L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 11 Sea Zone to Western United States
            4 artilleries, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 13 infantry, 1 marine, 2 tactical_bombers and 9 transports moved from 11 Sea Zone to 27 Sea Zone
            4 artilleries, 6 fighters, 13 infantry, 1 marine and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
            3 tactical_bombers moved from Midway to Hawaiian Islands
            1 cruiser and 1 marine moved from 16 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 artillery moved from Southern Manchuria to Korea
            2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from 7 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
            3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/9 hits, 4.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 4 artilleries, 6 fighters, 13 infantry, 2 marines and 5 tactical_bombers
                British defend with 2 infantry; Americans defend with 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 11 infantry, 2 marines and 1 mech_infantry; ANZAC defend with 1 artillery, 3 infantry and 1 marine
                    Americans roll AA dice in Hawaiian Islands : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 2 battleships and 3 cruisers in Hawaiian Islands, round 2 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 4 artilleries, 5 fighters, 13 infantry, 2 marines and 5 tactical_bombers in Hawaiian Islands, round 2 : 11/29 hits, 10.67 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 16 infantry, 3 marines and 1 mech_infantry in Hawaiian Islands, round 2 : 9/25 hits, 8.67 expected hits
                    9 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 2 aaGuns owned by the Americans and 9 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 4 artilleries, 5 fighters, 4 infantry, 2 marines and 5 tactical_bombers in Hawaiian Islands, round 3 : 7/20 hits, 9.17 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 5 infantry, 3 marines and 1 mech_infantry in Hawaiian Islands, round 3 : 3/14 hits, 5.00 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the British lost in Hawaiian Islands
                    Japanese roll dice for 4 artilleries, 5 fighters, 1 infantry, 2 marines and 5 tactical_bombers in Hawaiian Islands, round 4 : 12/17 hits, 8.17 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 3 marines and 1 mech_infantry in Hawaiian Islands, round 4 : 1/7 hits, 2.67 expected hits
                    1 artillery owned by the Japanese, 1 marine owned by the ANZAC, 1 artillery owned by the ANZAC, 1 armour owned by the Americans, 2 marines owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 5 fighters, 1 infantry, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for Japanese: 1 artillery, 1 fighter and 12 infantry
                Casualties for Americans: 2 aaGuns, 1 armour, 3 artilleries, 11 infantry, 2 marines and 1 mech_infantry
                Casualties for ANZAC: 1 artillery, 3 infantry and 1 marine
                Casualties for British: 2 infantry
            Battle in Kwangsi
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Western United States
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western United States, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Western United States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western United States
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western United States, round 3 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Western United States, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Western United States
                    Japanese roll dice for 1 artillery and 1 fighter in Western United States, round 4 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Western United States, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Western United States
                1 fighter owned by the Japanese retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -17
                Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
            Battle in Korea
                Japanese attack with 3 artilleries and 2 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 3 artilleries and 2 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 3 artilleries in Korea, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 artilleries in Korea, round 4 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in 11 Sea Zone and was removed
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 carrier moved from 7 Sea Zone to 21 Sea Zone
            1 armour and 1 mech_infantry moved from Jehol to Kiangsu
            1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
            3 fighters and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
            2 fighters moved from Kiangsi to Kiangsu
            1 transport moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            5 fighters and 5 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Western United States to 11 Sea Zone
            1 transport moved from 20 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
            1 armour and 1 mech_infantry placed in Kwangtung
            1 destroyer placed in 21 Sea Zone
            1 fighter and 2 infantry placed in Kiangsu
            2 artilleries, 1 fighter and 6 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 11 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -1.33
    Japanese regular : -5.17
    Americans AA : 0.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Central United States to 11 Sea Zone
            1 infantry moved from Southeast Mexico to Mexico
                  Americans take Mexico from Japanese
    
