TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Fighter moved from Townsville to 67 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok
1 Infantry moved from Northern Territory to Western Australia
1 Infantry and 1 Tank moved from Townsville to Northern Territory
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Queensland to South Australia
1 Infantry moved from Milne Bay to West Papua
3 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from North New Zealand to Wellington
1 Infantry moved from South New Zealand to Wellington
1 Tank moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 106 Sea Zone
1 Submarine moved from 67 Sea Zone to 106 Sea Zone
1 Fighter moved from Banjarmasin to 106 Sea Zone
1 Artillery moved from Java to 110 Sea Zone
1 Infantry moved from Sumatra to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
1 Infantry and 1 Tank moved from East And South Borneo to West Borneo
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Artillery moved from Hollandia to West Papua
1 Infantry and 1 Tank moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in West Borneo
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry and 2 Tanks
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in West Borneo, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in West Borneo, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Dutch lost in West Borneo
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in West Borneo, round 3 : 2/3 hits, 1.33 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in West Borneo
Dutch roll dice for 1 Tank in West Borneo, round 4 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Tanks in West Borneo, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in West Borneo
Dutch roll dice for 1 Tank in West Borneo, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in West Borneo, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Dutch lost in West Borneo
Hisaichi win with 1 Tank remaining. Battle score for attacker is -6
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in 106 Sea Zone
Dutch attack with 1 Destroyer, 1 Fighter and 2 Submarines
Hisaichi defend with 2 Transports; Yamamoto defend with 1 Destroyer and 1 T.Boat
Dutch roll dice for 2 Submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 106 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits
1 Transport owned by the Hisaichi, 2 Submarines owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
Dutch roll dice for 1 Destroyer and 1 Fighter in 106 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 106 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
Dutch win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Dutch: 2 Submarines
Casualties for Yamamoto: 1 Destroyer and 1 T.Boat
Casualties for Hisaichi: 2 Transports
Non Combat Move - Dutch
1 Fighter moved from 106 Sea Zone to Banjarmasin
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Helsinki to Tampere
2 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to Tampere
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 3 : 3/8 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Artillerys moved from Bangkok to 105 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
1 Fighter moved from Bangkok to 110 Sea Zone
1 Infantry moved from N.Thailand to S.French Indochina
Thai take S.French Indochina from French
1 Artillery moved from N.Thailand to S.Thailand
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports
Dutch defend with 1 Transport
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Dutch lost in 110 Sea Zone
Thai win with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Java
Battle in East And South Borneo
Non Combat Move - Thai
1 Fighter moved from 110 Sea Zone to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
3 Infantrys moved from Colombia to Central America
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Infantry moved from South Central USA to E.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Fighter moved from Washington to 13 Sea Zone
1 Bomber moved from South Central USA to 13 Sea Zone
1 Bomber moved from North Central USA to 13 Sea Zone
1 Tank moved from South Central USA to 25 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from Northeast USA to South Atlantic USA
3 Infantrys moved from Washington to Northeast USA
1 Transport moved from 74 Sea Zone to 80 Sea Zone
1 Artillery and 1 Infantry moved from Northwest USA to 80 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
1 Artillery and 1 Infantry moved from 74 Sea Zone to Alaska
1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
1 Tank moved from Northwest USA to W.Mexico
1 Tank moved from Southwest USA to W.Mexico
1 Artillery moved from San Francisco to 83 Sea Zone
2 Infantrys moved from Southwest USA to 83 Sea Zone
1 Tank moved from San Francisco to 83 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Peru
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Bomber moved from Pearl Harbor to Central America
1 Destroyer moved from 83 Sea Zone to 98 Sea Zone
1 Destroyer moved from 99 Sea Zone to 98 Sea Zone
2 Transports moved from 99 Sea Zone to 83 Sea Zone
2 Infantrys and 1 Tank moved from San Francisco to 83 Sea Zone
1 Artillery moved from Southwest USA to 83 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 80 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 80 Sea Zone to Yukon
