Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Southern Italy to Algeria
            1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 fighter moved from 94 Sea Zone to Algeria
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter, 1 submarine and 1 transport
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                    1 transport owned by the British lost in 94 Sea Zone
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Italians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Algeria
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 fighter; Americans defend with 1 armour
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Algeria, round 2 : 4/4 hits, 1.50 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to Libya
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
            1 bomber moved from Algeria to Southern Italy
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
            2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.33
    British : -0.33
    Americans : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 aaGuns and 6 infantry moved from New South Wales to Queensland
            2 fighters moved from 31 Sea Zone to Wake Island
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 70 Sea Zone to 83 Sea Zone
    
        Combat - French
            Battle in Algeria
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,33
    French : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            2 infantry moved from Vyborg to Novgorod
            3 bombers moved from Western Germany to Novgorod
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from Poland to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            3 infantry moved from Vyborg to Finland
            1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
            1 infantry moved from Karelia to Vyborg
            3 bombers moved from Novgorod to Bessarabia
            1 armour, 4 artilleries, 2 infantry and 8 mech_infantrys moved from Romania to Bessarabia
            3 aaGuns, 7 armour, 5 artilleries, 26 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine
            1 armour and 3 mech_infantrys moved from Poland to Bessarabia
            1 armour and 5 mech_infantrys moved from Germany to Poland
            1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter and 2 tactical_bombers moved from Western Germany to Cyprus
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Western Germany to Cyprus
            4 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Germany
            2 artilleries and 1 infantry placed in France
            2 fighters and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 tactical_bomber moved from Bryansk to Novgorod
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Belarus to Novgorod
    
        Purchase Units - Russians
            Russians buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Novgorod to Bryansk
            2 aaGuns, 1 artillery and 27 infantry moved from Belarus to Bryansk
            10 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            1 aaGun moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Russia
    
        Place Units - Russians
            3 fighters and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Anhwe to Jehol
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Jehol
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 carrier, 2 cruisers and 2 destroyers moved from 21 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 cruisers in Iwo Jima, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Jehol to Shantung
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 aaGun and 4 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
            1 battleship moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 fighter moved from 19 Sea Zone to 17 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 carrier moved from 35 Sea Zone to 17 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 bombers moved from French Indo China to Japan
            1 tactical_bomber moved from Philippines to Japan
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Japan
            1 armour and 2 artilleries placed in French Indo China
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -0.33
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 bomber moved from India to 36 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 36 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
                Casualties for Italians: 1 submarine and 1 transport
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from Gibraltar to 91 Sea Zone
            3 fighters moved from 94 Sea Zone to Gibraltar
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 36 Sea Zone to Manchuria
            1 fighter moved from Eastern Persia to Shensi
            2 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 battleship and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            8 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            1 armour moved from French Equatorial Africa to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 mech_infantry moved from Ethiopia to Kenya
                  British take Kenya from Italians
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 battleship moved from 31 Sea Zone to 26 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Syria to Iraq
    
        Purchase Units - British
            British buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Holland Belgium
            Battle in French Madagascar
    
