@Wittmann @redrum I think he played better when he could not see!!! If he is the CP leader we should surrender now. It would be a case of the not quite blind but only half a brain leading the military genius.
As I am sure you have noticed from my long succession of highly successful turns!? :hugging_face:
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 2,2 and gets 0 hits
Combat Move - Britain
1 infantry moved from Cape Town to Cape Colony
Britain take Cape Colony from Germany
2 colonials moved from Easter Island to Sea Zone 111 Pacific Ocean
2 colonials and 1 transport moved from Sea Zone 111 Pacific Ocean to Sea Zone 133 Pacific Ocean
2 colonials moved from Sea Zone 133 Pacific Ocean to Gilbert Island
1 cruiser and 1 destroyer moved from Sea Zone 112 Pacific Ocean to Sea Zone 133 Pacific Ocean
1 cavalry, 1 field_gun and 2 infantry moved from Singapore to Sea Zone 126 Java Sea
1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea
1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 119 Timor Sea to Northern Territory
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 125 Sulu Sea to Sea Zone 119 Timor Sea
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 121 Coral Sea
1 colonial and 1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 133 Pacific Ocean
1 colonial and 1 field_gun moved from Sea Zone 133 Pacific Ocean to Gilbert Island
2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
2 colonials moved from New South Wales to Sea Zone 115 Tasman Sea
2 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
2 colonials, 2 infantry and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
2 colonials and 2 infantry moved from Sea Zone 120 Arafura Sea to Northern Territory
4 infantry moved from Orissa to Sea Zone 81 Bay of Bengal
4 infantry and 2 transports moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
1 field_gun moved from Sinai to Hejaz
1 cavalry moved from Yemen to Hejaz
1 infantry moved from Sinai to Hejaz
1 field_gun moved from Basra to Kuwait
Britain take Kuwait from Turkey
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
Britain take Al-Dammam from Turkey
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Trucial Coast
1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 75 Red Sea
1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
2 infantry moved from Sea Zone 75 Red Sea to Hejaz
1 infantry moved from Lower Egypt to Cairo-Suez
1 infantry moved from Cairo-Suez to Sinai
1 destroyer moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 75 Red Sea
4 infantry moved from Sea Zone 79 Arabian Sea to Goa
1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 heavy_gun moved from Cape Town to Cape Colony
1 heavy_gun moved from Cape Town to Cape Colony
2 infantry moved from Cape Town to Cape Colony
1 infantry moved from Cape Town to Cape Colony
2 battlecruisers and 4 cruisers moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 11 Baltic Sea
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 colonial, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 colonial, 1 field_gun and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
3 field_guns moved from Belgium to Rhine
1 fighter moved from Paris to Rhine
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
1 infantry moved from England to Sea Zone 16 North Sea
1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
1 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
3 colonials moved from Ontario to Quebec
Purchase Units - Britain
Britain buy 3 field_guns, 20 infantry and 5 trenchs; Remaining resources: 2 PUs; 2 techTokens;
Combat - Britain
Battle in Hejaz
Britain attack with 1 cavalry, 1 field_gun and 3 infantry
Turkey defend with 1 heavy_gun
Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 1/1 hits, 0.67 expected hits
Turkey roll dice for 1 heavy_gun in Hejaz, round 2 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Turkey lost in Hejaz
Britain win, taking Hejaz from Turkey with 1 cavalry, 1 field_gun and 3 infantry remaining. Battle score for attacker is 5
Casualties for Turkey: 1 heavy_gun
Battle in Trucial Coast
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 battleship in Trucial Coast, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Trucial Coast, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Trucial Coast, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Trucial Coast, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Trucial Coast, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Trucial Coast, round 4 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Trucial Coast, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Trucial Coast
Britain win, taking Trucial Coast from Turkey with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Turkey: 1 infantry
Battle in Sea Zone 11 Baltic Sea
Britain attack with 1 destroyer
Germany defend with 1 cruiser
Britain roll dice for 1 destroyer in Sea Zone 11 Baltic Sea, round 2 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 cruiser in Sea Zone 11 Baltic Sea, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germany lost in Sea Zone 11 Baltic Sea
Britain win with 1 destroyer remaining. Battle score for attacker is 10
Casualties for Germany: 1 cruiser
Battle in Holstein
Britain attack with 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 infantry in Holstein, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Holstein, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Holstein, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Holstein, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Holstein, round 4 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Holstein, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Holstein, round 5 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Holstein, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Holstein
Germany win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Britain: 1 infantry
Battle in Rhine
Britain attack with 3 field_guns and 1 fighter
Germany defend with 3 field_guns
Britain roll dice for 3 field_guns and 1 fighter in Rhine, round 2 : 2/4 hits, 1.33 expected hits
Germany roll dice for 3 field_guns in Rhine, round 2 : 1/3 hits, 1.00 expected hits
2 field_guns owned by the Germany and 1 field_gun owned by the Britain lost in Rhine
Britain roll dice for 2 field_guns and 1 fighter in Rhine, round 3 : 1/3 hits, 1.00 expected hits
Germany roll dice for 1 field_gun in Rhine, round 3 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany and 1 field_gun owned by the Britain lost in Rhine
Britain win, taking Rhine from Germany with 1 field_gun and 1 fighter remaining. Battle score for attacker is 4
Casualties for Britain: 2 field_guns
Casualties for Germany: 3 field_guns
Non Combat Move - Britain
1 fighter moved from Rhine to Belgium
Place Units - Britain
1 field_gun, 2 infantry and 3 trenchs placed in Belgium
2 infantry placed in Cairo-Suez
2 infantry placed in Bombay
2 infantry placed in Goa
1 field_gun and 1 infantry placed in Sydney-Canberra
2 infantry placed in Calcutta
2 trenchs placed in London
2 infantry placed in Nova Scotia
1 field_gun and 4 infantry placed in London
2 infantry placed in Cape Town
1 infantry placed in Singapore
Activate Technology - Britain
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Britain
Britain collect 90 PUs; end with 92 PUs
Britain collect 2 PUs from War Bonds; end with 94 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 6,3 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover industry
Combat Move - Russia
1 conscript and 1 heavy_gun moved from Norilsk to Western Siberian Lowlands
1 cavalry moved from Vologda to Naryan-Mar
Russia take Naryan-Mar from Communists
1 cavalry moved from Naryan-Mar to Archangelsk
1 cavalry moved from Vologda to Vladimir
1 cavalry moved from Vladimir to Archangelsk
2 cavalrys and 2 conscripts moved from Vologda to Archangelsk
1 cavalry moved from Vologda to Naryan-Mar
1 cavalry moved from Vologda to Perm
1 cavalry moved from Perm to Western Siberian Lowlands
1 cavalry moved from Naryan-Mar to Western Siberian Lowlands
1 conscript moved from Vologda to Western Siberian Lowlands
1 conscript and 1 heavy_gun moved from Western Poland to Silesia
2 conscripts and 2 heavy_guns moved from Western Poland to West Prussia
Purchase Units - Russia
Russia buy 10 conscripts, 10 field_guns, 8 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Archangelsk
Russia attack with 4 cavalrys and 2 conscripts
Communists defend with 3 cavalrys
Russia roll dice for 4 cavalrys and 2 conscripts in Archangelsk, round 2 : 0/4 hits, 0.67 expected hits
Communists roll dice for 3 cavalrys in Archangelsk, round 2 : 0/3 hits, 0.50 expected hits
Russia roll dice for 4 cavalrys and 2 conscripts in Archangelsk, round 3 : 1/4 hits, 0.67 expected hits
Communists roll dice for 3 cavalrys in Archangelsk, round 3 : 0/3 hits, 0.50 expected hits
1 cavalry owned by the Communists lost in Archangelsk
Russia roll dice for 4 cavalrys and 2 conscripts in Archangelsk, round 4 : 1/4 hits, 0.67 expected hits
Communists roll dice for 2 cavalrys in Archangelsk, round 4 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Communists lost in Archangelsk
Russia roll dice for 4 cavalrys and 2 conscripts in Archangelsk, round 5 : 0/4 hits, 0.67 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 5 : 0/1 hits, 0.17 expected hits
Russia roll dice for 4 cavalrys and 2 conscripts in Archangelsk, round 6 : 1/4 hits, 0.67 expected hits
Communists roll dice for 1 cavalry in Archangelsk, round 6 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Archangelsk
Russia win, taking Archangelsk from Communists with 4 cavalrys and 2 conscripts remaining. Battle score for attacker is 12
Casualties for Communists: 3 cavalrys
Battle in Western Siberian Lowlands
Russia attack with 2 cavalrys, 2 conscripts and 1 heavy_gun
Communists defend with 3 cavalrys
Russia roll dice for 2 cavalrys, 2 conscripts and 1 heavy_gun in Western Siberian Lowlands, round 2 : 0/4 hits, 0.83 expected hits
Communists roll dice for 3 cavalrys in Western Siberian Lowlands, round 2 : 0/3 hits, 0.50 expected hits
Russia roll dice for 2 cavalrys, 2 conscripts and 1 heavy_gun in Western Siberian Lowlands, round 3 : 1/4 hits, 0.83 expected hits
Communists roll dice for 3 cavalrys in Western Siberian Lowlands, round 3 : 1/3 hits, 0.50 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Western Siberian Lowlands
Russia roll dice for 2 cavalrys, 1 conscript and 1 heavy_gun in Western Siberian Lowlands, round 4 : 1/4 hits, 0.83 expected hits
Communists roll dice for 2 cavalrys in Western Siberian Lowlands, round 4 : 1/2 hits, 0.33 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Western Siberian Lowlands
Russia roll dice for 2 cavalrys and 1 heavy_gun in Western Siberian Lowlands, round 5 : 1/3 hits, 0.83 expected hits
Communists roll dice for 1 cavalry in Western Siberian Lowlands, round 5 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Western Siberian Lowlands
Russia win, taking Western Siberian Lowlands from Communists with 2 cavalrys and 1 heavy_gun remaining. Battle score for attacker is 8
Casualties for Russia: 2 conscripts
Casualties for Communists: 3 cavalrys
Battle in West Prussia
Russia attack with 2 conscripts and 2 heavy_guns
Germany defend with 1 infantry and 1 stormtruppen
Russia roll dice for 2 conscripts and 2 heavy_guns in West Prussia, round 2 : 1/4 hits, 1.00 expected hits
