@ShadowHAwk said in Submarines v. anything that isn't a destroyer:
The effect is exactly the same for destroyers but the wording is just more complex.
Nope. There are at least three substantial differences:
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In Revised, submarines against destroyers still fire before any other units on their same side, so casualties will be chosen before knowing the results of the fire of the other units (this might influence your choices) (this is not actually a difference for a side that has submarines only) (of course, if the defender has both sea and air units, you will have to roll separately for submarines in Global too).
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In Revised, submarines always fire before non-submarines, so casualties will be chosen before knowing the results of the fire of the other units (while in Global defending submarines will fire after all attacking units if the attacking units comprise at least one destroyer).
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In Revised, if the casualties of submarines are other submarines, such casualties will always fire, on the same round of combat, while in Global they will fire only if one or more destroyers a present on their side or no destroyers are present on the opposite side or both.
Here it is an example of the second case:
You have 1 submarine and 1 destroyer attacking 1 submarine alone. The attacking submarine hits.
In Revised, the defending submarine fires back.
In Global, the defending submarine doesn’t fire back.
@Panther Please check I’m being correct, as I’m not sure.