        Non Combat Move - British
            1 fighter moved from Persia to India
            1 armour moved from Egypt to Kenya
            1 fighter moved from Egypt to Union of South Africa
            1 fighter moved from Egypt to Union of South Africa
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 armour and 1 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : 1,17
    Chinese : -1,00
    Japanese : -1,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 fighter moved from Libya to 94 Sea Zone
            1 armour, 2 artilleries and 4 infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            2 fighters moved from Southern Italy to 94 Sea Zone
            1 infantry moved from Rhodesia to South West Africa
                  Italians take South West Africa from British
            1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 3 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                1 armour owned by the Italians retreated to Ukraine
                Russians win with 2 infantry remaining. Battle score for attacker is -8
                Casualties for Italians: 2 armour and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in 94 Sea Zone
                Italians attack with 3 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Tunisia, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Western Ukraine to Ukraine
            2 fighters moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.17
    Americans : 0.67
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 fighter in Dutch New Guinea, round 5 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in Dutch New Guinea, round 6 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in Dutch New Guinea, round 7 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters could not land in 54 Sea Zone and were removed
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from Wake Island to 54 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers and 1 submarine
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 destroyers and 1 submarine
            EDIT: Turning off Edit Mode
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2,50
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 artillery and 1 infantry moved from France to Holland Belgium
            2 artilleries and 1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery and 5 infantry moved from Vyborg to Novgorod
            2 bombers moved from Bessarabia to Novgorod
            1 bomber moved from Bessarabia to Novgorod
            4 fighters and 3 tactical_bombers moved from Cyprus to Rostov
            2 infantry moved from Ukraine to Rostov
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 artilleries, 3 bombers and 6 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries, 3 bombers and 6 infantry in Novgorod, round 2 : 4/11 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 3 bombers and 6 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 3/9 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 fighters and 3 tactical_bombers moved from Rostov to Ukraine
            3 bombers moved from Novgorod to Ukraine
            1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 armour and 9 mech_infantrys moved from Poland to Bessarabia
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            3 mech_infantrys moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Germany to Poland
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            2 infantry and 4 mech_infantrys placed in Germany
            1 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.67
    Americans : -0.67
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            3 infantry moved from Manchuria to Amur
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Rostov
            3 infantry moved from Manchuria to Jehol
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Amur, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                1 infantry owned by the Russians retreated to Manchuria
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Jehol
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            2 fighters moved from Western Ukraine to Russia
            3 aaGuns, 2 artilleries, 48 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Szechwan to Shensi
            2 armour, 2 infantry and 3 mech_infantrys moved from Szechwan to Shensi
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 0,33
    Russians : -3,83
    Japanese : 1,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 artilleries and 3 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Yunnan to Kweichow
            2 bombers moved from Japan to Kweichow
            1 fighter and 1 tactical_bomber moved from Shantung to Jehol
            1 infantry moved from Anhwe to Jehol
            3 fighters and 1 tactical_bomber moved from Japan to Korea
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Korea
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Korea
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 4/9 hits, 4.50 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Korea from Americans with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to French Indo China
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Shan State to Hunan
            3 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 aaGun, 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour moved from French Indo China to Burma
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            5 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 cruiser and 2 destroyers moved from 17 Sea Zone to 5 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 45 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
            4 tactical_bombers moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 artilleries and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.67
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Holland Belgium
            1 bomber moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 7 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
                2 fighters owned by the Americans retreated
            Battle in Korea
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Korea, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Americans roll dice for 1 bomber and 1 infantry in Korea, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Korea to Hopei
            1 fighter moved from Shensi to India
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer and 7 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,1,2,2,3,3,3,3,5,1,3,3,1,2,2,6,1,5,4,1,3,6,4
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Kweichow
            9 infantry moved from Shensi to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Combat Move - British
            1 infantry moved from Union of South Africa to South West Africa
            1 armour moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 armour moved from Rhodesia to South West Africa
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Tanganyika Territory
            1 armour moved from Union of South Africa to Tanganyika Territory
            1 armour moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
            1 mech_infantry moved from Kenya to Tanganyika Territory
            1 fighter moved from Union of South Africa to South West Africa
            1 fighter moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            4 fighters moved from United Kingdom to Holland Belgium
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in South West Africa
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in South West Africa, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in South West Africa
                British win, taking South West Africa from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 0/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tanganyika Territory, round 4 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 fighter moved from South West Africa to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Trans-Jordan
            8 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 artilleries placed in Iraq
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -3,67
    Italians : 0,33
    Americans : -0,83
    Chinese : 0,17
    Japanese : -1,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 armour moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Italians
            1 armour and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 carrier and 2 destroyers moved from 62 Sea Zone to 56 Sea Zone
            2 fighters moved from Queensland to 56 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            1 fighter moved from Western Germany to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 artilleries and 5 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            3 bombers and 4 fighters moved from Ukraine to Russia
            2 mech_infantrys moved from Poland to Belarus
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 fighters and 1 mech_infantry moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,8,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 bombers and 4 fighters moved from Russia to Ukraine
            9 mech_infantrys moved from Bessarabia to Bryansk
            1 armour moved from Bessarabia to Bryansk
            1 aaGun, 12 artilleries and 26 infantry moved from Ukraine to Bryansk
            4 armour and 4 mech_infantrys moved from Ukraine to Bryansk
            1 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            4 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 mech_infantrys placed in Germany
            2 artilleries and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 0.33
    British : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            1 fighter moved from Western Germany to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 artilleries and 5 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            3 bombers and 4 fighters moved from Ukraine to Russia
            2 mech_infantrys moved from Poland to Belarus
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 fighters and 1 mech_infantry moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,8,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 bombers and 4 fighters moved from Russia to Ukraine
            9 mech_infantrys moved from Bessarabia to Bryansk
            1 armour moved from Bessarabia to Bryansk
            1 aaGun, 12 artilleries and 26 infantry moved from Ukraine to Bryansk
            4 armour and 4 mech_infantrys moved from Ukraine to Bryansk
            1 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            4 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 mech_infantrys placed in Germany
            2 artilleries and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Novgorod: 3 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 0.33
    British : 0.00
    

