Owlgod Allies -VS- dawgoneit Axis


  • scramble and max defense?


  • @OwlGod i thought i put a destroyer in the way. any way i can have a forget? if not scramble all, max “D”


  • OK, I will restart this turn and edit one of your destroyers into z16


  • @OwlGod thank you kindly sir. i am sorry if i disappointed you.


  • TripleA Turn Summary: Chinese round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
                  Americans take 99 Sea Zone from Italians
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
            3 fighters moved from 25 Sea Zone to 16 Sea Zone
            1 bomber moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to Iwo Jima
            2 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
            3 carriers, 4 destroyers and 8 submarines moved from 25 Sea Zone to 17 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western United States to Midway
            1 armour and 1 artillery moved from Western United States to 10 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Iwo Jima
            1 infantry moved from Persia to 80 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
            1 armour, 16 artilleries and 18 infantry moved from Southeast Mexico to 64 Sea Zone
            1 armour, 16 artilleries, 2 carriers, 2 destroyers, 18 infantry and 18 transports moved from 64 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 armour, 17 artilleries and 18 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Southeast Mexico to Western United States
    
        Place Units - Americans
            3 infantry placed in Persia
            1 airfield placed in Iwo Jima
            1 carrier placed in 10 Sea Zone
            3 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
            Americans collect 64 PUs (1 lost to blockades); end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            5 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Alexandria to Egypt
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                  Italians take 97 Sea Zone from Americans
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Southern Italy
            5 artilleries and 10 infantry moved from Romania to Bessarabia
            2 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 armour, 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
            2 armour, 2 artilleries, 1 cruiser, 4 infantry, 3 submarines and 4 transports moved from 54 Sea Zone to 26 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 25 Sea Zone to 17 Sea Zone
            1 fighter moved from Midway to Iwo Jima
            1 tactical_bomber moved from Hawaiian Islands to Iwo Jima
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            46 armour and 23 mech_infantrys moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 mech_infantry moved from Volgograd to Northwest Persia
            4 mech_infantrys moved from Ukraine to Caucasus
            2 fighters and 1 tactical_bomber moved from Russia to Caucasus
            2 fighters moved from Western Germany to Caucasus
            2 bombers moved from Western Germany to Caucasus
            10 mech_infantrys moved from Yugoslavia to Bessarabia
            10 armour moved from Karelia to Belarus
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 12 infantry moved from Rostov to Caucasus
            10 infantry moved from Bryansk to Tambov
    
        Place Units - Germans
            2 bombers and 1 fighter placed in Volgograd
            3 bombers placed in Ukraine
            1 bomber placed in Russia
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 3 aaGuns, 4 armour and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 15 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            3 fighters moved from Korea to 16 Sea Zone
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Turkmenistan to Eastern Persia
            2 infantry moved from West India to Eastern Persia
            1 infantry moved from Caucasus to Northwest Persia
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 8 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters in 16 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            8 fighters moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            5 fighters moved from 6 Sea Zone to Japan
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Hopei to Shantung
            2 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Yunnan to Hunan
            1 infantry moved from India to West India
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Shensi
            1 mech_infantry moved from Shensi to Kazakhstan
    
        Place Units - Japanese
            3 aaGuns, 4 armour and 3 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Move Summary: Americans round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 8 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 17 Sea Zone to 16 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            3 carriers, 4 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Iwo Jima to 6 Sea Zone
            1 bomber moved from Iwo Jima to 6 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
            1 tactical_bomber moved from Midway to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
    

    Savegame


  • scramble?


  • @OwlGod no


  • TripleA Turn Summary: UK_Pacific round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 8 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 17 Sea Zone to 16 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            3 carriers, 4 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Iwo Jima to 6 Sea Zone
            1 bomber moved from Iwo Jima to 6 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
            1 tactical_bomber moved from Midway to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Greece from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 7 submarines and 6 tactical_bombers
                Japanese defend with 1 carrier, 12 destroyers, 3 submarines and 1 transport
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 3 carriers, 4 destroyers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier, 12 destroyers and 1 transport in 6 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits
                    4 submarines owned by the Americans, 7 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber, 3 carriers, 4 destroyers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 7/17 hits, 9.00 expected hits
                    Japanese roll dice for 1 carrier, 5 destroyers and 1 transport in 6 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 5 destroyers owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 107
                Casualties for Americans: 5 submarines
                Casualties for Japanese: 1 carrier, 12 destroyers, 3 submarines and 1 transport
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            2 tactical_bombers moved from 16 Sea Zone to Iwo Jima
            1 bomber moved from 6 Sea Zone to Iwo Jima
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            8 infantry moved from Persia to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
    
        Place Units - Americans
            8 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,5
            Americans collect 63 PUs (4 lost to blockades); end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            3 fighters moved from Southern Italy to Greece
            5 artilleries and 10 infantry moved from Bessarabia to Ukraine
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians win, taking 99 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Greece
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 2 : 0/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 3 : 0/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 4 : 4/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Greece to Southern Italy
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    Americans : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 17 Sea Zone to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            46 armour and 24 mech_infantrys moved from Northwest Persia to Iraq
            1 fighter moved from Volgograd to Iraq
            2 bombers moved from Volgograd to Iraq
            3 bombers moved from Ukraine to Iraq
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from Americans
            2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
            1 bomber moved from Russia to Iraq
            10 mech_infantrys moved from Bessarabia to Rostov
            10 armour moved from Belarus to Rostov
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 46 armour, 8 bombers, 5 fighters, 27 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor, 27 infantry and 4 mech_infantrys; Americans defend with 3 artilleries, 8 infantry and 2 mech_infantrys
                    Germans roll dice for 46 armour, 8 bombers, 5 fighters, 27 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 39/87 hits, 36.00 expected hits
                    British roll dice for 3 artilleries, 35 infantry and 6 mech_infantrys in Iraq, round 2 : 9/44 hits, 14.67 expected hits
                    3 mech_infantrys owned by the British, 8 infantry owned by the Americans, 9 mech_infantrys owned by the Germans, 27 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
                    Germans roll dice for 46 armour, 8 bombers, 5 fighters, 18 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 33/78 hits, 34.50 expected hits
                    British roll dice for 3 artilleries and 2 mech_infantrys in Iraq, round 3 : 0/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq
                Germans win, taking Iraq from British with 46 armour, 8 bombers, 5 fighters, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 105
                Casualties for Germans: 9 mech_infantrys
                Casualties for Americans: 3 artilleries, 8 infantry and 2 mech_infantrys
                Casualties for British: 27 infantry and 4 mech_infantrys
    
        Non Combat Move - Germans
            8 bombers, 5 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
    
        Place Units - Germans
            2 fighters and 1 tactical_bomber placed in Volgograd
            3 bombers placed in Ukraine
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -7.33
    

    Savegame


  • TripleA Turn Summary: Russians round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 6 armour and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Kiangsu
            2 infantry moved from Hunan to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from West India to India
            1 mech_infantry moved from Eastern Persia to India
            1 artillery and 8 infantry moved from Eastern Persia to West India
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Dzavhan to Central Mongolia
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 aaGun, 6 armour and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,1,6,5,3,1,3,6,4,4,6,4,5,5,5,3,4,5,2,4,3,4,1,2,4,4
            Japanese collect 55 PUs (11 lost to blockades); end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame

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