TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from sz12 to sz25
1 Submarine moved from sz21 to sz25
2 Submarines moved from sz30 to sz25
3 Submarines moved from sz20 to sz25
2 EarlyFighters moved from sz20 to sz25
1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25
1 Submarine moved from sz17 to sz45
1 EarlyFighter moved from Marcus to sz45
1 Bomber moved from Tokyo to sz45
1 Submarine moved from sz76 to sz70
1 EarlyFighter moved from Iwo Jima to sz70
1 Submarine moved from sz78 to sz71
1 Battleship and 1 Destroyer moved from sz78 to sz71
2 Submarines moved from sz67 to sz60
1 Infantry moved from Hainan to sz67
2 EarlyFighters moved from sz78 to sz71
1 Carrier moved from sz78 to sz71
2 EarlyFighters moved from sz71 to sz70
1 Destroyer moved from sz74 to sz68
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to Spralty
2 EarlyFighters moved from Tokyo to sz68
2 EarlyFighters moved from sz74 to sz60
1 Carrier moved from sz74 to sz68
1 EarlyFighter moved from Korea to sz68
1 Transport moved from sz74 to sz67
1 Artillery and 1 Infantry moved from Hainan to sz67
1 Infantry moved from Ototo Jima to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz75
1 Infantry moved from sz75 to Manila
1 Infantry moved from Ani Jima to sz78
1 Infantry and 1 Transport moved from sz78 to sz75
1 Tank moved from Iwo Jima to sz75
1 Infantry and 1 Tank moved from sz75 to Manila
1 Infantry moved from Japan to sz78
1 Infantry and 1 Transport moved from sz78 to sz75
1 Tank moved from Iwo Jima to sz75
1 Infantry and 1 Tank moved from sz75 to Manila
1 Infantry moved from Japan to sz78
1 Infantry and 1 Transport moved from sz78 to sz75
1 Artillery moved from Iwo Jima to sz75
1 Artillery and 1 Infantry moved from sz75 to Manila
2 Artillerys moved from Japan to sz16
2 Artillerys and 3 Transports moved from sz16 to sz78
1 Artillery moved from Bonin to sz78
1 Infantry moved from Bonin to sz78
2 Infantrys moved from Japan to sz78
3 Artillerys, 3 Infantrys and 3 Transports moved from sz78 to sz75
3 Artillerys and 3 Infantrys moved from sz75 to Manila
1 Destroyer and 1 Submarine moved from sz16 to sz1
5 Infantrys moved from Hopeh to Shansi
1 Artillery and 1 Infantry moved from sz67 to Kwangtung
1 Artillery and 2 Infantrys moved from Kwangsi to Macau
1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Kiangsi
4 Tanks moved from Hopeh to Kichedung
1 Tank moved from Korea to Hopeh
2 Artillerys and 4 Infantrys moved from Korea to Tientsin
1 Tank moved from Kochi to Nagasaki
1 Artillery moved from Naha to Nagasaki
2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki
4 Tanks moved from Japan to S.Japan
4 Tanks moved from S.Japan to Nagasaki
4 Infantrys moved from Japan to S.Japan
1 Bomber moved from Japan to sz70
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwangtung
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz70
Yamamoto attack with 1 Bomber, 3 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz70, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz70
1 Submarine owned by the Americans submerged
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 3 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 4 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Yamamoto lost in sz70
1 Bomber owned by the Yamamoto retreated
Americans win with 1 Destroyer remaining. Battle score for attacker is -24
Casualties for Yamamoto: 3 EarlyFighters and 1 Submarine
Casualties for Americans: 1 Transport
Battle in sz71
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz60
Yamamoto attack with 2 EarlyFighters and 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits
1 Transport owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 EarlyFighters in sz60, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 2/3 hits, 1.17 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz60
1 EarlyFighter owned by the Yamamoto retreated
Dutch win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 EarlyFighter and 2 Submarines
Casualties for Dutch: 2 Transports
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Macau
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Manila
Yamamoto attack with 4 Artillerys, 7 Infantrys and 2 Tanks
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 4 Artillerys, 7 Infantrys and 2 Tanks in Manila, round 2 : 2/13 hits, 4.17 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 3/5 hits, 2.00 expected hits
3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 4 Artillerys, 4 Infantrys and 2 Tanks in Manila, round 3 : 2/10 hits, 3.67 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 3 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Manila
Yamamoto roll dice for 4 Artillerys, 2 Infantrys and 2 Tanks in Manila, round 4 : 3/8 hits, 3.00 expected hits
Americans roll dice for 1 EarlyFighter in Manila, round 4 : 0/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 4 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 5 Infantrys
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Battle in Kichedung
Yamamoto attack with 4 Tanks
Chinese defend with 2 Infantrys
Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung
Yamamoto win, taking Kichedung from Chinese with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 2 Infantrys
Battle in sz25
Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 5/7 hits, 4.00 expected hits
1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 5 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25
Yamamoto roll dice for 3 Submarines in sz25, round 3 : 1/3 hits, 1.00 expected hits
1 Carrier owned by the Americans lost in sz25
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 3 Battleships in sz25, round 3 : 0/3 hits, 2.00 expected hits
1 Battleship owned by the Americans lost in sz25
Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 1.00 expected hits
1 Battleship owned by the Americans lost in sz25
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 Battleship in sz25, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Americans lost in sz25
Yamamoto win with 1 Cruiser, 4 EarlyFighters and 3 Submarines remaining. Battle score for attacker is 76
Casualties for Yamamoto: 5 Submarines
Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Battle in sz68
Yamamoto attack with 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in sz68, round 2 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/6 hits, 1.83 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in sz68
Yamamoto win with 1 Carrier, 3 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for British: 1 Submarine
Battle in Spralty
Battle in sz45
Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz45
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz45
