Farmboy (X) vs Amon Sul (A+16)


  • Germany may go when ready

    cheers


  • So,

    5 turns behind us.

    Japan is on 46 IPC, UK Pacific and ANZAC on their record results 24 and 27. Three Pacific allies are on 62 IPC combined.

    Germany really powerful, Italy holding, a big contest in all the theatres.


  • Ironically, all though in a difficult position,

    Japan has the greatest TUV, 833.

    All though UK together with UK Pacific has more (793+90 = 883 IPC)

    TUV:

    Japan 833
    Germany 816
    UK 793 (883 with UK Pacific)
    USA 782


  • Hey,

    I forgot to move 2 AnZAC inf from Iraq to NW Persia.

    I am on mobile

    Can u please move it on the start of German turn.

    Cheers


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Northwest Persia to Russia
            2 fighters moved from Yunnan to Eastern Persia
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters
            EDIT: Adding units owned by ANZAC to Kazakhstan: 2 fighters
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Since U havent started Germany yet. I ve made 2 edits

    1 that I announced earlier, 2 inf from Iraq to NW Persia.

    The other one is 2 fig from Yunnan to Kazahstan instead of E Persia.

    cheers

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Rostov
            1 armour moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            8 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 4 armour, 2 infantry and 8 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 4 armour, 2 infantry and 8 mech_infantrys in Rostov, round 2 : 4/14 hits, 3.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Ukraine to Bryansk
            1 artillery and 8 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Archangel to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 aaGun moved from Poland to Germany
            1 tactical_bomber moved from Southern Italy to Greece
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Yugoslavia
            1 fighter moved from Yugoslavia to Greece
            2 tactical_bombers moved from Western Germany to Greece
            1 bomber moved from Yugoslavia to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Greece
            1 mech_infantry moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Romania to Greece
            1 aaGun moved from Bryansk to Rostov
            1 mech_infantry moved from Romania to Greece
    
        Place Units - Germans
            3 infantry and 2 mech_infantrys placed in Western Germany
            1 fighter placed in Western Germany
            1 factory_minor placed in Yugoslavia
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber
            EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Rostov
            1 armour moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            8 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 4 armour, 2 infantry and 8 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 4 armour, 2 infantry and 8 mech_infantrys in Rostov, round 2 : 4/14 hits, 3.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Ukraine to Bryansk
            1 artillery and 8 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Archangel to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 aaGun moved from Poland to Germany
            1 tactical_bomber moved from Southern Italy to Greece
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Yugoslavia
            1 fighter moved from Yugoslavia to Greece
            2 tactical_bombers moved from Western Germany to Greece
            1 bomber moved from Yugoslavia to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Greece
            1 mech_infantry moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Romania to Greece
            1 aaGun moved from Bryansk to Rostov
            1 mech_infantry moved from Romania to Greece
    
        Place Units - Germans
            3 infantry and 2 mech_infantrys placed in Western Germany
            1 fighter placed in Western Germany
            1 factory_minor placed in Yugoslavia
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber
            EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
            EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters
            EDIT: Adding units owned by ANZAC to Kazakhstan: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    I ended up playing on your earlier map so I added your edits in after the fact. Might be worth double checking that I got it right.


  • U did well. Thanks.


  • My fortress is Yunnan. Urs is the Adriatic sea, my country Croatia xd


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Tambov to Volgograd
            1 aaGun and 1 infantry moved from Tambov to Russia
            1 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Kazakhstan to Caucasus
            2 armour moved from Sikang to Novosibirsk
            1 infantry moved from Urals to Vologda
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Russia to Samara
            1 infantry moved from Samara to Kazakhstan
            3 mech_infantrys moved from Samara to Russia
    
        Place Units - Russians
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • An unusal move. No dices were rolled.


  • Japan may go when ready.

    Take Ur time.

    cheers

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Kwangsi
            2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from Philippines to 43 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Philippines to Borneo
            2 fighters and 1 tactical_bomber moved from Philippines to Shan State
            3 bombers moved from Philippines to Kwangsi
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to Kwangtung
            1 fighter moved from Guam to Kwangtung
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters, 3 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 2 destroyers and 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers and 2 submarines in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 3 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Kwangsi, round 2 : 1/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            5 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 infantry moved from French Indo China to 36 Sea Zone
            3 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 37 Sea Zone to Philippines
            1 fighter moved from 37 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to French Indo China
            2 fighters moved from Kwangtung to 20 Sea Zone
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 artillery and 4 infantry moved from Kiangsu to Kiangsi
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            3 bombers moved from Kwangsi to Philippines
            1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Manchuria
            1 destroyer and 1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 2 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.33
    Japanese regular : -1.83
    UK_Pacific regular : -1.00
    British regular : -0.33
    

    Savegame


  • Very intense on all fronts.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Yunnan to Hopei
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
            1 destroyer moved from 91 Sea Zone to 111 Sea Zone
            1 bomber moved from Gibraltar to 111 Sea Zone
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Hopei
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Hopei, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hopei
                Americans win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Hopei to Yunnan
            1 fighter moved from Java to Yunnan
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 89 Sea Zone
            4 aaGuns and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            4 aaGuns, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 7 transports moved from 89 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            4 aaGuns, 1 carrier, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            4 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from 111 Sea Zone to United Kingdom
            1 armour moved from French Equatorial Africa to Egypt
    
        Place Units - Americans
            1 fighter, 2 infantry and 2 marines placed in Western United States
            2 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.67
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 artillery moved from Hunan to Anhwe
            2 infantry moved from Shensi to Suiyuyan
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Anhwe
                Chinese attack with 1 artillery
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -1.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 6:57:31 PM
    Savegame


  • @farmboy

    Had to go.

    Will finish UK in one hour

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