Is it too late for the above edit?
L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I think I’ll let you repair the MIC in N Italy as well. .;)
with pleasure!
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I bought an ab, but changed my mind. It’s after battles, but may I change the buy? Maybe into a fig and a land unit?
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I bought an ab, but changed my mind. It’s after battles, but may I change the buy? Maybe into a fig and a land unit?
sure
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I think I’ll let you repair the MIC in N Italy as well. .;)
with pleasure!
It’s a very nice region, northern Italy. We’ve got Venice, vinyards and even Covid-19. I highly recommend a visit. I suspect it will be rather sooner than later.
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I’m trying to finish the turn, but my eyes won’t stay open and my brain is in a similar status. Sorry. Need to be a bit sharper when fixing this.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I’m trying to finish the turn, but my eyes won’t stay open and my brain is in a similar status. Sorry. Need to be a bit sharper when fixing this.
no rush, there’s always more smashing tomorrow :)
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
it’s ok, we’ll leave as is
I thought about this after sleep. It’s no big issue and I’m not trying to make silly advantage out of nothing, but mainly argue here out of principle.
You declared a NCM change with France going back with the 2 inf to UK F12. Maybe you were afraid of a successful slaughter of the fleet in z110, I don’t know?
I missed it. But how I usually handle such situations is to allow the NCM edit, since it was declared. After G’s turn it was clear that the inf were safe on the tr.
So my question is if you agree that the two french inf should be in London right now?
If so, I’ll of course allow if you want to have a different placement of one US or UK tr in order for the french guys getting another try att crossing the channel. It should be a lot safer now.
If you on the other hand primarily wanted to change the NCM change, then there is no issue.
I’ll try to finish up I12 now with NCMs. Is probably better when I can look at the board without being cross-eyed.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Algeria to Morocco Italians take Morocco from British 1 infantry moved from Tunisia to Libya Italians take Libya from British 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 battleship and 1 cruiser moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from 94 Sea Zone to Alexandria 1 fighter moved from 94 Sea Zone to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 1 artillery and 3 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Northern Italy to Trans-Jordan Combat - Italians Battle in Tobruk Battle in Alexandria Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Tobruk from British, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Trans-Jordan, round 2 : 1/8 hits, 3,17 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 3 : 5/7 hits, 3,00 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 2 submarines moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 3 aaGuns and 5 infantry moved from Northern Italy to Southern Italy 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 3 infantry moved from Persia to Iraq 1 bomber moved from Trans-Jordan to Syria 1 marine moved from Iraq to Syria 4 infantry moved from Iraq to Syria 1 marine moved from Iraq to Syria 2 fighters moved from Trans-Jordan to 98 Sea Zone Place Units - Italians 1 airfield placed in Northwest Persia Turning on Edit Mode EDIT: Removing units owned by Italians from Northwest Persia: 1 airfield EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Iraq 1 artillery placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 artillery EDIT: Adding units owned by Italians to Iraq: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 3 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Removing units owned by Italians from Iraq: 1 artillery EDIT: Adding units owned by Italians to Iraq: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,6 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 40 to 38 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 British : -0,67
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I’m not fully sure, because I’ve erased the dicemail, but I think that UK disrupted convoys of 4 IPC yesterday. Could be another game, but I think it was this one. I therefore nullified this roll that disrupted 2 IPC and adjusted Italy with -2 IPC.
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 submarine moved from 63 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in New Britain Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 cruiser, 2 destroyers and 4 submarines moved from 22 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to India 1 infantry moved from Burma to India 4 fighters moved from Eastern Persia to Egypt 2 fighters moved from Norway to Western Germany Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Norway to Western Germany Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 submarine moved from 63 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in New Britain Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 cruiser, 2 destroyers and 4 submarines moved from 22 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to India 1 infantry moved from Burma to India 4 fighters moved from Eastern Persia to Egypt 2 fighters moved from Norway to Western Germany Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Norway to Western Germany Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 fighter EDIT: Adding units owned by ANZAC to Russia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 fighter EDIT: Adding units owned by ANZAC to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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made small adjustment, if not too late, plz use latest map
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
made small adjustment, if not too late, plz use latest map
Sure thing. Just curious what your response is to the position of the two french inf?
It’s no big issue, so I’ll continue now with G.
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oh my bad, I didn’t even see what you wrote. somehow missed that.
yah sure, we can put the blue dudes back in London, no problem. go ahead and edit during G’s turn
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
oh my bad, I didn’t even see what you wrote. somehow missed that.
yah sure, we can put the blue dudes back in London, no problem. go ahead and edit during G’s turn
Then you might have wanted to be able to keep a trannie in like z109 in order for them to hop on this turn?
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Nah they can keep enjoying tea time in London.
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Damn, that’s what I said! Europe really imploded when G had to abandon z112. :boom:
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For the audience:
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Damn, that’s what I said! Europe really imploded when G had to abandon z112. :boom:
Yah that’s what happens when Germany relies on its navy for the primary defense and then at some point is forced to tuck it away. It’s like suddenly all the walls of Jericho crumbling down and the city left wide open! However, it took an enormous effort on US and UK to achieve that, which means japan somehow failed its job, allowing US to focus its attention almost fully on the Europe side.
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Well, just a good example of a master player pushing a patzer around…