TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
3 Infantrys moved from W.Romania to Croatia
1 Mech.Inf moved from Bucharest to Croatia
1 Fighter moved from Bucharest to Croatia
1 Infantry moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to Kiev
1 Artillery moved from Vinnytsia to Donetsk
3 Infantrys and 1 Tank moved from Vinnytsia to Kiev
3 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Romanians attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Croatia
Romanians attack with 1 Fighter, 3 Infantrys and 1 Mech.Inf
Neutral defend with 3 Infantrys
Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Croatia, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Croatia, round 3 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Croatia, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Romanians loses 0 PUs for violating Croatias neutrality.
Romanians win, taking Croatia from Neutral with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Croatia to E.Romania
Place Units - Romanians
1 Elite, 2 Infantrys and 1 Mech.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Elite moved from Bangkok to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery moved from Bangkok to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok
1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from British Borneo to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Mindoro
Thai take Mindoro from Americans
1 Fighter moved from Bangkok to Lombok
Purchase Units - Thai
Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Lombok
Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 2 : 0/5 hits, 1.50 expected hits
Dutch roll dice for 3 Infantrys in Lombok, round 2 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 3 : 1/5 hits, 1.50 expected hits
Dutch roll dice for 3 Infantrys in Lombok, round 3 : 3/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai, 1 Fighter owned by the Thai and 1 Infantry owned by the Dutch lost in Lombok
Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 4 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 2 Infantrys in Lombok, round 4 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Elite owned by the Thai lost in Lombok
Thai win, taking Lombok from Dutch with 1 Artillery remaining. Battle score for attacker is -9
Casualties for Thai: 1 Elite, 1 Fighter and 2 Infantrys
Casualties for Dutch: 1 Infantry
Casualties for Anzac: 2 Infantrys
Non Combat Move - Thai
Place Units - Thai
1 Elite and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters and 2 Submarines moved from 104 Sea Zone to 108 Sea Zone
1 Artillery and 2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Submarine moved from 71 Sea Zone to 76 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from Alaska to 71 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia
1 Tank moved from Cuba to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Jamaica
1 Infantry and 1 Tank moved from Galapagos to 119 Sea Zone
1 Transport moved from 119 Sea Zone to 100 Sea Zone
1 Tank moved from Central America to 100 Sea Zone
1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Infantry and 2 Tanks moved from 119 Sea Zone to Santiago
1 Artillery, 2 Infantrys and 1 Tank moved from N.Chile to Santiago
1 Fighter moved from Peru to Santiago
1 Artillery and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery and 2 Infantrys moved from 26 Sea Zone to Venezuela
3 Bombers moved from Suriname to Venezuela
1 Fighter moved from Kamchatka to 84 Sea Zone
2 ArmoredCars moved from Washington to South Atlantic USA
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
1 Destroyer moved from 26 Sea Zone to 28 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Factory, 4 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 108 Sea Zone
Americans attack with 1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters and 2 Submarines
Yamamoto defend with 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport
Americans roll dice for 2 Submarines in 108 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Battleship, 3 Carriers, 3 Destroyers and 6 Fighters in 108 Sea Zone, round 2 : 6/13 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport in 108 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Units damaged: 1 Battleship owned by the Americans
2 Fighters owned by the Americans, 1 Carrier owned by the Americans, 2 Carriers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 108 Sea Zone
Americans roll dice for 2 Submarines in 108 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 108 Sea Zone
Americans roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters in 108 Sea Zone, round 3 : 3/10 hits, 3.33 expected hits
Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
2 Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 108 Sea Zone
Americans win with 1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters remaining. Battle score for attacker is 42
Casualties for Americans: 1 Carrier, 2 Fighters and 2 Submarines
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport
Battle in Jamaica
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Jamaica
Americans roll dice for 1 Tank in Jamaica, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Americans lost in Jamaica
Neutral win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 Infantry and 1 Tank
Battle in 84 Sea Zone
Americans attack with 1 Fighter
Hisaichi defend with 2 B.Transports
Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in 84 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
1 B.Transport owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 1 Fighter in 84 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Hisaichi lost in 84 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 16
Casualties for Hisaichi: 2 B.Transports
Battle in Santiago
Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Neutral roll AA dice in Santiago : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks in Santiago, round 2 : 5/8 hits, 2.83 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
3 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery, 1 Fighter and 3 Tanks in Santiago, round 3 : 4/5 hits, 2.17 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in Venezuela
Americans attack with 1 Artillery, 3 Bombers and 2 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 3 Bombers and 2 Infantrys in Venezuela, round 2 : 4/6 hits, 2.83 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 1 Artillery, 3 Bombers and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
3 Bombers moved from Venezuela to Suriname
1 Fighter moved from Santiago to N.Chile
1 Fighter moved from 84 Sea Zone to Kamchatka
Place Units - Americans
1 Artillery and 1 Elite placed in Alaska
1 Cruiser placed in 71 Sea Zone
1 Destroyer, 1 Submarine and 1 Transport placed in 98 Sea Zone
1 Artillery and 2 Infantrys placed in South Atlantic USA
1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
Americans undo move 5.
