crockett36 Allies + 13 -VS- dawgoneit Axis BM3

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 7 armour, 1 carrier and 1 destroyer; Remaining resources: 17 PUs; 
    
        Combat Move - Americans
            3 armour moved from Norway to Finland
            4 fighters moved from Norway to Finland
            2 fighters moved from 125 Sea Zone to Finland
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                  Americans take 99 Sea Zone from Italians
            4 mech_infantrys moved from Soviet Far East to Amur
            1 carrier and 3 destroyers moved from 10 Sea Zone to 3 Sea Zone
            1 transport moved from 89 Sea Zone to 86 Sea Zone
            2 transports moved from 89 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            3 submarines moved from 4 Sea Zone to 6 Sea Zone
            1 armour moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            6 fighters moved from Amur to Jehol
            1 tactical_bomber moved from Amur to Jehol
            1 bomber moved from Amur to Jehol
            1 armour moved from Amur to Jehol
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 armour moved from Amur to Jehol
            1 armour moved from Manchuria to Jehol
            4 armour moved from Western United States to Alaska
            1 infantry moved from Amur to Manchuria
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 2 destroyers and 3 fighters
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers and 3 fighters in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                2 submarines owned by the Americans Submerged
                Japanese win with 3 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 2 destroyers
            Battle in Finland
                Americans attack with 3 armour and 6 fighters
                Germans defend with 2 armour, 3 infantry and 1 mech_infantry
                    Americans roll dice for 3 armour and 6 fighters in Finland, round 2 : 6/9 hits, 4.50 expected hits
                    Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2.33 expected hits
                    3 infantry owned by the Germans, 2 armour owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 armour and 6 fighters remaining. Battle score for attacker is 19
                Casualties for Americans: 1 armour
                Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry
            Battle in Jehol
                Americans attack with 3 armour, 1 bomber, 6 fighters and 1 tactical_bomber
                Japanese defend with 6 mech_infantrys
                    Americans roll dice for 3 armour, 1 bomber, 6 fighters and 1 tactical_bomber in Jehol, round 2 : 5/11 hits, 5.83 expected hits
                    Japanese roll dice for 6 mech_infantrys in Jehol, round 2 : 1/6 hits, 2.00 expected hits
                    5 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in Jehol
                    Americans roll dice for 2 armour, 1 bomber, 6 fighters and 1 tactical_bomber in Jehol, round 3 : 6/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                Americans win, taking Jehol from Japanese with 2 armour, 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 1 armour
                Casualties for Japanese: 6 mech_infantrys
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 bomber moved from Jehol to Amur
            1 tactical_bomber moved from Jehol to Amur
            5 fighters moved from Jehol to Amur
            1 fighter moved from Jehol to Amur
            4 transports moved from 3 Sea Zone to 2 Sea Zone
            2 armour, 1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
            2 armour, 1 infantry, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 fighter moved from Finland to Norway
            4 fighters moved from Finland to Norway
            1 fighter moved from Finland to Norway
            1 fighter moved from Norway to 125 Sea Zone
            5 fighters moved from Norway to 125 Sea Zone
            1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            3 armour placed in Norway
            4 armour placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            Chinese undo move 1.
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour moved from Kazakhstan to Sikang
            5 mech_infantrys moved from Caucasus to Tsinghai
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            3 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 artillery and 5 infantry moved from Eastern Persia to Turkmenistan
            4 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from French West Africa to French Central Africa
            1 transport moved from 89 Sea Zone to 106 Sea Zone
            4 infantry moved from Norway to Finland
            4 infantry moved from Norway to Finland
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - British
            Battle in Sikang
                British attack with 3 armour
                Japanese defend with 1 infantry
                    British roll dice for 3 armour in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 3 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 3 mech_infantrys
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 3 mech_infantrys
            Battle in Tsinghai
                British attack with 5 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 5 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Tsinghai
    
        Place Units - British
            3 infantry placed in Iraq
            1 mech_infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.67
    Americans : 2.33
    Japanese : -4.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from France to Western Germany
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 fighter and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            5 infantry moved from Novgorod to Karelia
            4 infantry moved from Western Germany to Germany
            2 aaGuns and 5 infantry moved from Western Germany to Germany
            2 aaGuns moved from Germany to Poland
            1 artillery moved from Morocco to Algeria
    
        Place Units - Italians
            4 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,6
            Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from Western Australia to South Australia
            1 artillery moved from Western Australia to South Australia
            2 armour moved from Western Australia to South Australia
            2 submarines moved from 62 Sea Zone to 53 Sea Zone
            2 submarines moved from 42 Sea Zone to 35 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Eastern Persia
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 5 transports in 35 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    2 submarines owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 submarines
                2 tactical_bombers owned by the Japanese forced to land in Philippines
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            3 infantry moved from Persia to Eastern Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            4 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 5 infantry moved from Baltic States to Novgorod
            3 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            1 artillery and 5 infantry moved from Poland to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Germany to 97 Sea Zone
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Karelia
            1 fighter moved from Ukraine to Karelia
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 artillery and 7 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 5 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 5 infantry in Archangel, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Germans lost in Archangel
                1 artillery owned by the Germans retreated to Novgorod
                Russians win with 5 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 3 infantry
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Americans defend with 1 battleship, 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 1 battleship and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 97 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 battleship and 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 97 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
            4 artilleries moved from Western Germany to Germany
            6 infantry moved from Western Germany to Germany
            1 artillery and 12 infantry moved from Germany to Poland
            1 bomber moved from Archangel to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Germans collect 49 PUs; end with 49 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : 1.00
    Russians : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Urals
            1 infantry moved from Vologda to Urals
            1 infantry moved from Timguska to Urals
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
            5 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                    Russians roll dice for 1 armour and 1 infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 7 infantry and 1 tactical_bomber
                Italians defend with 3 infantry
                    Russians roll dice for 7 infantry and 1 tactical_bomber in Rostov, round 2 : 1/8 hits, 1.67 expected hits
                    Italians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 6 infantry and 1 tactical_bomber in Rostov, round 3 : 0/7 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 6 infantry and 1 tactical_bomber in Rostov, round 4 : 4/7 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in Belarus
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Rostov
            1 tactical_bomber moved from Rostov to Bryansk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -1.33
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 6 destroyers and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
            1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 armour and 1 mech_infantry moved from Malaya to Shan State
            2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from Kansu to Shensi
            1 armour and 2 infantry moved from Kansu to Suiyuyan
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 armour and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 armour in Shan State, round 3 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
                Americans defend with 2 armour; Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Jehol, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 armour and 1 infantry in Jehol, round 2 : 3/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
                1 armour and 1 mech_infantry retreated to Shantung
                Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Shensi to Szechwan
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 2 infantry, 3 tactical_bombers and 4 transports moved from 35 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            6 destroyers placed in 6 Sea Zone
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,3
            Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    UK_Pacific : 0.33
    Japanese : -1.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