Germany roll dice for 1 infantry and 1 stormtruppen in West Prussia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germany lost in West Prussia
Russia roll dice for 2 conscripts and 2 heavy_guns in West Prussia, round 3 : 2/4 hits, 1.00 expected hits
Germany roll dice for 1 stormtruppen in West Prussia, round 3 : 0/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany lost in West Prussia
Russia win, taking West Prussia from Germany with 2 conscripts and 2 heavy_guns remaining. Battle score for attacker is 6
Casualties for Germany: 1 infantry and 1 stormtruppen
Battle in Silesia
Russia attack with 1 conscript and 1 heavy_gun
Germany defend with 1 infantry
Russia roll dice for 1 conscript and 1 heavy_gun in Silesia, round 2 : 0/2 hits, 0.50 expected hits
Germany roll dice for 1 infantry in Silesia, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript and 1 heavy_gun in Silesia, round 3 : 2/2 hits, 0.50 expected hits
Germany roll dice for 1 infantry in Silesia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Silesia
Russia win, taking Silesia from Germany with 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Non Combat Move - Russia
2 heavy_guns moved from Warsaw to Western Poland
1 heavy_gun moved from Eastern Poland to Western Poland
1 fighter moved from Don to Western Poland
1 heavy_gun moved from Belarus to Eastern Poland
1 conscript, 1 heavy_gun and 1 infantry moved from Odessa to Belarus
3 field_guns moved from Minsk to Belarus
2 conscripts and 1 heavy_gun moved from Kiev to Odessa
3 conscripts moved from Don to Belarus
1 conscript moved from Belarus to Eastern Poland
4 conscripts and 2 field_guns moved from Latvia to Belarus
4 conscripts and 1 field_gun moved from Pskov to Latvia
2 conscripts and 1 field_gun moved from Moscow to Don
5 conscripts and 1 field_gun moved from St. Petersburg to Pskov
1 conscript moved from Finland to St. Petersburg
3 conscripts moved from Caucasus to Don
1 conscript moved from Evenkia to Norilsk
1 heavy_gun moved from Evenkia to Bratsk
1 conscript moved from Bratsk to Evenkia
2 conscripts moved from Omsk to Novosibirsk
1 conscript and 1 heavy_gun moved from Irkutsk to Buryatia
1 heavy_gun moved from Irkutsk to Bratsk
3 field_guns moved from Vladivostok to Primorsky
1 field_gun moved from Magadan to Chukotka
Place Units - Russia
3 trenchs placed in Western Poland
2 heavy_guns placed in Warsaw
3 heavy_guns placed in Irkutsk
3 field_guns placed in Vladivostok
2 conscripts placed in Omsk
1 field_gun and 2 heavy_guns placed in Belarus
3 field_guns placed in Minsk
3 field_guns placed in Dnieper
1 conscript, 1 heavy_gun and 1 infantry placed in Kiev
3 conscripts placed in Moscow
4 conscripts placed in St. Petersburg
Activate Technology - Russia
Russia activating industry
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 104 PUs; end with 104 PUs
Russia collect 9 PUs from War Bonds; end with 113 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Communists
Communists roll 1,4,4,3 and gets 0 hits
Combat Move - Communists
1 field_gun moved from Khabarovsk to Magadan
3 conscripts and 1 infantry moved from Sakhe to Magadan
Purchase Units - Communists
Communists buy 2 conscripts, 2 field_guns and 6 infantry; Remaining resources: 0 PUs; 4 techTokens;
Combat - Communists
Battle in Magadan
Communists attack with 3 conscripts, 1 field_gun and 1 infantry
Russia defend with 1 conscript
Communists roll dice for 3 conscripts, 1 field_gun and 1 infantry in Magadan, round 2 : 1/3 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Magadan
Communists win, taking Magadan from Russia with 3 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
2 conscripts and 2 infantry moved from Yakutsk to Sakhe
1 infantry moved from Yakutsk to Sakhe
1 field_gun moved from Yakutsk to Sakhe
2 conscripts and 2 field_guns moved from Yakutsk to Aldan
3 conscripts, 2 field_guns and 1 infantry moved from Aldan to Khabarovsk
1 conscript moved from Aldan to Chita
Place Units - Communists
2 conscripts, 2 field_guns and 6 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Communists
Communists collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - USA
USA spend 15 on tech rolls
USA roll 4,2,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover industry
Combat Move - USA
1 battleship, 13 cruisers, 1 destroyer and 6 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 cavalry moved from Puerto Vallarta to Acapulco
1 field_gun and 1 infantry moved from Puerto Vallarta to Sea Zone 147 Gulf of California
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 146 Pacific Ocean to Acapulco
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 146 Pacific Ocean to Acapulco
1 infantry moved from Mexico City to Guadalahara
1 gas moved from Texas to Mexico City
3 field_guns and 3 infantry moved from Chukotka to Magadan
2 field_guns moved from Morocco to Lower Algeria
2 transports moved from Sea Zone 53 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 field_gun and 3 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
1 field_gun and 1 infantry moved from Azores to Sea Zone 32 Sargasso Sea
1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic
1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic
2 field_guns and 1 infantry moved from Normandy to Picardy
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 28 Sargasso Sea
3 field_guns and 5 infantry moved from Sea Zone 53 Mid Atlantic to Mauretania
Purchase Units - USA
USA buy 1 Factory, 3 cavalrys, 2 field_guns and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Sea Zone 9 Gulf of Bothnia
USA attack with 1 battleship, 13 cruisers, 1 destroyer and 6 submarines
Germany defend with 2 battlecruisers, 2 battleships, 2 cruisers, 7 submarines and 1 transport
USA roll dice for 6 submarines in Sea Zone 9 Gulf of Bothnia, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Germany
USA roll dice for 1 battleship, 13 cruisers and 1 destroyer in Sea Zone 9 Gulf of Bothnia, round 2 : 7/15 hits, 7.50 expected hits
Germany roll dice for 7 submarines in Sea Zone 9 Gulf of Bothnia, round 2 : 2/7 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the USA
Germany roll dice for 2 battlecruisers, 2 battleships, 2 cruisers and 1 transport in Sea Zone 9 Gulf of Bothnia, round 2 : 4/6 hits, 3.67 expected hits
1 destroyer owned by the USA, 7 submarines owned by the Germany and 4 submarines owned by the USA lost in Sea Zone 9 Gulf of Bothnia
USA roll dice for 2 submarines in Sea Zone 9 Gulf of Bothnia, round 3 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Germany lost in Sea Zone 9 Gulf of Bothnia
USA roll dice for 1 battleship and 13 cruisers in Sea Zone 9 Gulf of Bothnia, round 3 : 8/14 hits, 7.17 expected hits
Germany roll dice for 2 battlecruisers, 2 battleships, 1 cruiser and 1 transport in Sea Zone 9 Gulf of Bothnia, round 3 : 5/5 hits, 3.17 expected hits
1 transport owned by the Germany, 3 cruisers owned by the USA, 2 battleships owned by the Germany, 1 cruiser owned by the Germany, 2 battlecruisers owned by the Germany and 2 submarines owned by the USA lost in Sea Zone 9 Gulf of Bothnia
USA win with 1 battleship and 10 cruisers remaining. Battle score for attacker is 71
Casualties for USA: 3 cruisers, 1 destroyer and 6 submarines
Casualties for Germany: 2 battlecruisers, 2 battleships, 2 cruisers, 7 submarines and 1 transport
Battle in Acapulco
USA attack with 1 cavalry, 2 field_guns and 2 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry, 2 field_guns and 2 infantry in Acapulco, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Acapulco
USA loses 0 PUs for violating Acapulcos neutrality.
USA win, taking Acapulco from Neutral with 1 cavalry, 2 field_guns and 1 infantry remaining. Battle score for attacker is 3
Casualties for USA: 1 infantry
Casualties for Neutral: 2 infantry
Battle in Magadan
USA attack with 3 field_guns and 3 infantry
Communists defend with 3 conscripts, 1 field_gun and 1 infantry
USA roll dice for 3 field_guns and 3 infantry in Magadan, round 2 : 3/6 hits, 2.00 expected hits
Communists roll dice for 3 conscripts, 1 field_gun and 1 infantry in Magadan, round 2 : 1/5 hits, 1.17 expected hits
3 conscripts owned by the Communists and 1 infantry owned by the USA lost in Magadan
USA roll dice for 3 field_guns and 2 infantry in Magadan, round 3 : 1/5 hits, 1.67 expected hits
Communists roll dice for 1 field_gun and 1 infantry in Magadan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Communists lost in Magadan
USA roll dice for 3 field_guns and 2 infantry in Magadan, round 4 : 3/5 hits, 1.67 expected hits
Communists roll dice for 1 field_gun in Magadan, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Communists and 1 infantry owned by the USA lost in Magadan
USA win, taking Magadan from Communists with 3 field_guns and 1 infantry remaining. Battle score for attacker is 7
Casualties for USA: 2 infantry
Casualties for Communists: 3 conscripts, 1 field_gun and 1 infantry
Non Combat Move - USA
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 infantry moved from Sea Zone 151 Bering Sea to Koryak
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 cruiser moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic
4 cruisers moved from Sea Zone 30 Mid Atlantic to Sea Zone 52 Mid Atlantic
Place Units - USA
1 Factory placed in Morocco
4 infantry placed in San Francisco
3 cavalrys placed in Mexico City
4 infantry placed in New York
1 field_gun and 1 infantry placed in Madeira
1 field_gun and 1 infantry placed in Azores
Activate Technology - USA
USA activating industry
Turn Complete - USA
USA collect 87 PUs; end with 87 PUs
1 unit repaired.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 0/1 hits, 0.00 expected hits
Combat Move - Germany
10 field_guns, 2 heavy_guns, 12 infantry and 20 stormtruppens moved from Posen to Western Poland
2 field_guns, 2 fighters and 5 infantry moved from Galicia to Western Poland
1 field_gun moved from Bohemia to Silesia
1 infantry moved from Bohemia to Silesia
2 stormtruppens moved from Brandenburg to Silesia
1 field_gun moved from Brandenburg to West Prussia
6 stormtruppens moved from Brandenburg to West Prussia
1 cruiser moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
4 field_guns, 1 infantry and 10 stormtruppens moved from Westphalia to Rhine
3 infantry moved from Champagne to Franche-Comte
2 fighters moved from Champagne to Franche-Comte
10 field_guns and 15 stormtruppens moved from Champagne to Burgundy
4 stormtruppens moved from Champagne to Burgundy
4 field_guns moved from Champagne to Burgundy
4 field_guns moved from Wurttemburg to Rhine
7 field_guns and 14 stormtruppens moved from Champagne to Picardy
1 field_gun moved from Madagascar to Sea Zone 92 Mozambique Channel
1 field_gun and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 94 South Atlantic
1 field_gun moved from Sea Zone 94 South Atlantic to Cape Colony
1 cavalry and 2 field_guns moved from German Southwest Africa to Cape Colony
1 field_gun moved from Pretoria to Cape Colony
1 infantry moved from Pretoria to Cape Colony
4 cavalrys moved from German East Africa to Cape Colony
2 battlecruisers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 94 South Atlantic
1 cavalry moved from Dar es Salaam to German East Africa
1 cavalry moved from German East Africa to Nyasaland
Germany take Nyasaland from Britain
1 cavalry moved from Nyasaland to Northern Rhodesia
Purchase Units - Germany