2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone
2 Fighters moved from 98 Sea Zone to 91 Sea Zone
1 Infantry moved from Kauai to Oahu
1 Fighter moved from Midway to 91 Sea Zone
1 Fighter moved from Manila to 84 Sea Zone
Purchase Units - Americans
Americans buy 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs;
Combat - Americans
Battle in Peru
Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Infantry
Battle in W.Mexico
Americans attack with 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Tanks in W.Mexico, round 2 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Tank
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in 84 Sea Zone
Americans attack with 1 Fighter
Hisaichi defend with 1 Transport
Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in 13 Sea Zone
Americans attack with 2 Bombers and 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 91 Sea Zone
Americans attack with 1 Destroyer, 5 Fighters and 2 Submarines
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 5 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Destroyer, 5 Fighters and 2 Submarines remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Battle in Hispaniola
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Hispaniola
Americans roll dice for 1 Tank in Hispaniola, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Central America
Americans attack with 1 Bomber and 3 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Bomber and 3 Infantrys in Central America, round 2 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
2 Bombers moved from 13 Sea Zone to French Guiana
1 Bomber moved from Central America to Amazon
1 Artillery moved from Oahu to Pearl Harbor
2 Fighters moved from 91 Sea Zone to 98 Sea Zone
2 Fighters moved from 91 Sea Zone to 98 Sea Zone
1 Fighter moved from 91 Sea Zone to Palmyra
1 Fighter moved from 84 Sea Zone to Kamchatka
1 Fighter moved from 13 Sea Zone to French Guiana
Place Units - Americans
1 Battleship, 1 Carrier and 1 Fighter placed in 98 Sea Zone
1 Destroyer placed in 26 Sea Zone
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Submarines moved from 31 Sea Zone to 29 Sea Zone
1 Submarine moved from 34 Sea Zone to 29 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Artillerys moved from Danzig to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
4 Artillerys, 5 Infantrys, 1 T.Boat and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Artillerys and 5 Infantrys moved from 24 Sea Zone to Latvia
1 Infantry moved from East Prussia to Lithuania
1 Infantry moved from East Prussia to Lithuania
3 Fighters moved from East Prussia to Lithuania
1 Tank moved from East Prussia to Latvia
1 Artillery and 3 Infantrys moved from Danzig to Brest
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
4 Tanks moved from Krakow to Warsaw
1 Tank moved from Bohemia to Warsaw
2 Artillerys and 4 Infantrys moved from Hungary to Krakow
1 Artillery and 3 Infantrys moved from Lorraine to Picardy
6 Tanks moved from Lorraine to Picardy
2 Infantrys moved from Rhine to Belgium
1 ArmoredCar moved from Rhine to Belgium
3 ArmoredCars moved from Rhine to Netherlands
1 Bomber moved from Hamburg to Netherlands
1 Stuka moved from Bavaria to Picardy
1 Artillery, 6 Infantrys and 5 Tanks moved from Lorraine to Burgundy
1 Tank moved from Bavaria to Burgundy
1 ArmoredCar moved from Bavaria to Netherlands
1 ArmoredCar moved from Bavaria to Picardy
1 Stuka moved from Bavaria to Burgundy
4 Infantrys moved from Pomerania to Danzig
5 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Pomerania to Danzig
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
2 Tanks moved from El Agheila to S.Tunisia
2 Infantrys moved from El Agheila to Tripoli
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
1 Infantry and 2 Tanks moved from N.Tunisia to N.Algeria
2 Transports moved from 45 Sea Zone to 44 Sea Zone
Purchase Units - Germans
Germans buy 6 ArmoredCars, 4 Artillerys, 1 Destroyer, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys, 1 Stuka and 6 Tanks
French defend with 1 Bunker
Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys, 1 Stuka and 6 Tanks in Picardy, round 2 : 4/12 hits, 5.00 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Stuka and 6 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Brest
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
Germans roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Germans win with 1 Destroyer remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in Latvia
Germans attack with 4 Artillerys, 5 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 4 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 4 ArmoredCars and 1 Bomber
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 4 ArmoredCars and 1 Bomber in Netherlands, round 2 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits
3 ArmoredCars owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 ArmoredCar and 1 Bomber in Netherlands, round 3 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 1 ArmoredCar and 1 Bomber in Netherlands, round 4 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 ArmoredCars
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Warsaw
Germans attack with 5 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 5 Tanks in Warsaw, round 2 : 1/5 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 2 Tanks owned by the Germans lost in Warsaw
