@dawgoneit 1d3b9cd4-f3eb-4a8e-87f8-99441ee448ae-2025-3-24-World-At-War German 1.tsvg
dawg (allies) v entek axis
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Bomber moved from Saipan to 111 Sea Zone 2 Fighters moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Tank moved from Kiangsi to Kwangtung 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Fighter moved from Formosa to Kwangtung 2 Infantrys moved from Kyushu to 84 Sea Zone 1 Artillery moved from Chubu to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina 4 Fighters moved from 88 Sea Zone to 74 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Yap to Ulithi 3 Tanks moved from Davao to 107 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines, 3 Tanks and 3 Transports moved from 107 Sea Zone to 111 Sea Zone 3 Tanks moved from 111 Sea Zone to Celebes 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindanao 2 Infantrys moved from Chubu to 85 Sea Zone 1 Artillery moved from Tohoku to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindanao 1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone 1 Artillery and 3 Infantrys moved from 107 Sea Zone to Jilolo 1 Transport moved from 88 Sea Zone to 102 Sea Zone 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Ponape 2 Fighters moved from Rongelap to Ponape Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 4 Artillerys, 1 B.Transport, 1 Carrier, 1 Elite and 1 Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports Dutch defend with 1 Destroyer Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the Dutch lost in 111 Sea Zone Yamamoto win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in Mindanao Yamamoto attack with 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 2 Infantrys in Mindanao, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kwangtung Yamamoto attack with 1 Artillery, 1 Fighter and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Jilolo Yamamoto attack with 1 Artillery and 3 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 3 Infantrys in Jilolo, round 2 : 2/4 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 74 Sea Zone Yamamoto attack with 4 Fighters Americans defend with 1 Transport Yamamoto roll dice for 4 Fighters in 74 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Transport in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Yamamoto lost in 74 Sea Zone Yamamoto roll dice for 3 Fighters in 74 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Transport in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 74 Sea Zone Yamamoto win with 3 Fighters remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Transport Battle in Ponape Yamamoto attack with 2 Fighters and 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Fighters and 2 Infantrys in Ponape, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 2 Fighters and 2 Infantrys in Ponape, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in N.French Indochina Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry and 2 Tanks Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 2 Tanks in N.French Indochina, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Chinese, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto roll dice for 1 Tank in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 Tank in N.French Indochina, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry and 2 Tanks Battle in Celebes Yamamoto attack with 3 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 3 Tanks in Celebes, round 2 : 2/3 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Tank owned by the Yamamoto lost in Celebes Yamamoto win, taking Celebes from Dutch with 2 Tanks remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 3 Fighters could not land in 74 Sea Zone and were removed 1 Bomber moved from 111 Sea Zone to Davao 1 Bomber moved from Kwajalein to Davao 1 Carrier moved from 88 Sea Zone to 102 Sea Zone 2 Fighters moved from Ponape to 102 Sea Zone 1 Battleship and 1 Carrier moved from 88 Sea Zone to 102 Sea Zone 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Tokyo to Chubu 1 Fighter moved from Kwangtung to Kwangsi Place Units - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Yamamoto to Yap: 2 Fighters EDIT: Adding units owned by Yamamoto to 102 Sea Zone: 2 Fighters EDIT: Adding units owned by Americans to 74 Sea Zone: 1 Transport EDIT: Turning off Edit Mode 1 ArmoredCar, 2 Artillerys and 1 Elite placed in Davao 1 B.Transport and 1 Carrier placed in 85 Sea Zone 1 Fighter placed in 85 Sea Zone 3 ArmoredCars and 2 Artillerys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 3.00 Americans regular : -0.67 French regular : 0.17 Dutch regular : 1.00
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@dawgoneit Sorry about the edit. I don’t know why it let me move those fighters to attack your transport. They had no where to land!
