Test summary from TripleA, engine version: 2.6.14808, time: 11:13:11 PM
Savegame
19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 armour, 8 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 10 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt 1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Egypt 1 bomber moved from Western Germany to Egypt 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Belarus to Vologda 1 bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Western Germany to 124 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 bomber moved from Novgorod to Tambov 2 infantry moved from Rostov to Tambov Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Egypt Germans attack with 10 armour, 2 bombers, 6 fighters, 6 mech_infantrys and 4 tactical_bombers British defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 fighters and 2 infantry Germans roll dice for 10 armour, 2 bombers, 6 fighters, 6 mech_infantrys and 4 tactical_bombers in Egypt, round 2 : 9/28 hits, 13.00 expected hits British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 13 infantry and 1 mech_infantry in Egypt, round 2 : 5/21 hits, 8.17 expected hits 1 bomber owned by the British, 2 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Egypt Germans roll dice for 10 armour, 2 bombers, 6 fighters, 1 mech_infantry and 4 tactical_bombers in Egypt, round 3 : 15/23 hits, 12.17 expected hits British roll dice for 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 3 : 7/12 hits, 5.33 expected hits 1 mech_infantry owned by the British, 6 armour owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 5 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 4 armour, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 6 armour and 6 mech_infantrys Casualties for Americans: 1 armour, 2 fighters and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry Battle in 124 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 124 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Germans retreated to Rostov Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Volgograd 1 bomber moved from Tambov to Volgograd 2 infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 6 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan 2 bombers moved from Egypt to Trans-Jordan 1 infantry moved from Northern Italy to Yugoslavia 1 armour, 2 artilleries and 1 infantry moved from Belarus to Archangel 1 artillery and 2 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Rostov to Caucasus 1 infantry moved from Caucasus to Northwest Persia 1 aaGun, 1 armour, 11 artilleries and 22 infantry moved from Rostov to Volgograd 1 artillery moved from Ukraine to Bessarabia 7 mech_infantrys moved from Romania to Bessarabia 3 infantry moved from Poland to Eastern Poland 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 2 artilleries and 7 infantry moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Western Germany to Germany 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Guam to Caroline Islands Place Units - Germans 1 aaGun and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 armour and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 aaGun EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,5,4,2,2,1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,5,1,5,3,2,5,1,1,3 Germans collect 56 PUs (5 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -2.83 British : -1.50 Americans : 0.67 Russians : 0.33
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Tambov to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 infantry moved from Bryansk to Belarus 1 infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus 1 infantry moved from Bryansk to Ukraine 1 armour moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Russia to Vologda
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Tambov to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 infantry moved from Bryansk to Belarus 1 infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus 1 infantry moved from Bryansk to Ukraine 1 armour moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Russia to Vologda Combat - Russians Battle in Caucasus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour and 5 infantry Germans defend with 1 aaGun, 1 factory_minor and 2 infantry Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 3 infantry in Ukraine, round 4 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 airfield Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Rostov Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Caucasus to Bryansk 1 aaGun and 9 infantry moved from Kazakhstan to Turkmenistan 1 aaGun moved from Kansu to Shensi 2 infantry moved from Chahar to Anhwe 1 infantry moved from Russia to Tambov Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 3.33 Italians : 0.33 Russians : 0.33
Territory Summary for Russians :
Shensi : 1 aaGun and 2 infantry Anhwe : 2 infantry Kazakhstan : 1 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Bryansk : 2 aaGuns, 59 infantry and 1 tactical_bomber Rostov : 1 airfield, 1 artillery and 1 infantry Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 12 infantry and 2 mech_infantrys Tambov : 1 infantry Ukraine : 1 armour, 1 factory_minor and 2 infantry Vologda : 4 infantry Turkmenistan : 1 aaGun and 9 infantry Caucasus : 1 infantry Smolensk : 1 infantry Samara : 1 infantry 97 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 55 / 83 Russians : 20 / 23 Japanese : 61 / 77 Americans : 53 / 79 Chinese : 10 / 10 British : 26 / 34 UK_Pacific : 5 / 8 Italians : 18 / 27 ANZAC : 10 / 8 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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9-16 for 2 on D…like you need help…wth
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 1 fighter moved from Burma to India 2 bombers moved from French Indo China to India 2 fighters and 2 tactical_bombers moved from Hunan to Anhwe 4 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 fighter moved from Jehol to Anhwe 1 tactical_bomber moved from Jehol to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers Chinese defend with 2 infantry; Russians defend with 2 infantry Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/10 hits, 4.17 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Casualties for Russians: 2 infantry Battle in India Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in India, round 2 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 marine moved from Solomon Islands to 49 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 marines, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 artillery moved from Jehol to Chahar 5 infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Yunnan 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 fighter moved from Jehol to 33 Sea Zone 1 transport moved from 47 Sea Zone to 33 Sea Zone 2 bombers moved from India to French Indo China 1 fighter moved from India to Yunnan 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China 1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Malaya 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.67 Japanese : 1.67
