@zarhunter Casualties in 114?
Subs missed, two hits by planes & BB.
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L20 Gamerman01 (L) vs AetV (w/o Iwo NO)
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Wow, redrawing the map and everything, I will definitely look into that more some day. I was getting pretty excited looking at my own version too, maybe I should just ask kid and company if they want to try and implement it or take it over. Some day, not now since they just released this one.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Combat - Italians Battle in Syria Non Combat Move - Italians 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Northern Italy to Romania 2 infantry moved from Bulgaria to Romania 1 infantry moved from Northern Italy to Southern France Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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That map and changed rules look great. This might be my last game of balanced mod??! I’d be interested in playing you on PTV if you want, after this one.
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Thanks for playing Italy right away, nice to keep the flow going, I appreciate that.
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@gamerman01 said in L20 Gamerman01 (L) vs AetV (w/o Iwo NO):
That map and changed rules look great. This might be my last game of balanced mod??! I’d be interested in playing you on PTV if you want, after this one.
We can do that, but be warned it is overwhelming!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Kenya to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Burma to India 3 fighters moved from Java to India 1 cruiser moved from 52 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from New South Wales to 33 Sea Zone 1 aaGun and 2 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 60 Sea Zone to 75 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 50 PUs; Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Norway to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 2 bombers moved from Southern Italy to Belarus 1 bomber moved from Southern Italy to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 2 fighters moved from Eastern Poland to Novgorod 1 marine moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Novgorod 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Egypt to Ukraine 1 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 armour, 2 fighters, 1 infantry and 1 marine Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Western Ukraine 1 bomber moved from Baltic States to Western Ukraine 1 aaGun, 6 armour, 4 artilleries, 5 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Baltic States to Western Ukraine 2 fighters moved from Novgorod to Poland 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Germany 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Western Germany to Poland 1 bomber moved from Ukraine to Western Ukraine 1 fighter and 3 tactical_bombers moved from Egypt to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in France 5 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Germans undo move 1. 1 artillery and 1 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : 0,67 Russians : 1,67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 fighter moved from Caucasus to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Caucasus to Bryansk 1 submarine moved from 110 Sea Zone to 125 Sea Zone 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 marine moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 marine moved from 43 Sea Zone to Borneo 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Borneo 2 bombers moved from French Indo China to Philippines 2 battleships moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Sumatra Battle in 35 Sea Zone Japanese attack with 2 battleships and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Sumatra from Dutch with 2 battleships and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Battle in Borneo Japanese attack with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers in Borneo, round 2 : 1/8 hits, 4,17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 3 : 3/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Burma from UK_Pacific to Japanese EDIT: Turning off Edit Mode 3 carriers and 2 transports moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone 2 artilleries moved from Malaya to Shan State 1 armour moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hunan 1 artillery moved from Hunan to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from Manchuria to Chahar 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Yunnan 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from Philippines to French Indo China 1 fighter moved from Manchuria to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0,33 UK_Pacific : -0,33 Japanese : -3,50
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@gamerman01 I thought I brought in the extra Tac to kill the TT so I edit it, also I edit the walk in into Burma. Hope that is both Ok with you.
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Yes, both perfectly fine, thanks for asking!
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from India to 41 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from Tunisia to Morocco 1 bomber moved from Holland Belgium to Malta 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Central United States to Southeast Mexico 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Western United States to Wake Island 1 aaGun moved from British Columbia to Western United States 1 mech_infantry moved from British Columbia to Central United States 1 fighter moved from 41 Sea Zone to India 1 bomber moved from 43 Sea Zone to Northern Territory Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Caucasus to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 2 infantry moved from India to Burma 2 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from Caucasus to Syria 1 infantry moved from Iraq to Syria Combat - British Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Syria, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 125 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 3 destroyers and 3 fighters Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport British roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 2 destroyers owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 1/7 hits, 3.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 98 Sea Zone, round 4 : 1/7 hits, 3.67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 98 Sea Zone British roll dice for 1 battleship, 1 bomber and 2 fighters in 98 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 98 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 battleship, 1 cruiser, 3 destroyers and 2 fighters Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport Non Combat Move - British 1 fighter moved from Syria to Iraq 1 fighter moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Caucasus to 96 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from 125 Sea Zone to Scotland 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Caucasus to India 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from 98 Sea Zone to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Libya to Algeria 1 aaGun moved from India to Burma Place Units - British 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : -6.50 Italians : -0.33 Americans : -0.33 Chinese : 1.17 Japanese : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 1 armour moved from Romania to Ukraine Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Romania to Bessarabia 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Egypt 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 marine moved from New South Wales to Queensland 1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from India to Eastern Persia 1 fighter moved from India to Eastern Persia 1 fighter moved from India to Eastern Persia Place Units - ANZAC 1 armour placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 destroyer moved from 75 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Poland to Holland Belgium 1 fighter moved from Western Germany to 96 Sea Zone 1 mech_infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 4 bombers moved from Western Ukraine to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 fighter and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 96 Sea Zone Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers British defend with 2 fighters; Americans defend with 1 carrier and 1 destroyer Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/11 hits, 6,67 expected hits
Combat Hit Differential Summary :
Germans : -5,83 Americans : 0,00 Russians : -1,00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Poland to Holland Belgium 1 fighter moved from Western Germany to 96 Sea Zone 1 mech_infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 4 bombers moved from Western Ukraine to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 fighter and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 96 Sea Zone Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers British defend with 2 fighters; Americans defend with 1 carrier and 1 destroyer Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/11 hits, 6,67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 3 : 3/9 hits, 5,50 expected hits Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 96 Sea Zone Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier and 1 destroyer Casualties for British: 2 fighters Non Combat Move - Germans 1 fighter moved from 96 Sea Zone to Southern Italy 2 tactical_bombers moved from 96 Sea Zone to Egypt 4 bombers moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Romania to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns, 10 armour, 7 artilleries, 13 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 fighter moved from Germany to Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Vyborg to Novgorod 1 armour moved from Novgorod to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from France to Northern Italy 1 infantry moved from Greece to 97 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Bulgaria to Greece Place Units - Germans 2 artilleries and 1 infantry placed in France Germans undo move 1. 2 artilleries and 1 infantry placed in France 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,5,1,5 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -8,33 Americans : 0,33 Russians : -1,00
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Poland to Holland Belgium 1 fighter moved from Western Germany to 96 Sea Zone 1 mech_infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 4 bombers moved from Western Ukraine to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 fighter and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 96 Sea Zone Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers British defend with 2 fighters; Americans defend with 1 carrier and 1 destroyer Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/11 hits, 6.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
Germans : -5.83 Americans : -1.00 Russians : -1.00
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What a miserable roll that was, but with only 1 hit in return, it hardly mattered!
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Take the carrier next, though highly unlikely anything survives another round…
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@gamerman01 stand by