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 2 Infantrys moved from Shensi to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Ningsia to Suiyuan 3 Infantrys and 2 Tanks moved from Gobi Altai to South Gobi 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from C.Sinkiang to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 3 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in South Gobi Chinese attack with 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 3 Infantrys and 2 Tanks in South Gobi, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi Chinese roll dice for 2 Infantrys and 2 Tanks in South Gobi, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in South Gobi Chinese loses 0 PUs for violating South Gobis neutrality. Chinese win, taking South Gobi from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Shansi Chinese attack with 1 Fighter and 3 Infantrys Hisaichi defend with 2 Infantrys and 1 Tank Chinese roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 4 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh Place Units - Chinese 2 ArmoredCars, 3 Infantrys and 1 Marine placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Neutral regular : 0.00 Hisaichi regular : -1.50
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Kirin to Khabarovsk 1 Tank moved from Vladivostok to Khabarovsk 3 Infantrys and 5 Tanks moved from Heilungchiang to Chita 3 Artillerys moved from Kwangsi to Hunan Hisaichi take Hunan from Chinese 2 Infantrys moved from Kwangsi to Hunan 2 Artillerys moved from Hong Kong to Kwangtung 1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Manila Hisaichi take Manila from Americans 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines moved from 92 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from Chahar to Shansi 1 Tank moved from Shanghai to Kweichow Hisaichi take Kweichow from Chinese 1 Artillery moved from Shanghai to Anhwei 1 Fighter moved from Peking to Chita 1 Bomber moved from Formosa to Shansi 2 ArmoredCars moved from Changchun to Khabarovsk Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 B.Transport, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Fighter, 3 Infantrys and 5 Tanks Russians defend with 1 Tank Hisaichi roll dice for 1 Fighter, 3 Infantrys and 5 Tanks in Chita, round 2 : 2/9 hits, 3.33 expected hits Russians roll dice for 1 Tank in Chita, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Fighter, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Shansi Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Bomber in Shansi, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars, 1 Infantry and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Khabarovsk, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in 106 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines Dutch defend with 1 Destroyer Hisaichi roll dice for 4 Submarines in 106 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters in 106 Sea Zone, round 2 : 3/7 hits, 2.50 expected hits Dutch roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Destroyer owned by the Dutch lost in 106 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Non Combat Move - Hisaichi 1 Bomber moved from Shansi to Kwangtung 1 Infantry moved from Changchun to Kirin 1 Fighter moved from Chita to Hulunbuir Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 3 Mech.Infs placed in Kwangsi 3 Infantrys placed in Peking 1 B.Transport placed in 84 Sea Zone 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -1.00 Dutch regular : 0.67 Hisaichi regular : -2.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone 1 Submarine and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Artillery and 1 Infantry moved from Dublin to Munster 2 Tanks moved from Northern Ireland to Munster 2 Infantrys moved from Manchester to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Netherlands 1 Bomber moved from Dover to Netherlands 1 Destroyer moved from 8 Sea Zone to 4 Sea Zone 2 Infantrys moved from Greenland to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 2 Infantrys moved from 3 Sea Zone to Iceland 1 Infantry moved from Nubia to New Valley 2 Tanks moved from Nubia to Darfur 1 Infantry moved from Nubia to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Fighter moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Fighter moved from Italian East Africa to Darfur 2 Tanks moved from N.Saudi Arabia to W.Iran 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from S.Saudi Arabia to 58 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from S.Saudi Arabia to 58 Sea Zone 1 Cruiser moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from S.Saudi Arabia to 58 Sea Zone 2 Artillerys and 3 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Lower Egypt 1 Infantry moved from Lower Egypt to Cairo 1 Artillery and 2 Infantrys moved from Mozambique to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 1 Artillery and 1 Infantry moved from Burma to S.Thailand 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Tanks moved from Assam to S.Thailand 3 Infantrys moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Assam