Forgot tech.
L19 BM3 Giallo(x) vs 666(JWW)
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 1 mech_infantry moved from Northern Italy to Greater Southern Germany British take Greater Southern Germany from Germans 2 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 2 armour and 1 mech_infantry moved from France to Southern Italy 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 8 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Normandy Bordeaux to Southern Italy 2 bombers moved from United Kingdom to Southern Italy 2 mech_infantrys moved from France to Southern Italy 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Norway Battle in Caroline Islands Battle in Southern Italy Americans attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry AA fire in Southern Italy : 2/5 hits, 0.83 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 4.67 expected hits Italians roll dice for 3 aaGuns and 8 infantry in Southern Italy, round 2 : 3/8 hits, 2.67 expected hits 3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/13 hits, 4.17 expected hits Italians roll dice for 7 infantry in Southern Italy, round 3 : 0/7 hits, 2.33 expected hits 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 4 : 5/13 hits, 4.17 expected hits Italians roll dice for 3 infantry in Southern Italy, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Southern Italy Americans captures 5PUs while taking Italians capital Americans win, taking Norway from Germans, taking Caroline Islands from Japanese, taking Southern Italy from Italians with 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 2 fighters and 3 infantry Casualties for Italians: 3 aaGuns and 8 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 artilleries moved from France to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from 91 Sea Zone to Northern Italy 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 aaGun and 1 infantry moved from Normandy Bordeaux to France 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 4 carriers, 1 cruiser, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 6 carriers, 3 destroyers, 12 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Southern Italy to Northern Italy Place Units - Americans 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States 2 infantry placed in Central United States 2 destroyers and 3 transports placed in 10 Sea Zone Americans undo move 3. 2 artilleries, 3 infantry and 1 marine placed in Western United States 1 destroyer and 3 transports placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 76 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Northern Italy to Greater Southern Germany British take Greater Southern Germany from Germans 2 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Shan State to India 1 armour and 3 mech_infantrys moved from India to Burma 1 armour, 3 artilleries, 1 fighter and 7 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from France to Southern Italy 5 artilleries, 2 fighters and 7 infantry moved from France to Northern Italy 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 5 infantry moved from Normandy Bordeaux to France 1 artillery, 4 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium Place Units - British 3 infantry placed in Egypt 2 mech_infantrys placed in Northern Italy 1 fighter placed in Northern Italy 1 fighter placed in United Kingdom 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier and 2 destroyers EDIT: Adding units owned by British to 33 Sea Zone: 1 carrier and 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00 British : -0.33 AA fire in Southern Italy : : 1.17 Americans : -0.00 Chinese : 0.67 Japanese : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 2 armour and 1 mech_infantry moved from France to Southern Italy 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 8 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Normandy Bordeaux to Southern Italy 2 bombers moved from United Kingdom to Southern Italy 2 mech_infantrys moved from France to Southern Italy 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Norway Battle in Caroline Islands Battle in Southern Italy Americans attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry AA fire in Southern Italy : 2/5 hits, 0.83 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 4.67 expected hits Italians roll dice for 3 aaGuns and 8 infantry in Southern Italy, round 2 : 3/8 hits, 2.67 expected hits 3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/13 hits, 4.17 expected hits Italians roll dice for 7 infantry in Southern Italy, round 3 : 0/7 hits, 2.33 expected hits 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 4 : 5/13 hits, 4.17 expected hits Italians roll dice for 3 infantry in Southern Italy, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Southern Italy Americans captures 5PUs while taking Italians capital Americans win, taking Norway from Germans, taking Caroline Islands from Japanese, taking Southern Italy from Italians with 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 2 fighters and 3 infantry Casualties for Italians: 3 aaGuns and 8 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 artilleries moved from France to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from 91 Sea Zone to Northern Italy 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 aaGun and 1 infantry moved from Normandy Bordeaux to France 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 4 carriers, 1 cruiser, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 6 carriers, 3 destroyers, 12 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Southern Italy to Northern Italy Place Units - Americans 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States 2 infantry placed in Central United States 2 destroyers and 3 transports placed in 10 Sea Zone Americans undo move 3. 