Yamamoto win, taking Spralty from Americans with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Non Combat Move - Yamamoto
1 Bomber moved from sz70 to Iwo Jima
1 EarlyFighter moved from sz45 to sz71
1 Bomber moved from sz45 to Iwo Jima
1 EarlyFighter moved from sz60 to sz71
1 EarlyFighter moved from sz68 to Hainan
1 Carrier moved from sz11 to sz20
4 EarlyFighters moved from sz25 to sz20
Place Units - Yamamoto
1 Factory placed in S.Japan
2 B.Transports placed in sz78
2 Artillerys and 1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Yamamoto regular : -6.50
Americans regular : 1.17
British regular : 0.83
Dutch regular : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Chinese
1 EarlyFighter moved from Xining to W.Mongolia
1 Infantry moved from Haixi to W.Mongolia
1 Infantry moved from Yecheng to Agra
1 Artillery moved from Cheng to Agra
2 Tanks moved from Urumal to W.Mongolia
1 Infantry moved from Quyan to W.Mongolia
1 EarlyFighter moved from Urumal to W.Mongolia
1 Artillery and 1 Infantry moved from Urumal to Quyan
1 Infantry moved from Nancheng to E.Tibet
1 Infantry moved from Sikang to E.Tibet
1 Infantry moved from W.Sian to E.Tibet
1 Tank moved from W.Chunking to E.Tibet
2 Infantrys moved from N.Chunking to E.Tibet
1 Infantry moved from Chunking to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry moved from Hanan to Sian
1 Artillery and 2 Infantrys moved from Sian to Szechwan
2 Tanks moved from Xining to E.Tibet
1 Tank moved from Tsingnan to E.Tibet
2 Artillerys and 5 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to Tsingnan
1 Infantry moved from Tsingnan to Sikang
Purchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in E.Tibet
Chinese attack with 5 Infantrys and 4 Tanks
Neutral defend with 1 Bunker and 4 Infantrys
Chinese roll dice for 5 Infantrys and 4 Tanks in E.Tibet, round 2 : 4/9 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in E.Tibet, round 2 : 4/5 hits, 1.83 expected hits
3 Infantrys owned by the Neutral and 4 Infantrys owned by the Chinese lost in E.Tibet
Chinese roll dice for 1 Infantry and 4 Tanks in E.Tibet, round 3 : 1/5 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Tibet, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet
Chinese roll dice for 4 Tanks in E.Tibet, round 4 : 3/4 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in E.Tibet, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Tank owned by the Chinese lost in E.Tibet
Chinese loses 0 PUs for violating E.Tibets neutrality.
Chinese win, taking E.Tibet from Neutral with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Chinese: 5 Infantrys and 1 Tank
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in Agra
Chinese attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Agra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Agra
Chinese roll dice for 1 Artillery in Agra, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Agra
Neutral win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in W.Mongolia
Chinese attack with 2 EarlyFighters, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 2 EarlyFighters, 2 Infantrys and 2 Tanks in W.Mongolia, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia
Chinese loses 0 PUs for violating W.Mongolias neutrality.
Chinese win, taking W.Mongolia from Neutral with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 EarlyFighter moved from W.Mongolia to Ming Jong
1 EarlyFighter moved from W.Mongolia to Quyan
Place Units - Chinese
3 Infantrys placed in Xining
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
2 Carriers moved from sz79 to sz68
4 EarlyFighters moved from sz79 to sz60
1 Bomber moved from Formosa to sz60
1 Transport moved from sz79 to sz74
3 Artillerys moved from Formosa to sz74
4 Infantrys moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
2 Artillerys moved from Seoul to sz79
1 Tank moved from Seoul to sz79
3 Infantrys moved from Seoul to sz79
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67
2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong
1 Bomber moved from Seoul to sz70
2 EarlyFighters moved from Formosa to sz70
3 Infantrys and 1 Tank moved from Shantung to Nanking
4 Tanks moved from Fukien to Nanking
1 Tank moved from Fukien to Hongkong
2 Artillerys and 6 Infantrys moved from Fukien to Hankou
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67
1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67
2 Artillerys, 4 Infantrys and 1 Tank moved from sz67 to N.French I.
1 EarlyFighter moved from Fukien to Frenchindochina
3 Submarines moved from sz79 to sz67
2 Destroyers moved from sz79 to sz67
1 EarlyFighter moved from Seoul to Hainan
1 Infantry moved from Seoul to Korea
1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Artillery and 1 Infantry moved from Shansi to Sian
1 Infantry moved from Shansi to Sian
1 Artillery and 2 Infantrys moved from Shansi to Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from Peking to Shangsi
1 EarlyFighter moved from Peking to Sian
4 Infantrys moved from Peking to E.Shansi
2 Tanks moved from Tientsin to E.Shansi
4 Infantrys moved from Tientsin to Hopeh
2 Tanks moved from Seoul to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 1/7 hits, 2.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 3 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Battle in Sian
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sian, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hongkong
Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 2/7 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 4 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Hongkong
Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for British: 1 Bunker and 2 Infantrys
Battle in sz70
Hisaichi attack with 1 Bomber and 2 EarlyFighters
Americans defend with 1 Destroyer and 1 Submarine
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70
Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Hisaichi: 1 EarlyFighter
Battle in sz60
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine
Dutch defend with 2 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/7 hits, 3.00 expected hits
Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 2 Destroyers and 1 Submarine
Battle in Hankou
Hisaichi attack with 2 Artillerys and 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 0/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 3 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Frenchindochina
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Dutch defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery and 2 Infantrys
Battle in Nanking
Hisaichi attack with 3 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 EarlyFighter moved from Sian to Shansi