Germany buy 1 cavalry, 6 field_guns, 10 infantry, 15 stormtruppens and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Combat - Germany
Battle in Cape Colony
Germany attack with 5 cavalrys, 4 field_guns and 1 infantry
Britain defend with 2 heavy_guns and 4 infantry
Germany roll dice for 1 battlecruiser in Cape Colony, round 2 : 1/1 hits, 0.67 expected hits
Germany roll dice for 5 cavalrys, 4 field_guns and 1 infantry in Cape Colony, round 2 : 5/10 hits, 3.67 expected hits
Britain roll dice for 2 heavy_guns and 4 infantry in Cape Colony, round 2 : 4/6 hits, 2.67 expected hits
1 infantry owned by the Germany, 4 infantry owned by the Britain, 3 cavalrys owned by the Germany and 2 heavy_guns owned by the Britain lost in Cape Colony
Germany win, taking Cape Colony from Britain with 2 cavalrys and 4 field_guns remaining. Battle score for attacker is 7
Casualties for Germany: 3 cavalrys and 1 infantry
Casualties for Britain: 2 heavy_guns and 4 infantry
Battle in Sea Zone 12 Baltic Sea
Germany attack with 1 cruiser
USA defend with 1 cruiser
Germany roll dice for 1 cruiser in Sea Zone 12 Baltic Sea, round 2 : 1/1 hits, 0.50 expected hits
USA roll dice for 1 cruiser in Sea Zone 12 Baltic Sea, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the USA lost in Sea Zone 12 Baltic Sea
Germany win with 1 cruiser remaining. Battle score for attacker is 10
Casualties for USA: 1 cruiser
Battle in Western Poland
Germany attack with 12 field_guns, 2 fighters, 2 heavy_guns, 17 infantry and 20 stormtruppens
Russia defend with 2 cavalrys, 6 conscripts, 2 field_guns, 1 fighter, 20 heavy_guns, 11 infantry and 4 trenchs
Germany roll dice for 12 field_guns, 2 fighters, 2 heavy_guns, 17 infantry and 20 stormtruppens in Western Poland, round 2 : 28/53 hits, 19.50 expected hits
Russia roll dice for 2 cavalrys, 6 conscripts, 2 field_guns, 1 fighter, 20 heavy_guns, 11 infantry and 4 trenchs in Western Poland, round 2 : 18/42 hits, 19.50 expected hits
1 stormtruppen owned by the Germany, 1 field_gun owned by the Russia, 17 infantry owned by the Germany, 11 infantry owned by the Russia, 4 trenchs owned by the Russia, 6 conscripts owned by the Russia and 2 cavalrys owned by the Russia lost in Western Poland
Germany roll dice for 12 field_guns, 2 fighters, 2 heavy_guns and 19 stormtruppens in Western Poland, round 3 : 16/35 hits, 16.33 expected hits
Russia roll dice for 1 field_gun, 1 fighter and 20 heavy_guns in Western Poland, round 3 : 16/22 hits, 14.17 expected hits
16 stormtruppens owned by the Germany, 1 field_gun owned by the Russia, 1 fighter owned by the Russia and 14 heavy_guns owned by the Russia lost in Western Poland
Germany roll dice for 12 field_guns, 2 fighters, 2 heavy_guns and 3 stormtruppens in Western Poland, round 4 : 11/19 hits, 8.83 expected hits
Russia roll dice for 6 heavy_guns in Western Poland, round 4 : 6/6 hits, 4.00 expected hits
3 stormtruppens owned by the Germany, 3 field_guns owned by the Germany and 6 heavy_guns owned by the Russia lost in Western Poland
Germany win, taking Western Poland from Russia with 9 field_guns, 2 fighters and 2 heavy_guns remaining. Battle score for attacker is 57
Casualties for Germany: 3 field_guns, 17 infantry and 20 stormtruppens
Casualties for Russia: 2 cavalrys, 6 conscripts, 2 field_guns, 1 fighter, 20 heavy_guns, 11 infantry and 4 trenchs
Battle in Silesia
Germany attack with 1 field_gun, 1 infantry and 2 stormtruppens
Russia defend with 1 conscript and 1 heavy_gun
Germany roll dice for 1 field_gun, 1 infantry and 2 stormtruppens in Silesia, round 2 : 1/4 hits, 1.50 expected hits
Russia roll dice for 1 conscript and 1 heavy_gun in Silesia, round 2 : 0/2 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Silesia
Germany roll dice for 1 field_gun, 1 infantry and 2 stormtruppens in Silesia, round 3 : 0/4 hits, 1.50 expected hits
Russia roll dice for 1 heavy_gun in Silesia, round 3 : 0/1 hits, 0.67 expected hits
Germany roll dice for 1 field_gun, 1 infantry and 2 stormtruppens in Silesia, round 4 : 1/4 hits, 1.50 expected hits
Russia roll dice for 1 heavy_gun in Silesia, round 4 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Russia lost in Silesia
Germany win, taking Silesia from Russia with 1 field_gun, 1 infantry and 2 stormtruppens remaining. Battle score for attacker is 7
Casualties for Russia: 1 conscript and 1 heavy_gun
Battle in West Prussia
Germany attack with 1 field_gun and 6 stormtruppens
Russia defend with 2 conscripts and 2 heavy_guns
Germany roll dice for 1 field_gun and 6 stormtruppens in West Prussia, round 2 : 4/7 hits, 2.67 expected hits
Russia roll dice for 2 conscripts and 2 heavy_guns in West Prussia, round 2 : 0/4 hits, 1.67 expected hits
2 conscripts owned by the Russia and 2 heavy_guns owned by the Russia lost in West Prussia
Germany win, taking West Prussia from Russia with 1 field_gun and 6 stormtruppens remaining. Battle score for attacker is 14
Casualties for Russia: 2 conscripts and 2 heavy_guns
Battle in Burgundy
Germany attack with 14 field_guns and 19 stormtruppens
France defend with 1 colonial, 2 field_guns, 1 fighter, 5 heavy_guns, 8 infantry and 3 trenchs
Germany roll dice for 14 field_guns and 19 stormtruppens in Burgundy, round 2 : 11/33 hits, 15.67 expected hits
France roll dice for 1 colonial, 2 field_guns, 1 fighter, 5 heavy_guns, 8 infantry and 3 trenchs in Burgundy, round 2 : 9/20 hits, 8.00 expected hits
9 stormtruppens owned by the Germany, 3 trenchs owned by the France and 5 infantry owned by the France lost in Burgundy
14 field_guns owned by the Germany and 10 stormtruppens owned by the Germany retreated to Champagne
France win with 1 colonial, 2 field_guns, 1 fighter, 5 heavy_guns and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germany: 9 stormtruppens
Casualties for France: 5 infantry and 3 trenchs
Battle in Picardy
Germany attack with 7 field_guns and 14 stormtruppens
USA defend with 2 field_guns and 1 infantry; France defend with 1 colonial, 2 field_guns, 4 heavy_guns and 3 infantry
Germany roll dice for 7 field_guns and 14 stormtruppens in Picardy, round 2 : 7/21 hits, 9.33 expected hits
France roll dice for 1 colonial, 4 field_guns, 4 heavy_guns and 4 infantry in Picardy, round 2 : 5/13 hits, 5.67 expected hits
5 stormtruppens owned by the Germany, 2 field_guns owned by the France, 1 colonial owned by the France, 1 infantry owned by the USA and 3 infantry owned by the France lost in Picardy
7 field_guns owned by the Germany and 9 stormtruppens owned by the Germany retreated to Champagne
France win with 2 field_guns and 4 heavy_guns remaining. Battle score for attacker is 8
Casualties for Germany: 5 stormtruppens
Casualties for France: 1 colonial, 2 field_guns and 3 infantry
Casualties for USA: 1 infantry
Battle in Rhine
Germany attack with 8 field_guns, 1 infantry and 10 stormtruppens
Britain defend with 1 field_gun
Germany roll dice for 8 field_guns, 1 infantry and 10 stormtruppens in Rhine, round 2 : 7/19 hits, 8.83 expected hits
Britain roll dice for 1 field_gun in Rhine, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Rhine
Germany win, taking Rhine from Britain with 8 field_guns, 1 infantry and 10 stormtruppens remaining. Battle score for attacker is 4
Casualties for Britain: 1 field_gun
Battle in Franche-Comte
Germany attack with 2 fighters and 3 infantry
France defend with 2 colonials
Germany roll dice for 2 fighters and 3 infantry in Franche-Comte, round 2 : 1/5 hits, 1.50 expected hits
France roll dice for 2 colonials in Franche-Comte, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germany and 1 colonial owned by the France lost in Franche-Comte
Germany roll dice for 2 fighters and 1 infantry in Franche-Comte, round 3 : 1/3 hits, 1.00 expected hits
France roll dice for 1 colonial in Franche-Comte, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 colonial owned by the France lost in Franche-Comte
Germany win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germany: 3 infantry
Casualties for France: 2 colonials
Non Combat Move - Germany
2 fighters moved from Franche-Comte to Champagne
2 fighters moved from Western Poland to Galicia
1 stormtruppen moved from Brandenburg to West Prussia
1 infantry moved from Wurttemburg to Alsace
2 field_guns moved from Bavaria to Bohemia
2 infantry moved from Bavaria to Bohemia
2 infantry moved from Bavaria to Wurttemburg
4 field_guns, 3 infantry and 9 stormtruppens moved from Hanover to Westphalia
5 stormtruppens moved from Berlin to Brandenburg
2 infantry moved from Mecklenburg to Brandenburg
3 field_guns, 1 infantry and 9 stormtruppens moved from Mecklenburg to Hanover
8 stormtruppens moved from Berlin to Mecklenburg
3 field_guns moved from Chad to Western Sudan
1 infantry moved from Uganda to Western Sudan
1 field_gun moved from Uganda to Western Sudan
1 infantry moved from German East Africa to Uganda
1 infantry moved from German East Africa to Uganda
2 infantry moved from Northern Rhodesia to German Southwest Africa
1 field_gun moved from German East Africa to Northern Rhodesia
1 infantry moved from German East Africa to Northern Rhodesia
2 cavalrys moved from Chad to Northern Rhodesia
3 field_guns and 2 infantry moved from Papua to German New Guinea
Place Units - Germany
3 trenchs placed in Champagne
3 field_guns and 3 infantry placed in Mecklenburg
3 field_guns and 3 infantry placed in Bavaria
15 stormtruppens placed in Berlin
1 cavalry and 2 infantry placed in Dar es Salaam
2 infantry placed in German New Guinea
Turn Complete - Germany
Germany collect 116 PUs; end with 117 PUs
Combat Hit Differential Summary :
USA : -0.50
Germany rolls : : 0.00
Britain : 1.00
France : 2.33
Germany : 2.00
Russia : -1.50
Territory Summary for Germany :
Alsace : 1 infantry
Bavaria : 1 Factory, 3 field_guns and 3 infantry
Berlin : 1 Factory and 15 stormtruppens
Brandenburg : 2 infantry and 5 stormtruppens
Dar es Salaam : 1 Factory, 1 cavalry, 4 infantry and 6 trenchs
German New Guinea : 1 Factory, 3 field_guns, 6 infantry and 3 trenchs
German Southwest Africa : 2 infantry
Hanover : 3 field_guns, 1 infantry, 9 stormtruppens and 2 trenchs
Holstein : 1 infantry
Mecklenburg : 1 Factory, 3 field_guns, 3 infantry and 8 stormtruppens
Rhine : 8 field_guns, 1 infantry and 10 stormtruppens
Silesia : 1 field_gun, 1 infantry and 2 stormtruppens
West Prussia : 1 field_gun and 7 stormtruppens
Westphalia : 4 field_guns, 3 infantry and 9 stormtruppens
Wurttemburg : 2 infantry
Chad : 1 flag
Champagne : 1 flag, 22 field_guns, 2 fighters, 3 heavy_guns, 20 stormtruppens and 13 trenchs
Madagascar : 1 flag
Bohemia : 2 field_guns and 2 infantry
Galicia : 2 fighters
Basutoland : 1 flag
Bechuanaland : 1 flag
British East Africa : 1 flag
Cape Colony : 1 flag, 2 cavalrys and 4 field_guns
Congo : 1 flag
Natal : 1 flag
Northern Rhodesia : 1 flag, 3 cavalrys, 1 field_gun and 1 infantry
Nyasaland : 1 flag
Orange River : 1 flag
Papua : 1 flag
Pretoria : 1 flag
Southern Rhodesia : 1 flag
Transvaal : 1 flag
Uganda : 1 flag, 2 infantry
Western Sudan : 1 flag, 4 field_guns and 1 infantry
Western Poland : 1 flag, 9 field_guns and 2 heavy_guns
Sea Zone 12 Baltic Sea : 1 cruiser
Sea Zone 94 South Atlantic : 2 battlecruisers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - France
France spend 5 on tech rolls
France roll 5,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover workingWomen
Combat Move - France
1 colonial moved from Montenegro to Croatia
France take Croatia from Austria
1 colonial moved from Montenegro to Serbia
1 colonial moved from Cyrenaica to Chad
France take Chad from Germany