1 Adv.Fighter and 1 Infantry placed in Colombia
1 Factory placed in Peru
1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
1 Infantry placed in Washington
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Mech.Infs moved from Bavaria to Netherlands
2 Stukas moved from Hamburg to Netherlands
1 ArmoredCar and 12 Tanks moved from Paris to Belgium
2 Infantrys moved from Hamburg to Netherlands
4 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery moved from Danzig to 23 Sea Zone
2 Tanks moved from Danzig to 23 Sea Zone
2 Infantrys moved from Danzig to 23 Sea Zone
2 Artillerys, 2 Infantrys, 2 Tanks and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from East Prussia to 24 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
2 Artillerys, 5 Infantrys and 2 Tanks moved from 24 Sea Zone to Vyborg
Finns take Vyborg from Russians
1 Infantry moved from Latvia to Estonia
Germans take Estonia from Russians
1 Infantry moved from East Prussia to Lithuania
2 Infantrys moved from Brest to Minsk
2 Fighters moved from 23 Sea Zone to Netherlands
3 ArmoredCars moved from Krakow to Minsk
2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks moved from Brest to Minsk
2 ArmoredCars moved from Warsaw to Minsk
2 ArmoredCars moved from Warsaw to Minsk
1 Infantry moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
2 Tanks moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
2 Infantrys moved from S.Tunisia to Tripoli
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
2 Transports moved from 47 Sea Zone to 44 Sea Zone
Purchase Units - Germans
Germans buy 12 ArmoredCars, 6 Artillerys, 1 Factory, 1 Fighter, 27 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas
British defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas in Netherlands, round 2 : 3/8 hits, 3.00 expected hits
British roll dice for 2 Infantrys and 1 Tank in Netherlands, round 2 : 0/3 hits, 1.17 expected hits
1 Tank owned by the British and 2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 9
Casualties for British: 2 Infantrys and 1 Tank
Battle in Belgium
Germans attack with 1 ArmoredCar and 12 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar and 12 Tanks in Belgium, round 2 : 5/13 hits, 6.33 expected hits
Neutral roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 12 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Minsk
Germans attack with 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks in Minsk, round 2 : 7/17 hits, 5.67 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Artillery moved from Bohemia to Krakow
2 Fighters moved from Netherlands to 23 Sea Zone
1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
2 Stukas moved from Netherlands to Hamburg
1 Infantry moved from Paris to Normandy
1 Artillery moved from Paris to Normandy
Place Units - Germans
1 Factory placed in Krakow
2 Artillerys and 2 Infantrys placed in Warsaw
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
3 Artillerys and 3 Infantrys placed in Hamburg
1 Artillery and 4 Infantrys placed in Bohemia
3 Infantrys placed in Bavaria
12 ArmoredCars, 1 Fighter and 1 Tank placed in Berlin
Turn Complete - Germans
Germans collect 102 PUs; end with 102 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
3 Artillerys, 3 Infantrys and 12 Tanks moved from Kursk to Minsk
1 Infantry moved from Novgorod to Minsk
2 Adv.Fighters and 2 Fighters moved from Leningrad to Minsk
1 Infantry moved from Leningrad to Novgorod
2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Moscow to Donetsk
2 Infantrys moved from Rostov to Kursk
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Arkhangelsk to S.Karelia
2 Artillerys and 2 Infantrys moved from Finnmark to Nordland
1 Tank moved from Kotka to Lapland
1 Infantry moved from Oulu to Kotka
1 Infantry moved from Oulu to N.Karelia
3 Tanks moved from Arkhangelsk to Leningrad
2 Infantrys moved from Tashkent to Chimkent
1 Artillery and 1 Infantry moved from Kuybyshev to Saratov
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Okhotsk to Ayan
3 Infantrys and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
2 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk
1 Elite and 1 Infantry moved from Sibirsky to Evenkia
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Infantry moved from Georgia to Rostov
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 3 Bunkers, 3 HeavyTanks, 20 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Nordland
Russians attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 2 Artillerys and 2 Infantrys in Nordland, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Russians loses 0 PUs for violating Nordlands neutrality.
Russians win, taking Nordland from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Donetsk
Russians attack with 1 Bomber and 2 Infantrys
Romanians defend with 1 Artillery
Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Minsk
Russians attack with 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 4 Infantrys and 12 Tanks
Germans defend with 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks
Russians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 4 Infantrys and 12 Tanks in Minsk, round 2 : 12/23 hits, 9.83 expected hits
Germans roll dice for 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks in Minsk, round 2 : 3/17 hits, 4.50 expected hits
9 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 1 Infantry and 12 Tanks in Minsk, round 3 : 7/20 hits, 9.00 expected hits
Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Minsk, round 3 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 2 Tanks owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 12 Tanks remaining. Battle score for attacker is 54
Casualties for Russians: 4 Infantrys
Casualties for Germans: 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks
Non Combat Move - Russians
2 Adv.Fighters and 2 Fighters moved from Minsk to Leningrad
1 Bomber moved from Donetsk to Yaroslavl
Place Units - Russians
1 Bunker placed in Kursk
1 Bunker placed in Leningrad
1 Bunker placed in N.Buryat Mongolia
1 Adv.Fighter, 1 HeavyTank and 2 Infantrys placed in Leningrad
Russians undo move 4.
