TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs;
Germans buy 3 carriers, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Stalingrad to Western Sinkiang
Germans take Western Sinkiang from Chinese
3 armour moved from Kazakhstan to Urals
1 mech_infantry moved from Kazakhstan to Urals
2 mech_infantrys moved from Stalingrad to Urals
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 armour moved from Stalingrad to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
1 infantry moved from Ukraine to Kursk
1 fighter and 1 tactical_bomber moved from Ukraine to Kursk
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Baltic States
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
1 armour moved from Ethiopia to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Anglo-Egyptian Sudan
1 artillery moved from Poland to Baltic States
1 submarine moved from 116 Sea Zone to 128 Sea Zone
2 fighters moved from Ukraine to Eastern Poland
1 bomber moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 fighters and 1 infantry in Eastern Poland, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 mech_infantry moved from Ethiopia to French Equatorial Africa
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
2 destroyers moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Yugoslavia to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry and 1 mech_infantry moved from 100 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Southern Caucasus to Kazakhstan
1 artillery and 4 infantry moved from Rostov to Stalingrad
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Kursk to Greece
2 fighters moved from Eastern Poland to Yugoslavia
2 bombers moved from Baltic States to Western Germany
4 artilleries and 12 infantry moved from Germany to Poland
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Karelia to Finland
2 aaGuns, 1 artillery and 3 infantry moved from Vyborg to Finland
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
3 carriers placed in 95 Sea Zone
1 destroyer placed in 113 Sea Zone
1 submarine placed in 116 Sea Zone
2 fighters placed in France
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -3.00
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Holland Belgium : 1 infantry
Poland : 4 artilleries and 12 infantry
Germany : 1 factory_major
Western Ukraine : 1 flag
Kazakhstan : 1 flag, 3 armour and 2 mech_infantrys
Southern Caucasus : 1 flag
Nenetsia : 1 flag
Tambov : 1 flag
Karelia : 1 flag
Kursk : 1 flag, 1 infantry
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 11 infantry
Urals : 1 flag, 3 armour and 3 mech_infantrys
Vyborg : 1 flag, 1 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
Saratov : 1 flag
Northern Caucasus : 1 flag
Rostov : 1 flag, 1 mech_infantry
Stalingrad : 1 flag, 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Western Sinkiang : 1 flag, 1 mech_infantry
Kenya : 1 flag
Anglo-Egyptian Sudan : 1 armour and 1 infantry
Egypt : 1 infantry and 1 mech_infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
French Equatorial Africa : 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 10 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 fighters
100 Sea Zone : 1 transport
Finland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Bulgaria : 1 flag
128 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 1 factory_minor and 2 fighters
113 Sea Zone : 1 destroyer
116 Sea Zone : 1 submarine
Greece : 1 flag, 1 fighter and 1 tactical_bomber
95 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
96 Sea Zone : 1 destroyer
118 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 66 / 92
Russians : 28 / 40
Japanese : 58 / 70
Americans : 56 / 77
Chinese : 6 / 9
British : 23 / 27
UK_Pacific : 8 / 9
Italians : 21 / 35
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kirov to Komi
1 infantry moved from Russia to Gorky
2 infantry moved from Bryansk to Kursk
3 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 fighters moved from Bryansk to Baltic States
2 infantry moved from Leningrad to Vyborg
1 tactical_bomber moved from Russia to Vyborg
1 fighter moved from Bryansk to Kursk
Combat - Russians
Battle in Kursk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kursk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Kursk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vyborg
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Baltic States to Leningrad
1 tactical_bomber moved from Vyborg to Leningrad
3 infantry moved from Novgorod to Leningrad
2 mech_infantrys moved from Leningrad to Novgorod
1 armour moved from Leningrad to Novgorod
1 fighter moved from Kursk to Russia
1 aaGun moved from Bryansk to Tula
7 infantry moved from Bryansk to Tula
1 artillery moved from Bryansk to Tula
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Tula
1 infantry moved from Smolensk to Southern Belarus
4 infantry moved from Bryansk to Southern Belarus
1 artillery moved from Bryansk to Southern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 aaGun moved from Bryansk to Southern Belarus
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tula
2 infantry moved from Russia to Gorky
3 infantry moved from Amur to Buryatia
2 infantry moved from Siberia to Amur
1 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -0.00
Test summary from TripleA, engine version: 2.5.22294, time: 10:25:21 AM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 10:29:45 AM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 11:12:55 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 46 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