1 EarlyFighter moved from Frenchindochina to Thailand
4 EarlyFighters moved from sz60 to sz68
1 EarlyFighter moved from sz70 to Spralty
1 Bomber moved from sz70 to Spralty
1 Bomber moved from sz60 to Phuket
Place Units - Hisaichi
1 Factory placed in Peking
1 B.Transport placed in sz79
6 Infantrys and 1 Tank placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.00
British regular : -2.50
Dutch regular : 1.17
Hisaichi regular : -3.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
2 Carriers moved from sz79 to sz68
4 EarlyFighters moved from sz79 to sz60
1 Bomber moved from Formosa to sz60
1 Transport moved from sz79 to sz74
3 Artillerys moved from Formosa to sz74
4 Infantrys moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
2 Artillerys moved from Seoul to sz79
1 Tank moved from Seoul to sz79
3 Infantrys moved from Seoul to sz79
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67
2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong
1 Bomber moved from Seoul to sz70
2 EarlyFighters moved from Formosa to sz70
3 Infantrys and 1 Tank moved from Shantung to Nanking
4 Tanks moved from Fukien to Nanking
1 Tank moved from Fukien to Hongkong
2 Artillerys and 6 Infantrys moved from Fukien to Hankou
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67
1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67
2 Artillerys, 4 Infantrys and 1 Tank moved from sz67 to N.French I.
1 EarlyFighter moved from Fukien to Frenchindochina
3 Submarines moved from sz79 to sz67
2 Destroyers moved from sz79 to sz67
1 EarlyFighter moved from Seoul to Hainan
1 Infantry moved from Seoul to Korea
1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Artillery and 1 Infantry moved from Shansi to Sian
1 Infantry moved from Shansi to Sian
1 Artillery and 2 Infantrys moved from Shansi to Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from Peking to Shangsi
1 EarlyFighter moved from Peking to Sian
4 Infantrys moved from Peking to E.Shansi
2 Tanks moved from Tientsin to E.Shansi
4 Infantrys moved from Tientsin to Hopeh
2 Tanks moved from Seoul to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 1/7 hits, 2.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 3 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Battle in Sian
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sian, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hongkong
Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 2/7 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 4 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Hongkong
Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for British: 1 Bunker and 2 Infantrys
Battle in sz70
Hisaichi attack with 1 Bomber and 2 EarlyFighters
Americans defend with 1 Destroyer and 1 Submarine
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70
Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Hisaichi: 1 EarlyFighter
Battle in sz60
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine
Dutch defend with 2 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/7 hits, 3.00 expected hits
Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 2 Destroyers and 1 Submarine
Battle in Hankou
Hisaichi attack with 2 Artillerys and 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 0/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 3 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Frenchindochina
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Dutch defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery and 2 Infantrys
Battle in Nanking
Hisaichi attack with 3 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 EarlyFighter moved from Sian to Shansi
1 EarlyFighter moved from Frenchindochina to Thailand
4 EarlyFighters moved from sz60 to sz68
1 EarlyFighter moved from sz70 to Spralty
1 Bomber moved from sz70 to Spralty
1 Bomber moved from sz60 to Phuket
Place Units - Hisaichi
1 Factory placed in Peking
1 B.Transport placed in sz79
6 Infantrys and 1 Tank placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.00
British regular : -2.50
Dutch regular : 1.17
Hisaichi regular : -3.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Dutch
1 Artillery moved from Sarong to sz81
1 Infantry moved from Nayumo to sz81
1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz70
1 Artillery and 1 Infantry moved from sz70 to Spralty
1 Transport moved from sz57 to sz59
1 Artillery moved from E.Borneo to sz59
1 Infantry moved from Bava to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz69
1 Artillery and 1 Infantry moved from sz69 to Spralty
1 Infantry moved from Buru to sz58
1 Infantry and 1 T.Boat moved from sz58 to sz70
1 Infantry moved from sz70 to Spralty
1 Destroyer moved from sz81 to sz57
1 Infantry moved from Soem to sz57
1 Infantry and 1 T.Boat moved from sz57 to sz56
1 Infantry moved from sz56 to Sumatra
1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
1 Infantry moved from Java to Sumatra
1 Infantry moved from E.Borneo to S.Borneo
2 Infantrys moved from Borneo to E.Borneo
1 EarlyFighter moved from S.Borneo to Lambok
1 EarlyFighter moved from Sarong to Lambok
Purchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Spralty
Dutch attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 1 Bomber and 1 EarlyFighter; Yamamoto defend with 1 Infantry
Dutch roll dice for 2 Artillerys and 3 Infantrys in Spralty, round 2 : 1/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Bomber, 1 EarlyFighter and 1 Infantry in Spralty, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Spralty
Dutch roll dice for 2 Artillerys and 3 Infantrys in Spralty, round 3 : 4/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in Spralty, round 3 : 1/2 hits, 0.67 expected hits
1 Bomber owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Spralty
Dutch win, taking Spralty from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 22
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Casualties for Hisaichi: 1 Bomber and 1 EarlyFighter
Non Combat Move - Dutch
Place Units - Dutch
3 Infantrys placed in S.Borneo
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to Borneo
Thai take Borneo from Dutch
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 Destroyer and 1 Transport moved from sz73 to sz60
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
2 Artillerys, 4 Infantrys and 1 Tank moved from Phuket to Thailand