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Algeria to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Algeria to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone Combat - Americans Battle in Egypt Americans attack with 3 bombers and 2 fighters Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 bombers and 2 fighters in Egypt, round 2 : 4/5 hits, 3.00 expected hits Germans roll dice for 4 armour in Egypt, round 2 : 2/4 hits, 2.00 expected hits 4 armour owned by the Germans and 2 bombers owned by the Americans lost in Egypt Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 bombers Casualties for Germans: 4 armour Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to Tunisia 1 carrier and 1 transport moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone 1 bomber moved from Egypt to French Equatorial Africa 1 artillery moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 2 marines, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 1.00
Territory Summary for Americans :
Kweichow : 3 fighters Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 marines Midway : 1 airfield 26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 4 transports Central United States : 1 factory_major, 1 infantry and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 3 infantry and 1 mech_infantry Gibraltar : 2 infantry French Equatorial Africa : 1 bomber Tunisia : 1 bomber and 2 infantry Tobruk : 1 flag Libya : 1 flag, 1 artillery 106 Sea Zone : 1 flag 94 Sea Zone : 1 carrier, 2 fighters and 1 transport 93 Sea Zone : 1 submarine 97 Sea Zone : 2 submarines 101 Sea Zone : 1 destroyer, 1 submarine and 2 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 83 Russians : 19 / 23 Japanese : 67 / 85 Americans : 53 / 79 Chinese : 8 / 10 British : 26 / 34 UK_Pacific : 2 / 0 Italians : 18 / 27 ANZAC : 10 / 8 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -2.83 Japanese : -2.33
Territory Summary for Chinese :
Kweichow : 1 fighter and 11 infantry Hunan : 1 infantry Szechwan : 1 infantry
Production/PUs Summary :
Germans : 55 / 83 Russians : 19 / 23 Japanese : 66 / 85 Americans : 53 / 79 Chinese : 9 / 10 British : 26 / 34 UK_Pacific : 2 / 0 Italians : 18 / 27 ANZAC : 10 / 8 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt British take Egypt from Germans 2 fighters and 2 infantry moved from West India to India
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Algeria to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone Combat - Americans Battle in Egypt Americans attack with 3 bombers and 2 fighters Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 bombers and 2 fighters in Egypt, round 2 : 4/5 hits, 3.00 expected hits Germans roll dice for 4 armour in Egypt, round 2 : 2/4 hits, 2.00 expected hits 4 armour owned by the Germans and 2 bombers owned by the Americans lost in Egypt Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 bombers Casualties for Germans: 4 armour Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to Tunisia 1 carrier and 1 transport moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone 1 bomber moved from Egypt to French Equatorial Africa 1 artillery moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 2 marines, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Kweichow: 3 fighters EDIT: Adding units owned by Americans to West India: 3 fighters EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt British take Egypt from Germans 2 fighters and 2 infantry moved from West India to India Combat - British Battle in India British attack with 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India British roll dice for 2 fighters and 2 infantry in India, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from India to West India 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 fighters moved from 98 Sea Zone to Alexandria 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to 94 Sea Zone 1 fighter moved from Gibraltar to Alexandria 1 mech_infantry moved from Libya to Alexandria Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer and 2 submarines placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 27 PUs (1 lost to blockades); end with 27 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 bomber EDIT: Adding units owned by Americans to Alexandria: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 British : 1.33 Americans : 1.00 Chinese : -2.83 Japanese : -3.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kweichow : 1 fighter and 11 infantry Hunan : 1 infantry Szechwan : 1 infantry India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 marines Midway : 1 airfield 26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 4 transports Central United States : 1 factory_major, 1 infantry and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour West India : 2 aaGuns, 5 fighters and 4 infantry Iceland : 1 airfield, 3 infantry and 1 mech_infantry Quebec : 1 factory_minor Alexandria : 1 bomber, 3 fighters and 1 mech_infantry Gibraltar : 1 airfield, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Tunisia : 1 bomber and 2 infantry Tobruk : 1 flag Libya : 1 flag, 1 artillery Italian Somaliland : 1 flag Ethiopia : 1 flag 106 Sea Zone : 1 flag 94 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports 93 Sea Zone : 1 submarine 109 Sea Zone : 1 destroyer and 2 submarines 97 Sea Zone : 4 submarines Eastern Persia : 1 flag 72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 101 Sea Zone : 1 destroyer, 1 submarine and 2 transports 71 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 83 Russians : 19 / 23 Japanese : 63 / 85 Americans : 53 / 79 Chinese : 9 / 10 British : 28 / 27 UK_Pacific : 5 / 8 Italians : 18 / 27 ANZAC : 10 / 8 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 2 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 fighters and 1 mech_infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,6,1,4,5,6,2 Italians collect 9 PUs (11 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.33
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@Adam514 but I don’t want to be the first one knocked out of the tourney
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@666 You wouldn’t be the first.
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@Adam514 wow a game has already been decided! I didn’t know that.
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@Adam514 I was really hoping to hit one on D in Egy…
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@666 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@Adam514 I was really hoping to hit one on D in Egy…
but you probably would have lost the fighter…can I hit two on the first roll with the French?
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 8 PUs; Combat Move - ANZAC 1 infantry moved from Eastern Persia to Persia
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 8 PUs; Combat Move - ANZAC 1 infantry moved from Eastern Persia to Persia Combat - ANZAC Battle in Persia ANZAC attack with 1 infantry Italians defend with 1 mech_infantry ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Persia ANZAC win, taking Persia from Italians with 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Central America to Gibraltar Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3 ANZAC collect 9 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.83
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry Hawaiian Islands : 1 marine 26 Sea Zone : 1 cruiser and 2 destroyers West India : 1 infantry Gibraltar : 1 artillery, 2 fighters and 1 infantry Persia : 1 flag, 1 infantry 91 Sea Zone : 1 carrier and 1 transport
Production/PUs Summary :
Germans : 53 / 83 Russians : 19 / 23 Japanese : 63 / 85 Americans : 53 / 79 Chinese : 9 / 10 British : 26 / 27 UK_Pacific : 5 / 8 Italians : 18 / 23 ANZAC : 12 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - French 3 infantry moved from Alexandria to Egypt