to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Submarine moved from 113 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 110 Sea Zone 1 Fighter moved from Malaya to 110 Sea Zone 2 Infantrys moved from Bihar to Assam 4 Infantrys moved from Delhi to Bihar 1 Transport moved from 57 Sea Zone to 59 Sea Zone 1 Artillery and 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Amazon to Colombia 1 Transport moved from 71 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to 74 Sea Zone 1 Infantry moved from Alaska to 74 Sea Zone 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Kiska 1 Tank moved from British Columbia to Alaska 1 Infantry moved from British Columbia to Yukon 1 Tank moved from Canadian Prairies to Yukon 1 Infantry moved from Ontario to Canadian Prairies 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster 1 Fighter moved from Cairo to Darfur Purchase Units - British British buy 1 Adv.Fighter, 2 Carriers, 1 Factory, 7 Infantrys, 1 Mech.Inf, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Iceland British attack with 2 Infantrys Neutral defend with 1 Infantry British roll dice for 2 Infantrys in Iceland, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Iceland, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Iceland, round 4 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Iceland, round 5 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 1 Infantry in Iceland, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Iceland, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Iceland, round 7 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Iceland, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland Neutral win with no units remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in Munster British attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Munster, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in W.Iran British attack with 2 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 2 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 2 Infantrys Battle in Darfur British attack with 3 Fighters, 3 Infantrys and 2 Tanks Italians defend with 2 Artillerys and 3 Infantrys British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Darfur, round 2 : 2/8 hits, 2.50 expected hits Italians roll dice for 2 Artillerys and 3 Infantrys in Darfur, round 2 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Italians lost in Darfur British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Darfur, round 3 : 3/8 hits, 2.50 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 3 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Italians: 2 Artillerys and 3 Infantrys Casualties for British: 1 Infantry Battle in 110 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 1/4 hits, 0.83 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the British lost in 110 Sea Zone 1 Fighter owned by the British retreated Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is -15 Casualties for British: 1 Destroyer and 1 Submarine Battle in 107 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Submarine and 2 Transports British roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the British lost in 107 Sea Zone Yamamoto win with 1 Submarine and 1 Transport remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Transport Casualties for British: 1 Submarine Battle in S.Thailand British attack with 1 Artillery, 1 Infantry and 2 Tanks Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Thailand, round 2 : 4/4 hits, 1.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Battle in Netherlands British attack with 1 Bomber and 2 Infantrys Germans defend with 1 ArmoredCar British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Non Combat Move - British 1 Bomber moved from Netherlands to London 1 Fighter moved from Darfur to Cairo 1 Fighter moved from Darfur to Italian East Africa 1 Fighter moved from Darfur to French Equatorial Africa 1 Fighter moved from Greenland to 21 Sea Zone 3 Fighters moved from Northern Ireland to 21 Sea Zone 2 Destroyers and 1 Submarine moved from 57 Sea Zone to 59 Sea Zone 1 Fighter moved from 110 Sea Zone to Malaya 1 Bomber moved from London to Dover Place Units - British 2 Carriers, 1 Submarine and 1 Transport placed in 21 Sea Zone 1 Submarine placed in 18 Sea Zone British undo move 2. British undo move 1. 2 Carriers, 1 Submarine and 1 Transport placed in 21 Sea Zone 1 Factory placed in N.Saudi Arabia 1 Adv.Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo 1 Submarine placed in 59 Sea Zone 4 Infantrys placed in Delhi Turn Complete - British British collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Italians regular : -1.67 Thai regular : 1.17 Neutral regular : -0.83 British regular : 2.83