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Infantry moved from Amdanam to sz64
1 Infantry moved from E.India to sz64
2 Infantrys moved from sz64 to Thailand
1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand
1 Infantry moved from Bengal to Burma
1 Artillery moved from Ceylon to sz63
1 Infantry moved from Ceylon to sz63
1 Infantry moved from Calcutta to sz63
1 Artillery, 2 Infantrys and 2 Transports moved from sz63 to sz65
1 Artillery moved from S.A to sz65
2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz64
2 Artillerys and 2 Infantrys moved from sz64 to Thailand
2 Destroyers moved from sz63 to sz64
1 Submarine moved from sz63 to sz64
1 Infantry moved from Nepal to Bengal
1 Infantry moved from W.India to Bikaner
1 Artillery and 1 Infantry moved from Bhopal to Bikaner
1 Tank moved from Dheli to Bikaner
1 EarlyFighter moved from Dheli to Bengal
1 EarlyFighter moved from Bhopa to Bengal
1 Infantry moved from Nagpur to E.India
1 Artillery and 1 Infantry moved from C.India to E.India
1 EarlyFighter moved from Calcutta to Bengal
1 Artillery, 3 Infantrys and 1 Tank moved from Calcutta to C.India
1 Tank moved from C.India to E.India
1 Infantry moved from M.India to C.India
2 Infantrys moved from India to C.India
1 Tank moved from S.India to C.India
1 Artillery and 1 Infantry moved from Bhopa to Bhopal
2 Infantrys moved from Dheli to Bhopal
1 Submarine moved from sz47 to sz49
1 Destroyer moved from sz49 to sz50
1 Artillery moved from E.G to sz49
2 Infantrys moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 3 Infantrys and 2 Transports moved from sz49 to sz57
1 Artillery and 3 Infantrys moved from sz57 to Java
1 Destroyer moved from sz50 to sz57
1 Infantry moved from British Columbia to sz6
1 Infantry moved from Vancouver to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Canada to N.Canada
1 EarlyFighter, 4 Infantrys and 2 Tanks moved from Malaya to Thailand
1 Artillery and 1 Infantry moved from W.Borneo to Borneo
1 Infantry and 1 Tank moved from N.B to Borneo
Purchase Units - British
British buy 1 B.Transport, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs;
Combat - British
Battle in Thailand
British attack with 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks
Hisaichi defend with 1 EarlyFighter; Thai defend with 3 Artillerys, 7 Infantrys and 2 Tanks
British roll dice for 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks in Thailand, round 2 : 3/19 hits, 5.50 expected hits
Thai roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Thailand, round 2 : 3/13 hits, 4.83 expected hits
3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Thailand
British roll dice for 3 Artillerys, 2 EarlyFighters, 8 Infantrys and 3 Tanks in Thailand, round 3 : 6/16 hits, 5.00 expected hits
Thai roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Thailand, round 3 : 5/10 hits, 3.83 expected hits
4 Infantrys owned by the Thai, 5 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in Thailand
British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 3 Tanks in Thailand, round 4 : 6/11 hits, 4.17 expected hits
Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Thailand, round 4 : 1/4 hits, 1.83 expected hits
2 Tanks owned by the Thai, 1 EarlyFighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 3 Artillerys, 2 EarlyFighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 26
Casualties for British: 9 Infantrys
Casualties for Thai: 3 Artillerys, 7 Infantrys and 2 Tanks
Casualties for Hisaichi: 1 EarlyFighter
Battle in Bikaner
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bikaner, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bikaner
British loses 0 PUs for violating Bikaners neutrality.
British win, taking Bikaner from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Borneo
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Borneo, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Borneo
British win, taking Borneo from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Java
British attack with 1 Artillery and 3 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 EarlyFighters moved from Thailand to Bengal
Place Units - British
1 B.Transport and 1 Destroyer placed in sz63
1 Fighter placed in Calcutta
Turn Complete - British
British collect 65 PUs; end with 65 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
1 Infantry moved from Samoa to sz38
1 Infantry moved from Fiji to sz38
2 Infantrys and 2 T.Boats moved from sz38 to sz37
2 Infantrys moved from New Caledonia to sz41
2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz51
2 Infantrys moved from sz51 to W.Australia
1 Artillery moved from Wellington to sz35
2 Infantrys moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery moved from E.Australia to sz37
1 Infantry moved from Sydney to sz37
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz51
1 Artillery and 1 Infantry moved from sz51 to W.Australia
1 Battleship, 1 Carrier and 1 EarlyFighter moved from sz37 to sz51
1 EarlyFighter moved from sz51 to Lambok
1 EarlyFighter moved from Sydney to sz50
1 Battleship and 1 Carrier moved from sz51 to sz50
1 EarlyFighter moved from Melbourne to sz50
1 Artillery and 3 Infantrys moved from Darwin to Derby
1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia
2 Tanks moved from S.W.Australia to W.Australia
1 Tank moved from Australia to Derby
2 Infantrys moved from Townsville to N.Australia
1 Infantry moved from E.Australia to Townsville
1 Infantry moved from N.Australia to Derby
Purchase Units - Anzac
Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in sz37
1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
2 Submarines moved from sz40 to sz20
1 EarlyFighter moved from Davao to Lambok
1 Artillery and 1 Infantry moved from Mindanao to Davao
1 Infantry moved from Mindor to Punay
1 Destroyer and 1 Submarine moved from sz31 to sz20
1 EarlyFighter moved from Midway to sz20
1 EarlyFighter moved from Kauai to sz20
1 Destroyer moved from sz5 to sz20
1 Destroyer moved from sz27 to sz25
1 Battleship moved from sz23 to sz25
1 EarlyFighter moved from San Francisco to sz25
1 Submarine moved from sz13 to sz25
1 EarlyFighter moved from Johnston to sz20
1 Bomber moved from Portland to sz20
1 Carrier moved from sz23 to sz25
2 Infantrys moved from Los Angeles to sz27
2 Infantrys and 1 Transport moved from sz27 to sz14