1 Adv.Fighter, 2 HeavyTanks and 1 Infantry placed in Leningrad
1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
5 Infantrys and 1 Mech.Inf placed in Sibirsky
3 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
4 Artillerys moved from Greece to 48 Sea Zone
4 Artillerys and 4 Transports moved from 48 Sea Zone to 56 Sea Zone
4 Artillerys moved from 56 Sea Zone to Lower Egypt
2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Tank moved from Greece to Bulgaria
2 Fighters moved from Rome to Bulgaria
2 Artillerys moved from Greece to 51 Sea Zone
2 Artillerys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys moved from 56 Sea Zone to Lower Egypt
1 Carrier, 1 Destroyer and 2 Fighters moved from 48 Sea Zone to 56 Sea Zone
2 ArmoredCars moved from Rome to 46 Sea Zone
2 ArmoredCars, 1 Destroyer and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 ArmoredCars moved from 51 Sea Zone to Mersa Matruh
4 ArmoredCars moved from Tunis to S.Algeria
Purchase Units - Italians
Italians buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer, 1 HeavyTank, 3 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 2 ArmoredCars
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 ArmoredCars in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Italians: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Bulgaria
Italians attack with 2 Fighters and 1 Tank
Russians defend with 2 Infantrys
Italians roll dice for 2 Fighters and 1 Tank in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Italians
2 Fighters moved from Bulgaria to Greece
1 Infantry moved from Lombardy to Tuscany
Place Units - Italians
1 HeavyTank and 1 Tank placed in Tripoli
4 ArmoredCars placed in Tunis
4 Artillerys and 3 Infantrys placed in Rome
1 Destroyer and 2 Transports placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Transport moved from 2 Sea Zone to 1 Sea Zone
1 Infantry moved from Keewatin to 1 Sea Zone
1 Infantry moved from Baffin to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Infantry moved from Nubia to Italian East Africa
1 Infantry moved from Darfur to Nubia
1 Infantry moved from Palestine to Syria
1 Infantry moved from Syria to Palestine
1 Fighter moved from Dover to Finnmark
1 Infantry moved from Colombia to Central America
Purchase Units - French
French buy 2 Artillerys, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker and 4 Infantrys placed in E.Morocco
2 Artillerys placed in Italian East Africa
1 Infantry placed in Italian East Africa
1 Infantry placed in Syria
Turn Complete - French
French collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
3 ArmoredCars moved from N.French Indochina to 92 Sea Zone
1 Infantry moved from N.French Indochina to 92 Sea Zone
3 ArmoredCars, 1 B.Transport and 1 Infantry moved from 92 Sea Zone to 110 Sea Zone
1 Tank moved from Banjarmasin to 110 Sea Zone
3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
2 Fighters moved from Celebes to Malaya
1 Bomber moved from West Borneo to 110 Sea Zone
1 Bomber moved from West Borneo to Malaya
1 Bomber moved from 110 Sea Zone to Malaya
1 Destroyer, 2 Submarines and 3 Transports moved from 110 Sea Zone to 107 Sea Zone
4 ArmoredCars moved from Tokyo to 85 Sea Zone
1 Battleship and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Elites, 2 Fighters, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 2 Destroyers, 2 Submarines and 3 Transports
Anzac defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 107 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 107 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Anzac lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 2 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 15
Casualties for Anzac: 1 Destroyer and 1 Submarine
Battle in Malaya
Yamamoto attack with 3 ArmoredCars, 2 Bombers, 3 Fighters, 1 Infantry and 1 Tank
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank
British roll AA dice in Malaya : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 3 ArmoredCars, 2 Bombers, 3 Fighters, 1 Infantry and 1 Tank in Malaya, round 2 : 4/10 hits, 4.00 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank in Malaya, round 2 : 2/13 hits, 4.83 expected hits
1 Infantry owned by the Yamamoto, 3 Infantrys owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 2 ArmoredCars, 2 Bombers, 3 Fighters and 1 Tank in Malaya, round 3 : 5/8 hits, 3.50 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 3 : 5/10 hits, 3.83 expected hits
5 Infantrys owned by the British, 1 Tank owned by the Yamamoto, 2 Fighters owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Malaya
2 Bombers owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
British win with 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank remaining. Battle score for attacker is -19
Casualties for Yamamoto: 3 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank
Casualties for British: 8 Infantrys
Non Combat Move - Yamamoto
2 Bombers moved from Malaya to Banjarmasin
1 Fighter moved from Malaya to 110 Sea Zone
4 ArmoredCars and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
4 ArmoredCars moved from 107 Sea Zone to Davao
Place Units - Yamamoto
1 Carrier and 1 Destroyer placed in 107 Sea Zone
2 Fighters placed in 107 Sea Zone
2 Artillerys and 2 Elites placed in Banjarmasin
2 Artillerys and 2 Infantrys placed in Tokyo
1 Battleship, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83
Anzac regular : -0.33
British AA : -0.83
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Shansi to Chahar
1 Fighter moved from Shensi to Chahar
1 Artillery and 2 Infantrys moved from Shensi to Hupeh
2 Artillerys and 4 Tanks moved from Shansi to Hupeh
1 Infantry moved from Szechwan to Hupeh
3 Infantrys moved from Lanchow to Szechwan
2 ArmoredCars and 4 Mech.Infs moved from Ningsia to Hupeh
4 Infantrys moved from Ningsia to Suiyuan
1 Marine moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Ningsia
2 Infantrys moved from E.Qinghai to Lanchow
3 Mech.Infs moved from Hsining to Szechwan
3 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from W.Qinghai to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 ArmoredCars, 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks
Hisaichi defend with 4 Artillerys, 1 Infantry and 2 Tanks
Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Hupeh, round 2 : 5/16 hits, 6.00 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Infantry and 2 Tanks in Hupeh, round 2 : 1/7 hits, 2.67 expected hits
1 Infantry owned by the Hisaichi, 4 Artillerys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 2 Infantrys, 4 Mech.Infs and 4 Tanks in Hupeh, round 3 : 3/15 hits, 5.67 expected hits
Hisaichi roll dice for 2 Tanks in Hupeh, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 ArmoredCars, 3 Artillerys, 2 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 26
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 4 Artillerys, 1 Infantry and 2 Tanks
Battle in Chahar
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Chahar to Shensi
Place Units - Chinese
5 Infantrys and 1 Marine placed in Hsining
2 Infantrys and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Tank moved from West Borneo to 110 Sea Zone
1 Artillery moved from Sumatra to 110 Sea Zone
1 Artillery and 1 Tank moved from 110 Sea Zone to Malaya
2 Fighters moved from 110 Sea Zone to Malaya
2 Mech.Infs moved from S.Thailand to Malaya
1 ArmoredCar moved from Palawan to 106 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 ArmoredCar moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Infantry and 1 Tank moved from Manila to 106 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
3 Destroyers and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from Kwangsi to Hunan
1 Artillery moved from Kwangsi to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