Purchase Units - France
France buy 4 colonials, 5 field_guns, 2 gass, 2 heavy_guns, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Serbia
France attack with 1 colonial
Austria defend with 1 infantry
France roll dice for 1 colonial in Serbia, round 2 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 1 colonial in Serbia, round 3 : 1/1 hits, 0.33 expected hits
Austria roll dice for 1 infantry in Serbia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Serbia
France win, taking Serbia from Austria with 1 colonial remaining. Battle score for attacker is 3
Casualties for Austria: 1 infantry
Non Combat Move - France
1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
1 colonial moved from Tobruk to Sea Zone 60 Central Mediterranean
1 colonial moved from Tobruk to Cyrenaica
1 colonial moved from Sea Zone 60 Central Mediterranean to Greece
1 heavy_gun moved from Albania to Greece
2 infantry moved from Burgundy to Franche-Comte
1 fighter moved from Burgundy to Paris
2 colonials and 1 field_gun moved from Rhone to Burgundy
1 field_gun and 1 infantry moved from Brittany to Burgundy
8 infantry moved from Paris to Burgundy
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 79 Arabian Sea
1 cruiser and 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal
1 colonial moved from Calcutta to Sea Zone 81 Bay of Bengal
1 colonial moved from Sea Zone 81 Bay of Bengal to Yanaon
1 infantry moved from Italian Somaliland to British Somaliland
2 colonials moved from Algeria to Lower Algeria
1 cavalry moved from Algeria to Niger
1 cavalry moved from Algiers to Lower Algeria
1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean
1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 59 Central Mediterranean
1 colonial moved from Sea Zone 59 Central Mediterranean to Tripolitania
Place Units - France
3 trenchs placed in Burgundy
2 gass placed in Marseilles
2 colonials placed in Algiers
2 colonials placed in Tobruk
5 field_guns, 1 heavy_gun and 2 infantry placed in Paris
1 heavy_gun and 1 infantry placed in Brittany
1 infantry placed in Marseilles
Activate Technology - France
France activating workingWomen
Trigger FranceT1: buyfield_gun_w added to productionFrance
Trigger FranceT1: buyheavy_gun_w added to productionFrance
Trigger FranceT1: buyfield_gun removed from productionFrance
Trigger FranceT1: buyheavy_gun removed from productionFrance
Trigger FranceT1: buygas_w added to productionFrance
Trigger FranceT1: buyfighter_w added to productionFrance
Trigger FranceT1: buygas removed from productionFrance
Trigger FranceT1: buyfighter removed from productionFrance
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Austria : -0.67
France : 0.33
Territory Summary for France :
Kamerun : 1 flag, 1 trench
Shanghai 1 : 1 flag
Togo : 1 flag
Tsingtao : 1 flag
Algiers : 1 Factory and 2 colonials
Brittany : 1 Factory, 1 heavy_gun and 1 infantry
Burgundy : 3 colonials, 4 field_guns, 5 heavy_guns, 10 infantry and 3 trenchs
Chad : 1 colonial
Cyrenaica : 1 colonial, 1 heavy_gun and 1 trench
Fezzan : 1 trench
Franche-Comte : 2 infantry
Gabon : 1 trench
Lower Algeria : 1 cavalry and 2 colonials
Marseilles : 1 Factory, 2 gass and 1 infantry
Middle Congo : 1 trench
Niger : 1 cavalry and 1 trench
Paris : 1 Factory, 2 cavalrys, 13 field_guns, 1 fighter, 13 heavy_guns, 42 infantry and 18 trenchs
Picardy : 4 heavy_guns
Tobruk : 1 Factory and 2 colonials
Yanaon : 1 Factory and 1 colonial
Albania : 4 colonials
Greece : 2 colonials and 1 heavy_gun
Serbia : 1 colonial
Croatia : 1 flag, 1 colonial
Tripolitania : 1 colonial
Qatar : 1 flag
British Somaliland : 1 infantry
Sea Zone 56 Gulf of Lyon : 1 cruiser and 1 transport
Sea Zone 59 Central Mediterranean : 1 transport
Sea Zone 60 Central Mediterranean : 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Sea Zone 79 Arabian Sea : 1 transport
Sea Zone 81 Bay of Bengal : 1 cruiser and 1 transport
Bahrain : 1 flag
Majorca : 1 flag
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Purchase Units - Serbia
Serbia buy 1 field_gun, 2 infantry and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
7 infantry moved from Albania to Greece
Place Units - Serbia
1 field_gun, 2 infantry and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 6,3,4,5 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover railwayGuns
Combat Move - Austria
1 infantry moved from Galicia to Bessarabia
1 fighter moved from Galicia to Bessarabia
4 infantry moved from Galicia to Odessa
1 field_gun moved from Galicia to Odessa
2 fighters moved from Galicia to Odessa
1 field_gun moved from Venice to Milan
3 infantry moved from Venice to Milan
2 fighters moved from Venice to Milan
1 field_gun moved from Trieste to Croatia
3 infantry moved from Trieste to Croatia
1 infantry moved from Bosnia to Montenegro
Austria take Montenegro from Serbia
1 field_gun moved from Bosnia to Serbia
1 infantry moved from Bosnia to Serbia
4 infantry moved from Belgrade to Serbia
1 field_gun moved from Bulgaria to Serbia
1 infantry moved from Bulgaria to Serbia
7 field_guns, 1 heavy_gun and 2 infantry moved from Macedonia to Serbia
Purchase Units - Austria
Austria buy 2 field_guns, 3 heavy_guns, 20 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Bessarabia
Austria attack with 1 fighter and 1 infantry
Russia defend with 1 conscript
Austria roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Bessarabia, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Bessarabia
Austria win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Austria: 1 infantry
Casualties for Russia: 1 conscript
Battle in Odessa
Austria attack with 1 field_gun, 2 fighters and 4 infantry
Russia defend with 2 conscripts, 1 heavy_gun and 1 trench
Austria roll dice for 1 field_gun, 2 fighters and 4 infantry in Odessa, round 2 : 4/7 hits, 2.17 expected hits
Russia roll dice for 2 conscripts, 1 heavy_gun and 1 trench in Odessa, round 2 : 1/3 hits, 1.00 expected hits
1 trench owned by the Russia, 2 conscripts owned by the Russia and 1 infantry owned by the Austria lost in Odessa
Austria roll dice for 1 field_gun, 2 fighters and 3 infantry in Odessa, round 3 : 4/6 hits, 2.00 expected hits
Russia roll dice for 1 heavy_gun in Odessa, round 3 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Russia and 1 infantry owned by the Austria lost in Odessa
Austria win, taking Odessa from Russia with 1 field_gun, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Austria: 2 infantry
Casualties for Russia: 2 conscripts, 1 heavy_gun and 1 trench
Battle in Croatia
Austria attack with 1 field_gun and 3 infantry
France defend with 1 colonial
Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 2 : 0/4 hits, 1.00 expected hits
France roll dice for 1 colonial in Croatia, round 2 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 3 : 0/4 hits, 1.00 expected hits
France roll dice for 1 colonial in Croatia, round 3 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 4 : 0/4 hits, 1.00 expected hits
France roll dice for 1 colonial in Croatia, round 4 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 5 : 1/4 hits, 1.00 expected hits
France roll dice for 1 colonial in Croatia, round 5 : 0/1 hits, 0.33 expected hits
1 colonial owned by the France lost in Croatia
Austria win, taking Croatia from France with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 colonial
Battle in Serbia
Austria attack with 9 field_guns, 1 heavy_gun and 8 infantry
France defend with 1 colonial
Austria roll dice for 9 field_guns, 1 heavy_gun and 8 infantry in Serbia, round 2 : 5/18 hits, 6.00 expected hits
Serbia roll dice for 1 colonial in Serbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Austria and 1 colonial owned by the France lost in Serbia
Austria win, taking Serbia from Serbia with 9 field_guns, 1 heavy_gun and 7 infantry remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for France: 1 colonial
Battle in Milan
Austria attack with 1 field_gun, 2 fighters and 3 infantry
Italy defend with 3 infantry
Austria roll dice for 1 field_gun, 2 fighters and 3 infantry in Milan, round 2 : 0/6 hits, 2.00 expected hits
Italy roll dice for 3 infantry in Milan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Austria lost in Milan
Austria roll dice for 1 field_gun, 2 fighters and 1 infantry in Milan, round 3 : 3/4 hits, 1.33 expected hits
Italy roll dice for 3 infantry in Milan, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 2 infantry
Casualties for Italy: 3 infantry
Non Combat Move - Austria
2 fighters moved from Milan to Venice
2 infantry moved from Trieste to Venice
2 field_guns moved from Transylvania to Galicia
3 infantry moved from Transylvania to Galicia
1 infantry moved from Transylvania to Belgrade
1 infantry moved from Transylvania to Galicia
1 field_gun moved from Carpathia to Galicia
3 infantry moved from Carpathia to Galicia
3 field_guns and 4 infantry moved from Hungary to Transylvania
1 field_gun moved from Vienna to Carpathia
3 infantry moved from Vienna to Carpathia
2 fighters moved from Odessa to Galicia
1 fighter moved from Bessarabia to Galicia
Place Units - Austria
3 trenchs placed in Galicia
1 heavy_gun and 3 infantry placed in Venice
1 field_gun and 4 infantry placed in Trieste
1 field_gun and 3 infantry placed in Belgrade
2 heavy_guns and 5 infantry placed in Hungary
5 infantry placed in Vienna
Activate Technology - Austria
Austria activating railwayGuns
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 91 PUs; end with 91 PUs
Austria collect 8 PUs from War Bonds; end with 99 PUs
Combat Hit Differential Summary :
Austria : -0.17
Italy : 0.00
France : -1.33
Serbia : 0.67
Russia : 1.17
Territory Summary for Austria :
Belgrade : 1 flag, 1 Factory, 1 field_gun and 4 infantry
Macedonia : 1 flag, 1 infantry
Montenegro : 1 flag, 1 infantry
Serbia : 1 flag, 9 field_guns, 1 heavy_gun and 7 infantry
Bulgaria : 1 infantry and 2 trenchs
Carpathia : 1 field_gun and 3 infantry
Croatia : 1 field_gun and 3 infantry
Galicia : 15 field_guns, 3 fighters, 1 heavy_gun, 34 infantry and 24 trenchs
Hungary : 1 Factory, 2 heavy_guns and 5 infantry
Transylvania : 3 field_guns and 4 infantry
Trieste : 1 Factory, 1 field_gun and 4 infantry
Vienna : 1 Factory and 5 infantry
Milan : 1 flag, 1 field_gun and 1 infantry
Venice : 1 flag, 1 Factory, 10 field_guns, 2 fighters, 1 heavy_gun and 38 infantry
Odessa : 1 flag, 1 field_gun and 2 infantry
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 1,3,1,6 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover industry
Combat Move - Italy
1 fighter moved from Piedmont to Milan
1 field_gun and 2 infantry moved from Piedmont to Milan
1 fighter moved from Tuscany to Milan
1 field_gun moved from Latium to Tuscany
1 infantry moved from Latium to Tuscany
1 field_gun and 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
Purchase Units - Italy
Italy buy 9 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 1 field_gun, 2 fighters and 2 infantry
Austria defend with 1 field_gun and 1 infantry
Italy roll dice for 1 field_gun, 2 fighters and 2 infantry in Milan, round 2 : 3/5 hits, 1.67 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Milan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italy, 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Milan
Italy win, taking Milan from Austria with 1 field_gun and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italy: 2 infantry
Casualties for Austria: 1 field_gun and 1 infantry
Non Combat Move - Italy
2 fighters moved from Milan to Tuscany