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Infantry and 1 Tank moved from Lombok to Java 1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 2 Fighters moved from 67 Sea Zone to Java 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from South Australia to Western Australia 4 Infantrys moved from New South Wales to South Australia 1 Submarine moved from 70 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Battleship, 3 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks Thai defend with 2 Artillerys and 2 Infantrys Anzac roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Java, round 2 : 2/8 hits, 2.67 expected hits Thai roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Java Anzac roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Java, round 3 : 4/6 hits, 2.33 expected hits Thai roll dice for 2 Artillerys in Java, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Anzac: 2 Infantrys Casualties for Thai: 2 Artillerys and 2 Infantrys Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 1 Battleship placed in 67 Sea Zone 1 Transport placed in 122 Sea Zone 1 Infantry and 1 Marine placed in Broome 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00 Thai regular : 0.00
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TripleA Manual Gamesave Post: Dutch round 2
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Fighter moved from Banjarmasin to 107 Sea Zone Purchase Units - Dutch Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Battle in 107 Sea Zone Dutch attack with 1 Fighter Yamamoto defend with 1 Submarine and 1 Transport Dutch roll dice for 1 Fighter in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Dutch regular : -0.33
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@entek ool please
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@dawgoneit Sub, DD
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Fighter moved from Banjarmasin to 107 Sea Zone Purchase Units - Dutch Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Battle in 107 Sea Zone Dutch attack with 1 Fighter Yamamoto defend with 1 Submarine and 1 Transport Dutch roll dice for 1 Fighter in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Dutch and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Transport remaining. Battle score for attacker is -1 Casualties for Dutch: 1 Fighter Casualties for Yamamoto: 1 Submarine Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Dutch regular : -0.33
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 2 Infantrys moved from Tampere to Oulu 1 Infantry and 1 Tank moved from Tampere to Kotka 1 Fighter moved from Helsinki to Oulu Purchase Units - Finns Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Infantry and 1 Tank Russians defend with 1 Tank Finns roll dice for 1 Infantry and 1 Tank in Kotka, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Kotka, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns lost in Kotka 1 Tank owned by the Finns retreated to Tampere Russians win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Finns: 1 Infantry Battle in Oulu Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Tank Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Tank in Oulu, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Tank Non Combat Move - Finns 1 Fighter moved from Oulu to Tampere 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa Romanians take Odessa from Russians 3 Infantrys moved from Bucharest to W.Romania 2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 3 Infantrys and 1 Mech.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from East And South Borneo to British Borneo Thai take British Borneo from British 2 Infantrys moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 3 Infantrys British defend with 1 Artillery and 2 Tanks Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 2 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in S.Thailand Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 2 Tanks in S.Thailand, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Fighter owned by the Thai retreated British win with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Thai: 3 Infantrys Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Tank moved from E.Mexico to 100 Sea Zone 1 Infantry moved from E.Mexico to 100 Sea Zone 2 Infantrys moved from Central America to 100 Sea Zone 2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to N.Chile 1 Artillery, 1 Infantry and 1 Tank moved from Peru to N.Chile 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 1 Tank moved from 119 Sea Zone to Galapagos 1 Tank moved from Hispaniola to 26 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Cuba 1 Infantry moved from South Central USA to South Atlantic USA 1 Bomber moved from Amazon to 29 Sea Zone 2 Bombers moved from French Guiana to 29 Sea Zone 1 Fighter moved from French Guiana to N.Chile 2 Transports moved from 80 Sea Zone to 71 Sea Zone 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Yukon to Alaska 1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Battleship, 3 Carriers, 2 Destroyers and 5 Fighters moved from 98 Sea Zone to 104 Sea Zone 1 Fighter moved from Palmyra to 104 Sea Zone 1 Fighter moved from Kamchatka to 84 Sea Zone 1 Infantry moved from Oahu to Pearl Harbor 1 Tank moved from W.Mexico to Central America 3 Infantrys moved from Northeast USA to South Atlantic USA Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Battleship, 2 Destroyers, 2 Factorys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 1 Fighter Hisaichi defend with 1 B.Transport Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter in 84 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in 84 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 B.Transport Battle in 29 Sea Zone Americans attack with 3 Bombers Germans defend with 3 Submarines Americans roll dice for 3 Bombers in 29 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 3 Submarines owned by the Germans lost in 29 Sea Zone Americans win with 3 Bombers remaining. Battle score for attacker is 21 Casualties for Germans: 3 Submarines Battle in N.Chile Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in N.Chile, round 2 : 1/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in N.Chile Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in N.Chile, round 3 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Americans: 1 Infantry Battle in Cuba Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Galapagos Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from N.Chile to Peru 3 Bombers moved from 29 Sea Zone to Suriname 1 Fighter moved from 84 Sea Zone to Kamchatka Place Units - Americans 1 Factory placed in Alaska 1 Factory placed in Colombia 1 B.Transport placed in 26 Sea Zone 2 Artillerys placed in South Atlantic USA 2 ArmoredCars placed in Washington 1 B.Transport, 1 Battleship and 1 Destroyer placed in 98 Sea Zone 1 Destroyer and 1 Submarine placed in 13 Sea Zone Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Neutral regular : -0.33 Hisaichi regular : -0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Tank moved from Burgundy to Orleanais Germans take Orleanais from French 1 Tank moved from Orleanais to Paris 1 Artillery, 5 Infantrys and 5 Tanks moved from Burgundy to Paris 1 Artillery and 2 Infantrys moved from Picardy to Normandy 1 ArmoredCar and 6 Tanks moved from Picardy to Paris 1 ArmoredCar and 1 Artillery moved from Rhine to Netherlands 2 Infantrys moved from Rhine to Netherlands 4 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Artillerys moved from Hamburg to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 4 Artillerys and 5 Infantrys moved from 24 Sea Zone to Leningrad 4 Artillerys, 5 Infantrys and 1 Tank moved from Latvia to Leningrad 3 Fighters moved from Danzig to Leningrad 1 Bomber moved from Hamburg to Leningrad 1 Infantry moved from Brest to Kiev Germans take Kiev from Russians 1 Infantry moved from Lithuania to Minsk 1 Artillery moved from Brest to Minsk 2 Tanks moved from S.Tunisia to N.Algeria 2 Infantrys moved from Tripoli to S.Tunisia 2 Stukas moved from Lorraine to Netherlands Purchase Units - Germans Germans buy 6 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas British defend with 2 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas in Netherlands, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 Infantrys in Netherlands, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Minsk Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 8 Artillerys, 1 Bomber, 3 Fighters, 10 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Factory, 1 Fighter, 9 Infantrys and 3 Tanks Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 Fighter owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 8 Artillerys, 1 Bomber, 2 Fighters, 10 Infantrys and 1 Tank in Leningrad, round 2 : 8/22 hits, 7.50 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter, 9 Infantrys and 3 Tanks in Leningrad, round 2 : 10/17 hits, 7.00 expected hits 6 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 8 Artillerys, 1 Bomber, 2 Fighters and 1 Tank in Leningrad, round 3 : 3/12 hits, 4.50 expected hits Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter, 3 Infantrys and 3 Tanks in Leningrad, round 3 : 6/11 hits, 5.00 expected hits 3 Infantrys owned by the Russians and 6 Artillerys owned by the Germans lost in Leningrad Germans roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 1 Tank in Leningrad, round 4 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter and 3 Tanks in Leningrad, round 4 : 6/8 hits, 4.00 expected hits 1 Elite owned by the Russians, 2 Fighters owned by the Germans, 2 Artillerys owned by the Germans, 1 Tank owned by the Germans and 1 Bomber owned by the Germans lost in Leningrad Russians win with 1 Adv.Fighter, 2 Bunkers, 1 Fighter and 3 Tanks remaining. Battle score for attacker is -74 Casualties for Germans: 8 Artillerys, 1 Bomber, 3 Fighters, 10 Infantrys and 1 Tank Casualties for Russians: 1 Elite and 9 Infantrys Battle in Normandy Germans attack with 1 Artillery and 2 Infantrys French defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Paris Germans attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 12 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 12 Tanks in Paris, round 2 : 5/19 hits, 7.67 expected hits French roll dice for 1 Artillery and 7 Infantrys in Paris, round 2 : 2/8 hits, 2.67 expected hits 2 Infantrys owned by the Germans and 5 Infantrys owned by the French lost in Paris Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 12 Tanks in Paris, round 3 : 7/17 hits, 7.