1 Infantry moved from Anhwei to Hunan
3 Infantrys moved from Shantung to Anhwei
1 Infantry moved from Peking to Shantung
1 Artillery and 1 Infantry moved from Peking to Chahar
2 Infantrys moved from Kirin to Khabarovsk
1 Mech.Inf moved from Changchun to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Fighter moved from Chita to Ayan
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ayan
1 Fighter owned by the Hisaichi retreated
Russians win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 Artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi retreated to Peking
Chinese win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Malaya
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry, 2 Mech.Infs and 2 Tanks
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank
British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the British lost in Malaya
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry, 2 Mech.Infs and 2 Tanks in Malaya, round 2 : 3/9 hits, 3.33 expected hits
British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 2 : 3/4 hits, 1.83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 2 Fighters, 2 Mech.Infs and 2 Tanks in Malaya, round 3 : 2/6 hits, 2.33 expected hits
British roll dice for 1 Fighter in Malaya, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the British lost in Malaya
Hisaichi win, taking Malaya from British with 2 Fighters, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 17
Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Malaya to 110 Sea Zone
1 Fighter moved from Ayan to Chita
Place Units - Hisaichi
1 Bunker placed in Chita
1 Artillery and 2 Infantrys placed in Peking
1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery and 5 Infantrys placed in Changchun
2 Artillerys placed in Kwangsi
6 ArmoredCars placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
British AA : -0.33
Russians regular : 1.17
British regular : 0.67
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Submarine moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 Transport moved from 21 Sea Zone to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Pomerania
1 Transport moved from 21 Sea Zone to 18 Sea Zone
1 Infantry moved from Iceland to 10 Sea Zone
1 Infantry, 1 T.Boat and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Bomber moved from Dover to 23 Sea Zone
1 Adv.Fighter moved from Wales to 23 Sea Zone
1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 21 Sea Zone to 23 Sea Zone
1 Fighter moved from 21 Sea Zone to Leningrad
2 Adv.Fighters, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 2 Tanks moved from Cairo to Lower Egypt
1 Infantry moved from Kufra to El Agheila
British take El Agheila from Germans
1 Infantry moved from New Valley to Mersa Matruh
1 Adv.Fighter moved from Lower Egypt to Mersa Matruh
1 Tank moved from Hun to Ghadames
British take Ghadames from Italians
1 Tank moved from Ghadames to Hun
1 Tank moved from Italian East Africa to Lower Egypt
1 Artillery and 2 Infantrys moved from Belgian Congo to Angola
2 Mech.Infs moved from Cape Town to Angola
1 Infantry moved from W.Morocco to E.Morocco
1 Artillery and 1 Infantry moved from Dublin to 18 Sea Zone
1 Tank moved from Northern Ireland to 18 Sea Zone
1 Tank moved from Northern Ireland to Manchester
1 Artillery, 2 Infantrys and 1 Tank moved from 18 Sea Zone to Manchester
1 Infantry moved from Central America to E.Mexico
1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports moved from 64 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
5 Infantrys moved from Assam to 60 Sea Zone
1 Cruiser, 2 Destroyers, 10 Infantrys, 2 Submarines and 5 Transports moved from 60 Sea Zone to 65 Sea Zone
10 Infantrys moved from 65 Sea Zone to Sumatra
1 Infantry moved from Bombay to 59 Sea Zone
1 Cruiser and 1 Infantry moved from 59 Sea Zone to 64 Sea Zone
1 Infantry moved from 64 Sea Zone to Ceylon
4 Infantrys moved from Bihar to Assam
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Bombay to Rajputana
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Infantry moved from British Columbia to Yukon
2 ArmoredCars and 1 Tank moved from W.Iran to Adana
2 Tanks moved from E.Iran to Adana
1 Artillery and 1 Infantry moved from E.Iran to W.Iran
2 ArmoredCars moved from N.Saudi Arabia to Lower Egypt
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 2 Fighters, 22 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 3 Tanks
Italians defend with 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/24 hits, 6.50 expected hits
Italians roll dice for 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 9/18 hits, 6.67 expected hits
1 Elite owned by the Italians, 5 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 5 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 3 : 4/15 hits, 5.00 expected hits
Italians roll dice for 8 Artillerys and 4 Tanks in Lower Egypt, round 3 : 5/12 hits, 4.67 expected hits
4 Artillerys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 4 : 3/10 hits, 4.00 expected hits
Italians roll dice for 4 Artillerys and 4 Tanks in Lower Egypt, round 4 : 3/8 hits, 3.33 expected hits
2 ArmoredCars owned by the British, 3 Artillerys owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Tanks in Lower Egypt, round 5 : 2/7 hits, 3.00 expected hits
Italians roll dice for 1 Artillery and 4 Tanks in Lower Egypt, round 5 : 3/5 hits, 2.33 expected hits
3 Fighters owned by the British, 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Lower Egypt
British roll dice for 1 Adv.Fighter and 3 Tanks in Lower Egypt, round 6 : 2/4 hits, 2.00 expected hits
Italians roll dice for 3 Tanks in Lower Egypt, round 6 : 1/3 hits, 1.50 expected hits
2 Tanks owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter and 2 Tanks in Lower Egypt, round 7 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 7 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is -6
Casualties for British: 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 1 Tank
Casualties for Italians: 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
Battle in Mersa Matruh
British attack with 1 Adv.Fighter and 1 Infantry
Italians defend with 1 ArmoredCar
British roll dice for 1 Adv.Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in 23 Sea Zone
British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Infantry, 3 Submarines and 2 Transports
Germans defend with 1 Carrier, 1 Destroyer and 2 Fighters
British roll dice for 3 Submarines in 23 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters and 2 Transports in 23 Sea Zone, round 2 : 3/10 hits, 3.83 expected hits
Germans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 23 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
2 Fighters owned by the Germans, 1 Destroyer owned by the Germans and 1 Carrier owned by the Germans lost in 23 Sea Zone
British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters, 3 Submarines and 2 Transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 Carrier, 1 Destroyer and 2 Fighters
Battle in Pomerania
Battle in Sumatra
British attack with 10 Infantrys
Hisaichi defend with 1 Artillery
British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 10 Infantrys in Sumatra, round 2 : 3/10 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sumatra
British win, taking Pomerania from Germans, taking Sumatra from Hisaichi with 10 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Adana
British attack with 2 ArmoredCars and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 2 ArmoredCars and 3 Tanks in Adana, round 2 : 1/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Adana
British roll dice for 2 ArmoredCars and 3 Tanks in Adana, round 3 : 3/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
British loses 0 PUs for violating Adanas neutrality.
