TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Leningrad to Vologda
9 armour and 9 mech_infantrys moved from Northern Caucasus to Northwest Persia
Germans take Southern Caucasus from Russians
Germans take Northwest Persia from Russians
Combat - Germans
Battle in Vologda
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Vologda, round 2 : 6/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Vologda
3 armour and 3 mech_infantrys moved from Southern Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Northern Belarus to Western Ukraine
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in Leningrad
3 armour and 3 mech_infantrys placed in Germany
1 fighter and 4 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1,4,2
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Southern Caucasus
Russians take Northern Caucasus from Germans
Russians take Southern Caucasus from Germans
Combat - Russians
Non Combat Move - Russians
4 armour and 5 mech_infantrys moved from Stalingrad to Northern Caucasus
1 infantry moved from Kazakhstan to Northern Caucasus
2 artilleries and 12 infantry moved from Stalingrad to Northern Caucasus
1 artillery and 2 infantry moved from Rostov to Ukraine
1 fighter moved from Stalingrad to Ukraine
1 fighter moved from Stalingrad to Ukraine
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Gorky to Komi
4 infantry moved from Kursk to Ukraine
1 infantry moved from Gorky to Russia
1 infantry moved from Russia to Gorky
1 aaGun, 1 artillery and 6 infantry moved from Buryatia to Sakha
Place Units - Russians
1 armour placed in Stalingrad
10 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 12 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to Hunan
1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from Davao to Celebes
1 submarine moved from 21 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
1 destroyer moved from 21 Sea Zone to 38 Sea Zone
2 marines moved from Shan State to 132 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 132 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Java
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra
1 fighter moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
1 fighter moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kiangsi to Hunan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 38 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 5/19 hits, 5.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shan State to Kweichow
1 aaGun moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Japan
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from Kyushu to 6 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Shansi
5 infantry moved from Southern Manchuria to Jehol
1 fighter moved from 43 Sea Zone to 40 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from Sumatra to 40 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from Sumatra to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 38 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
3 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Malaya
1 submarine moved from 28 Sea Zone to 52 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Malaya
1 fighter and 6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 3.33
UK_Pacific regular : -0.33
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 12 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to Hunan
1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from Davao to Celebes
1 submarine moved from 21 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
1 destroyer moved from 21 Sea Zone to 38 Sea Zone
2 marines moved from Shan State to 132 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 132 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Java
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra
1 fighter moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
1 fighter moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kiangsi to Hunan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 38 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 5/19 hits, 5.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shan State to Kweichow
1 aaGun moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Japan
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from Kyushu to 6 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Shansi
5 infantry moved from Southern Manchuria to Jehol
1 fighter moved from 43 Sea Zone to 40 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from Sumatra to 40 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from Sumatra to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 38 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
3 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Malaya
1 submarine moved from 28 Sea Zone to 52 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Malaya
1 fighter and 6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 3.33
UK_Pacific regular : -0.33
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 infantry moved from 32 Sea Zone to Wake Island
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Davao
Battle in Paulau
Battle in Wake Island
Battle in Manilla
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Davao from Japanese, taking Paulau from Japanese, taking Wake Island from Japanese, taking Manilla from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 transport moved from 34 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 3 fighters moved from 34 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
5 submarines moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
5 submarines placed in 104 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter moved from Szechwan to Inner Mongolia
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 10 infantry moved from Szechwan to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to Eastern India
3 aaGuns, 3 armour, 10 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to Eastern India
3 artilleries and 2 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
Place Units - British
2 fighters placed in Egypt
2 transports placed in 113 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1,2,4,5,1,2,5,3,5,4,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -1,83
Japanese regular : -1,00
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
2 fighters moved from 96 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Malta to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 7 submarines
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 6 submarines in 93 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
3 submarines owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
Americans roll dice for 3 submarines in 93 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Americans: 7 submarines