Germans roll dice for 3 Tanks in Warsaw, round 3 : 0/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 Tanks in Warsaw, round 4 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Germans lost in Warsaw
Germans roll dice for 2 Tanks in Warsaw, round 5 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Warsaw, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Tanks remaining. Battle score for attacker is -7
Casualties for Germans: 3 Tanks
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Belgium
Germans attack with 1 ArmoredCar and 2 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 3 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Belgium
Germans roll dice for 1 ArmoredCar and 1 Infantry in Belgium, round 4 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 4 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
Neutral win with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burgundy
Germans attack with 1 Artillery, 6 Infantrys, 1 Stuka and 6 Tanks
French defend with 1 Infantry
Germans roll dice for 1 Artillery, 6 Infantrys, 1 Stuka and 6 Tanks in Burgundy, round 2 : 9/14 hits, 5.17 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 1 Artillery, 5 Infantrys, 1 Stuka and 6 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in N.Algeria
Germans attack with 1 Infantry and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 1 Infantry and 2 Tanks in N.Algeria, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Germans win, taking N.Algeria from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lithuania
Germans attack with 3 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Fighters and 2 Infantrys in Lithuania, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Germans roll dice for 3 Fighters and 1 Infantry in Lithuania, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
3 Fighters moved from Lithuania to Danzig
1 Bomber moved from Netherlands to Hamburg
1 Stuka moved from Picardy to Lorraine
1 Stuka moved from Burgundy to Lorraine
Place Units - Germans
1 Destroyer placed in 22 Sea Zone
3 Artillerys and 2 Infantrys placed in Hamburg
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Rhine
3 ArmoredCars placed in Bavaria
2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia
Turn Complete - Germans
Germans collect 84 PUs; end with 84 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Erzurum to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Infantry moved from Kursk to Minsk
1 Artillery, 1 Fighter and 3 Infantrys moved from Kiev to Vinnytsia
4 Infantrys moved from Rostov to Kursk
1 Artillery and 1 Infantry moved from Azerbaijan to W.Iran
1 Artillery moved from Astrakhan to 126 Sea Zone
1 Infantry moved from Kuybyshev to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to W.Iran
2 Tanks moved from Erzurum to W.Iran
1 Tank moved from Astrakhan to W.Iran
1 Artillery and 1 Infantry moved from Chimkent to Uzbekistan
2 Infantrys moved from S.Karelia to N.Karelia
1 Infantry and 1 Tank moved from Vyborg to Kotka
1 Infantry and 1 Tank moved from Lapland to Oulu
1 Bomber moved from Leningrad to N.Karelia
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 Tank moved from Kirov to Yaroslavl
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to N.Karelia
1 Fighter moved from Yaroslavl to Leningrad
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Perm to Kirov
1 Infantry and 2 Tanks moved from Khobdo to Ulan Bator
1 Infantry moved from Irkutsk to Ulan Bator
1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
1 Infantry moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Chita
1 Fighter moved from Krasnoyarsk to Chita
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 Artillerys, 1 Factory, 10 Infantrys and 14 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in W.Iran
Russians attack with 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Russians roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in W.Iran, round 2 : 2/7 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in W.Iran
Russians roll dice for 1 Artillery and 3 Tanks in W.Iran, round 3 : 1/4 hits, 1.83 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 2/4 hits, 1.50 expected hits
1 Artillery owned by the Russians, 1 Infantry owned by the Neutral and 1 Tank owned by the Russians lost in W.Iran
Russians roll dice for 2 Tanks in W.Iran, round 4 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Russians lost in W.Iran
Russians roll dice for 1 Tank in W.Iran, round 5 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 5 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Russians lost in W.Iran
Neutral win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -23
Casualties for Russians: 2 Artillerys, 2 Infantrys and 3 Tanks
Casualties for Neutral: 2 Infantrys
Battle in Oulu
Russians attack with 1 Infantry and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
Russians win, taking Oulu from Finns with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Ulan Bator
Russians attack with 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Russians roll dice for 2 Infantrys and 2 Tanks in Ulan Bator, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Ulan Bator
Russians loses 0 PUs for violating Ulan Bators neutrality.