Place Units - Italy
2 trenchs placed in Tuscany
3 infantry placed in Piedmont
6 infantry placed in Rome
Activate Technology - Italy
Italy activating industry
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Italy collect 6 PUs from War Bonds; end with 34 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Combat Move - Arabia
1 Bedouin moved from Mecca to Jordan
Arabia take Jordan from Turkey
Purchase Units - Arabia
Arabia buy 4 Bedouins; Remaining resources: 0 PUs;
Combat - Arabia
Non Combat Move - Arabia
1 Bedouin moved from Mecca to Hejaz
1 Bedouin moved from Mecca to Hejaz
Place Units - Arabia
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Turkey
Turkey roll 3,5 and gets 0 hits
Combat Move - Turkey
1 heavy_gun moved from Constantinople to Dardanelles
1 infantry moved from Mesopotamia to Basra
1 field_gun moved from Mesopotamia to Basra
1 infantry moved from Mesopotamia to Al-Dammam
1 field_gun moved from Mesopotamia to Al-Dammam
1 infantry moved from Mesopotamia to Al-Dammam
3 field_guns, 1 heavy_gun and 2 infantry moved from Palestine to Hejaz
1 field_gun, 1 heavy_gun and 1 infantry moved from Damascus to Palestine
1 field_gun moved from Mesopotamia to Jordan
1 infantry moved from Mesopotamia to Jordan
2 fighters moved from Arabia to Hejaz
1 infantry moved from Arabia to Hejaz
1 fighter moved from Arabia to Hejaz
1 heavy_gun moved from Mesopotamia to Arabia
1 infantry moved from Mesopotamia to Arabia
1 field_gun, 1 heavy_gun and 1 infantry moved from Baghdad to Mesopotamia
3 field_guns, 1 heavy_gun and 4 infantry moved from Syria to Mesopotamia
1 fighter moved from Mesopotamia to Al-Dammam
1 fighter moved from Constantinople to Palestine
1 field_gun and 2 infantry moved from Constantinople to Smyrna
2 field_guns and 4 infantry moved from Smyrna to Syria
1 infantry moved from Smyrna to Syria
1 infantry moved from Smyrna to Syria
Purchase Units - Turkey
Turkey buy 3 field_guns, 2 gass, 3 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Al-Dammam
Turkey attack with 1 field_gun, 1 fighter and 2 infantry
Britain defend with 1 field_gun and 1 infantry
Turkey roll dice for 1 field_gun, 1 fighter and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Al-Dammam
Turkey win, taking Al-Dammam from Britain with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1
Casualties for Turkey: 2 infantry
Casualties for Britain: 1 field_gun and 1 infantry
Battle in Jordan
Turkey attack with 1 field_gun and 1 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 1 field_gun and 1 infantry in Jordan, round 2 : 0/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Jordan, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Jordan, round 3 : 0/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Jordan, round 3 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Jordan, round 4 : 1/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
Turkey win, taking Jordan from Arabia with 1 field_gun remaining. Battle score for attacker is -1
Casualties for Turkey: 1 infantry
Casualties for Arabia: 1 Bedouin
Battle in Basra
Turkey attack with 1 field_gun and 1 infantry
Britain defend with 1 field_gun
Turkey roll dice for 1 field_gun and 1 infantry in Basra, round 2 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Basra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Basra
Turkey win, taking Basra from Britain with 1 field_gun remaining. Battle score for attacker is 1
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 field_gun
Battle in Hejaz
Turkey attack with 3 field_guns, 3 fighters, 1 heavy_gun and 3 infantry
Arabia defend with 2 Bedouins; Britain defend with 1 cavalry, 1 field_gun and 3 infantry
Turkey roll dice for 3 field_guns, 3 fighters, 1 heavy_gun and 3 infantry in Hejaz, round 2 : 6/10 hits, 3.33 expected hits
Arabia roll dice for 2 Bedouins, 1 cavalry, 1 field_gun and 3 infantry in Hejaz, round 2 : 3/7 hits, 2.17 expected hits
3 infantry owned by the Turkey, 3 infantry owned by the Britain, 1 cavalry owned by the Britain and 2 Bedouins owned by the Arabia lost in Hejaz
Turkey roll dice for 3 field_guns, 3 fighters and 1 heavy_gun in Hejaz, round 3 : 3/7 hits, 2.33 expected hits
Arabia roll dice for 1 field_gun in Hejaz, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 3 field_guns, 3 fighters and 1 heavy_gun remaining. Battle score for attacker is 12
Casualties for Turkey: 3 infantry
Casualties for Arabia: 2 Bedouins
Casualties for Britain: 1 cavalry, 1 field_gun and 3 infantry
Non Combat Move - Turkey
2 fighters moved from Hejaz to Arabia
1 fighter moved from Hejaz to Palestine
1 fighter moved from Al-Dammam to Arabia
3 gass moved from Constantinople to Kurdistan
1 infantry moved from Smyrna to Syria
Place Units - Turkey
2 trenchs placed in Dardanelles
1 trench placed in Smyrna
2 gass placed in Constantinople
1 field_gun, 1 heavy_gun and 1 infantry placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
1 field_gun, 2 heavy_guns and 3 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 57 PUs; end with 57 PUs
Turkey collect 9 PUs from War Bonds; end with 66 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 5,4,2,3 and gets 0 hits
Combat Move - Britain
1 field_gun moved from Trucial Coast to Al-Dammam
1 field_gun moved from Kuwait to Al-Dammam
3 infantry moved from Cairo-Suez to Lower Egypt
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
4 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
4 infantry moved from Goa to Sea Zone 79 Arabian Sea
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 74 Gulf of Aden
4 infantry and 2 transports moved from Sea Zone 79 Arabian Sea to Sea Zone 75 Red Sea
4 infantry moved from Sea Zone 75 Red Sea to Hejaz
2 field_guns moved from Sinai to Hejaz
1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
3 colonials and 1 field_gun moved from Gilbert Island to Sea Zone 133 Pacific Ocean
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
1 field_gun and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
Britain take Papua from Germany
1 cavalry moved from Northern Territory to Sea Zone 120 Arafura Sea
2 colonials and 1 field_gun moved from Northern Territory to Sea Zone 119 Timor Sea
1 infantry moved from Northern Territory to Sea Zone 119 Timor Sea
1 infantry moved from Northern Territory to Sea Zone 120 Arafura Sea
1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
2 colonials, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea
3 colonials, 1 field_gun and 2 transports moved from Sea Zone 133 Pacific Ocean to Sea Zone 120 Arafura Sea
5 colonials, 2 field_guns and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 cavalry moved from Queensland to Northern Territory
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 119 Timor Sea to Sea Zone 87 Southern Ocean
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
1 field_gun and 1 infantry moved from London to Sea Zone 16 North Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island
3 colonials moved from Quebec to Nova Scotia
14 infantry moved from London to Sea Zone 15 English Channel
13 infantry moved from Sea Zone 15 English Channel to Belgium
1 colonial, 1 field_gun and 2 infantry moved from Normandy to Paris
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea
1 destroyer moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
2 battlecruisers and 4 cruisers moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic
2 infantry moved from Calcutta to Orissa
Purchase Units - Britain
Britain buy 6 field_guns, 17 infantry and 2 transports; Remaining resources: 0 PUs; 4 techTokens;
Combat - Britain
Battle in Al-Dammam
Britain attack with 2 field_guns and 4 infantry
Turkey defend with 1 field_gun
Britain roll dice for 1 battleship in Al-Dammam, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 2 field_guns and 4 infantry in Al-Dammam, round 2 : 1/6 hits, 1.67 expected hits
Turkey roll dice for 1 field_gun in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Turkey lost in Al-Dammam
Britain win, taking Al-Dammam from Turkey with 2 field_guns and 4 infantry remaining. Battle score for attacker is 4
Casualties for Turkey: 1 field_gun
Battle in Hejaz
Britain attack with 2 field_guns and 4 infantry
Turkey defend with 3 field_guns and 1 heavy_gun
Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 1/1 hits, 0.67 expected hits
Britain roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 1/6 hits, 1.67 expected hits
Turkey roll dice for 3 field_guns and 1 heavy_gun in Hejaz, round 2 : 3/4 hits, 1.67 expected hits
3 infantry owned by the Britain and 2 field_guns owned by the Turkey lost in Hejaz
Britain roll dice for 2 field_guns and 1 infantry in Hejaz, round 3 : 1/3 hits, 1.00 expected hits
Turkey roll dice for 1 field_gun and 1 heavy_gun in Hejaz, round 3 : 0/2 hits, 1.00 expected hits
1 field_gun owned by the Turkey lost in Hejaz
Britain roll dice for 2 field_guns and 1 infantry in Hejaz, round 4 : 1/3 hits, 1.00 expected hits
Turkey roll dice for 1 heavy_gun in Hejaz, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Britain and 1 heavy_gun owned by the Turkey lost in Hejaz
Britain win, taking Hejaz from Turkey with 2 field_guns remaining. Battle score for attacker is 5
Casualties for Britain: 4 infantry
Casualties for Turkey: 3 field_guns and 1 heavy_gun
Battle in Holstein
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Holstein, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Holstein
Britain roll dice for 1 field_gun in Holstein, round 3 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Holstein, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Holstein
Germany win with no units remaining. Battle score for attacker is -4
Casualties for Britain: 1 field_gun and 1 infantry
Casualties for Germany: 1 infantry
Battle in Sea Zone 12 Baltic Sea
Britain attack with 2 destroyers
Germany defend with 1 cruiser
Britain roll dice for 2 destroyers in Sea Zone 12 Baltic Sea, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 cruiser in Sea Zone 12 Baltic Sea, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Britain lost in Sea Zone 12 Baltic Sea
Britain roll dice for 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 cruiser in Sea Zone 12 Baltic Sea, round 3 : 0/1 hits, 0.50 expected hits
Britain roll dice for 1 destroyer in Sea Zone 12 Baltic Sea, round 4 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 cruiser in Sea Zone 12 Baltic Sea, round 4 : 0/1 hits, 0.50 expected hits
Britain roll dice for 1 destroyer in Sea Zone 12 Baltic Sea, round 5 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 cruiser in Sea Zone 12 Baltic Sea, round 5 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 12 Baltic Sea
Germany win with no units remaining. Battle score for attacker is -8
Casualties for Britain: 2 destroyers
Casualties for Germany: 1 cruiser
Non Combat Move - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 2 infantry and 1 transport
EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 transport
EDIT: Adding units owned by Britain to Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
Place Units - Britain
2 infantry placed in Cape Town
2 infantry placed in Nova Scotia
1 field_gun placed in Singapore
1 transport placed in Sea Zone 126 Java Sea
2 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 infantry placed in Calcutta
1 field_gun and 1 infantry placed in Cairo-Suez
3 infantry placed in Belgium
1 field_gun and 4 infantry placed in London
Britain undo move 10.
