@leemorrison its your turn. go ahead and place your bid when you go
I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!)
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Archangel 1 bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Belarus to Smolensk Combat - Germans Battle in Archangel Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Bryansk 15 armour, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 bomber moved from Archangel to Novgorod 3 artilleries and 2 infantry moved from Novgorod to Belarus 3 artilleries and 8 infantry moved from Eastern Poland to Belarus 4 mech_infantrys moved from Poland to Western Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 3 armour and 7 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 3 artilleries placed in Ukraine 1 factory_minor placed in Western Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Nenetsia to Archangel 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Rostov Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 7 infantry moved from Novosibirsk to Kazakhstan 1 aaGun and 4 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,67
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 bombers moved from Japan to Iwo Jima 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 7 fighters moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer and 7 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 7 fighters in 20 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima Japanese roll dice for 2 bombers and 1 infantry in Iwo Jima, round 3 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 21 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 36 Sea Zone 7 fighters moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from 21 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from India to Kwangsi 1 mech_infantry moved from India to Yunnan 1 infantry moved from Manchuria to Jehol 3 tactical_bombers moved from Japan to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 4 artilleries and 5 infantry moved from West India to India 1 tactical_bomber moved from India to Kwangsi 1 mech_infantry moved from India to Yunnan 2 artilleries and 1 infantry moved from Kweichow to Anhwe 2 bombers moved from Iwo Jima to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in India 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 tactical_bombers EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : 0.00 Japanese : -2.17
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 bombers moved from Shensi to Yunnan 1 bomber moved from Hawaiian Islands to 17 Sea Zone Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Yunnan Americans attack with 2 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Americans roll dice for 2 bombers in Yunnan, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 2 bombers moved from Yunnan to Kazakhstan 1 bomber moved from 17 Sea Zone to Caroline Islands 4 bombers moved from Hawaiian Islands to Caroline Islands 1 bomber moved from Western United States to Caroline Islands 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to Morocco 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 2 carriers and 2 destroyers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 carrier and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 3 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Szechwan, round 2 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese Combat - British Battle in French Madagascar Non Combat Move - British 2 infantry moved from Rhodesia to Belgian Congo 2 armour and 1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan 1 artillery moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 destroyers placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,67 Chinese : 1,17 Japanese : -2,00
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 2 artilleries and 1 mech_infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Western Germany to Smolensk 1 infantry moved from Belarus to Smolensk Combat - Italians Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 2 armour, 2 artilleries and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Rostov, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry EDIT: Changing ownership of Tunisia from Americans to Italians EDIT: Turning off Edit Mode 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Smolensk to Bryansk 2 mech_infantrys moved from Romania to Ukraine 2 fighters moved from Southern Italy to Greece 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50 Russians : 1.33
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Java, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from Philippines to Caroline Islands 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : -1,00
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel Combat - Germans Battle in Archangel Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 bomber moved from Archangel to Bryansk 4 mech_infantrys moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 6 artilleries and 10 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 3 armour and 7 mech_infantrys moved from Slovakia Hungary to Western Ukraine 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Germany to Western Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk 2 fighters moved from Western Germany to Novgorod Place Units - Germans 3 armour placed in Western Ukraine 3 armour placed in Ukraine 2 tactical_bombers placed in Novgorod 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Caucasus Combat - Russians Battle in Tambov Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Caucasus to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 aaGun, 3 armour, 12 artilleries, 45 infantry and 2 mech_infantrys moved from Russia to Samara 1 aaGun and 4 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Samara 3 infantry moved from Kazakhstan to Samara 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,17
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 tactical_bombers moved from Manchuria to Suiyuyan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Japan to Kweichow 1 bomber moved from Japan to Suiyuyan 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 3 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 submarines, 3 tactical_bombers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/22 hits, 11.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Battle in Yunnan Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Philippines from Americans, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 tactical_bomber moved from Kweichow to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 tactical_bombers moved from Suiyuyan to Chahar 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Hunan 4 infantry moved from Manchuria to Amur 1 artillery moved from Manchuria to Amur 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to French Indo China 1 bomber moved from Kweichow to Chahar 1 artillery moved from Anhwe to Chahar 1 bomber moved from Suiyuyan to Chahar 2 fighters moved from Japan to Chahar 1 infantry moved from Hunan to Anhwe 1 artillery moved from Kwangsi to French Indo China 2 artilleries and 4 infantry moved from India to Burma Place Units - Japanese 3 infantry placed in Manchuria 3 armour placed in India 3 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 bomber and 2 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Chahar: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.00 Japanese : 2.33
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Kazakhstan to Yunnan Combat - Americans Americans creates battle in territory 26 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking 26 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Yunnan to Kweichow 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 90 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone 2 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kweichow 10 infantry moved from Szechwan to Kweichow 5 infantry moved from Shensi to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 3 bombers EDIT: Removing units owned by Americans from Gibraltar: 3 bombers EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 110 Sea Zone 3 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 2 armour and 1 mech_infantry EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 armour and 1 mech_infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry EDIT: Removing units owned by British from Belgian Congo: 2 infantry EDIT: Adding units owned by British to 79 Sea Zone: 1 infantry and 1 transport EDIT: Removing units owned by British from 72 Sea Zone: 1 transport EDIT: Removing units owned by British from French Madagascar: 1 infantry EDIT: Adding units owned by British to Ethiopia: 1 infantry EDIT: Removing units owned by British from Italian Somaliland: 1 infantry EDIT: Adding units owned by British to Persia: 4 infantry EDIT: Removing units owned by British from Iraq: 4 infantry EDIT: Adding units owned by British to Trans-Jordan: 5 infantry EDIT: Removing units owned by British from Egypt: 5 infantry EDIT: Adding units owned by British to Trans-Jordan: 3 infantry EDIT: Removing units owned by British from Egypt: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0,67 Chinese : 1,17 Japanese : 0,33
-
I am back! Sorry for delay. Work…
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries and 3 mech_infantrys moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Bryansk to Caucasus 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya Combat - Italians Battle in Libya Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 3 armour, 2 artilleries and 5 mech_infantrys Russians defend with 2 infantry Italians roll dice for 3 armour, 2 artilleries and 5 mech_infantrys in Caucasus, round 2 : 4/10 hits, 3.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Rostov to Caucasus 1 bomber moved from Bryansk to Western Germany 1 infantry moved from Northern Italy to Western Germany 3 fighters moved from Greece to Western Germany Place Units - Italians 2 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 Russians : -0.67
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery, 1 destroyer and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
will move tonight
-
@Karl7 a’ight.