1 Artillery and 1 Infantry moved from San Francisco to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6
1 Transport moved from sz5 to sz4
1 Infantry moved from Adak to sz4
1 Infantry moved from Umnak to sz4
2 Infantrys and 1 Transport moved from sz4 to sz5
2 Infantrys moved from sz5 to Alaska
1 Infantry moved from Anchorage to Alaska
1 EarlyFighter moved from Alaska to sz25
1 Artillery and 1 Infantry moved from sz6 to N.Canada
3 Infantrys moved from Seattle to British Columbia
2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada
1 Infantry moved from Olympic Penn to Seattle
2 Infantrys moved from sz14 to Seattle
2 Infantrys moved from Nor Cal to Portland
1 Tank moved from High Desert to Canada
2 Tanks moved from San Francisco to Portland
1 Tank moved from Central Valley to Seattle
2 Infantrys moved from Central Valley to Portland
1 Artillery and 2 Infantrys moved from San Francisco to Nor Cal
1 Artillery moved from Fais to Ifalk
2 Infantrys moved from Weno to Lasap
1 Artillery moved from Pikelot to Gaferut
1 Infantry moved from Pula to Pikelot
1 Tank moved from Phonpei to Pula
Purchase Units - Americans
Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Cruiser and 3 Submarines
Americans roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Submarines in sz25, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 EarlyFighters in sz25, round 2 : 0/5 hits, 1.83 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Americans lost in sz25
Americans roll dice for 1 Submarine in sz25, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Submarines in sz25, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 3 : 0/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Submarine in sz25, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 4 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 4 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz25
Yamamoto roll dice for 1 Submarine in sz25, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 5 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 5 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25
Americans roll dice for 1 Battleship, 1 Destroyer and 1 EarlyFighter in sz25, round 6 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 6 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25
Americans win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Carrier, 2 EarlyFighters and 1 Submarine
Casualties for Yamamoto: 1 Cruiser and 3 Submarines
Battle in sz20
Americans attack with 1 Bomber, 2 Destroyers, 3 EarlyFighters and 3 Submarines
Yamamoto defend with 2 Carriers and 4 EarlyFighters
Americans roll dice for 3 Submarines in sz20, round 2 : 2/3 hits, 1.00 expected hits
2 Carriers owned by the Yamamoto lost in sz20
Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 2 : 3/6 hits, 2.33 expected hits
Yamamoto roll dice for 4 EarlyFighters in sz20, round 2 : 2/4 hits, 2.00 expected hits
2 Submarines owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz20
Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 3 : 4/6 hits, 2.33 expected hits
Yamamoto roll dice for 1 EarlyFighter in sz20, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz20
Americans win with 1 Bomber, 2 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 42
Casualties for Yamamoto: 2 Carriers and 4 EarlyFighters
Casualties for Americans: 3 Submarines
Non Combat Move - Americans
2 EarlyFighters moved from sz20 to Wake
1 Bomber moved from sz20 to Wake
1 EarlyFighter moved from sz20 to Wake
Place Units - Americans
1 Factory placed in Rocky Mt
1 Marine placed in Pearl Harbor
Turn Complete - Americans
Americans collect 96 PUs; end with 96 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
1 Artillery and 2 Infantrys moved from Hsingan to Jinan
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Jinan
1 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Artillery and 1 Infantry moved from N.Japan to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
2 Transports moved from sz1 to sz15
2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1
1 Tank moved from Akina to sz15
1 Infantry moved from N.Japan to sz15
1 Artillery moved from N.Japan to sz15
1 Infantry moved from Akina to sz15
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1
1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Belogorsk
1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Amursk
1 EarlyFighter moved from Akina to Belogorsk
1 Bomber moved from Akina to Amursk
3 Infantrys moved from Akina to N.Japan
Purchase Units - Masaharu
Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Amursk
Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Russians roll AA dice in Amursk : 0/1 hits, 0.17 expected hits
Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Amursk, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Amursk
Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Jinan
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Belogorsk, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Belogorsk
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Belogorsk, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Masaharu
1 Bomber moved from Amursk to Manchuria
1 EarlyFighter moved from Belogorsk to Manchuria
1 Destroyer moved from sz1 to sz7
Place Units - Masaharu
1 Factory placed in Manchuria
1 Infantry and 1 Marine placed in Akina
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from Magadan to Palana
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Quingdao
1 Infantry moved from Angarsk to Vostok
2 Infantrys moved from Irkutsk to Quingdao
2 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Kaask to Quingdao
1 Infantry moved from Maltan to Punjab
1 Tank moved from Abakan to Punjab
1 Infantry moved from Jinquan to N.Mongolia
1 Infantry moved from Kyzal to N.Mongolia
2 Tanks moved from Kaask to N.Mongolia
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in N.Mongolia
Russians attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Russians roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in N.Mongolia
Russians loses 0 PUs for violating N.Mongolias neutrality.
Russians win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Punjab
Russians attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Punjab
Russians loses 0 PUs for violating Punjabs neutrality.
Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Quingdao
Russians attack with 1 EarlyFighter and 5 Infantrys
Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank
Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 2 : 1/6 hits, 1.17 expected hits
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 3 : 1/6 hits, 1.17 expected hits
Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao
Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 4 : 1/5 hits, 1.00 expected hits
Masaharu roll dice for 1 Tank in Quingdao, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 9
Casualties for Masaharu: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
1 Infantry moved from Bratsk to Tulun
2 Artillerys and 4 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Kyzyl to Jinquan
1 Tank moved from Achinsk to Bratsk
1 Artillery and 1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Kwangtung to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
2 Tanks moved from Manila to sz75
4 Artillerys moved from Manila to sz75
2 Infantrys moved from Manila to sz75
4 Infantrys moved from Iwo Jima to sz75
4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70
1 T.Boat moved from sz75 to sz74
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz71 to sz70
1 Battleship moved from sz71 to sz70
1 Artillery and 1 Infantry moved from sz60 to Malaya
2 EarlyFighters moved from sz68 to sz69
1 T.Boat moved from sz68 to sz67
1 Infantry moved from Hainan to sz67
1 Infantry moved from sz67 to Kwangsi
1 Artillery and 2 Infantrys moved from Macau to Kwangsi
1 EarlyFighter moved from Hainan to Kwangsi
1 Artillery and 1 Tank moved from Kiangsi to Hanan
2 Artillerys moved from Nagasaki to sz78
2 Artillerys moved from Nagasaki to sz78
2 Infantrys moved from Nagasaki to sz78
4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz68
2 Artillerys and 2 Infantrys moved from sz68 to Spralty
4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao
1 Bomber moved from Iwo Jima to sz69
1 Bomber moved from Iwo Jima to sz70
2 EarlyFighters moved from sz71 to Spralty
2 Artillerys moved from sz68 to Spralty
1 Tank moved from Hopeh to Hsingan
2 Artillerys and 4 Infantrys moved from Tientsin to Hsingan
5 Infantrys moved from Shansi to Shangsi
3 Tanks moved from Kichedung to Hanan
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz70
Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports
Dutch defend with 1 T.Boat and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 6 Transports in sz70, round 2 : 3/3 hits, 1.67 expected hits
Dutch roll dice for 1 T.Boat and 1 Transport in sz70, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 11
Casualties for Dutch: 1 T.Boat and 1 Transport
Battle in Hanan
Yamamoto attack with 1 Artillery and 4 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 4 Tanks in Hanan, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan
Yamamoto win, taking Hanan from Chinese with 4 Tanks remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Kwangsi, round 2 : 3/5 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Davao
Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 5/12 hits, 4.00 expected hits
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
Battle in sz69
Yamamoto attack with 1 Bomber and 2 EarlyFighters
Dutch defend with 1 Transport
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz69, round 2 : 2/3 hits, 1.33 expected hits
Dutch roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in sz69
Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Spralty
Yamamoto attack with 4 Artillerys, 2 EarlyFighters and 2 Infantrys
Dutch defend with 2 Artillerys and 2 Infantrys
Yamamoto roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Spralty, round 2 : 4/8 hits, 2.67 expected hits
Americans roll dice for 2 Artillerys and 2 Infantrys in Spralty, round 2 : 1/4 hits, 1.33 expected hits
2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Spralty
Yamamoto win, taking Spralty from Americans with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 2 Artillerys and 2 Infantrys
Battle in Malaya
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Bunker
Yamamoto roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Bunker
Non Combat Move - Yamamoto
1 Carrier moved from sz68 to sz60
2 EarlyFighters moved from sz69 to sz60
2 EarlyFighters moved from Spralty to sz70
1 Carrier moved from sz71 to sz70
1 Bomber moved from sz70 to Phuket
1 Bomber moved from sz69 to Phuket
1 Infantry moved from Nagasaki to sz74
1 Infantry moved from sz74 to Tientsin
1 EarlyFighter moved from Kwangsi to Kiangsi
Place Units - Yamamoto
2 B.Transports and 2 Destroyers placed in sz78
4 Infantrys placed in S.Japan
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Yamamoto regular : 4.33
Americans regular : -0.33
British regular : -1.50
Dutch regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Artillery and 3 Infantrys moved from Szechwan to Sian
1 EarlyFighter moved from Ming Jong to Sian
1 Infantry moved from Sikang to W.Sian
1 Tank moved from E.Tibet to N.Chunking
1 Infantry moved from Szechwan to Sian
1 Artillery moved from Szechwan to Sian
2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
2 Tanks moved from E.Tibet to Gansu
1 Tank moved from Szechwan to Gansu
3 Infantrys moved from Xining to Tsingnan
1 Artillery and 1 Infantry moved from Quyan to Gobi
1 EarlyFighter moved from Quyan to Gobi
1 Infantry and 2 Tanks moved from W.Mongolia to Gobi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bomber, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi
Chinese attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Gobi, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Sian
Chinese attack with 2 Artillerys, 1 EarlyFighter and 4 Infantrys
Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 2 : 1/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sian, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 3 : 2/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Sian, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Chinese: 2 Infantrys