British win, taking Adana from Neutral with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 ArmoredCar
Battle in Angola
British attack with 1 Artillery, 2 Infantrys and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 0/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 2 Mech.Infs in Angola, round 3 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Artillery, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Adv.Fighter moved from Lower Egypt to Cairo
1 Adv.Fighter moved from Mersa Matruh to Cairo
1 Bomber moved from 23 Sea Zone to Dover
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 23 Sea Zone: 1 Infantry and 2 Transports
EDIT: Adding units owned by British to 23 Sea Zone: 2 Transports
EDIT: Adding units owned by British to Danzig: 1 Infantry
EDIT: Changing ownership of Danzig from Germans to British
EDIT: Turning off Edit Mode
2 ArmoredCars, 2 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo
2 ArmoredCars placed in N.Saudi Arabia
3 Mech.Infs placed in W.Iran
1 Carrier placed in 18 Sea Zone
2 Fighters placed in 18 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in Wales
1 Infantry placed in Manchester
British undo move 2.
2 ArmoredCars placed in Vancouver
1 Infantry placed in Vancouver
2 Infantrys placed in N.Saudi Arabia
Turn Complete - British
British collect 123 PUs; end with 123 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery, 5 Infantrys and 1 Tank moved from Hollandia to Merauke
1 Infantry moved from Port Moresby to West Papua
3 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Elite and 2 Infantrys moved from Townsville to 113 Sea Zone
1 Elite, 2 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
4 Infantrys moved from Flores to Soembawa
1 Elite, 1 Fighter and 6 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 1 Elite, 1 Fighter and 6 Infantrys
Thai defend with 1 Artillery
Anzac roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Elite, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Non Combat Move - Anzac
1 Fighter moved from Lombok to 67 Sea Zone
Place Units - Anzac
1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Hollandia to Merauke
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Lombok
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry and 1 Tank moved from Tampere to Oulu
1 Elite and 1 Infantry moved from Tampere to Kotka
1 Fighter moved from Tampere to Oulu
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Tampere to Kotka
1 Infantry moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Oulu
Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
4 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Elite and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Mech.Inf moved from Croatia to Danzig
1 Fighter moved from E.Romania to Danzig
3 Infantrys moved from E.Romania to Odessa
1 Mech.Inf moved from Bucharest to Kiev
1 Elite moved from Bucharest to E.Romania
2 Infantrys moved from Bucharest to E.Romania
1 Artillery, 2 Infantrys and 1 Tank moved from Kiev to Kursk
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Danzig
Romanians attack with 1 Fighter and 1 Mech.Inf
British defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Mech.Inf in Danzig, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Romanians lost in Danzig
1 Fighter owned by the Romanians retreated
British win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Romanians: 1 Mech.Inf
Battle in Kursk
Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker, 1 Factory, 1 HeavyTank, 3 Infantrys and 1 Tank
Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kursk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank in Kursk, round 2 : 1/6 hits, 2.67 expected hits
1 Infantry owned by the Romanians lost in Kursk
Romanians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kursk, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank in Kursk, round 3 : 3/6 hits, 2.67 expected hits
1 Artillery owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Kursk
Russians win with 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank remaining. Battle score for attacker is -13
Casualties for Romanians: 1 Artillery, 2 Infantrys and 1 Tank
Non Combat Move - Romanians
1 Fighter moved from Danzig to E.Romania
Place Units - Romanians
1 Factory placed in W.Romania
1 Elite and 1 Infantry placed in Bucharest
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Infantry moved from Croatia to W.Romania
1 Elite moved from Bangkok to S.Thailand
1 Infantry moved from S.French Indochina to S.Thailand
1 Infantry moved from Mindoro to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Thai take Java from Dutch
2 Transports moved from 110 Sea Zone to 105 Sea Zone
4 Infantrys moved from Bangkok to 105 Sea Zone
4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Java
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Elite and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Elite remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
Place Units - Thai
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 unit repaired.
