It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 submarine and 1 transport placed in 99 Sea Zone
Italians undo move 2.
1 transport placed in 99 Sea Zone
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from Kenya to Belgian Congo
1 cruiser and 1 destroyer moved from 27 Sea Zone to 50 Sea Zone
1 infantry moved from Shan State to Yunnan
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,5,1,3
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Didn’t notice the extra post. You might need to reapply that edit.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 armour moved from Archangel to Nenetsia
5 artilleries and 16 infantry moved from Finland to Karelia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat Hit Differential Summary :
@pejon_88 Will you scramble to SZ93 from Gib? No land units in Gib so no AC scramble to Gib, nor surface war ships in SZ93 so no AC scramble to that SZ.
I did not notice that land units are necessary for carrier scramble to land. Interesting.
I will scramble from Gib to SZ93. Better to do some damage.
Also, the British inf was supposed to get off the TT in Brazil (obviously). Can that be edited in on USSR.
@simon33 I was wondering about that. Thought you either forgot or planned something entirely different. Of course, edit on Soviet’s turn.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 armour moved from Archangel to Nenetsia
5 artilleries and 16 infantry moved from Finland to Karelia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 93 Sea Zone
British scrambles to create a battle in territory 93 Sea Zone
Battle in Nenetsia
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 93 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 2 fighters
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Germans
2 fighters owned by the Americans lost in 93 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 2 fighters
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour
Battle in Karelia
Germans attack with 5 artilleries and 16 infantry
Russians defend with 3 artilleries
Germans roll dice for 5 artilleries and 16 infantry in Karelia, round 2 : 5/21 hits, 5,17 expected hits
Russians roll dice for 3 artilleries in Karelia, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans winGermans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining, taking Karelia from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries
Non Combat Move - Germans
2 infantry moved from Vyborg to Leningrad
1 carrier and 2 destroyers moved from 95 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 tactical_bomber moved from Eastern Poland to 100 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 aaGun, 5 artilleries and 14 infantry moved from Novgorod to Northern Belarus
8 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
1 infantry moved from Western Germany to Germany
2 armour moved from Archangel to Nenetsia
6 armour moved from Archangel to Northern Belarus
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 armour moved from Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 bomber moved from Egypt to Ukraine
1 bomber moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Finland to Leningrad
Place Units - Germans
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
1 factory_minor placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,00
Germans regular : -0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 armour moved from Archangel to Nenetsia
5 artilleries and 16 infantry moved from Finland to Karelia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 93 Sea Zone
British scrambles to create a battle in territory 93 Sea Zone
Battle in Nenetsia
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 93 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 2 fighters
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Germans
2 fighters owned by the Americans lost in 93 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 2 fighters
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour
Battle in Karelia
Germans attack with 5 artilleries and 16 infantry
Russians defend with 3 artilleries
Germans roll dice for 5 artilleries and 16 infantry in Karelia, round 2 : 5/21 hits, 5,17 expected hits
Russians roll dice for 3 artilleries in Karelia, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans winGermans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining, taking Karelia from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries
Non Combat Move - Germans
2 infantry moved from Vyborg to Leningrad
1 carrier and 2 destroyers moved from 95 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 tactical_bomber moved from Eastern Poland to 100 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 aaGun, 5 artilleries and 14 infantry moved from Novgorod to Northern Belarus
8 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
1 infantry moved from Western Germany to Germany
2 armour moved from Archangel to Nenetsia
6 armour moved from Archangel to Northern Belarus
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 armour moved from Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 bomber moved from Egypt to Ukraine
1 bomber moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Finland to Leningrad
Place Units - Germans
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
1 factory_minor placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier, 1 destroyer and 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,00
Germans regular : -0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 armour moved from Archangel to Nenetsia
5 artilleries and 16 infantry moved from Finland to Karelia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 93 Sea Zone
British scrambles to create a battle in territory 93 Sea Zone
Battle in Nenetsia
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 93 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 2 fighters
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Germans
2 fighters owned by the Americans lost in 93 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 2 fighters
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour
Battle in Karelia
Germans attack with 5 artilleries and 16 infantry
Russians defend with 3 artilleries
Germans roll dice for 5 artilleries and 16 infantry in Karelia, round 2 : 5/21 hits, 5,17 expected hits
Russians roll dice for 3 artilleries in Karelia, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans winGermans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining, taking Karelia from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries
Non Combat Move - Germans
2 infantry moved from Vyborg to Leningrad
1 carrier and 2 destroyers moved from 95 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 tactical_bomber moved from Eastern Poland to 100 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 aaGun, 5 artilleries and 14 infantry moved from Novgorod to Northern Belarus
8 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
1 infantry moved from Western Germany to Germany
2 armour moved from Archangel to Nenetsia
6 armour moved from Archangel to Northern Belarus
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 armour moved from Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 bomber moved from Egypt to Ukraine
1 bomber moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Finland to Leningrad