Non Combat Move - Chinese
1 EarlyFighter moved from Sian to Szechwan
1 EarlyFighter moved from Gobi to Gansu
Place Units - Chinese
2 Artillerys, 3 Infantrys and 1 Marine placed in Xining
1 Bomber, 2 Infantrys and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 unit repaired.
2 Tanks moved from Hongkong to sz67
2 Artillerys moved from Hongkong to sz67
3 Infantrys moved from Hongkong to sz67
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz67 to sz60
1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo
1 Bomber moved from Phuket to S.Borneo
4 EarlyFighters moved from sz68 to S.Borneo
1 Artillery and 1 Transport moved from sz67 to sz60
1 Artillery moved from sz60 to S.Borneo
1 Artillery and 1 Tank moved from Frenchindochina to Thailand
1 Infantry and 1 Tank moved from N.French I. to Thailand
2 Artillerys and 1 Infantry moved from N.French I. to Thailand
3 Infantrys and 5 Tanks moved from Nanking to Sian
2 Artillerys and 5 Infantrys moved from Hankou to Hanan
1 EarlyFighter moved from Shansi to Sian
2 Tanks moved from E.Shansi to Sian
1 Artillery, 1 Infantry and 1 Tank moved from Shangsi to Szechwan
1 Infantry moved from Korea to Tientsin
2 Tanks moved from Tientsin to Hsingan
4 Infantrys moved from E.Shansi to N.Shangsi
4 Infantrys moved from Hopeh to Tientsin
1 Infantry and 1 Tank moved from Seoul to sz79
1 Infantry moved from Seoul to sz79
1 B.Transport, 2 Infantrys and 1 Tank moved from sz79 to sz68
2 Infantrys and 1 Tank moved from sz68 to W.Borneo
Hisaichi take W.Borneo from British
4 Transports moved from sz67 to sz79
4 Infantrys moved from Seoul to sz79
4 Infantrys moved from sz79 to Vladivostok
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Destroyer, 5 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sian
Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 7 Tanks
Chinese defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 7 Tanks in Sian, round 2 : 5/11 hits, 4.33 expected hits
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sian, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 EarlyFighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 2 Artillerys and 2 Infantrys
Battle in Vladivostok
Hisaichi attack with 4 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 3 Infantrys in Vladivostok, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 3 Infantrys in Vladivostok, round 4 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Szechwan
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 EarlyFighter and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan
1 Tank owned by the Hisaichi retreated to Shangsi
Chinese win with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Thailand
Hisaichi attack with 3 Artillerys, 2 Infantrys and 2 Tanks
British defend with 3 Artillerys, 2 Infantrys and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Thailand, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Thailand, round 2 : 3/8 hits, 3.17 expected hits
1 Artillery owned by the British, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 2 Artillerys and 2 Tanks in Thailand, round 3 : 0/4 hits, 1.67 expected hits
British roll dice for 2 Artillerys and 3 Tanks in Thailand, round 3 : 3/5 hits, 2.17 expected hits
1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Thailand
1 Tank owned by the Hisaichi retreated to Frenchindochina
British win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -13
Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Tank
Casualties for British: 1 Artillery and 2 Infantrys
Battle in S.Borneo
Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
Dutch roll AA dice in S.Borneo : 2/5 hits, 0.83 expected hits
2 EarlyFighters owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in S.Borneo
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 7/10 hits, 3.83 expected hits
Dutch roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Borneo, round 2 : 3/6 hits, 2.17 expected hits
1 Artillery owned by the Dutch, 4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 EarlyFighters and 3 Infantrys
Casualties for Dutch: 1 Artillery, 5 Infantrys and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from S.Borneo to Phuket
1 EarlyFighter moved from Hainan to Phuket
2 Carriers moved from sz68 to sz60
2 EarlyFighters moved from S.Borneo to sz60
1 T.Boat moved from sz67 to sz74
2 Destroyers and 2 Submarines moved from sz67 to sz79
1 EarlyFighter moved from Sian to Shansi
Place Units - Hisaichi
1 Destroyer placed in sz79
6 Tankettes placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
1 Artillery, 3 Infantrys and 1 Marine placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Dutch AA : 1.17
Russians regular : -0.50
Dutch regular : 0.83
British regular : 0.67
Hisaichi regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
1 T.Boat moved from sz56 to sz57
2 EarlyFighters moved from Lambok to sz68
1 Infantry moved from Lambok to Bali
2 Infantrys moved from Sumatra to N.S
1 Infantry moved from Sarong to N.G
2 Infantrys moved from E.Borneo to Borneo
Combat - Dutch
Battle in sz68
Dutch attack with 2 EarlyFighters
Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports; Thai defend with 1 T.Boat
Dutch roll dice for 2 EarlyFighters in sz68, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 3 B.Transports and 1 T.Boat in sz68, round 2 : 2/4 hits, 0.67 expected hits
1 T.Boat owned by the Thai and 2 EarlyFighters owned by the Dutch lost in sz68
Yamamoto win with 3 B.Transports remaining. Battle score for attacker is -11
Casualties for Dutch: 2 EarlyFighters
Casualties for Thai: 1 T.Boat
Non Combat Move - Dutch
Turn Complete - Dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to Sumatra
Thai take Sumatra from Dutch
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to E.Borneo
Thai take E.Borneo from Dutch
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Tank moved from Thailand to N.French I.
British take N.French I. from Hisaichi
1 Tank moved from N.French I. to Frenchindochina
2 Tanks moved from Thailand to Frenchindochina
2 Artillerys moved from Thailand to Frenchindochina
1 Artillery and 1 Infantry moved from C.India to sz63
1 Artillery and 1 Infantry moved from Bengal to sz64
2 Infantrys moved from E.India to sz64
1 Artillery moved from E.India to sz64
1 Infantry moved from Burma to sz64
2 Artillerys, 2 Destroyers, 4 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports moved from sz64 to sz66
2 Artillerys and 4 Infantrys moved from sz66 to Malaya
1 Artillery, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz63 to sz66
1 Artillery and 1 Infantry moved from sz66 to Malaya
1 Artillery, 2 Infantrys and 1 Tank moved from Bikaner to Agra
1 Artillery and 3 Infantrys moved from Bhopal to W.Tibet
1 Tank moved from E.India to W.Tibet
5 EarlyFighters moved from Bengal to W.Tibet
1 Tank moved from C.India to E.India
5 Infantrys moved from C.India to E.India
1 Fighter moved from Calcutta to E.India
1 Submarine moved from sz49 to sz57
1 Transport moved from sz4 to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry moved from Anchorage to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from N.G to New Guinea
1 Artillery and 3 Infantrys moved from Java to Sumatra
1 Transport moved from sz57 to sz49
1 Artillery, 2 Infantrys and 1 Tank moved from Borneo to W.Borneo
Purchase Units - British
British buy 1 B.Transport, 2 Destroyers, 8 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Malaya
British attack with 3 Artillerys and 5 Infantrys
Yamamoto defend with 1 Artillery
British roll dice for 3 Artillerys and 5 Infantrys in Malaya, round 2 : 2/8 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Malaya
British win, taking Malaya from Yamamoto with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Frenchindochina
British attack with 2 Artillerys and 3 Tanks
Hisaichi defend with 1 Tank
British roll dice for 2 Artillerys and 3 Tanks in Frenchindochina, round 2 : 4/5 hits, 2.17 expected hits
