L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 2 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 fighter moved from 37 Sea Zone to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 7/9 hits, 4.17 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
            3 fighters and 2 tactical_bombers moved from Kweichow to Hunan
            2 bombers moved from Kweichow to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Shansi to Kiangsi
            1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Jehol to Shansi
            1 aaGun and 4 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Hokkaido to 7 Sea Zone
            2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Kyushu to 7 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            2 infantry moved from Formosa to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            2 cruisers moved from 35 Sea Zone to 7 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
            2 artilleries and 12 infantry moved from 37 Sea Zone to Kwangsi
            1 marine moved from Caroline Islands to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery, 2 infantry and 2 marines placed in Japan
            2 transports placed in 7 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 2.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 8:14:00 AM
    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 13 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 13 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 104 Sea Zone
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
            1 bomber moved from 104 Sea Zone to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
    
        Place Units - Americans
            1 submarine and 2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            Americans undo move 1.
            2 transports placed in 104 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
    Central United States : 2 aaGuns, 1 armour, 1 factory_minor and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 3 marines
    63 Sea Zone : 1 destroyer and 1 submarine
    104 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
    11 Sea Zone : 1 carrier, 1 submarine and 1 transport
    27 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 58
    Russians : 46 / 46
    Japanese : 36 / 46
    Americans : 53 / 53
    Chinese : 7 / 14
    British : 28 / 33
    UK_Pacific : 17 / 17
    Italians : 14 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Hopei
            3 infantry moved from Tsinghai to Inner Mongolia
            3 infantry moved from Tsinghai to Honan
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Hopei
            3 infantry moved from Tsinghai to Inner Mongolia
            3 infantry moved from Tsinghai to Honan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 6 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 fighter moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -3.00
    

    Territory Summary for Chinese :

    Kansu : 1 fighter and 3 infantry
    Kweichow : 1 infantry
    Tsinghai : 3 infantry
    Hopei : 2 infantry
    Honan : 3 infantry
    Inner Mongolia : 3 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 45 / 58
    Russians : 46 / 46
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 28 / 33
    UK_Pacific : 17 / 17
    Italians : 14 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 bomber moved from Quebec to 93 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 13 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 13 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 104 Sea Zone
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
            1 bomber moved from 104 Sea Zone to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
    
        Place Units - Americans
            1 submarine and 2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            Americans undo move 1.
            2 transports placed in 104 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Hopei
            3 infantry moved from Tsinghai to Inner Mongolia
            3 infantry moved from Tsinghai to Honan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 6 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 fighter moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Quebec to 93 Sea Zone
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 93 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 93 Sea Zone to British Guiana
            1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 100 Sea Zone
            1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
            3 fighters moved from Gibraltar to Egypt
            1 fighter moved from Tanganyika Territory to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 artillery moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            3 infantry moved from Shan State to Burma
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -3.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
    Central United States : 2 aaGuns, 1 armour, 1 factory_minor and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 3 marines
    Kansu : 1 fighter and 3 infantry
    Kweichow : 1 infantry
    Tsinghai : 3 infantry
    Hopei : 2 infantry
    Honan : 3 infantry
    Kwangtung : 1 harbour and 2 infantry
    Inner Mongolia : 3 infantry
    Szechwan : 1 infantry
    Gibraltar : 1 airfield and 1 harbour
    Iceland : 1 airfield
    Scotland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Tanganyika Territory : 2 infantry
    Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
    Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
    Malta : 1 airfield
    Malaya : 1 harbour
    Eastern India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
    Borneo : 1 infantry
    Burma : 3 infantry
    100 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    Northwest Persia : 1 flag, 1 artillery
    Southern Persia : 1 flag
    63 Sea Zone : 1 destroyer and 1 submarine
    83 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    104 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
    78 Sea Zone : 1 battleship
    British Guiana : 1 bomber
    11 Sea Zone : 1 carrier, 1 submarine and 1 transport
    Northeast Persia : 1 flag, 1 infantry
    27 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 58
    Russians : 46 / 46
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 29 / 32
    UK_Pacific : 17 / 17
    Italians : 14 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 13 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 13 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 104 Sea Zone
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
            1 bomber moved from 104 Sea Zone to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
    