2 artilleries, 3 infantry and 1 marine placed in Western United States 1 destroyer and 3 transports placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 76 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Northern Italy to Greater Southern Germany British take Greater Southern Germany from Germans 2 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Shan State to India 1 armour and 3 mech_infantrys moved from India to Burma 1 armour, 3 artilleries, 1 fighter and 7 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from France to Southern Italy 5 artilleries, 2 fighters and 7 infantry moved from France to Northern Italy 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 5 infantry moved from Normandy Bordeaux to France 1 artillery, 4 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium Place Units - British 3 infantry placed in Egypt 2 mech_infantrys placed in Northern Italy 1 fighter placed in Northern Italy 1 fighter placed in United Kingdom 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier and 2 destroyers EDIT: Adding units owned by British to 33 Sea Zone: 1 carrier and 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00 British : -0.33 AA fire in Southern Italy : : 1.17 Americans : -0.00 Chinese : 0.67 Japanese : -0.67
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 35 Sea Zone to Guam
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 35 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam ANZAC roll dice for 1 artillery and 2 fighters in Guam, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 49 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Guam to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
Territory Summary for ANZAC :
Caroline Islands : 1 fighter Paulau Island : 1 flag Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Philippines : 2 fighters and 1 infantry Guam : 1 artillery Java : 1 flag 49 Sea Zone : 1 destroyer 33 Sea Zone : 2 fighters 34 Sea Zone : 1 carrier, 4 destroyers and 2 fighters 21 Sea Zone : 1 transport 54 Sea Zone : 2 transports 62 Sea Zone : 1 flag, 1 transport Egypt : 1 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 35 / 87 Russians : 27 / 32 Japanese : 40 / 50 Americans : 71 / 111 Chinese : 7 / 12 British : 36 / 45 UK_Pacific : 14 / 17 Italians : 2 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 35 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam ANZAC roll dice for 1 artillery and 2 fighters in Guam, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 49 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Guam to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - French French buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from Trans-Jordan to Syria Combat - French Non Combat Move - French Place Units - French 3 infantry placed in France French undo move 1. 1 aaGun and 2 infantry placed in France 2 infantry placed in Southern France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter Paulau Island : 1 flag Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Philippines : 2 fighters and 1 infantry Guam : 1 artillery Java : 1 flag 49 Sea Zone : 1 destroyer 33 Sea Zone : 2 fighters 34 Sea Zone : 1 carrier, 4 destroyers and 2 fighters 21 Sea Zone : 1 transport 54 Sea Zone : 2 transports 62 Sea Zone : 1 flag, 1 transport Egypt : 1 infantry Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour Southern France : 1 factory_minor, 1 harbour and 2 infantry Syria : 1 infantry France : 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 35 / 87 Russians : 27 / 32 Japanese : 40 / 50 Americans : 71 / 111 Chinese : 7 / 12 British : 36 / 45 UK_Pacific : 14 / 17 Italians : 2 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 67 PUs; Germans buy 6 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Karelia to Norway 1 bomber moved from Western Germany to Norway 1 mech_infantry moved from Karelia to Norway 2 infantry moved from Germany to Greater Southern Germany 1 mech_infantry moved from Greece to Bulgaria 4 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to Holland Belgium 3 artilleries moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 fighter moved from Bessarabia to Greater Southern Germany 1 artillery moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 3 armour and 16 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 2 mech_infantrys moved from Persia to Eastern Persia Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 4 artilleries, 1 bomber and 4 fighters British defend with 1 artillery, 4 infantry and 3 mech_infantrys Germans roll dice for 4 artilleries, 1 bomber and 4 fighters in Holland Belgium, round 2 : 3/9 hits, 4,00 expected hits Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits 4 artilleries owned by the Germans and 3 infantry owned by the British lost in Holland Belgium retreated to Holland Belgium Americans win with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Germans: 4 artilleries Casualties for British: 3 infantry Battle in Norway Germans attack with 1 bomber and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Persia Germans attack with 4 armour and 18 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 4 armour and 18 mech_infantrys in Eastern Persia, round 2 : 2/22 hits, 5,00 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from British with 4 armour and 18 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 1 fighter and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 6 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 6 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for British: 1 mech_infantry Battle in Ukraine Germans attack with 1 artillery Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery Russians defend with 1 infantry Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Battle in Northwest Persia Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Persia: 1 mech_infantry EDIT: Changing ownership of Trans-Jordan from British to Germans EDIT: Adding units owned by Germans to Trans-Jordan: 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber moved from Norway to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 1 bomber and 4 fighters moved from Holland Belgium to Western Germany 5 mech_infantrys moved from Novgorod to Finland 1 armour moved from Karelia to Finland 2 aaGuns, 21 artilleries and 20 infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 8 artilleries, 2 bombers and 5 fighters moved from Western Germany to Germany 1 fighter moved from Greater Southern Germany to Germany Place Units - Germans 1 infantry placed in Western Germany 2 artilleries and 8 mech_infantrys placed in Germany 1 artillery and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1 Germans collect 37 PUs (4 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -7,50 British : 0,00 Americans : 1,00 Russians : -1,33
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TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Amur Russians take Buryatia from Japanese Russians take Amur from Japanese 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 10 infantry moved from Belarus to Novgorod 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 4 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Archangel to Novgorod 4 armour moved from Bryansk to Novgorod
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Amur Russians take Buryatia from Japanese Russians take Amur from Japanese 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 10 infantry moved from Belarus to Novgorod 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 4 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Archangel to Novgorod 4 armour moved from Bryansk to Novgorod Combat - Russians Battle in Ukraine Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/8 hits, 3.17 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Novgorod Russians attack with 4 armour, 15 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 4 armour, 15 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/21 hits, 4.83 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 4 armour, 14 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/20 hits, 4.67 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 7 artilleries moved from Russia to Bryansk 1 aaGun and 6 infantry moved from Belarus to Bryansk 4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 2 infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Turkmenistan to Volgograd 1 mech_infantry moved from Yakut S.S.R. to Amur 1 mech_infantry moved from Yenisey to Buryatia 1 mech_infantry moved from Yenisey to Buryatia 1 mech_infantry moved from Yenisey to Buryatia 1 bomber moved from Evenkiyskiy to Russia Place Units - Russians 3 infantry placed in Volgograd 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.67
Territory Summary for Russians :
Amur : 1 armour and 1 mech_infantry Buryatia : 3 mech_infantrys Baltic States : 1 infantry Bryansk : 3 aaGuns, 8 artilleries, 4 fighters, 40 infantry and 1 tactical_bomber Rostov : 2 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 bomber, 1 factory_major, 5 infantry and 2 mech_infantrys Ukraine : 1 factory_minor and 2 infantry Volgograd : 1 factory_minor, 3 infantry and 2 mech_infantrys Turkmenistan : 1 mech_infantry Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 14 infantry and 2 mech_infantrys Caucasus : 1 infantry 93 Sea Zone : 1 flag 99 Sea Zone : 1 submarine 97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 37 / 53 Russians : 32 / 39 Japanese : 38 / 50 Americans : 68 / 111 Chinese : 7 / 12 British : 35 / 45 UK_Pacific : 14 / 17 Italians : 1 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 8 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 2 artilleries, 1 infantry and 8 mech_infantrys moved from French Indo China to Shan State 1 bomber moved from French Indo China to 21 Sea Zone 2 infantry moved from Kweichow to Szechwan 3 mech_infantrys moved from Anhwe to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 bomber moved from French Indo China to Szechwan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Szechwan, round 2 : 1/6 hits, 1,50 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Szechwan, round 3 : 1/5 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber and 3 mech_infantrys in Szechwan, round 4 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 infantry and 8 mech_infantrys British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 infantry and 8 mech_infantrys in Shan State, round 2 : 3/11 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Hunan to Shan State 1 aaGun moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Shan State 1 bomber moved from 21 Sea Zone to French Indo China 3 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 16 Sea Zone to 6 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 infantry moved from Hopei to Kweichow Place Units - Japanese 3 artilleries placed in French Indo China 3 artilleries placed in Shantung 1 artillery placed in Kwangtung 1 artillery and 1 infantry placed in Japan 2 transports placed in 6 Sea Zone Japanese undo move 3. 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : 1,00 UK_Pacific : 0,33 Japanese : -1,50
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 6 bombers, 3 fighters and 2 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Southern Italy to Yugoslavia Americans take Yugoslavia from Germans 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Albania 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Western Germany 1 armour moved from Southern Italy to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from Northern Italy to Trans-Jordan 1 bomber and 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island 4 fighters moved from 26 Sea Zone to 16 Sea Zone
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 6 bombers, 3 fighters and 2 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Southern Italy to Yugoslavia Americans take Yugoslavia from Germans 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Albania 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Western Germany 1 armour moved from Southern Italy to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from Northern Italy to Trans-Jordan 1 bomber and 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island 4 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Greece Battle in Sicily Battle in Sardinia Battle in Albania Battle in Wake Island Americans attack with 4 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Wake Island, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Greece from Germans, taking Sicily from Italians, taking Sardinia from Italians, taking Albania from Italians, taking Wake Island from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan Americans attack with 1 armour, 1 bomber and 1 mech_infantry Germans defend with 1 airfield and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 16 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 1 armour, 1 bomber, 4 fighters and 5 infantry Germans defend with 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 2 : 6/11 hits, 4.00 expected hits Germans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 3 artilleries and 1 infantry Non Combat Move - Americans 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to Southern Italy 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 4 fighters moved from Midway to 26 Sea Zone 4 fighters moved from 16 Sea Zone to 26 Sea Zone 4 fighters moved from Wake Island to 26 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Trans-Jordan to Egypt Place Units - Americans 3 fighters placed in Southern Italy 6 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 81 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 1.33 Japanese : -1.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine Philippines : 1 airfield and 1 harbour Guam : 1 airfield Wake Island : 1 airfield and 2 infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Midway : 1 airfield, 1 artillery and 1 infantry Celebes : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters and 1 tactical_bomber 31 Sea Zone : 1 transport 35 Sea Zone : 1 flag 26 Sea Zone : 1 flag, 6 carriers, 4 destroyers, 12 fighters, 12 submarines and 3 transports 25 Sea Zone : 1 transport 16 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry Trans-Jordan : 1 armour and 1 mech_infantry Egypt : 1 bomber France : 1 aaGun Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry Holland Belgium : 1 flag Albania : 1 flag, 1 armour, 2 infantry and 1 mech_infantry Libya : 1 flag Sicily : 1 flag, 1 infantry Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour Sardinia : 1 flag, 1 infantry 112 Sea Zone : 1 carrier, 2 fighters and 2 transports 95 Sea Zone : 2 transports Greece : 1 flag, 1 infantry and 1 mech_infantry 97 Sea Zone : 1 carrier, 2 fighters and 3 transports 101 Sea Zone : 1 transport Brazil : 1 flag Yugoslavia : 1 flag, 1 mech_infantry 91 Sea Zone : 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports
Production/PUs Summary :
Germans : 27 / 53 Russians : 32 / 39 Japanese : 41 / 45 Americans : 78 / 116 Chinese : 5 / 12 British : 36 / 45 UK_Pacific : 13 / 17 Italians : 0 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 2 infantry Sikang : 4 infantry
Production/PUs Summary :
Germans : 27 / 53 Russians : 32 / 39 Japanese : 41 / 45 Americans : 78 / 116 Chinese : 5 / 5 British : 36 / 45 UK_Pacific : 13 / 17 Italians : 0 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British 1 mech_infantry moved from Northern Italy to Slovakia Hungary British take Slovakia Hungary from Germans 1 mech_infantry moved from Northern Italy to Romania British take Romania from Germans 1 armour moved from Northern Italy to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 2 fighters moved from Southern Italy to Bulgaria 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Holland Belgium to Denmark British take Denmark from Germans 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 2 fighters moved from 110 Sea Zone to Norway 1 armour moved from Egypt to Iraq British take Iraq from Germans
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 6 bombers, 3 fighters and 2 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Southern Italy to Yugoslavia Americans take Yugoslavia from Germans 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Albania 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Western Germany 1 armour moved from Southern Italy to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from Northern Italy to Trans-Jordan 1 bomber and 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island 4 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Greece Battle in Sicily Battle in Sardinia Battle in Albania Battle in Wake Island Americans attack with 4 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Wake Island, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Greece from Germans, taking Sicily from Italians, taking Sardinia from Italians, taking Albania from Italians, taking Wake Island from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan Americans attack with 1 armour, 1 bomber and 1 mech_infantry Germans defend with 1 airfield and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 16 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 1 armour, 1 bomber, 4 fighters and 5 infantry Germans defend with 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 2 : 6/11 hits, 4.00 expected hits Germans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 3 artilleries and 1 infantry Non Combat Move - Americans 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to Southern Italy 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 4 fighters moved from Midway to 26 Sea Zone 4 fighters moved from 16 Sea Zone to 26 Sea Zone 4 fighters moved from Wake Island to 26 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Trans-Jordan to Egypt Place Units - Americans 3 fighters placed in Southern Italy 6 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 81 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Northern Italy to Slovakia Hungary British take Slovakia Hungary from Germans 1 mech_infantry moved from Northern Italy to Romania British take Romania from Germans 1 armour moved from Northern Italy to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 2 fighters moved from Southern Italy to Bulgaria 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Holland Belgium to Denmark British take Denmark from Germans 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 2 fighters moved from 110 Sea Zone to Norway 1 armour moved from Egypt to Iraq British take Iraq from Germans Combat - British Battle in Norway British attack with 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Norway, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Bulgaria British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 infantry moved from Northern Italy to Greater Southern Germany 5 artilleries, 3 fighters and 6 infantry moved from Northern Italy to Western Germany 1 artillery and 5 infantry moved from France to Western Germany 2 fighters moved from Bulgaria to Northern Italy 2 submarines moved from 97 Sea Zone to 81 Sea Zone 3 artilleries, 1 fighter and 13 infantry moved from Egypt to Trans-Jordan 3 aaGuns, 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Burma to India 1 infantry moved from India to West India 3 mech_infantrys moved from Belgian Congo to Egypt 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 1 fighter moved from Norway to Western Germany Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Northern Italy 3 infantry placed in United Kingdom Turn Complete - British British collect 50 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 62 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 0.83 Americans : 1.33 Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 marine Shensi : 1 infantry Suiyuyan : 2 infantry Sikang : 4 infantry India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 4 mech_infantrys Malaya : 1 harbour Philippines : 1 airfield and 1 harbour Guam : 1 airfield Wake Island : 1 airfield and 2 infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Midway : 1 airfield, 1 artillery and 1 infantry Celebes : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber 31 Sea Zone : 1 transport 35 Sea Zone : 1 flag 26 Sea Zone : 1 flag, 6 carriers, 4 destroyers, 12 fighters, 12 submarines and 3 transports 25 Sea Zone : 1 transport 16 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry West India : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 airfield, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 bomber, 1 factory_minor, 1 harbour and 6 mech_infantrys Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 3 infantry France : 1 aaGun Greater Southern Germany : 1 flag, 1 infantry Slovakia Hungary : 1 flag, 1 mech_infantry Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 16 infantry Romania : 1 flag, 1 mech_infantry Norway : 1 flag, 1 artillery and 2 mech_infantrys Denmark : 1 flag, 1 mech_infantry Holland Belgium : 1 flag Albania : 1 flag, 1 armour, 2 infantry and 1 mech_infantry Northern Italy : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry Libya : 1 flag Sicily : 1 flag, 1 infantry Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour Sardinia : 1 flag, 1 infantry 112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 6 transports 125 Sea Zone : 1 flag 95 Sea Zone : 2 destroyers and 2 transports 106 Sea Zone : 1 flag Bulgaria : 1 flag, 1 armour and 1 mech_infantry Greece : 1 flag, 1 infantry and 1 mech_infantry 99 Sea Zone : 1 submarine 97 Sea Zone : 1 carrier, 2 fighters and 3 transports Iraq : 1 flag, 1 armour 101 Sea Zone : 1 transport 71 Sea Zone : 1 transport 81 Sea Zone : 2 submarines Brazil : 1 flag Yugoslavia : 1 flag, 1 mech_infantry 91 Sea Zone : 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports
Production/PUs Summary :