1 Submarine moved from 76 Sea Zone to 84 Sea Zone
1 Fighter moved from Kamchatka to 84 Sea Zone
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
3 Transports moved from 72 Sea Zone to 71 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from Alaska to 71 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 1 Infantry and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 72 Sea Zone to Koryakia
2 Artillerys, 3 Infantrys and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to Zhigansk
1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters moved from 108 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 104 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from 109 Sea Zone to Ponape
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
Americans take Kwajalein from Yamamoto
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
2 Artillerys moved from South Atlantic USA to 26 Sea Zone
2 ArmoredCars moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 35 Sea Zone
2 ArmoredCars, 2 Artillerys and 1 Infantry moved from 35 Sea Zone to Salvador
1 Artillery and 3 Tanks moved from Santiago to S.Chile
1 Fighter moved from N.Chile to S.Chile
1 Adv.Fighter moved from Colombia to S.Chile
1 Infantry moved from Colombia to Amazon
1 Infantry moved from Washington to 13 Sea Zone
1 B.Transport and 1 Infantry moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
3 Bombers moved from Suriname to Bahia
1 Infantry moved from Venezuela to 26 Sea Zone
1 Artillery moved from Venezuela to Amazon
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Transport moved from 119 Sea Zone to 125 Sea Zone
1 Transport moved from 119 Sea Zone to 125 Sea Zone
Purchase Units - Americans
Americans buy 6 ArmoredCars, 4 Destroyers, 7 Infantrys and 5 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 3 Bombers and 4 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 3 Bombers and 4 Infantrys in Bahia, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 3 Bombers and 1 Infantry in Bahia, round 3 : 1/4 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 3 Bombers and 1 Infantry in Bahia, round 4 : 3/4 hits, 2.17 expected hits
Neutral roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 3 Bombers and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Battle in Salvador
Americans attack with 2 ArmoredCars, 2 Artillerys and 1 Infantry
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Salvador, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Salvador
Americans roll dice for 1 ArmoredCar and 2 Artillerys in Salvador, round 3 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 0/3 hits, 1.33 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 1 ArmoredCar and 2 Artillerys in Salvador, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Tank in Salvador, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Americans: 2 ArmoredCars and 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in 84 Sea Zone
Americans attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Transport
Americans roll dice for 1 Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 Transport in 84 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 1 Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 84 Sea Zone
Americans win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Destroyer and 1 Transport
Battle in S.Chile
Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks in S.Chile, round 2 : 2/6 hits, 2.67 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Americans, 2 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in S.Chile
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Tanks in S.Chile, round 3 : 1/4 hits, 1.83 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral and 1 Tank owned by the Americans lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Americans: 1 Artillery and 2 Tanks
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Ponape
Americans attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Battleships in Ponape, round 2 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Americans
3 Bombers moved from Bahia to Suriname
1 Fighter moved from S.Chile to Amazon
1 Adv.Fighter moved from S.Chile to N.Chile
1 Fighter moved from 84 Sea Zone to Kamchatka
Place Units - Americans
1 Destroyer and 2 Submarines placed in 71 Sea Zone
1 Destroyer and 2 Submarines placed in 13 Sea Zone
2 Destroyers and 1 Submarine placed in 98 Sea Zone
2 ArmoredCars and 1 Infantry placed in Santiago
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
6 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from Estonia to Latvia
4 Infantrys moved from Latvia to Lithuania
1 Artillery moved from Krakow to Danzig
12 ArmoredCars and 1 Tank moved from Berlin to Pomerania
1 Artillery and 1 Infantry moved from Warsaw to Danzig
1 Artillery and 1 Infantry moved from Warsaw to Brest
2 Mech.Infs moved from Netherlands to Pomerania
2 Infantrys moved from Tripoli to El Agheila
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 1 Fighter, 2 HeavyTanks, 10 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Danzig
Germans attack with 2 Artillerys and 1 Infantry
British defend with 1 Infantry
Germans roll dice for 2 Artillerys and 1 Infantry in Danzig, round 2 : 3/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Danzig
Germans win, taking Danzig from British with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in El Agheila
Germans attack with 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Infantrys in El Agheila, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in El Agheila, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in El Agheila, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in El Agheila
Germans roll dice for 1 Infantry in El Agheila, round 4 : 1/1 hits, 0.17 expected hits
British roll dice for 1 Infantry in El Agheila, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in El Agheila
Germans win, taking El Agheila from British with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Pomerania
Germans attack with 12 ArmoredCars, 2 Mech.Infs and 1 Tank
British defend with 1 Infantry
Germans roll dice for 12 ArmoredCars, 2 Mech.Infs and 1 Tank in Pomerania, round 2 : 2/15 hits, 5.17 expected hits
British roll dice for 1 Infantry in Pomerania, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Pomerania
Germans win, taking Pomerania from British with 11 ArmoredCars, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Artillery moved from Bohemia to Krakow
4 Infantrys moved from Bohemia to Krakow
3 Infantrys moved from Bavaria to Bohemia
1 Fighter moved from Berlin to Hamburg
12 Tanks moved from Belgium to Saxony
2 Infantrys moved from Netherlands to Belgium
4 Infantrys moved from Rhine to Netherlands
8 Infantrys moved from Paris to Picardy
2 Artillerys moved from Normandy to Picardy
Place Units - Germans
3 Infantrys placed in Normandy
7 Infantrys placed in Paris
6 ArmoredCars placed in Hamburg
2 Artillerys and 2 Mech.Infs placed in Warsaw
1 HeavyTank and 2 Tanks placed in Krakow
1 Adv.Fighter, 1 Fighter and 1 HeavyTank placed in Bohemia
Turn Complete - Germans
Germans collect 101 PUs; end with 101 PUs
Round: 3
Purchase Units - British
British buy 6 infantry; Remaining resources: 6 PUs;
Combat Move - British
2 infantry moved from Caucasus to Persia
1 bomber and 2 fighters moved from Caucasus to Persia
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
British take Algeria from Germans
Combat - British
Battle in Persia
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry; Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Persia
1 infantry owned by the Japanese and 1 infantry owned by the Germans lost in Persia
British win, taking Persia from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
1 carrier and 1 fighter moved from North Sea Zone to West Spain Sea Zone
1 infantry, 1 submarine and 1 transport moved from South Africa Sea Zone to Antartic Sea Zone
1 bomber moved from Persia to Karelia S.S.R.
2 fighters moved from Persia to Karelia S.S.R.
