yeah sorry lifes been so busy, I think I will be able to get all my turns done on the weekend.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans 3 bombers moved from Johnston Island to Midway 1 fighter moved from Western United States to 2 Sea Zone 1 armour moved from Trans-Jordan to Egypt Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 1 PUs; Combat - Americans Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 armour Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Midway Americans attack with 3 bombers Japanese defend with 1 airfield, 2 artilleries and 2 infantry Americans roll dice for 3 bombers in Midway, round 2 : 1/3 hits, 2,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Midway Americans roll dice for 1 bomber in Midway, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Midway, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Midway Japanese win with 2 artilleries remaining. Battle score for attacker is -30 Casualties for Americans: 3 bombers Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 7 fighters and 1 tactical_bomber moved from Gibraltar to Mexico 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 2 transports moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 63 Sea Zone to 28 Sea Zone 1 artillery and 2 infantry moved from Iraq to Persia Place Units - Americans 8 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 mech_infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Trans-Jordan to Alexandria 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 armour moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Purchase Units - British British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - British Battle in Alexandria British attack with 2 armour, 3 fighters and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 artillery British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 fighter Casualties for Italians: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 9 fighters moved from Trans-Jordan to Gibraltar 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 3 aaGuns, 11 artilleries and 15 infantry moved from Eastern Persia to Persia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 1 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 28 PUs (7 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 6 fighters EDIT: Adding units owned by British to Bryansk: 6 fighters EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Removing units owned by British from Gibraltar: 4 fighters EDIT: Adding units owned by British to Egypt: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00 British : 0,83 Americans : -0,17 Japanese : 0,67
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please take last file,forgot I had to stack Bryansk
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Italians 1 armour moved from Tobruk to Tunisia Italians take Libya from British Italians take Tunisia from Americans 4 fighters moved from 95 Sea Zone to Algeria 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Purchase Units - Italians Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat - Italians Battle in Algeria Italians attack with 1 artillery, 4 fighters and 1 infantry British defend with 1 infantry; Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Algeria, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Tobruk to Libya 1 submarine moved from 95 Sea Zone to 98 Sea Zone 4 fighters moved from Algeria to 95 Sea Zone 15 infantry moved from Germany to Poland 6 infantry moved from Western Germany to Germany Place Units - Italians 1 mech_infantry placed in Northern Italy 1 carrier and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.33
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I wonder how this game would look if the Soviets hadn’t detached mechanised units to take back Calcutta? That really eased the pressure on Germany. I suppose Japan would have been significantly stronger but enough to take Sydney? I guess we’ll never know.
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Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
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Are you sure you don’t want to put a second fighter on the CV in SZ10?
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,5,2 ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 1bomber + 6ftrs. I’ll assume no intercept.
correct
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Are you sure you don’t want to put a second fighter on the CV in SZ10?
thanks
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Research Technology - Germans Combat Move - Germans 1 armour moved from Rostov to Volgograd Germans take Caucasus from Russians Germans take Volgograd from Russians 1 armour moved from Poland to Eastern Poland Germans take Baltic States from Russians 9 artilleries and 57 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Rostov to Tambov 1 bomber moved from Ukraine to Tambov 1 bomber and 6 fighters moved from Ukraine to Russia 2 artilleries, 2 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Gibraltar Battle in Morocco Battle in French West Africa Battle in Tambov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Gibraltar from British, taking Morocco from French, taking French West Africa from Americans, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Germans attack with 1 armour, 9 artilleries and 57 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 9 artilleries and 57 infantry in Eastern Poland, round 2 : 14/67 hits, 14.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 9 artilleries and 57 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 6 infantry moved from Germany to Poland 2 artilleries and 28 mech_infantrys moved from Rostov to Ukraine 1 bomber moved from Tambov to Ukraine 1 bomber and 6 fighters moved from Russia to Ukraine 1 bomber moved from Western Germany to Ukraine 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 infantry moved from Ukraine to Rostov 1 aaGun, 22 artilleries and 33 infantry moved from Karelia to Finland 1 mech_infantry moved from Norway to Finland Place Units - Germans 1 submarine placed in 125 Sea Zone 1 submarine placed in 110 Sea Zone 3 artilleries placed in Ukraine 6 infantry and 1 mech_infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.83 Russians : 0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Rostov 3 fighters moved from Russia to Rostov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Evenkiyskiy to Nenetsia 1 infantry moved from Russia to Samara Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 19 artilleries and 67 infantry moved from Novgorod to Belarus 1 fighter moved from Tambov to Russia 2 fighters moved from Samara to Russia 3 fighters moved from Rostov to Russia 1 aaGun moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 0,67 Japanese : -0,33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Japanese 1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 3 fighters moved from 25 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland 4 bombers moved from Queensland to New Zealand 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 marine moved from 30 Sea Zone to Johnston Island 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 mech_infantry moved from Kazakhstan to Rostov 1 fighter moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Rostov 1 mech_infantry moved from Kazakhstan to Rostov 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys moved from India to West India 1 armour moved from Kazakhstan to Samara Japanese take Novosibirsk from Russians 1 mech_infantry moved from Kazakhstan to Tambov 1 artillery and 1 infantry moved from Kazakhstan to Samara 1 armour moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Kazakhstan Purchase Units - Japanese Japanese buy 5 artilleries, 1 bomber, 1 destroyer, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 31 Sea Zone Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 carrier Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Americans roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 carrier in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier Battle in Gilbert Islands Battle in Wake Island Battle in New Zealand Japanese attack with 1 artillery, 4 bombers and 1 infantry ANZAC defend with 1 airfield and 1 harbour; Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in New Zealand, round 2 : 4/6 hits, 3.33 expected hits ANZAC roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Zealand Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 30 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 battleship, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Johnston Island Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Johnston Island from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in West India Japanese attack with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys in West India, round 2 : 14/47 hits, 13.