@Stucifer Whatever you do to make the game fun for me, I’ll take.
Owlgod Allies -VS- dawgoneit Axis
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scramble?
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@OwlGod no
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TripleA Turn Summary: UK_Pacific round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 17 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 3 carriers, 4 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 tactical_bomber moved from Midway to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Greece from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 6 Sea Zone Americans attack with 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 7 submarines and 6 tactical_bombers Japanese defend with 1 carrier, 12 destroyers, 3 submarines and 1 transport Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 3 carriers, 4 destroyers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 carrier, 12 destroyers and 1 transport in 6 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits 4 submarines owned by the Americans, 7 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 bomber, 3 carriers, 4 destroyers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 7/17 hits, 9.00 expected hits Japanese roll dice for 1 carrier, 5 destroyers and 1 transport in 6 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 5 destroyers owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 107 Casualties for Americans: 5 submarines Casualties for Japanese: 1 carrier, 12 destroyers, 3 submarines and 1 transport Non Combat Move - Americans 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 2 tactical_bombers moved from 16 Sea Zone to Iwo Jima 1 bomber moved from 6 Sea Zone to Iwo Jima 1 carrier moved from 10 Sea Zone to 26 Sea Zone 8 infantry moved from Persia to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima Place Units - Americans 8 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,5 Americans collect 63 PUs (4 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Alexandria to Egypt Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -1.50
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TripleA Turn Summary: Italians round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Italians Italians buy 2 bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to Greece 5 artilleries and 10 infantry moved from Bessarabia to Ukraine 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Greece Italians attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 2 : 0/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 3 : 0/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 4 : 4/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy Place Units - Italians 2 bombers placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.83 Americans : -1.00
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TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 17 Sea Zone to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 cruiser and 1 destroyer placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.50
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TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 46 armour and 24 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from Volgograd to Iraq 2 bombers moved from Volgograd to Iraq 3 bombers moved from Ukraine to Iraq 1 mech_infantry moved from Caucasus to Persia Germans take Persia from Americans 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq 1 bomber moved from Russia to Iraq 10 mech_infantrys moved from Bessarabia to Rostov 10 armour moved from Belarus to Rostov Combat - Germans Battle in Iraq Germans attack with 46 armour, 8 bombers, 5 fighters, 27 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 27 infantry and 4 mech_infantrys; Americans defend with 3 artilleries, 8 infantry and 2 mech_infantrys Germans roll dice for 46 armour, 8 bombers, 5 fighters, 27 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 39/87 hits, 36.00 expected hits British roll dice for 3 artilleries, 35 infantry and 6 mech_infantrys in Iraq, round 2 : 9/44 hits, 14.67 expected hits 3 mech_infantrys owned by the British, 8 infantry owned by the Americans, 9 mech_infantrys owned by the Germans, 27 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq Germans roll dice for 46 armour, 8 bombers, 5 fighters, 18 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 33/78 hits, 34.50 expected hits British roll dice for 3 artilleries and 2 mech_infantrys in Iraq, round 3 : 0/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq Germans win, taking Iraq from British with 46 armour, 8 bombers, 5 fighters, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 105 Casualties for Germans: 9 mech_infantrys Casualties for Americans: 3 artilleries, 8 infantry and 2 mech_infantrys Casualties for British: 27 infantry and 4 mech_infantrys Non Combat Move - Germans 8 bombers, 5 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia Place Units - Germans 2 fighters and 1 tactical_bomber placed in Volgograd 3 bombers placed in Ukraine 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -7.33
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TripleA Turn Summary: Russians round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Japanese Japanese buy 1 aaGun, 6 armour and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Kiangsu 2 infantry moved from Hunan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Kazakhstan to Szechwan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 artillery and 8 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Dzavhan to Central Mongolia Non Combat Move - Japanese Place Units - Japanese 1 aaGun, 6 armour and 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,1,6,5,3,1,3,6,4,4,6,4,5,5,5,3,4,5,2,4,3,4,1,2,4,4 Japanese collect 55 PUs (11 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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I am assuming no scramble from Japan obviously
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TripleA Turn Summary: Americans round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Americans Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Midway to Japan 1 fighter moved from Midway to Japan 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 bomber and 5 tactical_bombers moved from Iwo Jima to Japan 3 tactical_bombers moved from 6 Sea Zone to Japan 7 fighters moved from 6 Sea Zone to Japan 20 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour moved from Hawaiian Islands to 26 Sea Zone 18 artilleries moved from Hawaiian Islands to 26 Sea Zone 18 artilleries, 18 infantry and 18 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 18 artilleries and 20 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Japan Americans attack with 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers Japanese defend with 6 aaGuns, 1 airfield, 10 armour, 1 factory_major, 14 fighters, 1 harbour and 19 infantry AA fire in Japan : 2/18 hits, 3.00 expected hits 2 fighters owned by the Americans lost in Japan Americans roll dice for 2 armour, 18 artilleries, 1 bomber, 6 fighters, 20 infantry and 9 tactical_bombers in Japan, round 2 : 25/56 hits, 22.83 expected hits Japanese roll dice for 6 aaGuns, 10 armour, 14 fighters and 19 infantry in Japan, round 2 : 25/43 hits, 20.67 expected