9 fighters and 3 tactical_bombers moved from 46 Sea Zone to Shan State
1 infantry moved from Shansi to Honan
1 infantry moved from Hopei to Honan
1 tactical_bomber moved from Yunnan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
2 bombers moved from Anhwe to Honan
1 armour moved from Anhwe to Honan
Combat - Japanese
Battle in Wake Island
Battle in Shan State
Japanese attack with 9 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Wake Island from Americans, taking Shan State from UK_Pacific with 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Honan
Japanese attack with 1 armour, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Honan, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Honan
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Honan, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Japanese roll dice for 1 armour and 2 bombers in Honan, round 4 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Japanese win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Southern Manchuria to Anhwe
1 infantry moved from Kiangsi to Hopei
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 aaGun moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kiangsi
2 artilleries and 1 infantry moved from French Indo China to Siam
2 aaGuns and 3 artilleries moved from Yunnan to French Indo China
2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 4 marines moved from 46 Sea Zone to 132 Sea Zone
4 marines moved from 132 Sea Zone to Siam
1 submarine moved from 43 Sea Zone to 59 Sea Zone
1 destroyer moved from 56 Sea Zone to 132 Sea Zone
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
1 submarine moved from 46 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Davao to French Indo China
9 fighters and 3 tactical_bombers moved from Shan State to 132 Sea Zone
1 artillery moved from Kwangtung to Hunan
1 artillery and 3 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 132 Sea Zone
1 artillery and 3 infantry moved from 132 Sea Zone to Siam
3 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Southern Manchuria to Jehol
2 infantry moved from Korea to Southern Manchuria
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from Honan to Siam
1 tactical_bomber moved from Tsinghai to Kweichow
1 carrier and 2 destroyers moved from 7 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 aaGun moved from Southern Manchuria to Jehol
2 infantry moved from 20 Sea Zone to Kiangsu
4 infantry moved from 20 Sea Zone to Jehol
Place Units - Japanese
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Southern Manchuria
1 fighter and 8 infantry placed in Japan
1 carrier placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 59 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -2.50
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Southern Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 13 infantry and 1 mech_infantry
Kiangsu : 1 flag, 2 infantry
Northern Manchuria : 1 flag
Siam : 3 artilleries, 2 bombers, 4 infantry and 4 marines
Shantung : 1 flag
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery and 7 infantry
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 infantry
Anhwe : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 aaGun, 1 infantry and 1 tactical_bomber
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 2 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
New Guinea : 1 flag, 1 infantry
French Indo China : 1 flag, 2 aaGuns, 3 artilleries and 3 tactical_bombers
38 Sea Zone : 1 submarine
56 Sea Zone : 1 destroyer
Sumatra : 1 flag
21 Sea Zone : 1 destroyer
Java : 1 flag
43 Sea Zone : 1 submarine
7 Sea Zone : 1 carrier
44 Sea Zone : 1 submarine
24 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Dutch New Guinea : 1 flag
Celebes : 1 flag
36 Sea Zone : 1 submarine
20 Sea Zone : 3 transports
132 Sea Zone : 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 63 / 92
Russians : 31 / 36
Japanese : 60 / 68
Americans : 56 / 77
Chinese : 5 / 9
British : 23 / 27
UK_Pacific : 7 / 9
Italians : 21 / 35
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 3 infantry and 2 transports moved from 93 Sea Zone to 84 Sea Zone
1 armour and 3 infantry moved from 84 Sea Zone to French Equatorial Africa
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Combat - Americans
Battle in French Equatorial Africa
Americans attack with 2 armour, 1 bomber and 4 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 2 armour, 1 bomber and 4 infantry in French Equatorial Africa, round 2 : 2/7 hits, 2.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French Equatorial Africa, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in French Equatorial Africa
Americans roll dice for 2 armour, 1 bomber and 3 infantry in French Equatorial Africa, round 3 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from French Equatorial Africa to French West Africa
1 carrier moved from 93 Sea Zone to 84 Sea Zone
1 fighter moved from 93 Sea Zone to 84 Sea Zone
2 aaGuns moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
1 aaGun moved from 93 Sea Zone to Gibraltar
1 armour moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 93 Sea Zone
1 fighter moved from Eastern United States to 112 Sea Zone
1 transport moved from 93 Sea Zone to 88 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
Place Units - Americans
3 fighters placed in Western United States
6 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 submarines and 1 transport placed in 104 Sea Zone
Americans undo move 4.