Russians win, taking Ulan Bator from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Vinnytsia
Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vinnytsia, round 2 : 1/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vinnytsia, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Russians roll dice for 1 Artillery and 1 Fighter in Vinnytsia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Artillery and 1 Fighter in Vinnytsia, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Vinnytsia, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Fighter in Vinnytsia, round 6 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Vinnytsia, round 6 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Vinnytsia
Russians win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery and 3 Infantrys
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in N.Karelia
Russians attack with 1 Bomber and 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber and 4 Infantrys in N.Karelia, round 2 : 1/5 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Kotka
Russians attack with 1 Infantry and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Kotka, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
Russians win, taking Kotka from Finns with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Chita
Russians attack with 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Chita, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Russians
1 Fighter moved from Chita to N.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
2 Infantrys moved from Yeniseysk to Evenkia
1 Infantry moved from Kolyma to Zhigansk
1 Artillery and 1 Infantry moved from Zhigansk to Olyokminsk
1 Infantry moved from Koryakia to Kolyma
1 Fighter moved from Vinnytsia to Kursk
1 Bomber moved from N.Karelia to Kursk
Place Units - Russians
1 Adv.Fighter and 2 Tanks placed in Leningrad
1 Factory placed in Kursk
10 Tanks placed in Moscow
2 Artillerys and 1 Infantry placed in Arkhangelsk
4 Infantrys and 2 Tanks placed in Sibirsky
1 Infantry placed in Leningrad
4 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 114 PUs; end with 114 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria
3 Artillerys and 2 Infantrys moved from Serbia to Bulgaria
1 Tank moved from Provence to Languedoc
1 Infantry moved from Campania to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
1 Elite moved from Rome to 46 Sea Zone
3 Tanks moved from Tunis to 47 Sea Zone
3 Tanks and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
3 Infantrys moved from Campania to 48 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
3 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh
1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 2 Infantrys moved from Kufra to Darfur
2 Infantrys moved from Kufra to New Valley
1 Fighter moved from Kufra to New Valley
1 Infantry and 1 Tank moved from Tobruk to Mersa Matruh
1 Artillery and 1 Infantry moved from Kordofan to Darfur
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 51 Sea Zone to Crete
1 Fighter moved from Rome to S.Algeria
2 Fighters moved from Lombardy to Languedoc
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 3 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 4 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
Italians win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Crete
Italians attack with 2 Artillerys, 1 Elite and 1 Infantry
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Crete, round 2 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in S.Algeria
Italians attack with 1 Fighter, 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in S.Algeria, round 2 : 1/5 hits, 1.33 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Languedoc
Italians attack with 2 Fighters and 1 Tank
French defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Tank in Languedoc, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 4 Infantrys and 4 Tanks
British defend with 1 Infantry
Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 4 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Darfur
Italians attack with 2 Artillerys and 3 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Artillerys and 3 Infantrys in Darfur, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Bulgaria
Italians attack with 3 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Italians roll dice for 3 Artillerys and 2 Infantrys in Bulgaria, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from New Valley to El Agheila
1 Infantry moved from Tunis to N.Tunisia
1 Fighter moved from N.Tunisia to 46 Sea Zone
1 Fighter moved from S.Algeria to N.Algeria
2 Fighters moved from Languedoc to Lombardy
1 Infantry moved from Lombardy to Provence
1 Tank moved from Rome to Campania
1 Artillery moved from Rome to Campania
Place Units - Italians
1 Carrier and 2 Transports placed in 46 Sea Zone
4 ArmoredCars placed in Tunis
2 Artillerys, 2 Infantrys and 1 Tank placed in Rome
Turn Complete - Italians
Italians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : -4.33
Russians regular : -0.33