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in Paris, round 3 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Paris Germans captures 44PUs while taking French capital Germans win, taking Paris from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 12 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 4 Infantrys Casualties for French: 1 Artillery and 7 Infantrys Non Combat Move - Germans 2 Artillerys and 4 Infantrys moved from Krakow to Brest 2 Tanks moved from Warsaw to Brest 5 Infantrys moved from East Prussia to Latvia 4 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Danzig 1 Artillery moved from Pomerania to Danzig 2 Tanks moved from Bohemia to Danzig 2 ArmoredCars moved from Bohemia to Brest 1 Infantry moved from Bohemia to Krakow 3 ArmoredCars moved from Bavaria to Krakow 2 Stukas moved from Netherlands to Hamburg 2 Transports moved from 44 Sea Zone to 47 Sea Zone Place Units - Germans 4 ArmoredCars placed in Warsaw 1 Carrier placed in 23 Sea Zone 2 Fighters placed in 23 Sea Zone 1 Artillery and 2 Infantrys placed in Hamburg 2 ArmoredCars, 1 Artillery and 2 Tanks placed in Bohemia 2 Mech.Infs placed in Bavaria Turn Complete - Germans Germans collect 101 PUs; end with 145 PUs
Combat Hit Differential Summary :
French regular : 0.00 Russians regular : 6.67 Germans regular : -6.00 Russians AA : 0.33 British regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 units repaired. 3 Infantrys moved from N.Karelia to Oulu 1 Adv.Fighter moved from Leningrad to Oulu 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark 1 Infantry moved from Kursk to Donetsk 1 Bomber moved from Kursk to Kiev 1 Fighter moved from Kursk to Minsk 10 Tanks moved from Moscow to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Tank moved from Yaroslavl to Leningrad 1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Kuybyshev 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from Irkutsk to N.Buryat Mongolia 2 Tanks moved from Ulan Bator to N.Buryat Mongolia 2 Infantrys moved from Kursk to Kiev 2 Infantrys moved from Kursk to Minsk 1 Fighter moved from Leningrad to Minsk 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Ulan Bator to S.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Zhigansk to Olyokminsk 2 Infantrys moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Kolyma to Okhotsk 2 Tanks moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Oulu Russians attack with 1 Adv.Fighter and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 2 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 3 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 4 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Finnmark Russians attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Russians loses 0 PUs for violating Finnmarks neutrality. Russians win, taking Finnmark from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Minsk Russians attack with 2 Fighters and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - Russians 2 Fighters moved from Minsk to Leningrad 1 Bomber moved from Kiev to Moscow 1 Adv.Fighter moved from Oulu to Leningrad Place Units - Russians 1 Adv.Fighter placed in Kursk Russians undo move 1. 1 Adv.Fighter placed in Leningrad 2 Artillerys and 1 Infantry placed in Kursk 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks placed in Sibirsky 3 Infantrys placed in Georgia 1 Infantry and 3 Tanks placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Leningrad 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Finns regular : -1.00 Germans regular : 0.33 Russians regular : -1.67 Neutral regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Carrier, 1 Fighter, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Fighter and 2 Infantrys moved from 48 Sea Zone to Greece 3 Artillerys and 2 Infantrys moved from Bulgaria to Greece 1 Infantry moved from Crete to 51 Sea Zone 2 Artillerys moved from Crete to 51 Sea Zone 1 Elite moved from Crete to 51 Sea Zone 3 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery and 1 Tank moved from Campania to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Tank moved from 48 Sea Zone to Greece 1 Destroyer moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Battleship, 2 Destroyers, 1 Elite, 1 Infantry, 1 Submarine and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt 4 Infantrys and 4 Tanks moved from Mersa Matruh to Lower Egypt 4 ArmoredCars moved from Tunis to S.Algeria 1 Infantry moved from N.Tunisia to S.Algeria 1 Tank moved from Languedoc to Aquitaine Italians take Aquitaine from French 1 Tank moved from Aquitaine to Brittany Italians take Brittany from French 1 Tank moved from Rome to 46 Sea Zone 1 Tank moved from 46 Sea Zone to N.Tunisia Purchase Units - Italians Italians buy 6 ArmoredCars, 1 Destroyer, 1 Factory and 2 Fighters; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 6 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Neutral roll AA dice in Greece : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Italians lost in Greece Italians roll dice for 6 Artillerys, 4 Infantrys and 1 Tank in Greece, round 2 : 4/11 hits, 3.83 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 4/7 hits, 2.67 expected hits 4 Infantrys owned by the Neutral and 4 Infantrys owned by the Italians lost in Greece Italians roll dice for 6 Artillerys and 1 Tank in Greece, round 3 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 0/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 6 Artillerys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Italians: 1 Fighter and 4 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in Lower Egypt Italians attack with 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks British defend with 1 Infantry Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 5/12 hits, 4.