1 submarine and 1 transport placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Italians regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 2 infantry
EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
EDIT: Changing ownership of Tsinghai from Japanese to Chinese
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Northern Sinkiang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 3 infantry and 2 transports moved from 93 Sea Zone to 84 Sea Zone
1 armour and 3 infantry moved from 84 Sea Zone to French Equatorial Africa
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Combat - Americans
Battle in French Equatorial Africa
Americans attack with 2 armour, 1 bomber and 4 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 2 armour, 1 bomber and 4 infantry in French Equatorial Africa, round 2 : 2/7 hits, 2.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French Equatorial Africa, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in French Equatorial Africa
Americans roll dice for 2 armour, 1 bomber and 3 infantry in French Equatorial Africa, round 3 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from French Equatorial Africa to French West Africa
1 carrier moved from 93 Sea Zone to 84 Sea Zone
1 fighter moved from 93 Sea Zone to 84 Sea Zone
2 aaGuns moved from Eastern United States to 104 Sea Zone
2 aaGuns, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
1 aaGun moved from 93 Sea Zone to Gibraltar
1 armour moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 93 Sea Zone
1 fighter moved from Eastern United States to 112 Sea Zone
1 transport moved from 93 Sea Zone to 88 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
Place Units - Americans
3 fighters placed in Western United States
6 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 submarines and 1 transport placed in 104 Sea Zone
Americans undo move 4.
1 submarine and 1 transport placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 2 infantry
EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
EDIT: Changing ownership of Tsinghai from Japanese to Chinese
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Northern Sinkiang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Baluchistan
2 infantry moved from Central India to Baluchistan
1 destroyer moved from 112 Sea Zone to 128 Sea Zone
1 fighter moved from United Kingdom to 128 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
Combat - British
Battle in 128 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baluchistan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Baluchistan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Baluchistan
British win, taking Baluchistan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 6 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 1 infantry moved from United Kingdom to 112 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 112 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 128 Sea Zone to Scotland
1 carrier and 1 fighter moved from 112 Sea Zone to 93 Sea Zone
1 fighter moved from Yunnan to Eastern India
1 fighter moved from Baluchistan to Central India
1 infantry moved from Eastern India to Central India
1 tactical_bomber moved from Yunnan to Eastern India
3 aaGuns moved from Burma to Eastern India
2 artilleries moved from Burma to Eastern India
8 infantry moved from Burma to Eastern India
11 infantry moved from Burma to Eastern India
3 infantry moved from Burma to Eastern India
EDIT: 1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Burma to Eastern India
1 infantry moved from Eastern India to Burma
Place Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.67
Italians regular : -2.00
Germans regular : -0.17
British regular : -0.17
Test summary from TripleA, engine version: 2.5.22294, time: 5:35:34 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
2 marines moved from Alexandria to 100 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 100 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Tunisia
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 3 transports moved from 100 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Algeria
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 fighters moved from 95 Sea Zone to Algeria
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to Tunisia
1 bomber moved from Trans-Jordan to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 armour moved from Stalingrad to Uzbekistan
Italians take Uzbekistan from Russians
Combat - Italians
Battle in Tunisia
Italians attack with 2 fighters, 4 infantry and 2 marines
Americans defend with 2 infantry
Italians roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 fighters, 4 infantry and 2 marines in Tunisia, round 2 : 3/8 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 fighters, 4 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Algeria
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Ethiopia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ethiopia to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Turkmenistan to Southern Persia
1 armour moved from Alexandria to Egypt
1 submarine moved from 100 Sea Zone to 96 Sea Zone
2 fighters moved from Tunisia to 96 Sea Zone
2 fighters moved from Algeria to Malta
1 carrier and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 2 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Stalingrad
Place Units - Italians
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Egypt
Italians undo move 1.