hits 19 infantry owned by the Japanese, 6 aaGuns owned by the Japanese, 20 infantry owned by the Americans and 5 artilleries owned by the Americans lost in Japan Americans roll dice for 2 armour, 13 artilleries, 1 bomber, 6 fighters and 9 tactical_bombers in Japan, round 3 : 14/31 hits, 14.83 expected hits Japanese roll dice for 10 armour and 14 fighters in Japan, round 3 : 17/24 hits, 14.33 expected hits 4 fighters owned by the Japanese, 10 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 13 artilleries owned by the Americans lost in Japan Americans roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Japan, round 4 : 5/14 hits, 8.17 expected hits Japanese roll dice for 10 fighters in Japan, round 4 : 9/10 hits, 6.67 expected hits 5 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Japan Americans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Japan, round 5 : 2/5 hits, 2.83 expected hits Japanese roll dice for 5 fighters in Japan, round 5 : 5/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan Japanese win with 3 fighters remaining. Battle score for attacker is -78 Casualties for Americans: 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers Casualties for Japanese: 6 aaGuns, 10 armour, 11 fighters and 19 infantry Non Combat Move - Americans 1 artillery moved from Trans-Jordan to Egypt 8 bombers moved from Western United States to Iwo Jima 1 submarine moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 7 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -1.00 Americans : -2.67 Japanese : 11.00
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TripleA Turn Summary: UK_Pacific round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Americans Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Midway to Japan 1 fighter moved from Midway to Japan 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 bomber and 5 tactical_bombers moved from Iwo Jima to Japan 3 tactical_bombers moved from 6 Sea Zone to Japan 7 fighters moved from 6 Sea Zone to Japan 20 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour moved from Hawaiian Islands to 26 Sea Zone 18 artilleries moved from Hawaiian Islands to 26 Sea Zone 18 artilleries, 18 infantry and 18 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 18 artilleries and 20 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Japan Americans attack with 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers Japanese defend with 6 aaGuns, 1 airfield, 10 armour, 1 factory_major, 14 fighters, 1 harbour and 19 infantry AA fire in Japan : 2/18 hits, 3.00 expected hits 2 fighters owned by the Americans lost in Japan Americans roll dice for 2 armour, 18 artilleries, 1 bomber, 6 fighters, 20 infantry and 9 tactical_bombers in Japan, round 2 : 25/56 hits, 22.83 expected hits Japanese roll dice for 6 aaGuns, 10 armour, 14 fighters and 19 infantry in Japan, round 2 : 25/43 hits, 20.67 expected hits 19 infantry owned by the Japanese, 6 aaGuns owned by the Japanese, 20 infantry owned by the Americans and 5 artilleries owned by the Americans lost in Japan Americans roll dice for 2 armour, 13 artilleries, 1 bomber, 6 fighters and 9 tactical_bombers in Japan, round 3 : 14/31 hits, 14.83 expected hits Japanese roll dice for 10 armour and 14 fighters in Japan, round 3 : 17/24 hits, 14.33 expected hits 4 fighters owned by the Japanese, 10 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 13 artilleries owned by the Americans lost in Japan Americans roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Japan, round 4 : 5/14 hits, 8.17 expected hits Japanese roll dice for 10 fighters in Japan, round 4 : 9/10 hits, 6.67 expected hits 5 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Japan Americans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Japan, round 5 : 2/5 hits, 2.83 expected hits Japanese roll dice for 5 fighters in Japan, round 5 : 5/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan Japanese win with 3 fighters remaining. Battle score for attacker is -78 Casualties for Americans: 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers Casualties for Japanese: 6 aaGuns, 10 armour, 11 fighters and 19 infantry Non Combat Move - Americans 1 artillery moved from Trans-Jordan to Egypt 8 bombers moved from Western United States to Iwo Jima 1 submarine moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 7 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 8 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3 British collect 25 PUs (4 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Japan : : -1.00 Americans : -2.67 Japanese : 11.00
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Holy sh!t
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TripleA Turn Summary: Italians round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Italians Italians buy 2 bombers; Remaining resources: 5 PUs; Combat Move - Italians 2 bombers and 3 fighters moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 2 bombers and 3 fighters British defend with 12 infantry Italians roll dice for 2 bombers and 3 fighters in Trans-Jordan, round 2 : 1/5 hits, 2.83 expected hits British roll dice for 12 infantry in Trans-Jordan, round 2 : 3/12 hits, 4.00 expected hits 3 fighters owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 2 bombers in Trans-Jordan, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 11 infantry in Trans-Jordan, round 3 : 4/11 hits, 3.67 expected hits 2 bombers owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win with 10 infantry remaining. Battle score for attacker is -48 Casualties for Italians: 2 bombers and 3 fighters Casualties for British: 2 infantry Non Combat Move - Italians Place Units - Italians 2 bombers placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 17 PUs (2 lost to blockades); end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : -0.67
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@OwlGod im a turn or 2 short.
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@dawgoneit not over til its over!
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ANZAC is taking a shot at Tokyo. I assume you scramble obviously
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TripleA Manual Gamesave Post: ANZAC round 29
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour, 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 6 Sea Zone to Japan Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles to create a battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports Japanese defend with 3 fighters ANZAC roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 6 Sea Zone 5 transports owned by the ANZAC retreated to 17 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -23 Casualties for ANZAC: 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 fighter Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in Queensland
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.00
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Well I guess that’s the end of that! Great Game Dawgoneit. I will post your victory!!
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@OwlGod want to start a couple more? they will be for the 2020 season.
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One game would be better for me for now. Got some work and holidays coming up. Either side is fine for me. Go ahead and start if you want axis