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Fighter moved from El Agheila to 48 Sea Zone 1 Fighter moved from Lombardy to 48 Sea Zone 1 Infantry moved from Provence to Lombardy 1 Fighter moved from Lombardy to S.Algeria 1 Fighter moved from N.Algeria to S.Algeria Place Units - Italians 1 Factory placed in Tripoli 4 ArmoredCars placed in Tunis 2 ArmoredCars and 2 Fighters placed in Rome 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Neutral AA : 0.83 British regular : -0.33 Neutral regular : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Kordofan to Nubia 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from Syria to Palestine 1 Transport moved from 3 Sea Zone to 2 Sea Zone 1 Infantry moved from Keewatin to Baffin 1 Infantry moved from Churchill to Keewatin 1 Infantry moved from Amazon to Colombia 1 Infantry moved from W.Morocco to E.Morocco 1 Fighter moved from Wales to Dover Non Combat Move - French Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 unit repaired. 1 Artillery and 1 Elite moved from Davao to 107 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Tanks moved from Celebes to 111 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin 2 Bombers moved from Davao to Banjarmasin 1 ArmoredCar moved from Davao to Samar Yamamoto take Samar from Americans 3 ArmoredCars moved from Tokyo to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 3 ArmoredCars, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 3 ArmoredCars and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Tank moved from Kwangtung to N.French Indochina 2 Transports moved from 92 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from Truk to 102 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 102 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Hollandia 4 Fighters moved from 108 Sea Zone to Hollandia 2 Fighters moved from Yap to Hollandia Purchase Units - Yamamoto Yamamoto buy 8 ArmoredCars, 2 Artillerys, 1 Battleship and 1 Destroyer; Remaining resources: 3 PUs; Combat - Yamamoto Battle in Hollandia Yamamoto attack with 1 Artillery, 6 Fighters and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 6 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Banjarmasin Yamamoto attack with 1 Artillery, 2 Bombers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks Dutch defend with 1 AAGun, 1 Factory, 10 Infantrys and 1 Tank Dutch roll AA dice in Banjarmasin : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/10 hits, 4.17 expected hits Dutch roll dice for 9 Infantrys and 1 Tank in Banjarmasin, round 2 : 5/10 hits, 3.50 expected hits 1 Elite owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 3 : 4/5 hits, 2.67 expected hits Dutch roll dice for 7 Infantrys and 1 Tank in Banjarmasin, round 3 : 0/8 hits, 2.83 expected hits 4 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 4 : 1/5 hits, 2.67 expected hits Dutch roll dice for 3 Infantrys and 1 Tank in Banjarmasin, round 4 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 5 : 4/5 hits, 2.67 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Banjarmasin, round 5 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto captures 21PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 2 Bombers and 1 Tank remaining. Battle score for attacker is -7 Casualties for Dutch: 10 Infantrys and 1 Tank Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 1 Tank Non Combat Move - Yamamoto 2 Bombers moved from Banjarmasin to West Borneo 2 Fighters moved from Hollandia to Celebes 4 Fighters moved from Hollandia to 108 Sea Zone 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Kwangsi to 110 Sea Zone Place Units - Yamamoto 2 ArmoredCars and 2 Artillerys placed in Davao 6 ArmoredCars placed in Tokyo 1 Battleship and 1 Destroyer placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Dutch AA : -0.67 Dutch regular : -2.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks moved from Hupeh to Shansi 1 Artillery and 2 Infantrys moved from Lanchow to Shensi 2 Tanks moved from South Gobi to Shansi 1 Infantry moved from South Gobi to Suiyuan 1 Infantry moved from Suiyuan to Shansi 2 ArmoredCars moved from Hsining to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from South Gobi to Ningsia 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai 4 Mech.Infs moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks Hisaichi defend with 1 Artillery Chinese roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks in Shansi, round 2 : 4/10 hits, 3.83 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Artillerys, 1 Fighter, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi Place Units - Chinese 3 Infantrys and 3 Mech.Infs placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Hisaichi regular : 0.67