        Combat - Americans
            Battle in 11 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 11 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 artillery and 5 infantry moved from Central United States to Eastern United States
            2 aaGuns moved from Central United States to Western United States
            8 infantry moved from Central United States to Western United States
            2 artilleries moved from Central United States to Eastern United States
            1 mech_infantry moved from Eastern United States to Western United States
            1 infantry moved from Western United States to British Columbia
            1 armour moved from Central United States to Western United States
            1 fighter moved from 11 Sea Zone to Western United States
            2 fighters moved from Eastern United States to Western United States
            2 artilleries moved from Central United States to Western United States
            2 fighters moved from Eastern United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            10 fighters and 1 tactical_bomber moved from Eastern United States to Western United States
            1 fighter and 1 tactical_bomber moved from Central United States to Western United States
            1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 6,2
            Americans collect 49 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            10 artilleries and 14 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 11 artilleries and 16 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 11 artilleries and 16 infantry in Kiangsi, round 2 : 8/27 hits, 8,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 11 artilleries and 15 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            10 artilleries and 14 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 11 artilleries and 16 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 11 artilleries and 16 infantry in Kiangsi, round 2 : 8/27 hits, 8,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 11 artilleries and 15 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 12 fighters moved from Western United States to Iceland
            EDIT: 2 infantry moved from Central United States to Western United States
            1 fighter moved from Kwangsi to Tsinghai
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Central United States to 11 Sea Zone
            1 infantry moved from Southeast Mexico to Mexico
                  Americans take Mexico from Japanese
    
        Combat - Americans
            Battle in 11 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 11 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 artillery and 5 infantry moved from Central United States to Eastern United States
            2 aaGuns moved from Central United States to Western United States
            8 infantry moved from Central United States to Western United States
            2 artilleries moved from Central United States to Eastern United States
            1 mech_infantry moved from Eastern United States to Western United States
            1 infantry moved from Western United States to British Columbia
            1 armour moved from Central United States to Western United States
            1 fighter moved from 11 Sea Zone to Western United States
            2 fighters moved from Eastern United States to Western United States
            2 artilleries moved from Central United States to Western United States
            2 fighters moved from Eastern United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            10 fighters and 1 tactical_bomber moved from Eastern United States to Western United States
            1 fighter and 1 tactical_bomber moved from Central United States to Western United States
            1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 6,2
            Americans collect 49 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            10 artilleries and 14 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 11 artilleries and 16 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 11 artilleries and 16 infantry in Kiangsi, round 2 : 8/27 hits, 8,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 11 artilleries and 15 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 12 fighters moved from Western United States to Iceland
            EDIT: 2 infantry moved from Central United States to Western United States
            1 fighter moved from Kwangsi to Tsinghai
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from 100 Sea Zone to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
                  Americans take Alaska from Japanese
            2 infantry moved from Alexandria to 100 Sea Zone
            2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Malta
            3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Malta
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Malta
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield and 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malta, round 2 : 0/6 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Malta, round 3 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
            2 fighters moved from Eastern Poland to Leningrad
            2 armour and 3 mech_infantrys moved from Hunan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            2 infantry moved from Malaya to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 38 Sea Zone to 42 Sea Zone
            2 fighters moved from Eastern United States to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from 96 Sea Zone to 100 Sea Zone
            1 fighter moved from Egypt to Eastern Poland
            8 artilleries moved from Yunnan to Shan State
            1 aaGun moved from Yunnan to Shan State
    
        Place Units - British
            1 carrier and 1 transport placed in 112 Sea Zone
            1 submarine placed in 100 Sea Zone
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in Malaya
            6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Units Change Ownership
                Some Units in Malaya change ownership: 1 infantry
                Some Units in Eastern India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : 0,33
    Japanese regular : -0,33
    British regular : -1,83
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 98 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            6 fighters moved from 99 Sea Zone to Malta
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Malta
                Italians attack with 6 fighters and 2 infantry
                British defend with 1 airfield and 1 infantry
                    Italians roll dice for 6 fighters and 2 infantry in Malta, round 2 : 2/8 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 99 Sea Zone to 97 Sea Zone
            6 fighters moved from Malta to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to Southern Italy
            1 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Austria: 1 infantry
            EDIT: Adding units owned by Italians to Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Southern France: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 0.67
    

    Savegame


  • I’m not at home, but think that you can play Franz for me. The aussie-fig can move to EUS and everything else just stays put.


  • @trulpen

    Will do. But I may not get back to our game until tomorrow AM. Have to work on taxes.


  • If G is due for tomorrow anyway I’ll be able to do the move before that. No worries.