1 transport placed in Sea Zone 15 English Channel
3 field_guns and 1 infantry placed in London
2 infantry placed in Sydney-Canberra
1 infantry placed in Ottawa-Montreal
Activate Technology - Britain
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Britain
Britain collect 85 PUs; end with 85 PUs
Britain collect 7 PUs from War Bonds; end with 92 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 2,4 and gets 0 hits
Combat Move - Russia
1 conscript, 1 heavy_gun and 1 infantry moved from Kiev to Odessa
1 conscript moved from Belarus to Odessa
1 conscript and 1 heavy_gun moved from Belarus to Odessa
1 conscript and 1 heavy_gun moved from Buryatia to Chita
1 conscript and 1 heavy_gun moved from Bratsk to Chita
1 conscript moved from Bratsk to Chita
1 heavy_gun moved from Bratsk to Chita
Purchase Units - Russia
Russia buy 19 conscripts, 8 field_guns, 8 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Battle in Chita
Russia attack with 3 conscripts and 3 heavy_guns
Communists defend with 1 conscript, 1 field_gun and 1 infantry
Russia roll dice for 3 conscripts and 3 heavy_guns in Chita, round 2 : 0/6 hits, 1.50 expected hits
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Chita, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 3 conscripts and 3 heavy_guns in Chita, round 3 : 0/6 hits, 1.50 expected hits
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Chita, round 3 : 1/3 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Chita
Russia roll dice for 2 conscripts and 3 heavy_guns in Chita, round 4 : 2/5 hits, 1.33 expected hits
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Chita, round 4 : 1/3 hits, 0.83 expected hits
1 conscript owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Chita
Russia roll dice for 1 conscript and 3 heavy_guns in Chita, round 5 : 1/4 hits, 1.17 expected hits
Communists roll dice for 1 field_gun in Chita, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Chita
Russia win, taking Chita from Communists with 1 conscript and 3 heavy_guns remaining. Battle score for attacker is 5
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 conscript, 1 field_gun and 1 infantry
Battle in Odessa
Russia attack with 3 conscripts, 2 heavy_guns and 1 infantry
Austria defend with 1 field_gun and 2 infantry
Russia roll dice for 3 conscripts, 2 heavy_guns and 1 infantry in Odessa, round 2 : 3/5 hits, 1.17 expected hits
Austria roll dice for 1 field_gun and 2 infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits
1 conscript owned by the Russia, 1 field_gun owned by the Austria and 2 infantry owned by the Austria lost in Odessa
Russia win, taking Odessa from Austria with 2 conscripts, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russia: 1 conscript
Casualties for Austria: 1 field_gun and 2 infantry
Non Combat Move - Russia
3 field_guns moved from Dnieper to Belarus
5 conscripts and 1 field_gun moved from Don to Belarus
3 field_guns moved from Minsk to Belarus
1 conscript moved from Eastern Poland to East Prussia
1 heavy_gun moved from Eastern Poland to Warsaw
1 heavy_gun moved from Belarus to Eastern Poland
5 conscripts and 1 field_gun moved from Pskov to Latvia
5 conscripts moved from St. Petersburg to Pskov
3 conscripts moved from Moscow to Don
1 conscript moved from Evenkia to Bratsk
1 conscript moved from Norilsk to Evenkia
1 heavy_gun moved from Western Siberian Lowlands to Norilsk
2 conscripts moved from Novosibirsk to Bratsk
3 heavy_guns moved from Irkutsk to Bratsk
2 conscripts moved from Omsk to Novosibirsk
4 cavalrys moved from Archangelsk to Kazan
2 cavalrys moved from Western Siberian Lowlands to Kazan
2 conscripts moved from Archangelsk to Novgorod
3 field_guns moved from Vladivostok to Primorsky
4 conscripts and 1 field_gun moved from Latvia to Belarus
3 conscripts and 1 heavy_gun moved from Belarus to Lithuania
Place Units - Russia
4 heavy_guns and 2 trenchs placed in Warsaw
1 field_gun and 4 heavy_guns placed in Belarus
5 conscripts placed in Irkutsk
1 conscript and 4 field_guns placed in Dnieper
Russia undo move 4.
5 field_guns placed in Dnieper
3 conscripts and 2 field_guns placed in Minsk
5 conscripts placed in Kiev
1 conscript placed in Omsk
3 conscripts placed in Moscow
2 conscripts placed in Vladivostok
Activate Technology - Russia
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Russia
Russia collect 96 PUs; end with 96 PUs
Russia collect 7 PUs from War Bonds; end with 103 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - Communists
Communists roll 3,5,5,6,2 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover workingWomen
Combat Move - Communists
2 conscripts, 1 field_gun and 3 infantry moved from Sakhe to Magadan
1 field_gun moved from Khabarovsk to Magadan
1 infantry moved from Yakutsk to Sakhe
1 conscript, 3 field_guns and 2 infantry moved from Aldan to Chita
1 infantry moved from Aldan to Chita
1 conscript moved from Aldan to Chita
1 conscript, 1 field_gun and 1 infantry moved from Aldan to Khabarovsk
2 conscripts, 2 field_guns and 5 infantry moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 5 conscripts and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Chita
Communists attack with 2 conscripts, 3 field_guns and 3 infantry
Russia defend with 1 conscript and 3 heavy_guns
Communists roll dice for 2 conscripts, 3 field_guns and 3 infantry in Chita, round 2 : 4/8 hits, 2.00 expected hits
Russia roll dice for 1 conscript and 3 heavy_guns in Chita, round 2 : 2/4 hits, 2.17 expected hits
1 conscript owned by the Russia, 3 heavy_guns owned by the Russia and 2 conscripts owned by the Communists lost in Chita
Communists win, taking Chita from Russia with 3 field_guns and 3 infantry remaining. Battle score for attacker is 13
Casualties for Communists: 2 conscripts
Casualties for Russia: 1 conscript and 3 heavy_guns
Battle in Magadan
Communists attack with 2 conscripts, 2 field_guns and 3 infantry
USA defend with 3 field_guns and 1 infantry
Communists roll dice for 2 conscripts, 2 field_guns and 3 infantry in Magadan, round 2 : 1/7 hits, 1.50 expected hits
Russia roll dice for 3 field_guns and 1 infantry in Magadan, round 2 : 1/4 hits, 1.33 expected hits
1 conscript owned by the Communists and 1 infantry owned by the USA lost in Magadan
Communists roll dice for 1 conscript, 2 field_guns and 3 infantry in Magadan, round 3 : 4/6 hits, 1.50 expected hits
Russia roll dice for 3 field_guns in Magadan, round 3 : 1/3 hits, 1.00 expected hits
3 field_guns owned by the USA and 1 conscript owned by the Communists lost in Magadan
Communists win, taking Magadan from Russia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 11
Casualties for Communists: 2 conscripts
Casualties for USA: 3 field_guns and 1 infantry
Non Combat Move - Communists
1 field_gun moved from Aldan to Khabarovsk
Place Units - Communists
5 conscripts and 6 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating workingWomen
Trigger CommunistsT1: buyfield_gun_w added to productionCommunists
Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists
Trigger CommunistsT1: buyfield_gun removed from productionCommunists
Trigger CommunistsT1: buyheavy_gun removed from productionCommunists
Trigger CommunistsT1: buygas_w added to productionCommunists
Trigger CommunistsT1: buyfighter_w added to productionCommunists
Trigger CommunistsT1: buygas removed from productionCommunists
Trigger CommunistsT1: buyfighter removed from productionCommunists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10
Research Technology - USA
USA spend 10 on tech rolls
USA roll 3,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover workingWomen
Combat Move - USA
1 cavalry, 2 field_guns and 1 infantry moved from Acapulco to Veracruz
1 infantry moved from Guadalahara to Veracruz
3 cavalrys and 1 gas moved from Mexico City to Veracruz
Purchase Units - USA
USA buy 3 cavalrys, 7 field_guns, 6 infantry, 2 tanks and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Veracruz
USA attack with 4 cavalrys, 2 field_guns, 1 gas and 2 infantry
Neutral defend with 4 infantry
USA roll dice for 1 gas in Veracruz, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Veracruz
1 gas owned by the USA lost in Veracruz
USA roll dice for 4 cavalrys, 2 field_guns and 2 infantry in Veracruz, round 2 : 1/8 hits, 2.00 expected hits
Neutral roll dice for 3 infantry in Veracruz, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral lost in Veracruz
USA roll dice for 4 cavalrys, 2 field_guns and 2 infantry in Veracruz, round 3 : 2/8 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Veracruz, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Veracruz
USA loses 0 PUs for violating Veracruzs neutrality.