1 artillery placed in Southern Persia
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 2.33
British regular : -0.33
Territory Summary for Italians :
Uzbekistan : 1 flag, 1 armour
Ukraine : 1 aaGun and 2 infantry
Turkmenistan : 1 flag
Stalingrad : 1 infantry
Cyprus : 1 flag
Alexandria : 1 flag
Trans-Jordan : 1 flag
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Malta : 1 flag, 1 airfield and 2 fighters
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Tobruk : 1 infantry
Ethiopia : 1 infantry
Syria : 1 flag
Tunisia : 1 flag, 4 infantry and 2 marines
Algeria : 1 flag, 1 infantry
100 Sea Zone : 1 flag
Northwest Persia : 1 flag
Southern Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 6 infantry
Iraq : 1 flag
83 Sea Zone : 1 submarine
Crete : 1 flag
96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 63 / 92
Russians : 31 / 36
Japanese : 58 / 68
Americans : 56 / 84
Chinese : 7 / 6
British : 23 / 27
UK_Pacific : 7 / 7
Italians : 21 / 35
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery moved from 55 Sea Zone to New Guinea
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to New Guinea
2 fighters moved from Queensland to 56 Sea Zone
1 carrier moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from New Guinea to Queensland
2 fighters moved from 56 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 1.17
@aagamerz13 france?
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery moved from 55 Sea Zone to New Guinea
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to New Guinea
2 fighters moved from Queensland to 56 Sea Zone
1 carrier moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from New Guinea to Queensland
2 fighters moved from 56 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 1.17
@aagamerz13 done
Test summary from TripleA, engine version: 2.5.22294, time: 10:59:54 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 3 mech_infantrys moved from Urals to Komi
2 armour moved from Kazakhstan to Komi
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 bomber moved from Western Germany to Kursk
1 infantry moved from Ukraine to Kursk
1 bomber moved from Western Germany to Kursk
Combat - Germans
Battle in Kursk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Komi
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Komi, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Komi
Germans win, taking Komi from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Komi
1 armour moved from Kazakhstan to Western Sinkiang
2 bombers moved from Kursk to Ukraine
1 mech_infantry moved from Rostov to Kazakhstan
2 armour moved from Stalingrad to Kazakhstan
2 armour and 2 mech_infantrys moved from Stalingrad to Urals
1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from France to Western Germany
1 fighter moved from Greece to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Kenya
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Greece to Egypt
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 carrier and 1 transport placed in 116 Sea Zone
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in Ukraine
2 infantry placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 0.33
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Holland Belgium : 1 infantry
Poland : 4 artilleries and 11 infantry
Germany : 5 armour, 1 factory_major and 5 mech_infantrys
Norway : 2 infantry
Komi : 1 flag, 3 armour and 3 mech_infantrys
Western Ukraine : 1 flag
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
Southern Caucasus : 1 flag
Tambov : 1 flag
Eastern Poland : 1 flag, 1 infantry
Karelia : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 bombers, 1 factory_minor and 13 infantry
Urals : 1 flag, 2 armour and 2 mech_infantrys
Saratov : 1 flag
Yenisey : 1 flag, 1 armour
Northern Caucasus : 1 flag
Timguska : 1 flag
Rostov : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Stalingrad : 1 flag, 1 armour, 1 artillery and 4 infantry
Western Sinkiang : 1 flag, 1 armour and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Egypt : 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Southern Italy : 2 fighters
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 9 infantry
France : 1 flag, 1 airfield and 1 factory_minor
99 Sea Zone : 1 transport
Finland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Bulgaria : 1 flag
128 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 1 factory_minor and 2 infantry
116 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Greece : 1 flag
95 Sea Zone : 1 destroyer
96 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Production/PUs Summary :
Germans : 68 / 92
Russians : 26 / 36
Japanese : 58 / 68
Americans : 56 / 84
Chinese : 7 / 6
British : 23 / 27
UK_Pacific : 7 / 7
Italians : 21 / 35
ANZAC : 10 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@aagamerz13 one minute may change placement?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 3 mech_infantrys moved from Urals to Komi
2 armour moved from Kazakhstan to Komi
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 bomber moved from Western Germany to Kursk
1 infantry moved from Ukraine to Kursk
1 bomber moved from Western Germany to Kursk
Combat - Germans
Battle in Kursk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Komi
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Komi, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Komi
Germans win, taking Komi from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Komi
1 armour moved from Kazakhstan to Western Sinkiang
2 bombers moved from Kursk to Ukraine
1 mech_infantry moved from Rostov to Kazakhstan
2 armour moved from Stalingrad to Kazakhstan
2 armour and 2 mech_infantrys moved from Stalingrad to Urals
1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from France to Western Germany
1 fighter moved from Greece to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Kenya
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Greece to Egypt
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 carrier and 1 transport placed in 116 Sea Zone
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in Ukraine
2 infantry placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 0.33
@aagamerz13 good to go, wondering if I have over extended the G arm & mech?