Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Americans
            3 bombers moved from Johnston Island to Midway
            1 fighter moved from Western United States to 2 Sea Zone
            1 armour moved from Trans-Jordan to Egypt
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Egypt
                Americans attack with 1 armour
                Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Midway
                Americans attack with 3 bombers
                Japanese defend with 1 airfield, 2 artilleries and 2 infantry
                    Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway
                    Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway
                Japanese win with 2 artilleries remaining. Battle score for attacker is -30
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
            7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico
            1 fighter moved from 2 Sea Zone to 10 Sea Zone
            1 destroyer moved from 101 Sea Zone to 11 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone
            3 submarines moved from 63 Sea Zone to 28 Sea Zone
            1 artillery and 2 infantry moved from Iraq to Persia
    
        Place Units - Americans
            8 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 mech_infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour moved from Trans-Jordan to Alexandria
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
            1 armour moved from Trans-Jordan to Alexandria
            1 fighter moved from Trans-Jordan to Alexandria
            1 fighter moved from Trans-Jordan to Alexandria
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Alexandria
                British attack with 2 armour, 3 fighters and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 artillery
                    British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for British: 1 armour and 1 fighter
                Casualties for Italians: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to Egypt
            9 fighters moved from Trans-Jordan to Gibraltar
            1 mech_infantry moved from Iraq to Egypt
            1 mech_infantry moved from Iraq to Egypt
            3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry placed in Persia
            1 fighter placed in United Kingdom
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
            British collect 28 PUs (7 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 6 fighters
            EDIT: Adding units owned by British to Bryansk: 6 fighters
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Removing units owned by British from Gibraltar: 4 fighters
            EDIT: Adding units owned by British to Egypt: 4 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : 0,83
    Americans : -0,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    please take last file,forgot I had to stack Bryansk

  • '19 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Italians
            1 armour moved from Tobruk to Tunisia
                  Italians take Libya from British
                  Italians take Tunisia from Americans
            4 fighters moved from 95 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery, 4 fighters and 1 infantry
                British defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Algeria, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Tobruk to Libya
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            4 fighters moved from Algeria to 95 Sea Zone
            15 infantry moved from Germany to Poland
            6 infantry moved from Western Germany to Germany
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 carrier and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 0.33
    

    Savegame

  • '19 '17 '16

    I wonder how this game would look if the Soviets hadn’t detached mechanised units to take back Calcutta? That really eased the pressure on Germany. I suppose Japan would have been significantly stronger but enough to take Sydney? I guess we’ll never know.

  • '19 '17 '16

    Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.

  • '19 '17 '16

    Are you sure you don’t want to put a second fighter on the CV in SZ10?

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,5,2
            ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.

    correct

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Are you sure you don’t want to put a second fighter on the CV in SZ10?

    thanks

  • '19 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Rostov to Volgograd
                  Germans take Caucasus from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Poland to Eastern Poland
                  Germans take Baltic States from Russians
            9 artilleries and 57 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Rostov to Tambov
            1 bomber moved from Ukraine to Tambov
            1 bomber and 6 fighters moved from Ukraine to Russia
            2 artilleries, 2 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Gibraltar
            Battle in Morocco
            Battle in French West Africa
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Gibraltar from British, taking Morocco from French, taking French West Africa from Americans, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 1 armour, 9 artilleries and 57 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 9 artilleries and 57 infantry in Eastern Poland, round 2 : 14/67 hits, 14.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 9 artilleries and 57 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 aaGuns moved from Poland to Eastern Poland
            6 infantry moved from Germany to Poland
            2 artilleries and 28 mech_infantrys moved from Rostov to Ukraine
            1 bomber moved from Tambov to Ukraine
            1 bomber and 6 fighters moved from Russia to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 infantry moved from Ukraine to Rostov
            1 aaGun, 22 artilleries and 33 infantry moved from Karelia to Finland
            1 mech_infantry moved from Norway to Finland
    