    Savegame

  • '19 '17 '16

    I assumed no intercept in Moscow. Please use 2nd map if it isn’t too late.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
            5 fighters moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Shensi to Russia
            1 infantry moved from Manchuria to Amur
                  Russians take Amur from Japanese
            3 infantry moved from Manchuria to Jehol
            2 armour and 3 mech_infantrys moved from Shensi to Hopei
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; 
            Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 infantry moved from Shensi to Kweichow
            7 infantry moved from Manchuria to Korea
            1 aaGun moved from Manchuria to Korea
            1 aaGun moved from Manchuria to Korea
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 artillery, 1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -1,67
    Japanese : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery moved from Siberia to Amur
            1 armour moved from Soviet Far East to Amur
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            2 fighters moved from 20 Sea Zone to Kweichow
            2 bombers moved from French Indo China to Kweichow
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Siberia to Amur
            1 fighter and 3 tactical_bombers moved from Japan to Korea
            2 fighters moved from Japan to Korea
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 6 infantry and 1 marine; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Manchuria
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                Chinese defend with 2 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Kweichow, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Manchuria from Chinese, taking Kweichow from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 10 fighters, 3 infantry and 6 tactical_bombers
                Americans defend with 1 infantry; Russians defend with 2 aaGuns and 7 infantry
                    AA fire in Korea : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 2 cruisers in Korea, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery, 10 fighters, 3 infantry and 6 tactical_bombers in Korea, round 2 : 12/20 hits, 10.00 expected hits
                    Americans roll dice for 2 aaGuns and 8 infantry in Korea, round 2 : 4/8 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
                Japanese win, taking Korea from Americans with 1 artillery, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 fighter and 3 infantry
                Casualties for Russians: 2 aaGuns and 7 infantry
                Casualties for Americans: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Korea to 19 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from Yunnan to Burma
            2 fighters moved from Kweichow to Yunnan
            1 armour moved from French Indo China to Burma
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 bombers moved from Kweichow to French Indo China
            7 fighters and 6 tactical_bombers moved from Korea to 6 Sea Zone
            2 destroyers and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            4 artilleries, 4 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -1.00
    Americans : 1.33
    Chinese : -0.33
    Russians : 0.00
    Japanese : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            4 fighters moved from 110 Sea Zone to Holland Belgium
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Hopei to French Indo China
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 3 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Holland Belgium
                Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from French Indo China to India
            1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to Queensland
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            4 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 carrier and 5 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Chahar
            8 infantry moved from Hopei to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Anhwe, round 2 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 8 infantry in Anhwe, round 3 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 8 infantry in Anhwe, round 4 : 4/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - British
            2 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 8 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour moved from South West Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 armour moved from Ethiopia to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Anglo Egyptian Sudan to Iraq
            1 tactical_bomber moved from Eastern Persia to India
            1 artillery moved from Tanganyika Territory to Kenya
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Iraq
            3 armour placed in Egypt
            1 destroyer placed in 71 Sea Zone
            1 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,2,5
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 0,67
    Chinese : -1,00
    Japanese : -0,67
    AA fire in French Indo China : : -0,17
    

    Savegame

Suggested Topics

  • 10
  • 40
  • 288
  • 110
  • 94
  • 394
  • 195
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.5k

Users

40.1k

Topics

1.7m

Posts