from Finland to Norway
    
        Combat - Germans
            Battle in French West Africa
            Battle in Egypt
                Germans attack with 14 armour, 1 artillery, 16 bombers, 11 fighters, 1 infantry, 44 mech_infantrys and 6 tactical_bombers
                British defend with 1 airfield, 14 armour, 4 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 2 infantry, 24 mech_infantrys and 2 tactical_bombers; Americans defend with 10 fighters and 4 tactical_bombers
                    Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 14 armour, 1 artillery, 16 bombers, 11 fighters, 1 infantry, 44 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 31/93 hits, 35.17 expected hits
                    British roll dice for 14 armour, 4 artilleries, 20 fighters, 2 infantry, 24 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 29/70 hits, 33.33 expected hits
                    24 mech_infantrys owned by the British, 1 infantry owned by the Germans, 4 artilleries owned by the British, 28 mech_infantrys owned by the Germans, 2 infantry owned by the British and 2 armour owned by the British lost in Egypt
                    Germans roll dice for 14 armour, 1 artillery, 16 bombers, 11 fighters, 16 mech_infantrys and 6 tactical_bombers in Egypt, round 3 : 37/64 hits, 30.33 expected hits
                    British roll dice for 12 armour, 20 fighters and 6 tactical_bombers in Egypt, round 3 : 24/38 hits, 22.33 expected hits
                    2 tactical_bombers owned by the British, 1 artillery owned by the Germans, 4 tactical_bombers owned by the Americans, 7 armour owned by the Germans, 10 fighters owned by the Americans, 16 mech_infantrys owned by the Germans, 9 fighters owned by the British and 12 armour owned by the British lost in Egypt
                    Germans roll dice for 7 armour, 16 bombers, 11 fighters and 6 tactical_bombers in Egypt, round 4 : 25/40 hits, 23.67 expected hits
                    British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win, taking French West Africa from British, taking Egypt from British with 6 armour, 16 bombers, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 237
                Casualties for Germans: 8 armour, 1 artillery, 1 infantry and 44 mech_infantrys
                Casualties for British: 14 armour, 4 artilleries, 10 fighters, 2 infantry, 24 mech_infantrys and 2 tactical_bombers
                Casualties for Americans: 10 fighters and 4 tactical_bombers
            Battle in 91 Sea Zone
                Germans attack with 1 carrier, 3 destroyers and 5 submarines
                Americans defend with 1 submarine
                    Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                    1 submarine owned by the Americans lost in 91 Sea Zone
                Germans win with 1 carrier, 3 destroyers and 5 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Germans
            4 fighters moved from Egypt to 98 Sea Zone
            2 fighters moved from Egypt to Iraq
            1 fighter moved from Egypt to Libya
            1 bomber moved from Egypt to Malta
            3 bombers moved from Egypt to Malta
            2 bombers moved from Egypt to Malta
            3 tactical_bombers moved from Egypt to Libya
            4 fighters moved from Egypt to Libya
            1 tactical_bomber moved from Egypt to Libya
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            5 bombers moved from Egypt to Iraq
            2 bombers moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            2 bombers moved from Egypt to Iraq
    
        Place Units - Germans
            2 carriers and 2 transports placed in 112 Sea Zone
            4 fighters placed in 112 Sea Zone
            1 infantry placed in Western Germany
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 6.00
    British regular : -2.33
    

    Savegame

  • '22 '16

    @Giallo I think that’s game, unless you want to continue for world domination.:stuck_out_tongue_winking_eye: GG It was a slug fest!

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