USA win, taking Veracruz from Neutral with 4 cavalrys, 2 field_guns and 2 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 4 infantry
Casualties for USA: 1 gas
Non Combat Move - USA
1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 145 Pacific Ocean
2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 infantry moved from Sea Zone 151 Bering Sea to Koryak
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
2 infantry moved from San Francisco to California
1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 149 Pacific Ocean
2 infantry moved from Sea Zone 149 Pacific Ocean to Wake Island
2 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 29 Mid Atlantic
4 infantry moved from New York to Sea Zone 29 Mid Atlantic
4 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic
2 field_guns moved from Lower Algeria to Niger
3 field_guns and 5 infantry moved from Mauretania to Mali
1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 field_gun and 1 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
2 transports moved from Sea Zone 53 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 53 Mid Atlantic
2 field_guns and 2 infantry moved from Sea Zone 53 Mid Atlantic to Mauretania
1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 32 Sargasso Sea
4 cruisers moved from Sea Zone 52 Mid Atlantic to Sea Zone 101 South Atlantic
1 battleship moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
10 cruisers moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 13 Skagerrak
Place Units - USA
3 cavalrys and 2 tanks placed in Morocco
2 field_guns and 2 infantry placed in Madeira
2 field_guns and 2 infantry placed in Azores
1 field_gun placed in Mexico City
2 field_guns and 2 infantry placed in San Francisco
1 transport placed in Sea Zone 153 Pacific Ocean
Activate Technology - USA
USA activating workingWomen
Trigger USAT1: buyfield_gun_w added to productionUSA
Trigger USAT1: buyheavy_gun_w added to productionUSA
Trigger USAT1: buyfield_gun removed from productionUSA
Trigger USAT1: buyheavy_gun removed from productionUSA
Trigger USAT1: buygas_w added to productionUSA
Trigger USAT1: buyfighter_w added to productionUSA
Trigger USAT1: buygas removed from productionUSA
Trigger USAT1: buyfighter removed from productionUSA
Turn Complete - USA
USA collect 90 PUs; end with 90 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,2 and gets 0 hits
Combat Move - Germany
8 field_guns, 1 infantry and 10 stormtruppens moved from Rhine to Belgium
1 stormtruppen moved from West Prussia to East Prussia
2 field_guns moved from Western Poland to Eastern Poland
1 fighter moved from Galicia to Eastern Poland
22 field_guns, 3 heavy_guns and 19 stormtruppens moved from Champagne to Belgium
1 fighter moved from Galicia to Eastern Poland
1 field_gun moved from Western Poland to Eastern Poland
1 stormtruppen moved from Champagne to Belgium
1 infantry moved from Alsace to Champagne
3 cavalrys moved from Northern Rhodesia to Middle Congo
4 field_guns moved from Western Sudan to Middle Congo
1 infantry moved from Western Sudan to Middle Congo
Purchase Units - Germany
Germany buy 2 cavalrys, 7 field_guns, 6 infantry and 19 stormtruppens; Remaining resources: 1 PUs; 2 techTokens;
Combat - Germany
Battle in Middle Congo
Germany attack with 3 cavalrys, 4 field_guns and 1 infantry
France defend with 1 trench
Germany roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Middle Congo, round 2 : 4/8 hits, 3.33 expected hits
France roll dice for 1 trench in Middle Congo, round 2 : 0/1 hits, 0.17 expected hits
1 trench owned by the France lost in Middle Congo
Germany win, taking Middle Congo from France with 3 cavalrys, 4 field_guns and 1 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 trench
Battle in East Prussia
Germany attack with 1 stormtruppen
Russia defend with 1 conscript
Germany roll dice for 1 stormtruppen in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in East Prussia, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in East Prussia, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in East Prussia, round 4 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in East Prussia, round 5 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 6 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in East Prussia, round 6 : 1/1 hits, 0.17 expected hits
1 stormtruppen owned by the Germany lost in East Prussia
Russia win with 1 conscript remaining. Battle score for attacker is -3
Casualties for Germany: 1 stormtruppen
Battle in Eastern Poland
Germany attack with 3 field_guns and 2 fighters
Russia defend with 1 heavy_gun and 1 trench
Germany roll dice for 3 field_guns and 2 fighters in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits
Russia roll dice for 1 heavy_gun and 1 trench in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 field_gun owned by the Germany and 1 trench owned by the Russia lost in Eastern Poland
Germany roll dice for 2 field_guns and 2 fighters in Eastern Poland, round 3 : 1/4 hits, 1.67 expected hits
Russia roll dice for 1 heavy_gun in Eastern Poland, round 3 : 1/1 hits, 0.67 expected hits
1 field_gun owned by the Germany and 1 heavy_gun owned by the Russia lost in Eastern Poland
Germany win, taking Eastern Poland from Russia with 1 field_gun and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germany: 2 field_guns
Casualties for Russia: 1 heavy_gun and 1 trench
Battle in Belgium
Germany attack with 30 field_guns, 3 heavy_guns, 1 infantry and 30 stormtruppens
Britain defend with 1 Factory, 1 field_gun, 1 fighter, 19 infantry and 3 trenchs
Germany roll dice for 30 field_guns, 3 heavy_guns, 1 infantry and 30 stormtruppens in Belgium, round 2 : 29/64 hits, 31.33 expected hits
Britain roll dice for 1 field_gun, 1 fighter, 19 infantry and 3 trenchs in Belgium, round 2 : 5/21 hits, 7.17 expected hits
4 stormtruppens owned by the Germany, 1 infantry owned by the Germany, 19 infantry owned by the Britain, 1 fighter owned by the Britain, 1 field_gun owned by the Britain and 3 trenchs owned by the Britain lost in Belgium
Germany win, taking Belgium from Britain with 30 field_guns, 3 heavy_guns and 26 stormtruppens remaining. Battle score for attacker is 64
Casualties for Germany: 1 infantry and 4 stormtruppens
Casualties for Britain: 1 field_gun, 1 fighter, 19 infantry and 3 trenchs
Non Combat Move - Germany
2 infantry moved from Wurttemburg to Alsace
4 field_guns, 3 infantry and 9 stormtruppens moved from Westphalia to Rhine
3 field_guns, 1 infantry and 9 stormtruppens moved from Hanover to Westphalia
1 infantry moved from Mecklenburg to Holstein
3 field_guns, 2 infantry and 8 stormtruppens moved from Mecklenburg to Hanover
1 field_gun, 1 infantry and 2 stormtruppens moved from Silesia to Western Poland
1 field_gun moved from West Prussia to Western Poland
6 stormtruppens moved from West Prussia to Western Poland
2 infantry moved from Brandenburg to West Prussia
5 stormtruppens moved from Brandenburg to West Prussia
2 field_guns and 2 infantry moved from Bohemia to Galicia
2 fighters moved from Eastern Poland to Galicia
1 infantry moved from Bavaria to Bohemia
1 field_gun moved from Bavaria to Bohemia
5 stormtruppens moved from Berlin to Brandenburg
10 stormtruppens moved from Berlin to Saxony
1 infantry moved from Uganda to Congo
1 cavalry and 4 infantry moved from Dar es Salaam to German East Africa
4 field_guns moved from Cape Colony to German Southwest Africa
1 infantry moved from German Southwest Africa to Cape Colony
1 infantry moved from Northern Rhodesia to German Southwest Africa
1 field_gun moved from Northern Rhodesia to German Southwest Africa
2 cavalrys moved from Cape Colony to German East Africa
2 battlecruisers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
1 infantry moved from Uganda to Congo
2 field_guns moved from Bavaria to Wurttemburg
2 infantry moved from Bavaria to Wurttemburg
Place Units - Germany
1 field_gun and 2 infantry placed in Dar es Salaam
2 cavalrys, 3 field_guns and 1 infantry placed in Bavaria
3 field_guns and 3 infantry placed in Mecklenburg
19 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 119 PUs; end with 120 PUs
Combat Hit Differential Summary :
Britain : -2.17
France : -0.17
Germany : -4.17
Russia : 0.83
Territory Summary for Germany :
Alsace : 2 infantry
Bavaria : 1 Factory, 2 cavalrys, 3 field_guns and 1 infantry
Berlin : 1 Factory and 19 stormtruppens
Brandenburg : 5 stormtruppens
Dar es Salaam : 1 Factory, 1 field_gun, 2 infantry and 6 trenchs
German East Africa : 3 cavalrys and 4 infantry
German New Guinea : 1 Factory, 3 field_guns, 6 infantry and 3 trenchs
German Southwest Africa : 5 field_guns and 2 infantry
Hanover : 3 field_guns, 2 infantry, 8 stormtruppens and 2 trenchs
Holstein : 1 infantry
Mecklenburg : 1 Factory, 3 field_guns and 3 infantry
Rhine : 4 field_guns, 3 infantry and 9 stormtruppens
Saxony : 10 stormtruppens
West Prussia : 2 infantry and 5 stormtruppens
Westphalia : 3 field_guns, 1 infantry and 9 stormtruppens
Wurttemburg : 2 field_guns and 2 infantry
Champagne : 1 flag, 2 fighters, 1 infantry and 13 trenchs
Madagascar : 1 flag
Middle Congo : 1 flag, 3 cavalrys, 4 field_guns and 1 infantry
Bohemia : 1 field_gun and 1 infantry
Galicia : 2 field_guns, 2 fighters and 2 infantry
Basutoland : 1 flag
Bechuanaland : 1 flag
Belgium : 1 flag, 1 Factory, 30 field_guns, 3 heavy_guns and 26 stormtruppens
British East Africa : 1 flag
Cape Colony : 1 flag, 1 infantry
Congo : 1 flag, 2 infantry
Natal : 1 flag
Northern Rhodesia : 1 flag
Nyasaland : 1 flag
Orange River : 1 flag
Pretoria : 1 flag
Southern Rhodesia : 1 flag
Transvaal : 1 flag
Uganda : 1 flag
Western Sudan : 1 flag
Eastern Poland : 1 flag, 1 field_gun
Western Poland : 1 flag, 8 field_guns, 2 heavy_guns, 1 infantry and 8 stormtruppens
Sea Zone 76 Indian Ocean : 2 battlecruisers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - France
France spend 5 on tech rolls
France rolls : 1/1 hits, 0.00 expected hits
France removing all Technology Tokens after successful research.
