L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    it’s ok, we’ll leave as is

    I thought about this after sleep. It’s no big issue and I’m not trying to make silly advantage out of nothing, but mainly argue here out of principle.

    You declared a NCM change with France going back with the 2 inf to UK F12. Maybe you were afraid of a successful slaughter of the fleet in z110, I don’t know?

    I missed it. But how I usually handle such situations is to allow the NCM edit, since it was declared. After G’s turn it was clear that the inf were safe on the tr.

    So my question is if you agree that the two french inf should be in London right now?

    If so, I’ll of course allow if you want to have a different placement of one US or UK tr in order for the french guys getting another try att crossing the channel. It should be a lot safer now.

    If you on the other hand primarily wanted to change the NCM change, then there is no issue.

    I’ll try to finish up I12 now with NCMs. Is probably better when I can look at the board without being cross-eyed.


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Algeria to Morocco
                  Italians take Morocco from British
            1 infantry moved from Tunisia to Libya
                  Italians take Libya from British
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 battleship and 1 cruiser moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from 94 Sea Zone to Alexandria
            1 fighter moved from 94 Sea Zone to Trans-Jordan
            2 fighters moved from Iraq to Trans-Jordan
            1 artillery and 3 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Northern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Tobruk
            Battle in Alexandria
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Tobruk from British, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
                British defend with 1 artillery and 3 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Trans-Jordan, round 2 : 1/8 hits, 3,17 expected hits
                    British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 3 : 5/7 hits, 3,00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            2 submarines moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            3 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
            1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from Alexandria to 98 Sea Zone
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            3 infantry moved from Persia to Iraq
            1 bomber moved from Trans-Jordan to Syria
            1 marine moved from Iraq to Syria
            4 infantry moved from Iraq to Syria
            1 marine moved from Iraq to Syria
            2 fighters moved from Trans-Jordan to 98 Sea Zone
    
        Place Units - Italians
            1 airfield placed in Northwest Persia
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northwest Persia: 1 airfield
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Iraq
            1 artillery placed in Southern France
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 artillery
            EDIT: Adding units owned by Italians to Iraq: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Removing units owned by Italians from Iraq: 1 artillery
            EDIT: Adding units owned by Italians to Iraq: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,6
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 40 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -0,67
    

    Savegame


  • I’m not fully sure, because I’ve erased the dicemail, but I think that UK disrupted convoys of 4 IPC yesterday. Could be another game, but I think it was this one. I therefore nullified this roll that disrupted 2 IPC and adjusted Italy with -2 IPC.


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 submarine moved from 63 Sea Zone to 47 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in New Britain
    
        Non Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 42 Sea Zone
            1 cruiser, 2 destroyers and 4 submarines moved from 22 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to India
            1 infantry moved from Burma to India
            4 fighters moved from Eastern Persia to Egypt
            2 fighters moved from Norway to Western Germany
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Norway to Western Germany
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 submarine moved from 63 Sea Zone to 47 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in New Britain
    
        Non Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 42 Sea Zone
            1 cruiser, 2 destroyers and 4 submarines moved from 22 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to India
            1 infantry moved from Burma to India
            4 fighters moved from Eastern Persia to Egypt
            2 fighters moved from Norway to Western Germany
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Norway to Western Germany
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 1 fighter
            EDIT: Adding units owned by ANZAC to Russia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 1 fighter
            EDIT: Adding units owned by ANZAC to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • made small adjustment, if not too late, plz use latest map


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    made small adjustment, if not too late, plz use latest map

    Sure thing. Just curious what your response is to the position of the two french inf?

    It’s no big issue, so I’ll continue now with G.


  • oh my bad, I didn’t even see what you wrote. somehow missed that.

    yah sure, we can put the blue dudes back in London, no problem. go ahead and edit during G’s turn


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    oh my bad, I didn’t even see what you wrote. somehow missed that.

    yah sure, we can put the blue dudes back in London, no problem. go ahead and edit during G’s turn

    Then you might have wanted to be able to keep a trannie in like z109 in order for them to hop on this turn?


  • Nah they can keep enjoying tea time in London.


  • Damn, that’s what I said! Europe really imploded when G had to abandon z112. :boom:


  • For the audience:

    f90d3973-2328-4686-9e81-0131264fd7f8-image.png


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Damn, that’s what I said! Europe really imploded when G had to abandon z112. :boom:

    Yah that’s what happens when Germany relies on its navy for the primary defense and then at some point is forced to tuck it away. It’s like suddenly all the walls of Jericho crumbling down and the city left wide open! However, it took an enormous effort on US and UK to achieve that, which means japan somehow failed its job, allowing US to focus its attention almost fully on the Europe side.


  • Well, just a good example of a master player pushing a patzer around…


  • Oh, crap, I think I just did a very faulty turn with G.

    Went all in trying to control z113, but forgot to look up the most important thing: Berlin. I think I have to let go of my precious fleet. C’est la vie.

    I must ask to be able to adjust my purchase of 2 ac and 3 sub.

    Also if I can change the position of all or some of the fleet? I just moved it all in during CM to follow the flawed plan.

    I think the attack on Denmark should stay, but only be with the 3 fig from Berlin that can return.

    Haven’t looked at the dice, but if any discrepancies it can easily be adjusted for (just did that favour in my game with oysteilo). 2 inf, 3 fig is still an overkill against 1 inf.

    I assumed no scramble since it was very bad odds for the defender. Will still be without the fleet, but a sea (rather air) battle can be executed.


  • 2 figs against Denmark would be more rational.

    And with this change I might have made some different attacks on Kazakhstan, Nenetsia and/or Vologda.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Oh, crap, I think I just did a very faulty turn with G.

    Went all in trying to control z113, but forgot to look up the most important thing: Berlin. I think I have to let go of my precious fleet. C’est la vie.

    I must ask to be able to adjust my purchase of 2 ac and 3 sub.

    Also if I can change the position of all or some of the fleet? I just moved it all in during CM to follow the flawed plan.

    I think the attack on Denmark should stay, but only be with the 3 fig from Berlin that can return.

    Haven’t looked at the dice, but if any discrepancies it can easily be adjusted for (just did that favour in my game with oysteilo). 2 inf, 3 fig is still an overkill against 1 inf.

    I assumed no scramble since it was very bad odds for the defender. Will still be without the fleet, but a sea (rather air) battle can be executed.

    Sure go for it. Just remember I could scramble up to 6 figs. So keep that in mind, you’d need to send a lot of air


  • How about just redo the whole turn. Will be easier


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Sure go for it. Just remember I could scramble up to 6 figs. So keep that in mind, you’d need to send a lot of air

    Thanks for the heads up. Might make Denmark a bad venture. Or add in some fleet? It will get wiped anyway.


  • I prefer you just redo the turn entirely. Cleaner that way.

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