Neutral regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Artillery moved from E.Morocco to N.Algeria
4 Infantrys moved from E.Morocco to N.Algeria
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Artillery and 1 Infantry moved from Greenland to 3 Sea Zone
1 Artillery and 1 Infantry moved from 3 Sea Zone to Iceland
1 Fighter moved from Paris to Wales
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from W.Morocco to E.Morocco
Purchase Units - French
French buy 3 Adv.Fighters, 1 Elite, 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - French
Battle in Iceland
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Iceland, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Iceland
French roll dice for 1 Artillery in Iceland, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Iceland, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Iceland
Neutral win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for French: 1 Artillery and 1 Infantry
Battle in N.Algeria
French attack with 1 Artillery and 4 Infantrys
Germans defend with 1 Infantry and 2 Tanks; Italians defend with 1 Fighter
French roll dice for 1 Artillery and 4 Infantrys in N.Algeria, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.Algeria, round 2 : 3/4 hits, 1.83 expected hits
1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in N.Algeria
1 Artillery owned by the French and 1 Infantry owned by the French retreated to E.Morocco
Germans win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is -4
Casualties for French: 3 Infantrys
Casualties for Germans: 1 Infantry
Non Combat Move - French
Place Units - French
3 Adv.Fighters placed in E.Morocco
1 Elite and 1 Mech.Inf placed in Syria
1 Factory placed in French Equatorial Africa
French undo move 3.
1 Factory placed in Italian East Africa
Turn Complete - French
French collect 44 PUs; end with 44 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Bomber moved from Saipan to 111 Sea Zone
2 Fighters moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Tank moved from Kiangsi to Kwangtung
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Fighter moved from Formosa to Kwangtung
2 Infantrys moved from Kyushu to 84 Sea Zone
1 Artillery moved from Chubu to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina
4 Fighters moved from 88 Sea Zone to 74 Sea Zone
1 Artillery and 1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Infantry moved from Yap to Ulithi
3 Tanks moved from Davao to 107 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines, 3 Tanks and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
3 Tanks moved from 111 Sea Zone to Celebes
1 Infantry moved from Panay to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
2 Infantrys moved from Chubu to 85 Sea Zone
1 Artillery moved from Tohoku to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
1 Artillery and 3 Infantrys moved from 107 Sea Zone to Jilolo
1 Transport moved from 88 Sea Zone to 102 Sea Zone
1 Infantry moved from Eniwetok to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Ponape
2 Fighters moved from Rongelap to Ponape
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 4 Artillerys, 1 B.Transport, 1 Carrier, 1 Elite and 1 Fighter; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 111 Sea Zone
Yamamoto attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports
Dutch defend with 1 Destroyer
Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Yamamoto win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Mindanao
Yamamoto attack with 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys in Mindanao, round 2 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Jilolo
Yamamoto attack with 1 Artillery and 3 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Jilolo, round 2 : 2/4 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 74 Sea Zone
Yamamoto attack with 4 Fighters
Americans defend with 1 Transport
Yamamoto roll dice for 4 Fighters in 74 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Transport in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Yamamoto lost in 74 Sea Zone
Yamamoto roll dice for 3 Fighters in 74 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Transport in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 74 Sea Zone
Yamamoto win with 3 Fighters remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Transport
Battle in Ponape
Yamamoto attack with 2 Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Fighters and 2 Infantrys in Ponape, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 2 Fighters and 2 Infantrys in Ponape, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in N.French Indochina
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry and 2 Tanks
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 2 Tanks in N.French Indochina, round 3 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Chinese, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto roll dice for 1 Tank in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Tank in N.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 Infantry and 2 Tanks
Battle in Celebes
