@dawgoneit 1d3b9cd4-f3eb-4a8e-87f8-99441ee448ae-2025-3-24-World-At-War German 1.tsvg
Dawg v Entek TRS
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Infantry moved from Amdanam to sz64 1 Infantry moved from E.India to sz64 2 Infantrys moved from sz64 to Thailand 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand 1 Infantry moved from Bengal to Burma 1 Artillery moved from Ceylon to sz63 1 Infantry moved from Ceylon to sz63 1 Infantry moved from Calcutta to sz63 1 Artillery, 2 Infantrys and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz64 2 Artillerys and 2 Infantrys moved from sz64 to Thailand 2 Destroyers moved from sz63 to sz64 1 Submarine moved from sz63 to sz64 1 Infantry moved from Nepal to Bengal 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 Tank moved from Dheli to Bikaner 1 EarlyFighter moved from Dheli to Bengal 1 EarlyFighter moved from Bhopa to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 EarlyFighter moved from Calcutta to Bengal 1 Artillery, 3 Infantrys and 1 Tank moved from Calcutta to C.India 1 Tank moved from C.India to E.India 1 Infantry moved from M.India to C.India 2 Infantrys moved from India to C.India 1 Tank moved from S.India to C.India 1 Artillery and 1 Infantry moved from Bhopa to Bhopal 2 Infantrys moved from Dheli to Bhopal 1 Submarine moved from sz47 to sz49 1 Destroyer moved from sz49 to sz50 1 Artillery moved from E.G to sz49 2 Infantrys moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Destroyer moved from sz50 to sz57 1 Infantry moved from British Columbia to sz6 1 Infantry moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada 1 EarlyFighter, 4 Infantrys and 2 Tanks moved from Malaya to Thailand 1 Artillery and 1 Infantry moved from W.Borneo to Borneo 1 Infantry and 1 Tank moved from N.B to Borneo Purchase Units - British British buy 1 B.Transport, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks Hisaichi defend with 1 EarlyFighter; Thai defend with 3 Artillerys, 7 Infantrys and 2 Tanks British roll dice for 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks in Thailand, round 2 : 3/19 hits, 5.50 expected hits Thai roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Thailand, round 2 : 3/13 hits, 4.83 expected hits 3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Thailand British roll dice for 3 Artillerys, 2 EarlyFighters, 8 Infantrys and 3 Tanks in Thailand, round 3 : 6/16 hits, 5.00 expected hits Thai roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Thailand, round 3 : 5/10 hits, 3.83 expected hits 4 Infantrys owned by the Thai, 5 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in Thailand British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 3 Tanks in Thailand, round 4 : 6/11 hits, 4.17 expected hits Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Thailand, round 4 : 1/4 hits, 1.83 expected hits 2 Tanks owned by the Thai, 1 EarlyFighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Thailand British win, taking Thailand from Thai with 3 Artillerys, 2 EarlyFighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 26 Casualties for British: 9 Infantrys Casualties for Thai: 3 Artillerys, 7 Infantrys and 2 Tanks Casualties for Hisaichi: 1 EarlyFighter Battle in Bikaner British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bikaner, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Borneo British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Borneo, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Borneo British win, taking Borneo from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Java British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 2 EarlyFighters moved from Thailand to Bengal Place Units - British 1 B.Transport and 1 Destroyer placed in sz63 1 Fighter placed in Calcutta Turn Complete - British British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Thai regular : -2.17 Neutral regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz37 2 Infantrys moved from New Caledonia to sz41 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz51 2 Infantrys moved from sz51 to W.Australia 1 Artillery moved from Wellington to sz35 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery moved from E.Australia to sz37 1 Infantry moved from Sydney to sz37 1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz51 1 Artillery and 1 Infantry moved from sz51 to W.Australia 1 Battleship, 1 Carrier and 1 EarlyFighter moved from sz37 to sz51 1 EarlyFighter moved from sz51 to Lambok 1 EarlyFighter moved from Sydney to sz50 1 Battleship and 1 Carrier moved from sz51 to sz50 1 EarlyFighter moved from Melbourne to sz50 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia 2 Tanks moved from S.W.Australia to W.Australia 1 Tank moved from Australia to Derby 2 Infantrys moved from Townsville to N.Australia 1 Infantry moved from E.Australia to Townsville 1 Infantry moved from N.Australia to Derby Purchase Units - Anzac Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in sz37 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 2 Submarines moved from sz40 to sz20 1 EarlyFighter moved from Davao to Lambok 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Mindor to Punay 1 Destroyer and 1 Submarine moved from sz31 to sz20 1 EarlyFighter moved from Midway to sz20 1 EarlyFighter moved from Kauai to sz20 1 Destroyer moved from sz5 to sz20 1 Destroyer moved from sz27 to sz25 1 Battleship moved from sz23 to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from Johnston to