TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 2 destroyers, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
5 carriers, 4 destroyers, 10 fighters and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
Americans take 39 Sea Zone from Japanese
1 bomber moved from Persia to Volgograd
4 artilleries, 2 fighters and 4 infantry moved from Spain to Southern France
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Celebes
Battle in Southern France
Americans attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 mech_infantrys
AA fire in Southern France : 2/3 hits, 0.50 expected hits
2 fighters owned by the Americans lost in Southern France
Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern France, round 2 : 3/9 hits, 3.33 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys in Southern France, round 2 : 3/6 hits, 2.17 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
Americans roll dice for 4 artilleries, 1 bomber and 1 infantry in Southern France, round 3 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Southern France, round 3 : 0/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Celebes from Japanese, taking Southern France from Germans with 4 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 fighters and 3 infantry
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 5 carriers, 4 destroyers, 10 fighters and 8 submarines
Japanese defend with 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 2 submarines, 5 tactical_bombers and 1 transport
Americans roll dice for 8 submarines in 42 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 5 carriers, 4 destroyers and 10 fighters in 42 Sea Zone, round 2 : 8/14 hits, 6.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/18 hits, 8.83 expected hits
Units damaged: 4 carriers owned by the Americans
4 submarines owned by the Americans, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 4 submarines in 42 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
2 carriers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 4 carriers, 4 destroyers and 10 fighters in 42 Sea Zone, round 3 : 6/14 hits, 6.33 expected hits
Japanese roll dice for 4 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 7/9 hits, 5.17 expected hits
Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 10 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 3/6 hits, 3.67 expected hits
Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 8 fighters in 42 Sea Zone, round 5 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 42 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 50
Casualties for Americans: 5 carriers, 4 destroyers, 4 fighters and 8 submarines
Casualties for Japanese: 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 2 submarines, 5 tactical_bombers and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from 42 Sea Zone to Northern Territory
3 armour moved from Saudi Arabia to Iraq
1 bomber moved from Southern France to Spain
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 armour placed in Western United States
2 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
1 artillery and 2 fighters placed in Spain
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to British Columbia: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Holland Belgium: 1 infantry
EDIT: Adding units owned by British to Holland Belgium: 2 infantry
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Removing units owned by Italians from France: 2 infantry
EDIT: Changing ownership of France from Italians to French
EDIT: Changing ownership of Southern France from Americans to French
EDIT: Adding units owned by British to France: 1 artillery
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 aaGun
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits, 4.50 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Eastern Persia
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 bomber and 5 fighters moved from Caucasus to Persia
1 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
1 infantry moved from Persia to Northwest Persia
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
British : 0.67
AA fire in Volgograd : : 0.83
Americans : 1.50
AA fire in Southern France : : 1.50
Chinese : -1.50
Japanese : 0.50
Savegame