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Central United States to Eastern United States
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Central United States to Eastern United States
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Skip the last post. The chinese fig will stay in Tsinghai.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Slovakia Hungary to Romania
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
            1 tactical_bomber moved from Slovakia Hungary to Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Poland
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Romania, round 2 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Poland
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Karelia to Finland
            1 aaGun, 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Vyborg to Finland
            1 infantry moved from Norway to Finland
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from Germany to 116 Sea Zone
            4 infantry moved from 116 Sea Zone to Norway
            1 submarine moved from 128 Sea Zone to 116 Sea Zone
            1 submarine moved from 108 Sea Zone to 116 Sea Zone
            1 fighter and 2 tactical_bombers moved from Romania to Slovakia Hungary
            1 fighter moved from Romania to Western Germany
            1 fighter and 1 tactical_bomber moved from Poland to France
            1 fighter and 1 tactical_bomber moved from Poland to Western Germany
            2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Tunisia to Algeria
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            2 infantry placed in Normandy Bordeaux
            1 artillery placed in France
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Eastern Poland to Poland
            1 infantry moved from Leningrad to Vyborg
                  Russians take Vyborg from Germans
            2 infantry moved from Bessarabia to Romania
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Romania
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Poland
            2 fighters and 1 tactical_bomber moved from Russia to Poland
            3 infantry moved from Amur to Korea
            1 fighter moved from Siberia to Korea
            1 infantry moved from Tsinghai to Honan
            1 armour, 2 infantry and 1 mech_infantry moved from Inner Mongolia to Honan
    
        Combat - Russians
            Battle in Romania
                Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Romania, round 2 : 4/8 hits, 3,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 4 fighters, 3 infantry and 3 tactical_bombers
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Poland, round 2 : 5/10 hits, 4,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Honan
                Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Honan, round 2 : 2/5 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Russians win, taking Honan from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Korea
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 2 artilleries
                    Russians roll dice for 1 fighter and 3 infantry in Korea, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Korea, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 1 fighter and 2 infantry in Korea, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Korea, round 5 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Russians
            1 fighter moved from Korea to Siberia
            1 aaGun moved from Siberia to Amur
            2 artilleries and 2 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            2 fighters moved from Romania to Leningrad
            3 fighters and 3 tactical_bombers moved from Poland to Eastern Poland
            1 fighter and 3 tactical_bombers moved from Romania to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            3 artilleries and 6 infantry moved from Leningrad to Vyborg
            2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
            2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
            1 infantry moved from Leningrad to Vyborg
            1 tactical_bomber moved from Eastern Poland to Leningrad
            1 fighter moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            1 armour moved from Leningrad to Vyborg
            1 mech_infantry moved from Leningrad to Vyborg
    
        Place Units - Russians
            2 infantry and 1 tactical_bomber placed in Siberia
            2 armour and 1 mech_infantry placed in Leningrad
            1 armour and 2 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
            Russians collect 47 PUs (6 lost to blockades); end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    Germans regular : 1,33
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Eastern Poland to Poland
            1 infantry moved from Leningrad to Vyborg
                  Russians take Vyborg from Germans
            2 infantry moved from Bessarabia to Romania
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Romania
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Poland
            2 fighters and 1 tactical_bomber moved from Russia to Poland
            3 infantry moved from Amur to Korea
            1 fighter moved from Siberia to Korea
            1 infantry moved from Tsinghai to Honan
            1 armour, 2 infantry and 1 mech_infantry moved from Inner Mongolia to Honan
    
        Combat - Russians
            Battle in Romania
                Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Romania, round 2 : 4/8 hits, 3,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 4 fighters, 3 infantry and 3 tactical_bombers
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Poland, round 2 : 5/10 hits, 4,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Honan
                Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Honan, round 2 : 2/5 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Russians win, taking Honan from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Korea
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 2 artilleries
                    Russians roll dice for 1 fighter and 3 infantry in Korea, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Korea, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 1 fighter and 2 infantry in Korea, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Korea, round 5 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Russians
            1 fighter moved from Korea to Siberia
            1 aaGun moved from Siberia to Amur
            2 artilleries and 2 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            2 fighters moved from Romania to Leningrad
            3 fighters and 3 tactical_bombers moved from Poland to Eastern Poland
            1 fighter and 3 tactical_bombers moved from Romania to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            3 artilleries and 6 infantry moved from Leningrad to Vyborg
            2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
            2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
            1 infantry moved from Leningrad to Vyborg
            1 tactical_bomber moved from Eastern Poland to Leningrad
            1 fighter moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            1 armour moved from Leningrad to Vyborg
            1 mech_infantry moved from Leningrad to Vyborg
    
        Place Units - Russians
            2 infantry and 1 tactical_bomber placed in Siberia
            2 armour and 1 mech_infantry placed in Leningrad
            1 armour and 2 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
            Russians collect 47 PUs (6 lost to blockades); end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vyborg: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Eastern Poland: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    Germans regular : 1,33
    Russians regular : -0,33
    

    Savegame


  • Move the tank and mech to E Poland instead of Vyborg.