sz20 1 Bomber moved from Portland to sz20 1 Carrier moved from sz23 to sz25 2 Infantrys moved from Los Angeles to sz27 2 Infantrys and 1 Transport moved from sz27 to sz14 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Transport moved from sz5 to sz4 1 Infantry moved from Adak to sz4 1 Infantry moved from Umnak to sz4 2 Infantrys and 1 Transport moved from sz4 to sz5 2 Infantrys moved from sz5 to Alaska 1 Infantry moved from Anchorage to Alaska 1 EarlyFighter moved from Alaska to sz25 1 Artillery and 1 Infantry moved from sz6 to N.Canada 3 Infantrys moved from Seattle to British Columbia 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Infantry moved from Olympic Penn to Seattle 2 Infantrys moved from sz14 to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Tank moved from High Desert to Canada 2 Tanks moved from San Francisco to Portland 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 1 Artillery and 2 Infantrys moved from San Francisco to Nor Cal 1 Artillery moved from Fais to Ifalk 2 Infantrys moved from Weno to Lasap 1 Artillery moved from Pikelot to Gaferut 1 Infantry moved from Pula to Pikelot 1 Tank moved from Phonpei to Pula Purchase Units - Americans Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine Yamamoto defend with 1 Cruiser and 3 Submarines Americans roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in sz25, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 EarlyFighters in sz25, round 2 : 0/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Americans lost in sz25 Americans roll dice for 1 Submarine in sz25, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in sz25, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 3 : 0/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Submarine in sz25, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 4 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 4 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz25 Yamamoto roll dice for 1 Submarine in sz25, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 5 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 5 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25 Americans roll dice for 1 Battleship, 1 Destroyer and 1 EarlyFighter in sz25, round 6 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 6 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25 Americans win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 Carrier, 2 EarlyFighters and 1 Submarine Casualties for Yamamoto: 1 Cruiser and 3 Submarines Battle in sz20 Americans attack with 1 Bomber, 2 Destroyers, 3 EarlyFighters and 3 Submarines Yamamoto defend with 2 Carriers and 4 EarlyFighters Americans roll dice for 3 Submarines in sz20, round 2 : 2/3 hits, 1.00 expected hits 2 Carriers owned by the Yamamoto lost in sz20 Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 4 EarlyFighters in sz20, round 2 : 2/4 hits, 2.00 expected hits 2 Submarines owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz20 Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 3 : 4/6 hits, 2.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz20, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz20 Americans win with 1 Bomber, 2 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 42 Casualties for Yamamoto: 2 Carriers and 4 EarlyFighters Casualties for Americans: 3 Submarines Non Combat Move - Americans 2 EarlyFighters moved from sz20 to Wake 1 Bomber moved from sz20 to Wake 1 EarlyFighter moved from sz20 to Wake Place Units - Americans 1 Factory placed in Rocky Mt 1 Marine placed in Pearl Harbor Turn Complete - Americans Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : -1.83
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Hsingan to Jinan 1 Artillery and 2 Infantrys moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Infantry moved from Akina to sz15 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 1 Artillery and 1 Infantry moved from N.Japan to sz7 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 2 Transports moved from sz1 to sz15 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1 1 Tank moved from Akina to sz15 1 Infantry moved from N.Japan to sz15 1 Artillery moved from N.Japan to sz15 1 Infantry moved from Akina to sz15 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Belogorsk 1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Amursk 1 EarlyFighter moved from Akina to Belogorsk 1 Bomber moved from Akina to Amursk 3 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Amursk Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Russians roll AA dice in Amursk : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Amursk, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Belogorsk, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Belogorsk Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Belogorsk, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 Bomber moved from Amursk to Manchuria 1 EarlyFighter moved from Belogorsk to Manchuria 1 Destroyer moved from sz1 to sz7 Place Units - Masaharu 1 Factory placed in Manchuria 1 Infantry and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.50 Russians regular : -0.50 Russians AA : -0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Magadan to Palana 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Vostok to Quingdao 1 Infantry moved from Angarsk to Vostok 2 Infantrys moved from Irkutsk to Quingdao 2 Infantrys moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Kaask to Quingdao 1 Infantry moved from Maltan to Punjab 1 Tank moved from Abakan to Punjab 1 Infantry moved from Jinquan to N.Mongolia 1 Infantry moved from Kyzal to N.Mongolia 2 Tanks moved from Kaask to N.Mongolia Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in N.Mongolia Russians attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Russians roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in N.Mongolia Russians loses 0 PUs for violating N.Mongolias neutrality. Russians win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Punjab Russians attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Punjab Russians loses 0 PUs for violating Punjabs neutrality. Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Quingdao Russians attack with 1 EarlyFighter and 5 Infantrys Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 2 : 1/6 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 3 : 1/6 hits, 1.17 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 4 : 1/5 hits, 1.00 expected hits Masaharu roll dice for 1 Tank in Quingdao, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 9 Casualties for Masaharu: 1 Artillery, 1 Infantry and 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Bratsk to Tulun 2 Artillerys and 4 Infantrys moved from Kaask to Kyzal 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Kyzyl to Jinquan 1 Tank moved from Achinsk to Bratsk 1 Artillery and 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.50 Russians regular : 1.00 Neutral regular : 0.83
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Kwangtung to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 2 Tanks moved from Manila to sz75 4 Artillerys moved from Manila to sz75 2 Infantrys moved from Manila to sz75 4 Infantrys moved from Iwo Jima to sz75 4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70 1 T.Boat moved from sz75 to sz74 1 Submarine moved from sz71 to sz70 1 Destroyer moved from sz71 to sz70 1 Battleship moved from sz71 to sz70 1 Artillery and 1 Infantry moved from sz60 to Malaya 2 EarlyFighters moved from sz68 to sz69 1 T.Boat moved from sz68 to sz67 1 Infantry moved from Hainan to sz67 1 Infantry moved from sz67 to Kwangsi 1 Artillery and 2 Infantrys moved from Macau to Kwangsi 1 EarlyFighter moved from Hainan to Kwangsi 1 Artillery and 1 Tank moved from Kiangsi to Hanan 2 Artillerys moved from Nagasaki to sz78 2 Artillerys moved from Nagasaki to sz78 2 Infantrys moved from Nagasaki to sz78 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz68 2 Artillerys and 2 Infantrys moved from sz68 to Spralty 4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao 1 Bomber moved from Iwo Jima to sz69 1 Bomber moved from Iwo Jima to sz70 2 EarlyFighters moved from sz71 to Spralty 2 Artillerys moved from sz68 to Spralty 1 Tank moved from Hopeh to Hsingan 2 Artillerys and 4 Infantrys moved from Tientsin to Hsingan 5 Infantrys moved from Shansi to Shangsi 3 Tanks moved from Kichedung to Hanan Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz70 Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports Dutch defend with 1 T.Boat and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 6 Transports in sz70, round 2 : 3/3 hits, 1.67 expected hits Dutch roll dice for 1 T.Boat and 1 Transport in sz70, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 11 Casualties for Dutch: 1 T.Boat and 1 Transport Battle in Hanan Yamamoto attack with 1 Artillery and 4 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 4 Tanks in Hanan, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan Yamamoto win, taking Hanan from Chinese with 4 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Kwangsi, round 2 : 3/5 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Davao Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 5/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Battle in sz69 Yamamoto attack with 1 Bomber and 2 EarlyFighters Dutch defend with 1 Transport Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz69, round 2 : 2/3 hits, 1.33 expected hits Dutch roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in sz69 Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Spralty Yamamoto attack with 4 Artillerys, 2 EarlyFighters and 2 Infantrys Dutch defend with 2 Artillerys and 2 Infantrys Yamamoto roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Spralty, round 2 : 4/8 hits, 2.67 expected hits Americans roll dice for 2 Artillerys and 2 Infantrys in Spralty, round 2 : 1/4 hits, 1.33 expected hits 2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Spralty Yamamoto win, taking Spralty from Americans with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 2 Artillerys and 2 Infantrys Battle in Malaya Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Bunker Yamamoto roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Malaya, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Bunker Non Combat Move - Yamamoto 1 Carrier moved from sz68 to sz60 2 EarlyFighters moved from sz69 to sz60 2 EarlyFighters moved from Spralty to sz70 1 Carrier moved from sz71 to sz70 1 Bomber moved from sz70 to Phuket 1 Bomber moved from sz69 to Phuket 1 Infantry moved from Nagasaki to sz74 1 Infantry moved from sz74 to Tientsin 1 EarlyFighter moved from Kwangsi to Kiangsi Place Units - Yamamoto 2 B.Transports and 2 Destroyers placed in sz78 4 Infantrys placed in S.Japan 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 4.33 Americans regular : -0.33 British regular : -1.50 Dutch regular : 0.50