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 marines moved from Algeria to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 98 Sea Zone to Tobruk
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to 35 Sea Zone
1 aaGun, 3 armour and 2 artilleries moved from Queensland to New South Wales
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 tactical_bomber moved from Western Ukraine to Southern Caucasus
1 armour moved from Northwest Persia to Northeast Persia
Germans take Northeast Persia from British
1 armour moved from Northeast Persia to Southern Persia
Germans take Southern Persia from British
4 armour, 1 infantry and 4 mech_infantrys moved from Vologda to Nenetsia
Combat - Germans
Battle in Southern Caucasus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Nenetsia
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Nenetsia, round 2 : 5/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
3 infantry moved from Leningrad to Vologda
3 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
7 armour and 8 mech_infantrys moved from Northwest Persia to Southern Persia
1 tactical_bomber moved from Southern Caucasus to Northwest Persia
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Southern Belarus to Northern Belarus
2 fighters moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Southern Italy
Place Units - Germans
3 infantry placed in Leningrad
3 armour and 3 mech_infantrys placed in Germany
1 infantry placed in France
1 artillery, 1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,1,1,6
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Southern Caucasus
1 armour moved from Northern Caucasus to Southern Caucasus
2 artilleries and 10 infantry moved from Northern Caucasus to Southern Caucasus
1 fighter moved from Ukraine to Southern Caucasus
1 fighter moved from Ukraine to Southern Caucasus
1 mech_infantry moved from Northern Caucasus to Southern Caucasus
1 mech_infantry moved from Northern Caucasus to Southern Caucasus
1 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Northern Caucasus to Southern Caucasus
Combat - Russians
Battle in Southern Caucasus
Russians attack with 3 armour, 2 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 3 armour, 2 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys in Southern Caucasus, round 2 : 7/21 hits, 6,33 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 3 armour, 2 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Southern Caucasus to Ukraine
1 fighter moved from Southern Caucasus to Ukraine
2 armour and 2 mech_infantrys moved from Northern Caucasus to Ukraine
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Northern Caucasus to Kazakhstan
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 aaGun, 1 artillery and 6 infantry moved from Sakha to Siberia
4 artilleries and 20 infantry moved from Russia to Gorky
1 infantry moved from Komi to Kirov
1 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 infantry moved from Kursk to Ukraine
1 mech_infantry moved from Russia to Kursk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 12 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Kiangsi to Hopei
2 infantry moved from Anhwe to Hopei
2 tactical_bombers moved from Kiangsu to Hopei
1 infantry moved from French Indo China to Yunnan
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Southern Persia
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Ceylon
1 artillery moved from 40 Sea Zone to Ceylon
1 fighter moved from 43 Sea Zone to Davao
1 fighter moved from 43 Sea Zone to Manilla
1 artillery, 1 infantry and 1 marine moved from Sumatra to 38 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Manilla
1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao
1 tactical_bomber moved from Malaya to 36 Sea Zone
3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Malaya to Shan State
Combat - Japanese
Battle in Ceylon
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 36 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 7 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Shan State, round 2 : 8/17 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Manilla, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Davao, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manilla to 36 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 aaGun moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 tactical_bombers moved from Hopei to Kweichow
2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Hunan to Szechwan
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Shansi
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 submarine moved from 40 Sea Zone to 77 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery, 7 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 6 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 5 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 5 transports
EDIT: Adding units owned by Japanese to Davao: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 6.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 artillery moved from 26 Sea Zone to Midway
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
1 fighter moved from 34 Sea Zone to Midway
1 tactical_bomber moved from 34 Sea Zone to Midway
5 submarines moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 108 Sea Zone to 93 Sea Zone
4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 93 Sea Zone
Americans attack with 4 fighters, 6 submarines and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 6 submarines in 93 Sea Zone, round 2 : 5/6 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking Iwo Jima from Japanese with 4 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Midway, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 9 fighters, 1 marine and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
5 submarines placed in 104 Sea Zone
3 destroyers placed in 11 Sea Zone
1 artillery, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Honan
1 fighter moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 14 infantry moved from Tsinghai to Kansu
1 infantry moved from Inner Mongolia to Kansu
1 fighter moved from Honan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 83 Sea Zone to 77 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 tactical_bomber in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 tactical_bomber
Battle in 77 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from Northwest Persia to Southern Caucasus
1 tactical_bomber moved from Northwest Persia to Southern Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 artillery moved from Quebec to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 121 Sea Zone
3 artilleries and 1 infantry moved from Baluchistan to Central India
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 73 Sea Zone
British undo move 1.
2 infantry placed in Union of South Africa
1 fighter placed in Egypt
1 transport placed in 113 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,1,1,5,3,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 2,83
Japanese regular : -0,17
Italians regular : 0,67
Germans regular : -0,50
British regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 fighters and 2 tactical_bombers moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 5 submarines
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits
4 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 5 submarines
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 94 Sea Zone
3 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to Tobruk
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 aaGun, 3 armour, 2 artilleries and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 77 Sea Zone
Combat - French
Battle in 77 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 77 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 77 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Round: 5
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 4,5 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 bomber and 3 infantry; Remaining resources: 6 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
1 fighter moved from Manchuria to Novosibirsk
3 infantry moved from French Indo China to Sinkiang
1 fighter moved from Japan Sea Zone to Sinkiang
1 fighter moved from India to Novosibirsk
1 fighter moved from India to Sinkiang
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 3/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk
2 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 fighter in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter in Novosibirsk, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 fighter in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter in Novosibirsk, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Russians lost in Novosibirsk
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Sinkiang
Japanese attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Sinkiang, round 2 : 1/5 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Sinkiang
1 infantry owned by the Russians lost in Sinkiang
Japanese roll dice for 2 fighters and 1 infantry in Sinkiang, round 3 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Novosibirsk to French Indo China
1 fighter moved from Sinkiang to French Indo China
2 transports moved from Red Sea Zone to French Indo China Sea Zone
1 transport moved from West Compass Sea Zone to French Indo China Sea Zone
1 infantry moved from Manchuria to China
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Sinkiang to French Indo China
Place Units - Japanese
2 infantry placed in French Indo China
1 bomber placed in French Indo China
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Japan Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Japan Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to West Compass Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from French Indo China Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 39 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
4 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Combat - Italians
Battle in Yenisey
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 4 armour and 1 mech_infantry in Yenisey, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Yenisey
1 infantry owned by the Russians lost in Yenisey
Italians win, taking Yenisey from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Rostov to Samara
3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Bessarabia
1 aaGun moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,5,5,5,3,1,5,5,2,3
Italians collect 6 PUs (11 lost to blockades); end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11
Purchase Units - Russians
Russians buy nothing; Remaining resources: 12 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kansu to Timguska
Russians take Timguska from Germans
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
2 fighters and 2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
1 infantry owned by the Germans lost in Yenisey
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
2 fighters moved from Vologda to Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Russia to Samara
3 artilleries and 64 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
3 fighters moved from Russia to Samara
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 fighters moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
2 aaGuns, 1 armour and 8 infantry moved from Vologda to Archangel
1 armour and 4 mech_infantrys moved from Russia to Vologda
5 infantry moved from Russia to Vologda
4 aaGuns moved from Western Ukraine to Eastern Poland
Place Units - Russians
1 armour and 2 mech_infantrys placed in Western Ukraine
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Urals: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
3 infantry moved from Tambov to Volgograd
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 12 infantry moved from Buryatia to Amur
1 fighter moved from Vologda to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Trans-Jordan to Southern Persia
1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Caroline Islands
1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 marine moved from Solomon Islands to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 submarine moved from 55 Sea Zone to 56 Sea Zone
Americans take 55 Sea Zone from Japanese
3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
5 fighters moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Gilbert Islands
Battle in Paulau
Battle in Marianas
Battle in 56 Sea Zone
Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Gilbert Islands from Japanese, taking Paulau from Japanese, taking Marianas from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 3 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
4 carriers, 4 destroyers and 6 submarines moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
3 destroyers and 4 submarines moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 transport placed in 11 Sea Zone
2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Honan
1 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Honan to Tsinghai
1 infantry moved from Szechwan to Hopei
8 artilleries and 15 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 submarine moved from 81 Sea Zone to 78 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
Combat - British
Non Combat Move - British
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Southern Persia to Central India
1 artillery and 4 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Tobruk to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Eastern India
2 aaGuns, 3 artilleries and 13 infantry moved from Malaya to Shan State
1 aaGun, 1 artillery and 2 infantry moved from Szechwan to Yunnan
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,4,4,2,1,4,5,2,4,5,5,4,5,2,5,2,4,4,5,3,3,4,5,2,3,6,5,1,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -1.33
Japanese regular : -0.67
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
3 fighters moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
ANZAC take 132 Sea Zone from Japanese
4 submarines moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Celebes, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 cruiser and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Queensland to New South Wales
2 infantry moved from Baluchistan to Southern Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French