Hisaichi roll dice for 1 Tank in Frenchindochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Frenchindochina
British win, taking Frenchindochina from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1
Casualties for British: 1 Artillery
Casualties for Hisaichi: 1 Tank
Battle in W.Borneo
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys and 1 Tank
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in W.Borneo
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Borneo, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in W.Borneo
British win, taking W.Borneo from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Battle in Agra
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in W.Tibet
British attack with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank in W.Tibet, round 2 : 4/10 hits, 3.17 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Sumatra
British attack with 1 Artillery and 3 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra
British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Sumatra
British win, taking Sumatra from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Infantrys
Non Combat Move - British
5 EarlyFighters moved from W.Tibet to E.India
1 Transport moved from sz57 to sz49
Place Units - British
1 B.Transport and 2 Destroyers placed in sz63
3 Mech.Infs placed in Dheli
2 Tankettes placed in Vancouver
3 Infantrys placed in Moresby
4 Infantrys and 1 Marine placed in Calcutta
1 Infantry placed in Vancouver
Turn Complete - British
British collect 75 PUs; end with 75 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 EarlyFighter moved from Lambok to sz68
2 EarlyFighters moved from sz50 to sz68
1 Battleship and 1 Carrier moved from sz50 to sz57
1 Submarine moved from sz51 to sz57
4 Infantrys moved from W.Australia to sz51
4 Infantrys and 2 Transports moved from sz51 to sz57
4 Infantrys moved from sz57 to Java
1 Infantry moved from Melbourne to sz37
1 Artillery moved from S.W.Australia to sz37
2 Artillerys, 4 Infantrys, 1 Submarine and 3 Transports moved from sz37 to sz50
1 Carrier moved from sz57 to sz50
2 Artillerys and 4 Infantrys moved from sz50 to Soem
3 Infantrys moved from S.W.Australia to W.Australia
2 Infantrys moved from N.Australia to Derby
1 Infantry moved from Townsville to N.Australia
2 Infantrys and 2 T.Boats moved from sz37 to sz51
2 Infantrys moved from sz51 to W.Australia
Purchase Units - Anzac
Anzac buy 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz68
Anzac attack with 3 EarlyFighters
Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports
Anzac roll dice for 3 EarlyFighters in sz68, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 B.Transports in sz68, round 2 : 0/3 hits, 0.50 expected hits
Anzac roll dice for 3 EarlyFighters in sz68, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 B.Transports in sz68, round 3 : 2/3 hits, 0.50 expected hits
2 EarlyFighters owned by the Anzac and 1 B.Transport owned by the Hisaichi lost in sz68
Anzac roll dice for 1 EarlyFighter in sz68, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 B.Transports in sz68, round 4 : 0/2 hits, 0.33 expected hits
1 B.Transport owned by the Yamamoto lost in sz68
Anzac roll dice for 1 EarlyFighter in sz68, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz68, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 6 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz68, round 7 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 7 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz68
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Anzac: 2 EarlyFighters
Casualties for Hisaichi: 1 B.Transport
Casualties for Yamamoto: 2 B.Transports
Non Combat Move - Anzac
1 EarlyFighter moved from sz68 to Borneo
Place Units - Anzac
3 Infantrys placed in Darwin
1 Fighter and 5 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Round: 5
Purchase Units - British
British buy 8 infantry, 1 tank and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
6 infantry moved from London to SZ 9
1 artillery and 1 infantry moved from London to Wales
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from German East Africa to SZ 26
1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Angola
1 infantry moved from India to SZ 29
1 infantry and 1 transport moved from SZ 29 to SZ 26
1 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
7 artilleries, 2 fighters and 6 infantry moved from Arabia to Mesopotamia
3 artilleries, 1 fighter and 9 infantry moved from Persia to Mesopotamia
1 artillery, 6 infantry and 1 tank moved from India to Persia
Combat - British
Battle in Angola
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Angola, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Angola
British win, taking Angola from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
8 infantry and 1 tank placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Round: 5
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from Persia to India
1 fighter moved from Novosibirsk to India
1 fighter moved from Syria Jordan to India
1 bomber moved from Anglo Sudan Egypt to India
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun and 6 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 infantry in West Europe, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the British lost in West Europe
1 infantry owned by the Germans lost in West Europe
Germans win with 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 armour, 1 bomber and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt
1 bomber moved from India to Anglo Sudan Egypt
2 fighters moved from India to Novosibirsk
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 aaGun and 4 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from Algeria to Libya
2 infantry moved from Algeria to French Equatorial Africa
2 infantry moved from Algeria to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : 0.00
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Round: 8
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
12 infantry moved from Germany to East Europe
8 infantry moved from South Europe to East Europe
1 armour moved from West Europe to East Europe
1 fighter moved from Germany to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Americans lost in Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in East Europe
Germans attack with 1 armour and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 20 infantry in East Europe, round 2 : 5/21 hits, 3.83 expected hits
Russians roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 1 armour and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
5 infantry moved from Germany to West Europe
4 armour moved from West Europe to East Europe
2 infantry moved from South Europe to Germany
1 aaGun moved from Germany to East Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Hawaiian Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 battleship and 2 transports moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
16 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 10 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters moved from Morocco to 98 Sea Zone
2 carriers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Libya
British attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 2.17 expected hits
3 infantry owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 2/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 4 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to West India
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.83
Japanese regular : 0.33
British regular : 0.17
@dawgoneit The axis have definitely taken the lead. When you took out the Italian fleet you probably should have moved the US fleet into the med and taken Tunis and Tobruk… you might have secured North Africa if you had done that.
If you wish to quit this one and start another we can do that!
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