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Artillery and 3 Infantrys moved from Szechwan to Sian 1 EarlyFighter moved from Ming Jong to Sian 1 Infantry moved from Sikang to W.Sian 1 Tank moved from E.Tibet to N.Chunking 1 Infantry moved from Szechwan to Sian 1 Artillery moved from Szechwan to Sian 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu 2 Tanks moved from E.Tibet to Gansu 1 Tank moved from Szechwan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 Artillery and 1 Infantry moved from Quyan to Gobi 1 EarlyFighter moved from Quyan to Gobi 1 Infantry and 2 Tanks moved from W.Mongolia to Gobi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bomber, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Chinese attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Gobi, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Sian Chinese attack with 2 Artillerys, 1 EarlyFighter and 4 Infantrys Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 2 : 1/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sian, round 2 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Hisaichi lost in Sian Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 3 : 2/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 3 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Sian, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Sian Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Sian to Szechwan 1 EarlyFighter moved from Gobi to Gansu Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Marine placed in Xining 1 Bomber, 2 Infantrys and 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Neutral regular : -0.50 Hisaichi regular : -1.17
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 2 Tanks moved from Hongkong to sz67 2 Artillerys moved from Hongkong to sz67 3 Infantrys moved from Hongkong to sz67 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz67 to sz60 1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo 1 Bomber moved from Phuket to S.Borneo 4 EarlyFighters moved from sz68 to S.Borneo 1 Artillery and 1 Transport moved from sz67 to sz60 1 Artillery moved from sz60 to S.Borneo 1 Artillery and 1 Tank moved from Frenchindochina to Thailand 1 Infantry and 1 Tank moved from N.French I. to Thailand 2 Artillerys and 1 Infantry moved from N.French I. to Thailand 3 Infantrys and 5 Tanks moved from Nanking to Sian 2 Artillerys and 5 Infantrys moved from Hankou to Hanan 1 EarlyFighter moved from Shansi to Sian 2 Tanks moved from E.Shansi to Sian 1 Artillery, 1 Infantry and 1 Tank moved from Shangsi to Szechwan 1 Infantry moved from Korea to Tientsin 2 Tanks moved from Tientsin to Hsingan 4 Infantrys moved from E.Shansi to N.Shangsi 4 Infantrys moved from Hopeh to Tientsin 1 Infantry and 1 Tank moved from Seoul to sz79 1 Infantry moved from Seoul to sz79 1 B.Transport, 2 Infantrys and 1 Tank moved from sz79 to sz68 2 Infantrys and 1 Tank moved from sz68 to W.Borneo Hisaichi take W.Borneo from British 4 Transports moved from sz67 to sz79 4 Infantrys moved from Seoul to sz79 4 Infantrys moved from sz79 to Vladivostok Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Destroyer, 5 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sian Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 7 Tanks Chinese defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 7 Tanks in Sian, round 2 : 5/11 hits, 4.33 expected hits Chinese roll dice for 2 Artillerys and 2 Infantrys in Sian, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 EarlyFighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 12 Casualties for Chinese: 2 Artillerys and 2 Infantrys Battle in Vladivostok Hisaichi attack with 4 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 3 Infantrys in Vladivostok, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Infantrys in Vladivostok, round 4 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Szechwan Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 EarlyFighter and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Szechwan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan 1 Tank owned by the Hisaichi retreated to Shangsi Chinese win with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Thailand Hisaichi attack with 3 Artillerys, 2 Infantrys and 2 Tanks British defend with 3 Artillerys, 2 Infantrys and 3 Tanks Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Thailand, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Thailand, round 2 : 3/8 hits, 3.17 expected hits 1 Artillery owned by the British, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Thailand Hisaichi roll dice for 2 Artillerys and 2 Tanks in Thailand, round 3 : 0/4 hits, 1.67 expected hits British roll dice for 2 Artillerys and 3 Tanks in Thailand, round 3 : 3/5 hits, 2.17 expected hits 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Thailand 1 Tank owned by the Hisaichi retreated to Frenchindochina British win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -13 Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Tank Casualties for British: 1 Artillery and 2 Infantrys Battle in S.Borneo Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 2 Tanks Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 2/5 hits, 0.83 expected hits 2 EarlyFighters owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in S.Borneo Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 7/10 hits, 3.83 expected hits Dutch roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Borneo, round 2 : 3/6 hits, 2.17 expected hits 1 Artillery owned by the Dutch, 4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 EarlyFighters and 3 Infantrys Casualties for Dutch: 1 Artillery, 5 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from S.Borneo to Phuket 1 EarlyFighter moved from Hainan to Phuket 2 Carriers moved from sz68 to sz60 2 EarlyFighters moved from S.Borneo to sz60 1 T.Boat moved from sz67 to sz74 2 Destroyers and 2 Submarines moved from sz67 to sz79 1 EarlyFighter moved from Sian to Shansi Place Units - Hisaichi 1 Destroyer placed in sz79 6 Tankettes placed in Hongkong 1 Artillery and 2 Infantrys placed in Peking 1 Artillery, 3 Infantrys and 1 Marine placed in Seoul Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Dutch AA : 1.17 Russians regular : -0.50 Dutch regular : 0.83 British regular : 0.67 Hisaichi regular : 2.00