        Place Units - Americans
            1 submarine and 2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            Americans undo move 1.
            2 transports placed in 104 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Hopei
            3 infantry moved from Tsinghai to Inner Mongolia
            3 infantry moved from Tsinghai to Honan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 6 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 fighter moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Quebec to 93 Sea Zone
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 93 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 93 Sea Zone to British Guiana
            1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 100 Sea Zone
            1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
            3 fighters moved from Gibraltar to Egypt
            1 fighter moved from Tanganyika Territory to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 artillery moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            3 infantry moved from Shan State to Burma
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            3 infantry and 2 marines moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 94 Sea Zone to Algeria
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 marines
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Gibraltar from British, taking Algeria from French with 1 artillery, 1 bomber and 2 marines remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 armour moved from Greece to Romania
            1 infantry moved from Yugoslavia to Romania
            1 artillery and 3 infantry moved from Greece to Bulgaria
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            3 infantry and 2 marines moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 94 Sea Zone to Algeria
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 marines
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Gibraltar from British, taking Algeria from French with 1 artillery, 1 bomber and 2 marines remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 armour moved from Greece to Romania
            1 infantry moved from Yugoslavia to Romania
            1 artillery and 3 infantry moved from Greece to Bulgaria
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Adding units owned by Italians to Tobruk: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
            1 destroyer moved from 65 Sea Zone to 27 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Shan State to Eastern India
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Anglo-Egyptian Sudan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Egypt : 1 infantry
    Eastern India : 1 fighter
    Burma : 1 infantry
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    83 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag, 1 infantry
    27 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
    

    Production/PUs Summary :

    Germans : 45 / 58
    Russians : 45 / 46
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 29 / 32
    UK_Pacific : 17 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
            1 destroyer moved from 65 Sea Zone to 27 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Shan State to Eastern India
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Trans-Jordan : 1 infantry
    Anglo-Egyptian Sudan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Eastern India : 1 fighter
    Burma : 1 infantry
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    83 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag, 1 infantry
    27 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
    

    Production/PUs Summary :

    Germans : 45 / 58
    Russians : 45 / 46
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 29 / 32
    UK_Pacific : 17 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
    
        Non Combat Move - Germans
            7 infantry moved from Finland to Karelia
            2 bombers moved from France to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 submarine moved from 106 Sea Zone to 94 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 93 Sea Zone
            1 infantry moved from Morocco to 94 Sea Zone
            1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Alexandria to Tobruk
            1 fighter moved from Western Germany to Tobruk
            3 tactical_bombers moved from France to Tobruk
            2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
            3 fighters moved from France to Southern Italy
            1 aaGun and 4 infantry moved from Poland to Eastern Poland
            7 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 armour, 7 artilleries and 20 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Morocco: 1 infantry
            EDIT: Removing units owned by Germans from 94 Sea Zone: 1 infantry
            EDIT: Removing units owned by Italians from 94 Sea Zone: 2 transports
            EDIT: Adding units owned by Italians to 94 Sea Zone: 2 transports
            EDIT: Adding units owned by Germans to Algeria: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:57:45 AM
    Savegame


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Ukraine to Bessarabia
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:01:30 AM
    Savegame


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
            5 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Bryansk to Kursk
            1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun and 6 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Leningrad to Novgorod
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Siberia to Amur
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.17
    

    Territory Summary for Russians :

    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor
    Bryansk : 1 aaGun, 1 artillery and 15 infantry
    Smolensk : 1 aaGun and 6 infantry
    Russia : 1 airfield, 1 factory_major and 9 infantry
    Kursk : 3 infantry
    Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
    Urals : 1 factory_minor
    Baltic States : 1 infantry
    Yenisey : 2 aaGuns and 9 infantry
    Northern Belarus : 1 infantry
    Leningrad : 1 airfield, 1 factory_minor and 1 harbour
    Timguska : 3 infantry
    Rostov : 3 infantry
    Novgorod : 3 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 3 infantry
    128 Sea Zone : 1 submarine
    118 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 44 / 51
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 29 / 32
    UK_Pacific : 17 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
            5 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Bryansk to Kursk
            1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun and 6 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Leningrad to Novgorod
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Siberia to Amur
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.17
    

    Territory Summary for Russians :

    Southern Belarus : 1 infantry
    Siberia : 1 factory_minor
    Bryansk : 1 aaGun, 1 artillery and 15 infantry
    Smolensk : 1 aaGun and 6 infantry
    Russia : 1 airfield, 1 factory_major and 9 infantry
    Kursk : 3 infantry
    Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
    Urals : 1 factory_minor
    Baltic States : 1 infantry
    Yenisey : 2 aaGuns and 9 infantry
    Northern Belarus : 1 infantry
    Leningrad : 1 airfield, 1 factory_minor and 1 harbour
    Timguska : 3 infantry
    Rostov : 3 infantry
    Novgorod : 3 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 3 infantry
    128 Sea Zone : 1 submarine
    118 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 55
    Russians : 44 / 51
    Japanese : 33 / 46
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 29 / 32
    UK_Pacific : 17 / 17
    Italians : 17 / 28
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @ArtofWar1947 made a slight goof just now, attacked Bessarabia w/out taking my airforce, and of course your G inf hit on D, insult added to injury, so I did reroll, as you noticed and edited the results of the first insulting dice…

    The way this has started, I’m not sure you needed the 15?

Suggested Topics

  • 16
  • 4
  • 28
  • 50
  • 61
  • 128
  • 30
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

75

Online

17.5k

Users

40.0k

Topics

1.7m

Posts