Yamamoto attack with 3 Tanks
Dutch defend with 1 Infantry
Yamamoto roll dice for 3 Tanks in Celebes, round 2 : 2/3 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Tank owned by the Yamamoto lost in Celebes
Yamamoto win, taking Celebes from Dutch with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
3 Fighters could not land in 74 Sea Zone and were removed
1 Bomber moved from 111 Sea Zone to Davao
1 Bomber moved from Kwajalein to Davao
1 Carrier moved from 88 Sea Zone to 102 Sea Zone
2 Fighters moved from Ponape to 102 Sea Zone
1 Battleship and 1 Carrier moved from 88 Sea Zone to 102 Sea Zone
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Tokyo to Chubu
1 Fighter moved from Kwangtung to Kwangsi
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to Yap: 2 Fighters
EDIT: Adding units owned by Yamamoto to 102 Sea Zone: 2 Fighters
EDIT: Adding units owned by Americans to 74 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
1 ArmoredCar, 2 Artillerys and 1 Elite placed in Davao
1 B.Transport and 1 Carrier placed in 85 Sea Zone
1 Fighter placed in 85 Sea Zone
3 ArmoredCars and 2 Artillerys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : 3.00
Americans regular : -0.67
French regular : 0.17
Dutch regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
2 Infantrys moved from Shensi to Shansi
1 Infantry moved from Suiyuan to Shansi
1 Fighter moved from Shensi to Shansi
1 Infantry moved from Ningsia to Suiyuan
3 Infantrys and 2 Tanks moved from Gobi Altai to South Gobi
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from C.Sinkiang to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 3 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in South Gobi
Chinese attack with 3 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Infantrys and 2 Tanks in South Gobi, round 2 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
Chinese roll dice for 2 Infantrys and 2 Tanks in South Gobi, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Shansi
Chinese attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Infantrys and 1 Tank
Chinese roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Shansi to Hupeh
Place Units - Chinese
2 ArmoredCars, 3 Infantrys and 1 Marine placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Kirin to Khabarovsk
1 Tank moved from Vladivostok to Khabarovsk
3 Infantrys and 5 Tanks moved from Heilungchiang to Chita
3 Artillerys moved from Kwangsi to Hunan
Hisaichi take Hunan from Chinese
2 Infantrys moved from Kwangsi to Hunan
2 Artillerys moved from Hong Kong to Kwangtung
1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Manila
Hisaichi take Manila from Americans
1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines moved from 92 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from Chahar to Shansi
1 Tank moved from Shanghai to Kweichow
Hisaichi take Kweichow from Chinese
1 Artillery moved from Shanghai to Anhwei
1 Fighter moved from Peking to Chita
1 Bomber moved from Formosa to Shansi
2 ArmoredCars moved from Changchun to Khabarovsk
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 B.Transport, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Fighter, 3 Infantrys and 5 Tanks
Russians defend with 1 Tank
Hisaichi roll dice for 1 Fighter, 3 Infantrys and 5 Tanks in Chita, round 2 : 2/9 hits, 3.33 expected hits
Russians roll dice for 1 Tank in Chita, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Fighter, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Artillery and 1 Bomber in Shansi, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 2 ArmoredCars, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Khabarovsk, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 106 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines
Dutch defend with 1 Destroyer
Hisaichi roll dice for 4 Submarines in 106 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters in 106 Sea Zone, round 2 : 3/7 hits, 2.50 expected hits
Dutch roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Destroyer owned by the Dutch lost in 106 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Non Combat Move - Hisaichi
1 Bomber moved from Shansi to Kwangtung
1 Infantry moved from Changchun to Kirin
1 Fighter moved from Chita to Hulunbuir
Place Units - Hisaichi
6 ArmoredCars placed in Hong Kong
3 Mech.Infs placed in Kwangsi
3 Infantrys placed in Peking
1 B.Transport placed in 84 Sea Zone
2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone
1 Submarine and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from Dublin to Munster
2 Tanks moved from Northern Ireland to Munster
2 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Netherlands
1 Bomber moved from Dover to Netherlands
1 Destroyer moved from 8 Sea Zone to 4 Sea Zone
2 Infantrys moved from Greenland to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
2 Infantrys moved from 3 Sea Zone to Iceland
1 Infantry moved from Nubia to New Valley
2 Tanks moved from Nubia to Darfur
1 Infantry moved from Nubia to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Fighter moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