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 T.Boat moved from sz56 to sz57 2 EarlyFighters moved from Lambok to sz68 1 Infantry moved from Lambok to Bali 2 Infantrys moved from Sumatra to N.S 1 Infantry moved from Sarong to N.G 2 Infantrys moved from E.Borneo to Borneo Combat - Dutch Battle in sz68 Dutch attack with 2 EarlyFighters Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports; Thai defend with 1 T.Boat Dutch roll dice for 2 EarlyFighters in sz68, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 3 B.Transports and 1 T.Boat in sz68, round 2 : 2/4 hits, 0.67 expected hits 1 T.Boat owned by the Thai and 2 EarlyFighters owned by the Dutch lost in sz68 Yamamoto win with 3 B.Transports remaining. Battle score for attacker is -11 Casualties for Dutch: 2 EarlyFighters Casualties for Thai: 1 T.Boat Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Dutch regular : 0.33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to E.Borneo Thai take E.Borneo from Dutch Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Tank moved from Thailand to N.French I. British take N.French I. from Hisaichi 1 Tank moved from N.French I. to Frenchindochina 2 Tanks moved from Thailand to Frenchindochina 2 Artillerys moved from Thailand to Frenchindochina 1 Artillery and 1 Infantry moved from C.India to sz63 1 Artillery and 1 Infantry moved from Bengal to sz64 2 Infantrys moved from E.India to sz64 1 Artillery moved from E.India to sz64 1 Infantry moved from Burma to sz64 2 Artillerys, 2 Destroyers, 4 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports moved from sz64 to sz66 2 Artillerys and 4 Infantrys moved from sz66 to Malaya 1 Artillery, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz63 to sz66 1 Artillery and 1 Infantry moved from sz66 to Malaya 1 Artillery, 2 Infantrys and 1 Tank moved from Bikaner to Agra 1 Artillery and 3 Infantrys moved from Bhopal to W.Tibet 1 Tank moved from E.India to W.Tibet 5 EarlyFighters moved from Bengal to W.Tibet 1 Tank moved from C.India to E.India 5 Infantrys moved from C.India to E.India 1 Fighter moved from Calcutta to E.India 1 Submarine moved from sz49 to sz57 1 Transport moved from sz4 to sz5 1 Infantry moved from N.Canada to sz5 1 Infantry moved from Anchorage to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from N.G to New Guinea 1 Artillery and 3 Infantrys moved from Java to Sumatra 1 Transport moved from sz57 to sz49 1 Artillery, 2 Infantrys and 1 Tank moved from Borneo to W.Borneo Purchase Units - British British buy 1 B.Transport, 2 Destroyers, 8 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Malaya British attack with 3 Artillerys and 5 Infantrys Yamamoto defend with 1 Artillery British roll dice for 3 Artillerys and 5 Infantrys in Malaya, round 2 : 2/8 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Frenchindochina British attack with 2 Artillerys and 3 Tanks Hisaichi defend with 1 Tank British roll dice for 2 Artillerys and 3 Tanks in Frenchindochina, round 2 : 4/5 hits, 2.17 expected hits Hisaichi roll dice for 1 Tank in Frenchindochina, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Frenchindochina British win, taking Frenchindochina from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery Casualties for Hisaichi: 1 Tank Battle in W.Borneo British attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys and 1 Tank British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in W.Borneo British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Borneo, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in W.Borneo British win, taking W.Borneo from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Infantrys and 1 Tank Battle in Agra British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in W.Tibet British attack with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank Neutral defend with 1 Bunker British roll dice for 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank in W.Tibet, round 2 : 4/10 hits, 3.17 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Sumatra British attack with 1 Artillery and 3 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Thai: 2 Infantrys Non Combat Move - British 5 EarlyFighters moved from W.Tibet to E.India 1 Transport moved from sz57 to sz49 Place Units - British 1 B.Transport and 2 Destroyers placed in sz63 3 Mech.Infs placed in Dheli 2 Tankettes placed in Vancouver 3 Infantrys placed in Moresby 4 Infantrys and 1 Marine placed in Calcutta 1 Infantry placed in Vancouver Turn Complete - British British collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Thai regular : 1.00 Neutral regular : -1.17 British regular : 2.50 Hisaichi regular : 0.83