Place Units - Germans
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
1 factory_minor placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier, 1 destroyer and 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,00
Germans regular : -0,00
Sorry for the additional posts. Use 3rd.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
Russians take Rostov from Germans
2 infantry moved from Russia to Gorky
2 fighters and 1 tactical_bomber moved from Kirov to Gorky
1 armour, 2 artilleries, 32 infantry and 1 mech_infantry moved from Smolensk to Yaroslavl
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Gorky
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking 109 Sea Zone from Germans, taking Gorky from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 1 armour, 2 artilleries, 32 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 32 infantry and 1 mech_infantry in Yaroslavl, round 2 : 10/36 hits, 7.17 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 armour, 2 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: British takes Brazil from Neutral_Allies
EDIT: Turning off Edit Mode
4 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Southern Caucasus to Northern Caucasus
1 aaGun and 13 infantry moved from Kursk to Tula
1 aaGun moved from Smolensk to Yaroslavl
2 fighters and 1 tactical_bomber moved from Gorky to Russia
1 infantry moved from Urals to Samara
2 infantry moved from Stalingrad to Northern Caucasus
2 artilleries and 2 infantry moved from Stalingrad to Samara
EDIT: 1 infantry moved from 88 Sea Zone to Brazil
4 infantry moved from Russia to Gorky
4 infantry moved from Russia to Yaroslavl
Place Units - Russians
2 infantry placed in Urals
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 13 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Southern Manchuria
Japanese take Southern Manchuria from Chinese
1 infantry moved from Kwangsi to Hunan
1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
2 bombers moved from Davao to Hunan
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Hunan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 6/12 hits, 5,50 expected hits
Chinese roll dice for 7 infantry in Hunan, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 3 : 4/11 hits, 5,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Hunan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for Chinese: 7 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 132 Sea Zone
2 carriers and 2 fighters moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Japan to 24 Sea Zone
1 tactical_bomber moved from Davao to 24 Sea Zone
1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 25 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 24 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 24 Sea Zone
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
2 transports moved from 6 Sea Zone to 7 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
1 battleship and 1 marine moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
2 transports moved from 37 Sea Zone to 132 Sea Zone
2 bombers moved from Hunan to Manilla
1 fighter moved from Davao to Anhwe
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
4 infantry placed in Japan
1 destroyer and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -1,33
UK_Pacific regular : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 fighter and 1 infantry moved from Yunnan to Shan State
1 bomber moved from Eastern India to Shan State
Combat - British
Combat Hit Differential Summary :
Forgot to apply the IPCs for Brazil, edited that in, and moving the USSR sub.
Scramble to Shan State?
@simon33 Right! I was going to edit that but also forgot apparently. No scramble Shan state, but re-do batttle in SZ next to Wake with three figs from the Japanese ACs please.
@pejon_88 said in Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV:
@simon33 Right! I was going to edit that but also forgot apparently. No scramble Shan state, but re-do batttle in SZ next to Wake with three figs from the Japanese ACs please.
You can’t do a CV scramble to the SZ because there are no surface warships in the SZ.
That’s why I didn’t worry about it.
Will proceed.
You didn’t mean next to Midway did you?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for British from 26 to 28
EDIT: Turning off Edit Mode
4 fighters moved from 50 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 50 Sea Zone to 25 Sea Zone
3 fighters moved from 50 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer and 1 submarine moved from 50 Sea Zone to 64 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 cruiser and 1 marine moved from 50 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Northern Manchuria to Amur
4 carriers, 1 destroyer and 2 submarines moved from 50 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 50 Sea Zone to 64 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Battle in Wake Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Amur
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Amur, round 2 : 1/7 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 64 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
Americans win, taking 64 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters moved from 25 Sea Zone to 32 Sea Zone
3 fighters moved from Wake Island to 32 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 destroyer moved from 104 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Eastern United States
1 armour and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 destroyer, 4 submarines and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Chahar
1 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Tsinghai to Kansu
4 infantry moved from Honan to Shansi
5 infantry moved from Hopei to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 2 infantry in Shansi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shansi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 5 infantry in Hunan, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
5 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
4 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 fighter and 1 infantry moved from Yunnan to Shan State
1 bomber moved from Eastern India to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Turning off Edit Mode
3 aaGuns, 3 artilleries and 17 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Tsinghai to Hunan
1 bomber moved from Shan State to Eastern India
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 40 Sea Zone
1 transport moved from 81 Sea Zone to 40 Sea Zone
2 infantry moved from Western India to Eastern India
2 artilleries and 6 infantry moved from Kenya to Belgian Congo
4 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Southern Persia to Iraq
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Shan State to Eastern India
1 armour moved from 85 Sea Zone to French West Africa
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Trans-Jordan
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,5,2,3
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,2
British collect 28 PUs (7 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 artillery and 1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 fighter
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.67
Japanese regular : 1.00
British regular : 0.83