Thank you for sending the map to my printer. I have been testing scenarios out with my A&A using my 1942 second edition. I just have been using sticky note paper to mark my Italian territories. I used the game pieces from my anniversary addition for the Italian pieces. I also added have tracks: cost is IPC 5. Attack 2, defend 2 as tanks cost 6 IPC in this version. Its nice to spend 5 IPC on an actual unit other than an AA gun. No artillery bonus on half track in this version
I also added the recruitment center from zombies.
Please see the chart below
MOBILIZATION ZONE
UNIT STATS COST MOVE ATTACK DEFENSE
LAND UNITS
INFANTRY 3 1 1 2
ARTILLERY 4 1 2 2
HALF TRACK 5 2 2 2
TANK 6 2 3 3
ANTIAIRCRAFT ARTILLERY 5 1 0 1
RECRUITMENT CENTER 10 0 0 0
INDUSTRIAL COMPLEX 15 0 0 0
Don's DE40 map
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Hi,
I really like this map, the art, the fact that some territories come with extra IPCs, etc.
It will be probably the next one I will print when I have the chance.
I have not been around for a long time and I probably missed somethings but I have some doubts about this map that I hope you guys can help me with:
- Oil territories. Someone already replied this one to me, has to do with having oil facilities and transporting oil to industrial complexes to generate IPCs, which I think gives a whole new dimension to the game.
2- What is it with the cities with a Train symbol? How does that work?
3- Also, I noticed many new victory cities. How are they put to use exactly?
I am assuming this map involves a bunch of new rules that are maybe posted somewhere, so if any of you guys can direct me there, I will be thankful.
Cheers
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@tchenao Who the heck is “Don”?
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@tchenao
Are you referring to the map in this link.
https://www.axisandallies.org/forums/topic/29253/axis-allies-community-map-filesHow on earth did you see it?
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@call77 I downloaded the file of course
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@imperious-leader its the name of the file, I assumed it was a person
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@tchenao ok I assumed it was shagged
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Don is the designer of map.
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@gen-manstein Oh yea that. NM