@Zhukov44:
I wonder, has any strategy besides KGF proven effective in this game?
That’s a very good question. I think KGF is not viable anymore mainly because boosted axis economics and swarm of starting trannies making Polar Express pretty easy. However, many think the opposite. Time will say who has the reason
@Zhukov44:
I mean, against a good Japan player, is there any point in doing stuff in the Pacific? Frankly, unless Japan makes mistakes, it’s hard for me to see how USA has a chance of competing in this theater. I suppose if USA goes full-on, then Japan will at least be forced into a naval build-up and won’t be able to threaten Moscow with much besides a token force.
In my FTF group, whe build USA’s Pacific fleet 100% of times (saving the only time I tried KGF in Revised just for sake of triyng, and that was an exception). Even with USA going Pacific 100%, Japan has enough income to send more than a token force. Usually 4-6 land units can be sent against USSR from Tokyo or asian ICs, hardly a token force (it’s more than italians can send)
However, if Japan makes a catastrophic error with fleet and loses badly (or suffers dice hate), there is a chance of USA arriving at time. The chances are so slim that we decided shift to 1942 scenario
@Zhukov44:
So if Germany/Italy don’t take Russia, then Russia could perhaps keep building enough inf until Moscow is untakable…. The problem is it doesn’t seem like Uk and Russia should be able to hold off Germany/Italy without some help from USA…but maybe with the Egypt/Karelia bid this strategy has some hope.
USSR and UK can hold against western axis alone. They have enough income (and building saf IC is pretty handy). The problem is when those 4-6 japanese units arrive at Moscow’s backdoor. Axis has a easy strat in case of KJF: hold Europe with west axis, hold Pacific with Japan and use those 4-6 additional japanese land units to break the balance against USSR
Conclusion: KJF is not a viable strat in AA50, 1941 scenario (opposite to Revised). If Polar Express or even JTDTM prove too powerful, there’s no way for allies for winning the game unless crappy dices or crappy axis play. Again, I don’t think allies can hold even against JTDTM: axis has more income, southern path (India) is not much longer than in previous versions, and you can simply SBR USSR and London (with jap bombers) until the Stone Age if you feel you need extra speed