1 Fighter moved from Italian East Africa to Darfur
2 Tanks moved from N.Saudi Arabia to W.Iran
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from S.Saudi Arabia to 58 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from S.Saudi Arabia to 58 Sea Zone
1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from S.Saudi Arabia to 58 Sea Zone
2 Artillerys and 3 Infantrys moved from 58 Sea Zone to W.Iran
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from Lower Egypt to Cairo
1 Artillery and 2 Infantrys moved from Mozambique to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Artillery and 1 Infantry moved from Burma to S.Thailand
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Tanks moved from Assam to S.Thailand
3 Infantrys moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Assam to Yunnan
1 Infantry moved from Assam to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Malaya
1 Submarine moved from 113 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 65 Sea Zone to 110 Sea Zone
1 Fighter moved from Malaya to 110 Sea Zone
2 Infantrys moved from Bihar to Assam
4 Infantrys moved from Delhi to Bihar
1 Transport moved from 57 Sea Zone to 59 Sea Zone
1 Artillery and 1 Infantry moved from Rajputana to Baluchistan
1 Infantry moved from Amazon to Colombia
1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Kiska
1 Tank moved from British Columbia to Alaska
1 Infantry moved from British Columbia to Yukon
1 Tank moved from Canadian Prairies to Yukon
1 Infantry moved from Ontario to Canadian Prairies
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
1 Fighter moved from Cairo to Darfur
Purchase Units - British
British buy 1 Adv.Fighter, 2 Carriers, 1 Factory, 7 Infantrys, 1 Mech.Inf, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Iceland
British attack with 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 2 Infantrys in Iceland, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Iceland, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Iceland, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Iceland, round 5 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 1 Infantry in Iceland, round 6 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Iceland, round 7 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
Neutral win with no units remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Munster
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Munster, round 2 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in W.Iran
British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 3/7 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 2 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Darfur
British attack with 3 Fighters, 3 Infantrys and 2 Tanks
Italians defend with 2 Artillerys and 3 Infantrys
British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Darfur, round 2 : 2/8 hits, 2.50 expected hits
Italians roll dice for 2 Artillerys and 3 Infantrys in Darfur, round 2 : 0/5 hits, 1.67 expected hits
2 Infantrys owned by the Italians lost in Darfur
British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Darfur, round 3 : 3/8 hits, 2.50 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 3 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Italians: 2 Artillerys and 3 Infantrys
Casualties for British: 1 Infantry
Battle in 110 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Submarine
Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 1/4 hits, 0.83 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the British lost in 110 Sea Zone
1 Fighter owned by the British retreated
Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is -15
Casualties for British: 1 Destroyer and 1 Submarine
Battle in 107 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Submarine and 2 Transports
British roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 107 Sea Zone
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the British lost in 107 Sea Zone
Yamamoto win with 1 Submarine and 1 Transport remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Transport
Casualties for British: 1 Submarine
Battle in S.Thailand
British attack with 1 Artillery, 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Thailand, round 2 : 4/4 hits, 1.67 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Netherlands
British attack with 1 Bomber and 2 Infantrys
Germans defend with 1 ArmoredCar
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Non Combat Move - British
1 Bomber moved from Netherlands to London
1 Fighter moved from Darfur to Cairo
1 Fighter moved from Darfur to Italian East Africa
1 Fighter moved from Darfur to French Equatorial Africa
1 Fighter moved from Greenland to 21 Sea Zone
3 Fighters moved from Northern Ireland to 21 Sea Zone
2 Destroyers and 1 Submarine moved from 57 Sea Zone to 59 Sea Zone
1 Fighter moved from 110 Sea Zone to Malaya
1 Bomber moved from London to Dover
Place Units - British
2 Carriers, 1 Submarine and 1 Transport placed in 21 Sea Zone
1 Submarine placed in 18 Sea Zone
British undo move 2.