  • 2025 2024 '23 '22 '19 '18


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 artillery moved from Tunisia to Libya
                  Italians take Libya from French
            1 artillery moved from Algeria to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery
                Americans defend with 2 infantry
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Italians
            2 aaGuns moved from Poland to Eastern Poland
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 artillery moved from Western Germany to France
            2 infantry moved from Northern Italy to France
            2 aaGuns and 9 infantry moved from Germany to Poland
            1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
            Italians undo move 2.
            1 infantry placed in Southern Italy
            1 artillery placed in Ukraine
            Italians undo move 2.
            1 mech_infantry placed in Southern Italy
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Ukraine to Rostov
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 7 infantry moved from Bessarabia to Ukraine
            3 tactical_bombers moved from Ukraine to Rostov
            2 infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 infantry moved from Baltic States to Novgorod
            1 bomber moved from Eastern Poland to 127 Sea Zone
            1 fighter moved from Karelia to 127 Sea Zone
            1 bomber moved from Western Germany to 127 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 127 Sea Zone
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                Americans defend with 3 carriers, 2 destroyers and 4 transports
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                Units damaged: 3 carriers owned by the Americans
                    Americans roll dice for 3 carriers, 2 destroyers and 4 transports in 127 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                    1 destroyer owned by the Americans, 1 bomber owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone
                    Germans roll dice for 1 bomber in 127 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer and 4 transports in 127 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    1 bomber owned by the Germans lost in 127 Sea Zone
                Americans win with 3 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is -47
                Casualties for Germans: 2 bombers, 2 fighters and 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 6 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun and 6 infantry
                    AA fire in Rostov : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 6 infantry and 3 tactical_bombers in Rostov, round 2 : 1/9 hits, 2.50 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                    Germans roll dice for 5 infantry and 3 tactical_bombers in Rostov, round 3 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 6 infantry in Rostov, round 3 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 4 infantry and 3 tactical_bombers in Rostov, round 4 : 0/7 hits, 2.17 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 3 infantry and 3 tactical_bombers in Rostov, round 5 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 5 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                 retreated to Rostov
                Russians win with 2 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 6 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Rostov to Ukraine
            1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 12 infantry moved from Poland to Eastern Poland
            6 artilleries and 14 infantry moved from Germany to Poland
            10 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Germany
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    AA fire in Rostov : : -0.50
    Americans : 2.00
    Russians : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    What a defense in sz127!

  • 2025 2024 '23 '22 '19 '18

    Rostov too!

  • 2025 2024 '23 '22 '19 '18


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 49 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Suiyuyan to Chahar
                  Japanese take Chahar from Chinese
            1 armour and 1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 battleship moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            4 fighters moved from 6 Sea Zone to Jehol
            3 fighters and 4 tactical_bombers moved from Japan to Jehol
            1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 28
                Casualties for Americans: 4 transports
            Battle in Korea
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers and 3 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Korea from Americans, taking 19 Sea Zone from Americans with 1 battleship, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 3 artilleries, 7 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 1 bomber, 1 infantry and 4 mech_infantrys; Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 7 fighters, 3 infantry and 4 tactical_bombers in Jehol, round 2 : 10/17 hits, 8.17 expected hits
                    Chinese roll dice for 1 bomber, 3 infantry and 4 mech_infantrys in Jehol, round 2 : 3/8 hits, 2.50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 2 infantry owned by the Chinese and 4 mech_infantrys owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 artilleries, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Americans: 1 bomber, 1 infantry and 4 mech_infantrys
                Casualties for Chinese: 2 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Hopei
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Kweichow
                Japanese attack with 1 armour and 1 mech_infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
            2 fighters moved from Jehol to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from Jehol to Kiangsu
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Malaya
            Japanese undo move 2.
            1 armour and 3 artilleries placed in Japan
            3 infantry placed in Malaya
            4 infantry placed in Japan
            Japanese undo move 2.
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Malaya
            1 armour, 2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.50
    Japanese : 6.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Romania to Ukraine
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Western Ukraine
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns and 9 infantry moved from Poland to Baltic States
            2 aaGuns moved from Eastern Poland to Baltic States
            2 infantry moved from Romania to Bessarabia
            3 infantry moved from France to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            3 artilleries placed in Ukraine
            2 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.33
    Russians : -1.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18


  • @crockett36 the new version wont let me load our game

  • 2025 2024 '23 '22 '19 '18

    So you have to download “previous version” at bottom of page tripleA. Then download file then close new version and open old version then open
    saved game and find it in downloads

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