Place Units - British
6 infantry placed in United Kingdom
Turn Complete - British
British collect 16 PUs; end with 22 PUs
Round: 1
Combat Move - Russians
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Vyborg
2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
1 Infantry moved from Murmansk to Lapland
1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Infantry moved from Odessa to E.Romania
1 Infantry moved from Astrakhan to Azerbaijan
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
1 Infantry moved from Tashkent to Chimkent
1 Artillery moved from Alma Ata to Chimkent
Purchase Units - Russians
Russians buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Azerbaijan
Russians attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Azerbaijan
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Romania
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Lapland
Russians attack with 3 Infantrys and 1 Tank
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 0/4 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Lapland
Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 4 : 2/3 hits, 0.83 expected hits
Finns roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Artillery and 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Minsk to Kiev
1 Infantry moved from Kiev to Vinnytsia
1 Artillery and 2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Donetsk to Vinnytsia
1 Tank moved from Rostov to Vinnytsia
1 Infantry moved from Tula to Kursk
1 Infantry moved from Smolensk to S.Karelia
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from Gorky to Yaroslavl
1 Infantry moved from Yaroslavl to S.Karelia
1 Infantry moved from Kirov to Vologda
1 Tank moved from Moscow to Kursk
1 Tank moved from Moscow to Kursk
1 Artillery moved from Moscow to Yaroslavl
2 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Penza to Kursk
3 Infantrys moved from Stalingrad to Rostov
1 Tank moved from Georgia to Donetsk
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Saratov to Rostov
1 Artillery moved from Kuybyshev to Penza
1 Infantry moved from Ufa to Kuybyshev
1 Infantry moved from Perm to Kirov
1 Infantry moved from Komi to Arkhangelsk
1 Tank moved from Karaganda to Krasnoyarsk
1 Infantry moved from Semipalatinsk to Krasnoyarsk
1 Artillery and 1 Infantry moved from Novosibirsk to Yeniseysk
1 Fighter moved from Sverdlovsk to Olyokminsk
1 Bomber moved from Sverdlovsk to Kursk
1 Infantry moved from Salekhard to Khatanga
1 Infantry moved from Yeniseysk to Evenkia
1 Fighter moved from Sibirsky to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Infantry moved from Sibirsky to Evenkia
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Tank moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Fighter and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Bratsk to Olyokminsk
1 Infantry moved from Evenkia to Olyokminsk
1 AAGun moved from Sibirsky to Evenkia
1 Infantry moved from Khatanga to Olyokminsk
1 Infantry moved from Zhigansk to Yakutsk
1 Artillery moved from Bulun to Zhigansk
1 Infantry moved from Okhotsk to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Surgut to Yeniseysk
1 Infantry moved from Kamchatka to Koryakia
1 Artillery moved from Lithuania to Minsk
1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Latvia to Estonia
1 Infantry moved from Lithuania to Latvia
1 Tank moved from Sverdlovsk to Kirov
1 Infantry moved from Sverdlovsk to Surgut
1 Infantry moved from Koryakia to Kolyma
Place Units - Russians
4 Infantrys placed in Leningrad
2 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 117 PUs; end with 117 PUs
Round: 2
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from SZ 17 to SZ 14
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from German East Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from German East Africa to SZ 26
1 infantry and 1 transport moved from SZ 26 to SZ 24
1 infantry moved from SZ 24 to Kamerun
British take Kamerun from Germans
1 infantry moved from German East Africa to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
5 artilleries, 1 fighter and 8 infantry moved from India to Persia
1 infantry moved from Yorkshire to Scotland
Combat - British
British creates battle in territory SZ 18
Battle in Persia
British attack with 5 artilleries, 1 fighter and 8 infantry
Neutral_True defend with 1 artillery and 3 infantry
British roll dice for 5 artilleries, 1 fighter and 8 infantry in Persia, round 2 : 7/14 hits, 7.17 expected hits
Neutral_True roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the British lost in Persia
3 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Persia
British win, taking Persia from Neutral_True with 5 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Neutral_True: 1 artillery and 3 infantry
Battle in French Equatorial Africa
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in French Equatorial Africa
Germans and British reach a stalemate
. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Rhodesia
British attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Rhodesia
British win, taking Rhodesia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in SZ 14
British attack with 1 cruiser; French loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 cruiser in SZ 14, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in SZ 14, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in SZ 14
Germans win with 1 submarine remaining. Battle score for attacker is -9
Casualties for British: 1 cruiser
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to SZ 14: 1 cruiser
EDIT: Turning off Edit Mode
Place Units - British
10 infantry placed in India
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Round: 11
Combat Move - Americans
1 Infantry moved from Hokkaido to 85 Sea Zone
2 Battleships, 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 101 Sea Zone
1 Infantry and 1 Tank moved from 101 Sea Zone to Ulithi
1 Artillery and 1 Elite moved from Woleai to Ulithi
1 Infantry moved from Shikoku to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Yap
Americans take Yap from Yamamoto
1 Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Submarine moved from 72 Sea Zone to 75 Sea Zone
1 Infantry moved from Koryakia to Kamchatka
Russians take Kamchatka from Hisaichi
1 Bomber moved from Attu to 75 Sea Zone
1 S.Bomber moved from Alaska to 75 Sea Zone
1 S.Bomber moved from Wake to 93 Sea Zone
1 Bomber and 3 L.Fighters moved from Wake to Ulithi
3 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 75 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 93 Sea Zone
2 L.Fighters moved from Wake to Ulithi
1 Tank moved from Salvador to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
1 Infantry and 1 Tank moved from 38 Sea Zone to Belgian Congo
1 Infantry moved from French Equatorial Africa to Belgian Congo
2 Adv.Fighters and 1 Fighter moved from French Equatorial Africa to Belgian Congo
Purchase Units - Americans
Americans buy 4 Artillerys, 2 B.Transports, 1 Cruiser, 3 Destroyers, 2 Elites, 16 Infantrys, 1 Marine, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in 75 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 S.Bomber and 1 Submarine
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 75 Sea Zone
Americans win with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in 93 Sea Zone
Americans attack with 4 Adv.Fighters, 2 Fighters, 1 S.Bomber and 2 Submarines
Hisaichi defend with 1 Destroyer and 2 Transports
Americans roll dice for 2 Submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 4 Adv.Fighters, 2 Fighters and 1 S.Bomber in 93 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Transports in 93 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
2 Transports owned by the Hisaichi lost in 93 Sea Zone
Americans roll dice for 2 Submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 4 Adv.Fighters, 2 Fighters and 1 S.Bomber in 93 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits
Hisaichi roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 93 Sea Zone
1 Destroyer owned by the Hisaichi lost in 93 Sea Zone
Americans win with 4 Adv.Fighters, 2 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Destroyer and 2 Transports
Casualties for Americans: 1 Submarine
Battle in Ulithi
Americans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank
Yamamoto defend with 3 Infantrys
Americans roll dice for 2 Battleships in Ulithi, round 2 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto lost in Ulithi
Americans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank in Ulithi, round 2 : 7/10 hits, 4.67 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 3 Infantrys
Battle in Belgian Congo
Americans attack with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans lost in Belgian Congo
2 Infantrys owned by the Neutral lost in Belgian Congo
Americans loses 0 PUs for violating Belgian Congos neutrality.