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 1 EarlyFighter moved from Lambok to sz68 2 EarlyFighters moved from sz50 to sz68 1 Battleship and 1 Carrier moved from sz50 to sz57 1 Submarine moved from sz51 to sz57 4 Infantrys moved from W.Australia to sz51 4 Infantrys and 2 Transports moved from sz51 to sz57 4 Infantrys moved from sz57 to Java 1 Infantry moved from Melbourne to sz37 1 Artillery moved from S.W.Australia to sz37 2 Artillerys, 4 Infantrys, 1 Submarine and 3 Transports moved from sz37 to sz50 1 Carrier moved from sz57 to sz50 2 Artillerys and 4 Infantrys moved from sz50 to Soem 3 Infantrys moved from S.W.Australia to W.Australia 2 Infantrys moved from N.Australia to Derby 1 Infantry moved from Townsville to N.Australia 2 Infantrys and 2 T.Boats moved from sz37 to sz51 2 Infantrys moved from sz51 to W.Australia Purchase Units - Anzac Anzac buy 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz68 Anzac attack with 3 EarlyFighters Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports Anzac roll dice for 3 EarlyFighters in sz68, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 3 B.Transports in sz68, round 2 : 0/3 hits, 0.50 expected hits Anzac roll dice for 3 EarlyFighters in sz68, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 3 B.Transports in sz68, round 3 : 2/3 hits, 0.50 expected hits 2 EarlyFighters owned by the Anzac and 1 B.Transport owned by the Hisaichi lost in sz68 Anzac roll dice for 1 EarlyFighter in sz68, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports in sz68, round 4 : 0/2 hits, 0.33 expected hits 1 B.Transport owned by the Yamamoto lost in sz68 Anzac roll dice for 1 EarlyFighter in sz68, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz68, round 5 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz68, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz68, round 6 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz68, round 7 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz68, round 7 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz68 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Anzac: 2 EarlyFighters Casualties for Hisaichi: 1 B.Transport Casualties for Yamamoto: 2 B.Transports Non Combat Move - Anzac 1 EarlyFighter moved from sz68 to Borneo Place Units - Anzac 3 Infantrys placed in Darwin 1 Fighter and 5 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Anzac regular : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 EarlyFighter moved from Lambok to Malaya 1 Destroyer moved from sz20 to sz3 1 Transport moved from sz5 to sz4 1 Infantry and 1 Tank moved from Alaska to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 2 Infantrys moved from Alaska to sz4 1 Artillery and 1 Infantry moved from N.Canada to Anchorage 2 Infantrys moved from Seattle to sz6 2 Infantrys and 1 Transport moved from sz6 to sz5 2 Infantrys moved from sz5 to Alaska 1 Artillery and 1 Infantry moved from Nor Cal to sz14 1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5 1 Artillery and 1 Infantry moved from sz5 to Alaska 1 Battleship and 1 Destroyer moved from sz25 to sz20 3 EarlyFighters moved from Wake to Palana 1 Bomber moved from Wake to Palana 3 Infantrys moved from British Columbia to N.Canada 2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada 1 Tank moved from N.Canada to Anchorage 1 Infantry and 1 Tank moved from Seattle to British Columbia 4 Infantrys and 2 Tanks moved from Portland to Seattle 2 Tanks moved from Seattle to British Columbia 1 Infantry moved from Nor Cal to Portland 1 Destroyer moved from sz20 to sz5 Purchase Units - Americans Americans buy 1 Carrier, 1 Destroyer, 2 EarlyFighters, 2 Factorys and 8 Tankettes; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 1 Factory placed in Alaska 1 Factory placed in Anchorage 8 Tankettes placed in Rocky Mt 1 Carrier and 1 Destroyer placed in sz25 2 EarlyFighters placed in sz25 Turn Complete - Americans Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Artillery, 1 Infantry and 1 Tank moved from Belogorsk to Quingdao 1 Tank moved from Sukhalin to sz1 1 Artillery moved from Sukhalin to sz1 2 Infantrys moved from Sukhalin to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Vostok 2 Transports moved from sz1 to sz15 1 Tank moved from N.Japan to sz15 2 Infantrys moved from N.Japan to sz15 1 Marine moved from Akina to sz15 2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from sz15 to sz1 2 Infantrys, 1 Marine and 1 Tank moved from sz1 to Vostok 1 Infantry moved from Amursk to sz1 1 Infantry moved from sz1 to Yakutsk Masaharu take Yakutsk from Russians 1 Tank moved from Amursk to Quingdao 1 EarlyFighter moved from Manchuria to Quingdao 1 Bomber moved from Manchuria to Quingdao 1 Artillery and 1 Tank moved from Jinan to Quingdao 1 Artillery and 4 Infantrys moved from Manchuria to Hsingan 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk 1 Infantry moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 B.Transports and 7 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks in Vostok, round 2 : 3/8 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Quingdao Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 3 Tanks Russians defend with 4 Infantrys Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 3 Tanks in Quingdao, round 2 : 6/8 hits, 3.50 expected hits Russians roll dice for 4 Infantrys in Quingdao, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao Masaharu win, taking Quingdao from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Masaharu: 1 Infantry Casualties for Russians: 4 