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 15 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Japanese attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Japanese win, taking Tambov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Japanese attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Japanese win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Tambov to Volgograd 4 artilleries and 3 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 aaGun, 1 artillery and 4 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Szechwan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Jehol to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 artilleries and 4 infantry moved from Manchuria to Amur 1 fighter moved from Japan to Midway 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 carriers moved from 33 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 fighters moved from Japan to 31 Sea Zone 1 fighter moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 3 carriers and 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 armour and 11 mech_infantrys moved from Kazakhstan to Volgograd 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kweichow 4 bombers moved from New Zealand to Queensland 1 infantry moved from Queensland to South Australia Place Units - Japanese 1 destroyer and 1 submarine placed in 39 Sea Zone 1 bomber placed in India 3 artilleries placed in Queensland 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 88 PUs; end with 89 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 107 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans : 0.00 ANZAC : 0.17 UK_Pacific : -0.33 Russians : -1.33 Japanese : 2.83
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Americans 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to 63 Sea Zone 18 fighters moved from New South Wales to South Australia 1 tactical_bomber moved from Mexico to Alaska 1 fighter moved from Western United States to Alaska 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from 1 Sea Zone to Alaska Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 3 PUs; Combat - Americans Battle in 63 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alaska, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 infantry Battle in South Australia Americans attack with 18 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 18 fighters and 1 infantry in South Australia, round 2 : 8/19 hits, 9,17 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 18 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 18 fighters moved from South Australia to New South Wales 1 fighter moved from 63 Sea Zone to New South Wales 3 submarines moved from 28 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 7 fighters moved from Mexico to Hawaiian Islands 1 fighter moved from Alaska to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 armour moved from Egypt to Iraq 1 fighter moved from 10 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 6 infantry placed in Western United States 1 fighter placed in 10 Sea Zone Americans undo move 3. 3 fighters placed in Eastern United States Americans undo move 2. 1 infantry placed in Eastern United States 5 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone Purchase Units - British British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs; Combat - British Battle in 80 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 fighter moved from 80 Sea Zone to Persia 1 fighter moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 armour moved from Alexandria to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from Egypt to Iraq Place Units - British 1 airfield placed in Iraq 2 infantry placed in Persia 2 infantry placed in United Kingdom 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 32 PUs (3 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,00 Americans : -0,67 Japanese : -0,17
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 4 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Cyprus Battle in Malta Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 6 infantry moved from Germany to Poland 1 fighter moved from Southern Italy to Ukraine Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 4 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Cyprus Battle in Malta Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 3 carriers, 1 destroyer and 4 fighters moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 6 infantry moved from Germany to Poland 1 fighter moved from Southern Italy to Ukraine Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 2 armour EDIT: Removing units owned by Italians from Tunisia: 1 armour EDIT: Removing units owned by Italians from Algeria: 1 artillery EDIT: Adding units owned by Italians to Tunisia: 1 artillery EDIT: Adding units owned by Italians to Libya: 3 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,5,2 ANZAC collect 1 PU (3 lost to blockades); end with 1 PU Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Germany will bomb Moscow with 3bomb 6ftr. Again, I would assume there will be no intercept.
It won’t be necessary, one 1 and the damage will be 7-8. So no intercept
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Research Technology - Germans Combat Move - Germans 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 mech_infantry moved from Finland to Novgorod Germans take Novgorod from Russians 3 bombers and 6 fighters moved from Ukraine to Russia 1 armour moved from Volgograd to Caucasus 1 infantry moved from French West Africa to Nigeria Germans take Nigeria from British 5 mech_infantrys moved from Ukraine to Caucasus Purchase Units - Germans Germans buy 3 artilleries, 10 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 9 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,6,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in West Indies Battle in Brazil Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking West Indies from Americans, taking Brazil from Americans, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 5 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers and 6 fighters moved from Russia to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Ukraine 6 infantry and 1 mech_infantry moved from Germany to Poland 3 infantry moved from Western Germany to Germany 1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia 1 armour moved from Eastern Poland to Ukraine 20 infantry moved from Eastern Poland to Poland 10 infantry moved from Eastern Poland to Poland 3 aaGuns, 9 artilleries and 25 infantry moved from Eastern Poland to Bessarabia 1 carrier and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 1 submarine placed in 125 Sea Zone 1 transport placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone 1 mech_infantry placed in Norway 7 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.50 Russians : 0.00
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Average damage from 2 surviving bombers is 11.
I’m going to attack SZ80 with 2sub 1DD 1bomb. I would assume you’ll scramble but will you lose the DD first?