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Volgograd 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 17 armour, 14 artilleries, 23 infantry and 11 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Russia Germans attack with 17 armour, 14 artilleries, 23 infantry and 11 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major and 7 infantry Germans roll dice for 17 armour, 14 artilleries, 23 infantry and 11 mech_infantrys in Russia, round 2 : 25/65 hits, 21.17 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 7 infantry in Russia, round 2 : 4/10 hits, 3.33 expected hits 7 infantry owned by the Russians, 3 artilleries owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 17 armour, 14 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 26 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun, 3 artilleries and 7 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns moved from Bryansk to Russia 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from Holland Belgium to Western Germany 1 artillery and 4 infantry moved from Western Germany to France 2 tactical_bombers moved from Novgorod to Germany 2 fighters moved from Novgorod to Germany 6 armour and 7 mech_infantrys moved from Western Ukraine to Russia 3 armour moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine 2 tactical_bombers moved from Bryansk to Germany 2 tactical_bombers moved from Germany to Western Germany 3 infantry moved from Greece to Bulgaria 1 bomber moved from Volgograd to Novgorod 2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus Place Units - Germans 3 artilleries placed in France 5 armour, 3 infantry and 2 mech_infantrys placed in Western Germany 6 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 3.33 Americans : -0.33 Russians : -0.33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 tactical_bomber moved from Samara to Volgograd 12 artilleries moved from Samara to Volgograd 2 infantry moved from Samara to Tambov 1 fighter moved from Samara to Tambov 1 fighter moved from Samara to Tambov 1 fighter moved from Samara to Volgograd 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 3 armour and 2 mech_infantrys moved from Samara to Volgograd 45 infantry moved from Samara to Volgograd Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 3 armour, 12 artilleries, 1 fighter, 45 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 3 armour, 12 artilleries, 1 fighter, 45 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 17/64 hits, 16,50 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 armour, 12 artilleries, 1 fighter, 43 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Tambov to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 infantry moved from Samara to Vologda 4 infantry moved from Samara to Volgograd 2 aaGuns moved from Samara to Volgograd 1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,17
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 2 bombers moved from Chahar to Yunnan 1 infantry moved from Burma to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan retreated to Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from French Indo China to Yunnan 2 artilleries and 3 infantry moved from Burma to Yunnan 4 armour and 1 mech_infantry moved from India to Yunnan 2 tactical_bombers moved from French Indo China to India 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 10 fighters, 2 infantry, 1 submarine, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 bombers moved from Yunnan to Kwangsi 2 fighters moved from Chahar to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 1 aaGun and 3 infantry moved from Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar Place Units - Japanese 1 carrier and 2 fighters placed in 36 Sea Zone 3 infantry placed in India 2 infantry and 1 mech_infantry placed in Manchuria 1 fighter and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Manchuria: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -1.00
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 bombers moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/3 hits, 0,50 expected hits Bombing raid in France rolls: 4,3,3 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Philippines Non Combat Move - Americans 3 bombers moved from France to United Kingdom 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 carrier, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 carriers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Kweichow to Northwest Persia Place Units - Americans 3 fighters placed in Eastern United States 3 destroyers placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone Americans undo move 2. 2 destroyers placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 13 infantry moved from Kweichow to Anhwe 1 fighter moved from Hunan to Kansu Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 5 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 3 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win with 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 8 infantry moved from Trans-Jordan to Iraq 2 armour and 4 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Egypt to Northwest Persia 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Northwest Persia 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 1 transport placed in 110 Sea Zone 2 artilleries placed in United Kingdom 3 artilleries placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 British : 1,83 AA fire in France : : -0,50 Chinese : 0,33 Japanese : 0,00
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 1 bomber moved from Western Germany to Tunisia 2 infantry moved from Libya to Tunisia 1 artillery moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Battle in Tunisia Italians attack with 1 bomber and 2 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 0/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 bomber moved from Tunisia to Southern Italy 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 3 armour and 5 mech_infantrys EDIT: Adding units owned by Italians to Ukraine: 3 armour and 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 1 artillery EDIT: Adding units owned by Italians to Rostov: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -2.67 Americans : -0.33