France discover victoryBonds
Combat Move - France
3 colonials, 4 field_guns, 5 heavy_guns and 10 infantry moved from Burgundy to Champagne
2 gass moved from Marseilles to Champagne
2 infantry moved from Paris to Champagne
Purchase Units - France
France buy 4 colonials, 4 field_guns, 4 heavy_guns, 7 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - France
Battle in Champagne
France attack with 3 colonials, 4 field_guns, 2 gass, 5 heavy_guns and 12 infantry
Germany defend with 2 fighters, 1 infantry and 13 trenchs
France roll dice for 2 gass in Champagne, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germany lost in Champagne
2 gass owned by the France lost in Champagne
France roll dice for 3 colonials, 4 field_guns, 5 heavy_guns and 12 infantry in Champagne, round 2 : 7/24 hits, 7.50 expected hits
Units damaged: 7 trenchs owned by the Germany
Germany roll dice for 2 fighters and 13 trenchs in Champagne, round 2 : 3/15 hits, 3.17 expected hits
3 infantry owned by the France lost in Champagne
France roll dice for 3 colonials, 4 field_guns, 5 heavy_guns and 9 infantry in Champagne, round 3 : 9/21 hits, 7.00 expected hits
Units damaged: 6 trenchs owned by the Germany
Germany roll dice for 2 fighters and 13 trenchs in Champagne, round 3 : 5/15 hits, 3.17 expected hits
3 trenchs owned by the Germany and 5 infantry owned by the France lost in Champagne
France roll dice for 3 colonials, 4 field_guns, 5 heavy_guns and 4 infantry in Champagne, round 4 : 10/16 hits, 5.83 expected hits
Germany roll dice for 2 fighters and 10 trenchs in Champagne, round 4 : 4/12 hits, 2.67 expected hits
10 trenchs owned by the Germany and 4 infantry owned by the France lost in Champagne
France roll dice for 3 colonials, 4 field_guns and 5 heavy_guns in Champagne, round 5 : 5/12 hits, 4.50 expected hits
Germany roll dice for 2 fighters in Champagne, round 5 : 1/2 hits, 1.00 expected hits
2 fighters owned by the Germany and 1 colonial owned by the France lost in Champagne
France win, taking Champagne from Germany with 2 colonials, 4 field_guns and 5 heavy_guns remaining. Battle score for attacker is 13
Casualties for Germany: 2 fighters, 1 infantry and 13 trenchs
Casualties for France: 1 colonial, 2 gass and 12 infantry
Non Combat Move - France
1 infantry moved from Marseilles to Rhone
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 heavy_gun and 1 infantry moved from Brittany to Normandy
5 infantry moved from Paris to Champagne
13 field_guns, 13 heavy_guns and 35 infantry moved from Paris to Picardy
1 colonial and 1 heavy_gun moved from Cyrenaica to Chad
1 colonial moved from Chad to Kamerun
1 colonial moved from Tripolitania to Cyrenaica
1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
2 colonials and 1 heavy_gun moved from Greece to Albania
2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
1 cavalry moved from Niger to Cyrenaica
1 cavalry moved from Lower Algeria to Niger
2 colonials moved from Lower Algeria to Niger
1 infantry moved from British Somaliland to French Somaliland
1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 81 Bay of Bengal
Place Units - France
2 trenchs placed in Picardy
1 trench placed in Chad
2 colonials placed in Tobruk
2 colonials placed in Algiers
1 field_gun and 1 infantry placed in Yanaon
3 field_guns, 2 heavy_guns and 3 infantry placed in Paris
1 heavy_gun and 1 infantry placed in Marseilles
1 heavy_gun and 2 infantry placed in Brittany
Activate Technology - France
France activating victoryBonds
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 79 PUs; end with 80 PUs
France collect 6 PUs from War Bonds; end with 86 PUs
Combat Hit Differential Summary :
France rolls : : 1.00
France : 5.83
Germany : 3.00
Territory Summary for France :
Kamerun : 1 flag, 1 colonial and 1 trench
Shanghai 1 : 1 flag
Togo : 1 flag
Tsingtao : 1 flag
Algiers : 1 Factory and 2 colonials
Brittany : 1 Factory, 1 heavy_gun and 2 infantry
Burgundy : 3 trenchs
Chad : 1 colonial, 1 heavy_gun and 1 trench
Champagne : 2 colonials, 4 field_guns, 5 heavy_guns and 5 infantry
Cyrenaica : 1 cavalry, 1 colonial and 1 trench
Fezzan : 1 trench
Franche-Comte : 2 infantry
French Somaliland : 1 infantry
Gabon : 1 trench
Marseilles : 1 Factory, 2 colonials, 1 heavy_gun and 1 infantry
Niger : 1 cavalry, 2 colonials and 1 trench
Normandy : 1 heavy_gun and 1 infantry
Paris : 1 Factory, 2 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns, 6 infantry and 18 trenchs
Picardy : 13 field_guns, 17 heavy_guns, 35 infantry and 2 trenchs
Rhone : 1 infantry
Tobruk : 1 Factory and 2 colonials
Yanaon : 1 Factory, 1 colonial, 1 field_gun and 1 infantry
Albania : 6 colonials and 1 heavy_gun
Greece : 2 colonials
Qatar : 1 flag
Sea Zone 56 Gulf of Lyon : 1 cruiser and 1 transport
Sea Zone 60 Central Mediterranean : 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Sea Zone 81 Bay of Bengal : 1 cruiser and 2 transports
Bahrain : 1 flag
Majorca : 1 flag
Round: 2
Combat Move - Dutch
1 Artillery moved from Java to Lombok
1 Infantry moved from Soembawa to Lombok
Combat - Dutch
Battle in Lombok
Dutch attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Lombok
1 Artillery owned by the Dutch retreated to Java
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Dutch: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Submarine
EDIT: Removing units owned by Anzac from 70 Sea Zone: 1 Submarine
EDIT: Removing units owned by Anzac from Queensland: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Anzac to Wellington: 1 Artillery and 1 Infantry
EDIT: Removing units owned by Anzac from 114 Sea Zone: 1 Transport
EDIT: Removing units owned by Anzac from South New Zealand: 1 Infantry
EDIT: Removing units owned by Anzac from Tasmania: 1 Infantry
EDIT: Adding units owned by Anzac to Western Australia: 2 Infantrys
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from French Indo China to 36 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to Sumatra
1 bomber moved from French Indo China to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 58 Sea Zone
1 submarine moved from 37 Sea Zone to 58 Sea Zone
1 destroyer moved from 36 Sea Zone to 57 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
3 fighters moved from 36 Sea Zone to 57 Sea Zone
3 fighters moved from 36 Sea Zone to 57 Sea Zone
5 fighters moved from 36 Sea Zone to 56 Sea Zone
5 fighters moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Sikang to Yunnan
8 tactical_bombers moved from Shan State to Yunnan
6 tactical_bombers moved from 36 Sea Zone to Yunnan
1 fighter moved from Shan State to Yunnan
3 fighters moved from French Indo China to Yunnan
8 armour, 7 artilleries, 13 infantry and 13 mech_infantrys moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 armour moved from French Indo China to Burma
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 58 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 58 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 57 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 57 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 57 Sea Zone
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 1 bomber, 2 infantry and 1 marine
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Sumatra, round 3 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 bomber, 1 infantry and 1 marine in Sumatra, round 4 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 infantry and 1 marine in Sumatra, round 5 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 bomber, 2 infantry and 1 marine
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Celebes, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 bomber, 1 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 mech_infantrys and 14 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 14 tactical_bombers in Yunnan, round 2 : 10/21 hits, 10.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 3 mech_infantrys and 14 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 battleship, 11 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
6 fighters moved from 57 Sea Zone to 42 Sea Zone
5 fighters moved from 56 Sea Zone to 42 Sea Zone
4 fighters moved from Yunnan to 42 Sea Zone
14 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from Malaya to Shan State
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kazakhstan to Shensi
1 mech_infantry moved from Kazakhstan to Szechwan
1 mech_infantry moved from Kazakhstan to Sikang
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 bomber moved from Celebes to Java
1 bomber moved from Sumatra to Java
1 submarine moved from 63 Sea Zone to 61 Sea Zone
Place Units - Japanese
2 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 armour placed in Malaya
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.00
Japanese regular : -4.67
UK_Pacific regular : -0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by ANZAC to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 2 fighters and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 2 : 4/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 3 : 2/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from France to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.67
Neutral_Allies regular : -1.00
Germans regular : -1.83
British regular : 1.17
French AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 bomber and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 54 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports; ANZAC defend with 3 carriers, 1 destroyer and 5 fighters
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 2 : 14/31 hits, 17.50 expected hits
Units damaged: 3 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 19/31 hits, 15.50 expected hits
Units damaged: 2 battleships owned by the Japanese
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
3 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 3 : 20/29 hits, 16.83 expected hits
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 17/30 hits, 15.17 expected hits
6 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
3 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 2 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 8/12 hits, 6.67 expected hits
Americans roll dice for 2 battleships, 8 fighters and 4 transports in 54 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits
6 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 1 destroyer in 54 Sea Zone, round 5 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 1 destroyer in 54 Sea Zone, round 6 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 4 transports in 54 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
4 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Casualties for ANZAC: 3 carriers, 1 destroyer and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to French Indo China
6 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
3 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 infantry placed in Shantung
3 fighters placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 89 to 93
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
5 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 tactical_bombers moved from 110 Sea Zone to Southern France
7 fighters moved from 110 Sea Zone to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 marines moved from Caroline Islands to 33 Sea Zone
2 marines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Paulau Island
5 battleships, 9 carriers, 2 cruisers, 4 destroyers, 10 fighters, 5 submarines and 8 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
1 destroyer owned by the Americans lost in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Guam
Battle in Iwo Jima
Battle in Southern France
Americans attack with 9 fighters, 5 infantry and 4 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 9 fighters, 5 infantry and 4 tactical_bombers in Southern France, round 2 : 8/18 hits, 8.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Southern France from Italians with 9 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Paulau Island
Americans attack with 2 marines
Japanese defend with 1 artillery
Americans roll dice for 2 marines in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 35 Sea Zone
Americans attack with 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 13/27 hits, 15.33 expected hits
Units damaged: 9 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 22/39 hits, 19.83 expected hits
Units damaged: 5 battleships owned by the Americans
2 fighters owned by the ANZAC and 9 carriers owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 submarines in 35 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 5 battleships, 1 bomber, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 19/27 hits, 15.33 expected hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 23/39 hits, 19.83 expected hits
5 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 6 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 35 Sea Zone
6 tactical_bombers owned by the Japanese, 11 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 battleships, 1 bomber, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 4 : 7/9 hits, 5.67 expected hits
Japanese roll dice for 3 battleships, 2 cruisers, 13 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 14/19 hits, 12.17 expected hits
2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 5 battleships owned by the Americans lost in 35 Sea Zone
4 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Japanese win with 3 battleships and 9 fighters remaining. Battle score for attacker is -165
Casualties for Americans: 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 11 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 7 tactical_bombers
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
6 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports moved from 91 Sea Zone to 101 Sea Zone
9 fighters moved from Southern France to 110 Sea Zone
3 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters, 1 marine and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs