After doing some testing with certain size fleets, the results are with BB CR AC getting plane shots @3, DD @1 you lose more planes in early rounds. But also you lose planes from no Carriers to land planes unless your the attacker and you have movement left and you control an island in same sea zone or one close by. Defending planes can retreat also after 1 round of combat and any carrier planes could land on an island they control in same sea zone. Plus if you attack a fleet next to an island with an airbase you can scramble 3 Figs or N. Figs or combination of both. Whats great is Tac and Dive bombers can hit on a 5 but a roll of 3 or less can pick target. Now it seems in testing the Air Craft Carriers are getting Targeted more due to having no place for carrier planes to land. Remember you can’t take a plane casualty on a ship only hit. Plus also a lot of planes were lost in war due to crashes, no fuel left. bad engines and so. So with ships getting plane hits its making the ships weaker compared to d6 system and now you lose planes in all battle rounds and to any other source of plane loses that happened in war.
If you keep Cruisers @3 plane shot and DD @1 plane shot at least they can defend against planes if there in small fleets.
Only thing left is how the outcomes are with @3 plane shots or @2 planes shots for BB CR and AC.
DD and Transports get a @1 plane shot but that is only 8% chance of a hit. You can’t just not give a lone Destroyer no defense against planes only. Same situation as lone transports. They had AA guns.
Granted if you had 10 Destroyers in a huge fleet ya there gonna get a plane kill or 2 maybe and they should.
12 Destroyers on average is 1 plane kill per round. D6 it be 12 Destroyers average 4 plane kills. But of course the Attacker defender chooses his casualties instead of you having to force them to pick a plane because there gonna take ships first.
At least its more historical the way I’m doing it in my game if you see what I mean.
It comes down to also do you give @3 for BB CR more punch when there a lone or now if you have 10 CR in a fleet is it over powering against planes. Plus by adding a DD @1 plane shot probably have to keep BB CR @2 plane shot and force you to have destroyers at all times like it was in war.
Another thing is you can’t land planes on an island unless it has an air strip or an airbase. Some my argue ya but you can land planes on land territories but not islands. You base it off of islands to small or due to bad terrian and also lack of equipment to
on island to build air strips.
Ive always liked the idea of buying a Minor IC and air and naval bases at Capitals only and then you could move them on transports to certain territories to build pieces and land planes and build repair naval units. There convoy ships too.