        Place Units - Germans
            1 submarine placed in 125 Sea Zone
            1 submarine placed in 110 Sea Zone
            3 artilleries placed in Ukraine
            6 infantry and 1 mech_infantry placed in Germany
            1 fighter and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : -0.83
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
            3 fighters moved from Russia to Rostov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            2 fighters moved from Russia to Samara
            2 armour and 2 mech_infantrys moved from Evenkiyskiy to Nenetsia
            1 infantry moved from Russia to Samara
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Rostov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 19 artilleries and 67 infantry moved from Novgorod to Belarus
            1 fighter moved from Tambov to Russia
            2 fighters moved from Samara to Russia
            3 fighters moved from Rostov to Russia
            1 aaGun moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 0,67
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Japanese
            1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 30 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            3 fighters moved from 25 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 56 Sea Zone
            1 destroyer moved from 33 Sea Zone to 56 Sea Zone
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Queensland
            4 bombers moved from Queensland to New Zealand
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 marine moved from 30 Sea Zone to Johnston Island
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            2 fighters moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
            1 mech_infantry moved from Kazakhstan to Rostov
            1 fighter moved from Ukraine to Tambov
            1 tactical_bomber moved from Ukraine to Rostov
            1 mech_infantry moved from Kazakhstan to Rostov
            2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys moved from India to West India
            1 armour moved from Kazakhstan to Samara
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Kazakhstan to Tambov
            1 artillery and 1 infantry moved from Kazakhstan to Samara
            1 armour moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Kazakhstan
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 bomber, 1 destroyer, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 carrier
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
                    Americans roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 carrier in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 carrier
            Battle in Gilbert Islands
            Battle in Wake Island
            Battle in New Zealand
                Japanese attack with 1 artillery, 4 bombers and 1 infantry
                ANZAC defend with 1 airfield and 1 harbour; Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in New Zealand, round 2 : 4/6 hits, 3.33 expected hits
                    ANZAC roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Zealand
                Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 30 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Johnston Island
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Johnston Island from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in West India
                Japanese attack with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys in West India, round 2 : 14/47 hits, 13.50 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Japanese attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Japanese win, taking Tambov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Japanese win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Rostov to Volgograd
            1 fighter moved from Tambov to Volgograd
            4 artilleries and 3 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 aaGun, 1 artillery and 4 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kweichow to Szechwan
            1 artillery and 2 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Jehol to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            2 artilleries and 4 infantry moved from Manchuria to Amur
            1 fighter moved from Japan to Midway
            2 transports moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 carriers moved from 33 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            2 fighters moved from Japan to 31 Sea Zone
            1 fighter moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            3 carriers and 1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 armour and 11 mech_infantrys moved from Kazakhstan to Volgograd
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Anhwe to Kweichow
            4 bombers moved from New Zealand to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 39 Sea Zone
            1 bomber placed in India
            3 artilleries placed in Queensland
            1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in French Indo China
            4 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 88 PUs; end with 89 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    ANZAC : 0.17
    UK_Pacific : -0.33
    Russians : -1.33
    Japanese : 2.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Americans
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to 63 Sea Zone
            18 fighters moved from New South Wales to South Australia
            1 tactical_bomber moved from Mexico to Alaska
            1 fighter moved from Western United States to Alaska
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery moved from 1 Sea Zone to Alaska
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Battle in 63 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alaska, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in South Australia
                Americans attack with 18 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 18 fighters and 1 infantry in South Australia, round 2 : 8/19 hits, 9,17 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                Americans win, taking South Australia from Japanese with 18 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            18 fighters moved from South Australia to New South Wales
            1 fighter moved from 63 Sea Zone to New South Wales
            3 submarines moved from 28 Sea Zone to 10 Sea Zone
            1 destroyer moved from 11 Sea Zone to 10 Sea Zone
            7 fighters moved from Mexico to Hawaiian Islands
            1 fighter moved from Alaska to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 armour moved from Egypt to Iraq
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            6 infantry placed in Western United States
            1 fighter placed in 10 Sea Zone
            Americans undo move 3.
            3 fighters placed in Eastern United States
            Americans undo move 2.
            1 infantry placed in Eastern United States
            5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 mech_infantry moved from Iraq to Caucasus
                  Russians take Caucasus from Germans
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
            1 fighter moved from Egypt to 80 Sea Zone
    
        Purchase Units - British
            British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 80 Sea Zone to Persia
            1 fighter moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from 80 Sea Zone to Iraq
            1 armour moved from Alexandria to Egypt
            1 armour moved from Anglo Egyptian Sudan to Egypt
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Egypt to Iraq
    
        Place Units - British
            1 airfield placed in Iraq
            2 infantry placed in Persia
            2 infantry placed in United Kingdom
            1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 32 PUs (3 lost to blockades); end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -1,00
    Americans : -0,67
    Japanese : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Italians
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            4 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from Libya to Alexandria
                  Italians take Alexandria from British
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            6 infantry moved from Germany to Poland
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Italians
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            4 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from Libya to Alexandria
                  Italians take Alexandria from British
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            6 infantry moved from Germany to Poland
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 2 armour
            EDIT: Removing units owned by Italians from Tunisia: 1 armour
            EDIT: Removing units owned by Italians from Algeria: 1 artillery
            EDIT: Adding units owned by Italians to Tunisia: 1 artillery
            EDIT: Adding units owned by Italians to Libya: 3 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,5,2
            ANZAC collect 1 PU (3 lost to blockades); end with 1 PU
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.

    It won’t be necessary, one 1 and the damage will be 7-8. So no intercept

  • '19 '17 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery moved from French West Africa to 87 Sea Zone
            1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to West Indies
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            1 mech_infantry moved from Finland to Novgorod
                  Germans take Novgorod from Russians
            3 bombers and 6 fighters moved from Ukraine to Russia
            1 armour moved from Volgograd to Caucasus
            1 infantry moved from French West Africa to Nigeria
                  Germans take Nigeria from British
            5 mech_infantrys moved from Ukraine to Caucasus
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 10 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 9 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 5,6,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in West Indies
            Battle in Brazil
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking West Indies from Americans, taking Brazil from Americans, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour and 5 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 3 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers and 6 fighters moved from Russia to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Ukraine
            6 infantry and 1 mech_infantry moved from Germany to Poland
            3 infantry moved from Western Germany to Germany
            1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
            1 armour moved from Eastern Poland to Ukraine
            20 infantry moved from Eastern Poland to Poland
            10 infantry moved from Eastern Poland to Poland
            3 aaGuns, 9 artilleries and 25 infantry moved from Eastern Poland to Bessarabia
            1 carrier and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Western Germany
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
            1 submarine placed in 125 Sea Zone
            1 transport placed in 112 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 mech_infantry placed in Norway
            7 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.50
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    Average damage from 2 surviving bombers is 11.

    I’m going to attack SZ80 with 2sub 1DD 1bomb. I would assume you’ll scramble but will you lose the DD first?

Suggested Topics

  • 42
  • 42
  • 291
  • 94
  • 41
  • 211
  • 195
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.5k

Users

40.1k

Topics

1.7m

Posts