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Quingdao to Hsingan 1 EarlyFighter moved from Quingdao to Hsingan Place Units - Masaharu 2 B.Transports placed in sz15 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk Turn Complete - Masaharu Masaharu collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu regular : 3.00 Russians regular : 0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Ulaan Ude to Irkutsk 2 Artillerys and 4 Infantrys moved from Kyzal to Ulaan Ude 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 1 Infantry moved from Tulun to Ulaan Ude 1 Tank moved from Bratsk to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from N.Mongolia to Ulaan Ude 1 Infantry moved from N.Mongolia to Kyzal 1 Infantry moved from Jinquan to Kyzal 3 Infantrys moved from Kaask to Kyzal 1 Tank moved from Punjab to Haixi 1 Artillery and 1 Infantry moved from Kyzyl to Jinquan Purchase Units - Russians Russians buy 1 Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 2 Infantrys moved from Palana to Magadan 1 EarlyFighter moved from Jinan to Ulaan Ude Place Units - Russians 6 Infantrys placed in Kaask 1 Fighter and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 4 Artillerys moved from Spralty to sz70 1 Infantry moved from Spralty to sz70 4 Infantrys moved from Davao to sz70 1 Artillery moved from Davao to sz70 1 Artillery moved from Davao to sz70 6 Artillerys, 5 Infantrys and 6 Transports moved from sz70 to sz73 6 Artillerys and 5 Infantrys moved from sz73 to Malaya 2 Bombers moved from Phuket to Malaya 2 EarlyFighters moved from sz60 to Malaya 4 Tanks moved from Nagasaki to sz78 2 Infantrys moved from Nagasaki to sz78 2 B.Transports, 2 Infantrys and 4 Tanks moved from sz78 to sz67 2 Infantrys and 4 Tanks moved from sz67 to Frenchindochina 1 Infantry moved from Kwangsi to N.French I. Yamamoto take N.French I. from British 1 Artillery and 2 Infantrys moved from Kwangsi to Chunking 1 EarlyFighter moved from Kiangsi to Chunking 5 Infantrys moved from Shangsi to Szechwan 4 Tanks moved from Hanan to Szechwan 2 Artillerys, 4 Infantrys and 1 Tank moved from Hsingan to Jinan 1 Infantry moved from Tientsin to Hsingan 1 Infantry moved from Nagasaki to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 2 B.Transports, 3 Destroyers and 2 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Szechwan Yamamoto attack with 5 Infantrys and 4 Tanks Chinese defend with 1 EarlyFighter and 1 Infantry Yamamoto roll dice for 5 Infantrys and 4 Tanks in Szechwan, round 2 : 5/9 hits, 2.83 expected hits Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits 1 EarlyFighter owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 EarlyFighter and 1 Infantry Battle in Jinan Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Tank Russians defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Jinan, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Jinan Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Jinan, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Yamamoto win, taking Jinan from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Chunking Yamamoto attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Chunking, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Frenchindochina Yamamoto attack with 2 Infantrys and 4 Tanks British defend with 1 Artillery and 3 Tanks Yamamoto roll dice for 2 Infantrys and 4 Tanks in Frenchindochina, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 3 Tanks in Frenchindochina, round 2 : 1/4 hits, 1.83 expected hits 3 Tanks owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Frenchindochina Yamamoto win, taking Frenchindochina from British with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 3 Tanks Battle in Malaya Yamamoto attack with 6 Artillerys, 2 Bombers, 2 EarlyFighters and 5 Infantrys British defend with 3 Artillerys and 5 Infantrys; Americans defend with 1 EarlyFighter Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters and 5 Infantrys in Malaya, round 2 : 6/15 hits, 5.67 expected hits British roll dice for 3 Artillerys, 1 EarlyFighter and 5 Infantrys in Malaya, round 2 : 2/9 hits, 3.17 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 5 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters and 3 Infantrys in Malaya, round 3 : 8/13 hits, 5.00 expected hits British roll dice for 2 Artillerys and 1 EarlyFighter in Malaya, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto, 2 Artillerys owned by the British and 1 EarlyFighter owned by the Americans lost in Malaya Yamamoto win, taking Malaya from British with 6 Artillerys, 2 Bombers, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 24 Casualties for Yamamoto: 3 Infantrys Casualties for British: 3 Artillerys and 5 Infantrys Casualties for Americans: 1 EarlyFighter Non Combat Move - Yamamoto 2 EarlyFighters moved from Malaya to sz60 1 Transport moved from sz60 to sz70 1 Destroyer moved from sz70 to sz73 1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz70 to sz73 2 Destroyers moved from sz78 to sz7 1 EarlyFighter moved from Chunking to Hanan 2 Bombers moved from Malaya to Phuket Place Units - Yamamoto 2 B.Transports and 3 Destroyers placed in sz78 2 Artillerys and 2 Infantrys placed in Davao 2 Artillerys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Yamamoto regular : 7.83 Russians regular : 0.00 British regular : -2.