Americans win, taking Belgian Congo from Neutral with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Non Combat Move - Americans
2 Artillerys, 1 Elite, 25 Infantrys and 4 Tanks moved from French Equatorial Africa to Darfur
2 Adv.Fighters and 1 Fighter moved from Belgian Congo to French Equatorial Africa
1 Infantry and 1 Marine moved from Rio de Oro to 31 Sea Zone
1 Infantry and 1 Marine moved from 31 Sea Zone to W.Morocco
1 Artillery and 2 Infantrys moved from Mauritania to W.Morocco
1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
1 Artillery and 5 Infantrys moved from 38 Sea Zone to French Equatorial Africa
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Artillery moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania
2 B.Transports moved from 38 Sea Zone to 35 Sea Zone
1 Artillery and 2 Infantrys moved from S.Chile to 39 Sea Zone
1 Artillery and 2 Infantrys moved from Santiago to S.Chile
1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Bomber and 5 L.Fighters moved from Ulithi to Wake
1 Artillery and 1 Elite moved from Koryakia to 72 Sea Zone
1 Artillery, 3 Destroyers, 1 Elite, 1 S.Submarine and 1 Transport moved from 72 Sea Zone to 87 Sea Zone
1 Artillery and 1 Elite moved from 87 Sea Zone to Wake
1 Bomber and 1 S.Bomber moved from 75 Sea Zone to Wake
1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone
2 Destroyers and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone
1 S.Bomber moved from 93 Sea Zone to Wake
4 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 101 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 101 Sea Zone
1 Transport moved from 85 Sea Zone to 87 Sea Zone
1 Adv.Fighter, 2 B.Transports, 5 Carriers, 3 Cruisers, 9 Destroyers, 3 S.Submarines, 13 Submarines and 3 Transports moved from 85 Sea Zone to 101 Sea Zone
1 Adv.Fighter moved from San Francisco to Midway
1 Marine moved from Alaska to 71 Sea Zone
1 Marine and 1 S.Submarine moved from 71 Sea Zone to 87 Sea Zone
1 Marine moved from 87 Sea Zone to Wake
Place Units - Americans
1 Destroyer placed in 31 Sea Zone
1 Infantry and 1 Marine placed in Rio de Oro
1 Artillery and 1 Tank placed in Salvador
1 Artillery, 1 Elite and 1 Infantry placed in Santiago
3 Infantrys placed in South Atlantic USA
1 B.Transport and 1 Destroyer placed in 25 Sea Zone
5 Infantrys placed in South Central USA
1 Artillery and 1 Infantry placed in Wake
1 S.Submarine placed in 71 Sea Zone
2 Infantrys placed in Alaska
1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
1 Elite placed in Pearl Harbor
1 B.Transport and 1 Cruiser placed in 83 Sea Zone
1 Artillery and 3 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 126 PUs; end with 126 PUs
Round: 1
Combat Move - Chinese
1 Infantry moved from Quyan to Gobi
1 EarlyFighter and 2 Tanks moved from Urumal to Gobi
1 Infantry moved from Chunking to Kwangsi
Chinese take Kwangsi from Yamamoto
Purchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi
Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Gobi, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Gobi
Chinese roll dice for 1 EarlyFighter and 2 Tanks in Gobi, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 Artillery moved from Urumal to Quyan
1 Infantry moved from Urumal to Quyan
1 AAGun moved from Urumal to Quyan
1 Infantry moved from Haixi to Quyan
1 Infantry moved from Yecheng to Quyan
1 Artillery moved from Cheng to Ming Jong
1 Infantry moved from Ming Jong to Tsingnan
1 Tank moved from Kiangsi to Sian
2 Infantrys moved from Hanan to Sian
1 Infantry moved from Kiangsi to Hanan
1 Infantry moved from W.Sian to Sian
1 Artillery moved from Szechwan to Sian
3 Infantrys and 1 Tank moved from Szechwan to Sian
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from Shangsi to Sian
1 Infantry moved from Gansu to Shangsi
1 EarlyFighter moved from Gobi to Sikang
1 EarlyFighter moved from Xining to Sian
1 Tank moved from Tsingnan to Szechwan
2 Tanks moved from Xining to Sikang
1 Infantry moved from Tsingnan to Gansu
2 Artillerys moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
1 AAGun moved from Xining to Tsingnan
1 Infantry moved from Nancheng to Sikang
1 Tank moved from W.Chunking to Hanan
2 Infantrys moved from N.Chunking to Hanan
1 Infantry moved from Nanking to Sian
1 Infantry moved from Hankou to Hanan
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Macau to Kiangsi
Place Units - Chinese
3 Infantrys placed in Xining
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,4,2,1,1,5
Italians collect 2 PUs (6 lost to blockades); end with 3 PUs