British undo move 1.
2 Carriers, 1 Submarine and 1 Transport placed in 21 Sea Zone
1 Factory placed in N.Saudi Arabia
1 Adv.Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo
1 Submarine placed in 59 Sea Zone
4 Infantrys placed in Delhi
Turn Complete - British
British collect 110 PUs; end with 110 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Infantry and 1 Tank moved from Lombok to Java
1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
2 Fighters moved from 67 Sea Zone to Java
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from South Australia to Western Australia
4 Infantrys moved from New South Wales to South Australia
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Battleship, 3 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
Thai defend with 2 Artillerys and 2 Infantrys
Anzac roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Java, round 2 : 2/8 hits, 2.67 expected hits
Thai roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Java
Anzac roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Java, round 3 : 4/6 hits, 2.33 expected hits
Thai roll dice for 2 Artillerys in Java, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Infantrys
Casualties for Thai: 2 Artillerys and 2 Infantrys
Non Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
1 Transport placed in 122 Sea Zone
1 Infantry and 1 Marine placed in Broome
2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Fighter moved from Banjarmasin to 107 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Dutch
Battle in 107 Sea Zone
Dutch attack with 1 Fighter
Yamamoto defend with 1 Submarine and 1 Transport
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Fighter moved from Banjarmasin to 107 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Dutch
Battle in 107 Sea Zone
Dutch attack with 1 Fighter
Yamamoto defend with 1 Submarine and 1 Transport
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Dutch and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 1 Transport remaining. Battle score for attacker is -1
Casualties for Dutch: 1 Fighter
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in Banjarmasin
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 21 PUs
Round: 5
Purchase Units - British
British buy 8 infantry, 1 tank and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
6 infantry moved from London to SZ 9
1 artillery and 1 infantry moved from London to Wales
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from German East Africa to SZ 26
1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Angola
1 infantry moved from India to SZ 29
1 infantry and 1 transport moved from SZ 29 to SZ 26
1 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
7 artilleries, 2 fighters and 6 infantry moved from Arabia to Mesopotamia
3 artilleries, 1 fighter and 9 infantry moved from Persia to Mesopotamia
1 artillery, 6 infantry and 1 tank moved from India to Persia
Combat - British
Battle in Angola
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Angola, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Angola
British win, taking Angola from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
8 infantry and 1 tank placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Round: 5
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from Persia to India
1 fighter moved from Novosibirsk to India
1 fighter moved from Syria Jordan to India
1 bomber moved from Anglo Sudan Egypt to India
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun and 6 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 infantry in West Europe, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the British lost in West Europe
1 infantry owned by the Germans lost in West Europe
Germans win with 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 armour, 1 bomber and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt
1 bomber moved from India to Anglo Sudan Egypt
2 fighters moved from India to Novosibirsk
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 aaGun and 4 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from Algeria to Libya
2 infantry moved from Algeria to French Equatorial Africa
2 infantry moved from Algeria to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : 0.00
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Orleanais to Paris
Place Units - French
2 ArmoredCars placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
1 Adv.Fighter and 7 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 43 PUs; end with 43 PUs
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Hawaiian Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 battleship and 2 transports moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
16 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 10 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters moved from Morocco to 98 Sea Zone
2 carriers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Libya
British attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 2.17 expected hits
3 infantry owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 2/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 4 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to West India
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.83
Japanese regular : 0.33
British regular : 0.17