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks moved from Gansu to Szechwan 1 Infantry moved from Tsingnan to Gansu 1 Bomber moved from Urumal to Tsingnan Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks Yamamoto defend with 4 Infantrys and 4 Tanks Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks in Szechwan, round 2 : 4/13 hits, 4.00 expected hits Yamamoto roll dice for 4 Infantrys and 4 Tanks in Szechwan, round 2 : 2/8 hits, 3.33 expected hits 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 3 Tanks in Szechwan, round 3 : 3/11 hits, 3.67 expected hits Yamamoto roll dice for 4 Tanks in Szechwan, round 3 : 2/4 hits, 2.00 expected hits 3 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 3 Tanks in Szechwan, round 4 : 3/9 hits, 3.33 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 18 Casualties for Chinese: 5 Infantrys Casualties for Yamamoto: 4 Infantrys and 4 Tanks Non Combat Move - Chinese 1 EarlyFighter moved from Szechwan to Tsingnan 2 Infantrys moved from Tsingnan to Sikang 1 Tank moved from N.Chunking to Sikang 2 Tanks moved from Gobi to Sikang 1 Artillery and 2 Infantrys moved from Gobi to Tsingnan 2 Artillerys, 3 Infantrys and 1 Marine moved from Xining to Nancheng 1 Tank moved from Urumal to Gobi 2 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83 Chinese regular : -1.00
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 1 Artillery and 7 Infantrys moved from N.Shangsi to Gansu 7 Tanks moved from Sian to Gansu 1 Infantry moved from Hanan to N.Chunking Hisaichi take N.Chunking from Chinese 1 Artillery and 1 Infantry moved from Hanan to W.Sian 1 Artillery and 3 Infantrys moved from Hanan to Sian 1 EarlyFighter moved from Shansi to Gansu 2 Tanks moved from Hsingan to Jinan 5 Infantrys moved from Tientsin to Hsingan 2 Artillerys and 2 Tanks moved from S.Borneo to W.Borneo 2 EarlyFighters moved from sz60 to W.Borneo 1 Artillery moved from Seoul to sz79 1 Marine moved from Seoul to sz79 3 Infantrys moved from Vladivostok to sz79 3 Infantrys moved from Seoul to sz79 1 Artillery, 3 Destroyers, 6 Infantrys, 1 Marine, 2 Submarines and 4 Transports moved from sz79 to sz68 1 Artillery, 6 Infantrys and 1 Marine moved from sz68 to Borneo 1 Bomber moved from Phuket to W.Sian Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 B.Transports, 2 Destroyers, 1 Elite, 4 Infantrys and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Gansu Hisaichi attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks in Gansu, round 2 : 7/16 hits, 5.50 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Borneo Hisaichi attack with 1 Artillery, 6 Infantrys and 1 Marine Anzac defend with 1 EarlyFighter; Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Marine in Borneo, round 2 : 2/8 hits, 1.83 expected hits Dutch roll dice for 1 EarlyFighter and 2 Infantrys in Borneo, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Borneo Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Marine in Borneo, round 3 : 1/7 hits, 1.67 expected hits Dutch roll dice for 1 EarlyFighter in Borneo, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Borneo Hisaichi win, taking Borneo from Dutch with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 2 Infantrys Casualties for Anzac: 1 EarlyFighter Battle in W.Borneo Hisaichi attack with 2 Artillerys, 2 EarlyFighters and 2 Tanks British defend with 1 Artillery and 1 Tank Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters and 2 Tanks in W.Borneo, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Tank in W.Borneo, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Borneo Hisaichi win, taking W.Borneo from British with 1 Artillery, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery Casualties for British: 1 Artillery and 1 Tank Battle in W.Sian Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from W.Sian to Hanan 1 EarlyFighter moved from Gansu to Sian 2 EarlyFighters moved from W.Borneo to sz60 Place Units - Hisaichi 3 Tankettes placed in Peking Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Kiangsi: 6 Tankettes EDIT: Removing units owned by Hisaichi from Hongkong: 1 Tankette EDIT: Removing units owned by Hisaichi from Hongkong: 5 Tankettes EDIT: Turning off Edit Mode 1 Infantry and 5 Tankettes placed in Hongkong 2 Artillerys, 1 Elite and 1 Infantry placed in S.Borneo 2 Artillerys and 2 Infantrys placed in Seoul 2 B.Transports and 2 Destroyers placed in sz79 Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 British regular : 0.17 Dutch regular : 0.33 Hisaichi regular : 2.33
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Infantry moved from Bali to Java 1 Destroyer moved from sz57 to sz50 1 T.Boat moved from sz57 to sz59 1 Infantry moved from Celebs to sz59 1 Infantry moved from sz59 to Java 1 Infantry moved from N.G to New Guinea Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from Phuket to Thailand Thai take Thailand from British 2 Transports moved from sz60 to sz73 1 Elite moved from Phuket to sz73 3 Infantrys moved from Phuket to sz73 1 Elite, 3 Infantrys and 2 Transports moved from sz73 to sz60 1 Elite and 3 Infantrys moved from sz60 to Sumatra Purchase Units - Thai Thai buy 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Elite and 3 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Elite and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Sumatra Thai roll dice for 1 Elite and 3 Infantrys in Sumatra, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Sumatra Thai win, taking Sumatra from British with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai Place Units - Thai 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Thai regular : 1.00 British regular : -1.00