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 4 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Line Islands
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 artillery and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            1 artillery moved from 65 Sea Zone to New Zealand
    
        Combat - Japanese
            Battle in Line Islands
            Battle in New Zealand
    
        Non Combat Move - Japanese
            3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kwangtung to Kiangsu
            2 infantry moved from Japan to 7 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 21 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 7 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
            1 carrier, 1 fighter, 1 tactical_bomber and 4 transports moved from 27 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 2 tactical_bombers and 3 transports moved from 27 Sea Zone to 55 Sea Zone
            1 artillery and 1 marine moved from 55 Sea Zone to Queensland
            1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - Japanese
            2 infantry placed in New South Wales
            1 armour, 1 fighter and 1 mech_infantry placed in Kwangtung
            3 fighters placed in Kiangsu
            1 artillery and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 destroyer and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Central America
            1 artillery moved from Central United States to Southeast Mexico
            1 armour and 1 mech_infantry moved from Western United States to Southeast Mexico
            1 infantry moved from Mexico to Southeast Mexico
            3 infantry moved from Central United States to Southeast Mexico
            1 artillery and 2 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Western United States to Central United States
            2 artilleries and 10 infantry moved from Western United States to Central United States
            1 infantry moved from British Columbia to Western United States
            2 fighters moved from Iceland to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 92 Sea Zone
            3 fighters moved from Iceland to Scotland
            2 fighters moved from Iceland to Scotland
            5 fighters moved from Iceland to United Kingdom
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 battleship and 2 carriers placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 1,6
            Americans collect 52 PUs (1 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Tsinghai to Anhwe
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
            12 artilleries and 16 infantry moved from Kiangsi to Hunan
    
        Place Units - Chinese
            6 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 destroyer and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Central America
            1 artillery moved from Central United States to Southeast Mexico
            1 armour and 1 mech_infantry moved from Western United States to Southeast Mexico
            1 infantry moved from Mexico to Southeast Mexico
            3 infantry moved from Central United States to Southeast Mexico
            1 artillery and 2 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Western United States to Central United States
            2 artilleries and 10 infantry moved from Western United States to Central United States
            1 infantry moved from British Columbia to Western United States
            2 fighters moved from Iceland to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 92 Sea Zone
            3 fighters moved from Iceland to Scotland
            2 fighters moved from Iceland to Scotland
            5 fighters moved from Iceland to United Kingdom
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 battleship and 2 carriers placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 1,6
            Americans collect 52 PUs (1 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Tsinghai to Anhwe
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
            12 artilleries and 16 infantry moved from Kiangsi to Hunan
    
        Place Units - Chinese
            6 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 100 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 tactical_bomber moved from 96 Sea Zone to 100 Sea Zone
            1 fighter moved from United Kingdom to Vyborg
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            4 infantry moved from United Kingdom to Scotland
            1 fighter moved from Leningrad to Vyborg
            2 fighters moved from Eastern Poland to Vyborg
            1 fighter moved from Egypt to Eastern Poland
            1 fighter moved from 100 Sea Zone to Eastern Poland
            1 fighter moved from Egypt to Eastern Poland
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 aaGun, 8 artilleries and 1 infantry moved from Shan State to Malaya
            2 armour and 3 mech_infantrys moved from Kiangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
            2 aaGuns, 2 artilleries and 2 infantry moved from Yunnan to Shan State
            1 artillery and 3 infantry moved from 39 Sea Zone to Shan State
            6 infantry moved from Eastern India to Burma
            1 fighter moved from Hunan to Shan State
            1 fighter moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to Malaya
            1 tactical_bomber moved from Hunan to Shan State
            2 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
    
        Place Units - British
            2 fighters placed in Egypt
            1 submarine placed in 100 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Malaya
            1 armour and 1 fighter placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in Malaya change ownership: 3 infantry
                Some Units in Eastern India change ownership: 1 armour and 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,33
    

    Savegame

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