Germans : 13 / 53 Russians : 32 / 39 Japanese : 41 / 45 Americans : 78 / 116 Chinese : 5 / 5 British : 50 / 62 UK_Pacific : 13 / 18 Italians : 0 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 34 Sea Zone to 19 Sea Zone 1 destroyer moved from 34 Sea Zone to 18 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - French French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Non Combat Move - French 1 aaGun and 2 infantry moved from France to Western Germany 2 infantry moved from Southern France to France Place Units - French 3 infantry placed in France 2 mech_infantrys placed in Southern France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter Paulau Island : 1 flag Marshall Islands : 1 flag, 1 infantry Formosa : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Philippines : 2 fighters and 1 infantry Guam : 1 artillery Java : 1 flag 33 Sea Zone : 2 fighters 19 Sea Zone : 1 destroyer 18 Sea Zone : 1 destroyer 17 Sea Zone : 1 destroyer 54 Sea Zone : 1 carrier, 1 destroyer and 3 transports 55 Sea Zone : 1 carrier, 1 destroyer and 2 fighters 62 Sea Zone : 1 flag Egypt : 1 infantry Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour Southern France : 1 factory_minor, 1 harbour and 2 mech_infantrys Syria : 1 infantry France : 1 airfield, 1 factory_minor and 5 infantry Western Germany : 1 aaGun and 2 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 13 / 53 Russians : 32 / 39 Japanese : 41 / 45 Americans : 78 / 116 Chinese : 5 / 5 British : 50 / 62 UK_Pacific : 13 / 18 Italians : 0 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 23 PUs; Combat Move - Germans 4 armour and 17 mech_infantrys moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 armour and 5 mech_infantrys moved from Finland to Norway 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Greater Southern Germany 2 infantry moved from Eastern Poland to Romania 1 bomber moved from Germany to Romania 10 artilleries, 14 infantry and 8 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Germany to Greater Southern Germany 1 fighter moved from Germany to Western Germany 1 fighter moved from Germany to Baltic States 1 fighter moved from Germany to Norway 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Germany to Bessarabia Combat - Germans Battle in Norway Germans attack with 1 armour, 1 fighter and 5 mech_infantrys British defend with 1 artillery and 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Norway, round 2 : 3/7 hits, 1,83 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Norway, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 artillery and 2 mech_infantrys Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Romania Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Romania Germans win, taking Romania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Slovakia Hungary Germans attack with 1 fighter and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in West India Germans attack with 4 armour and 17 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour and 17 mech_infantrys in West India, round 2 : 4/21 hits, 4,83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 4 armour and 16 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Greater Southern Germany Germans attack with 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 3 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany retreated to Greater Southern Germany British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Western Germany Germans attack with 10 artilleries, 1 fighter, 14 infantry and 8 mech_infantrys British defend with 6 artilleries, 4 fighters and 11 infantry; French defend with 1 aaGun and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry AA fire in Western Germany : 0/1 hits, 0,17 expected hits Germans roll dice for 10 artilleries, 1 fighter, 14 infantry and 8 mech_infantrys in Western Germany, round 2 : 14/33 hits, 9,17 expected hits Americans roll dice for 2 aaGuns, 1 armour, 8 artilleries, 4 fighters and 18 infantry in Western Germany, round 2 : 8/31 hits, 11,83 expected hits 1 aaGun owned by the French, 1 aaGun owned by the Americans, 8 infantry owned by the Germans, 5 infantry owned by the Americans and 7 infantry owned by the British lost in Western Germany Germans roll dice for 10 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys in Western Germany, round 3 : 9/25 hits, 7,83 expected hits Americans roll dice for 1 armour, 8 artilleries, 4 fighters and 6 infantry in Western Germany, round 3 : 6/19 hits, 7,83 expected hits 6 infantry owned by the Germans, 2 artilleries owned by the Americans, 2 infantry owned by the French, 1 artillery owned by the British and 4 infantry owned by the British lost in Western Germany Germans roll dice for 10 artilleries, 1 fighter and 8 mech_infantrys in Western Germany, round 4 : 7/19 hits, 6,50 expected hits Americans roll dice for 1 armour, 5 artilleries and 4 fighters in Western Germany, round 4 : 5/10 hits, 4,83 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Americans, 5 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Western Germany 8 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Germany Americans win with 3 fighters remaining. Battle score for attacker is 50 Casualties for Germans: 2 artilleries, 14 infantry and 3 mech_infantrys Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries and 5 infantry Casualties for British: 6 artilleries, 1 fighter and 11 infantry Casualties for French: 1 aaGun and 2 infantry Battle in Iraq Germans attack with 1 armour and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 5 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Germany to Germany 2 fighters moved from Greater Southern Germany to Germany 1 fighter moved from Slovakia Hungary to Germany 1 fighter moved from Baltic States to Germany 1 bomber moved from Romania to Germany 1 bomber moved from Bessarabia to Germany 2 aaGuns, 21 artilleries and 14 infantry moved from Eastern Poland to Poland 1 fighter moved from Norway to Germany Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 3,17 British : -2,67 AA fire in Western Germany : : -0,17 Americans : -5,50 UK_Pacific : 0,67 Russians : 1,00
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TripleA Move Summary: Russians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 3 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Eastern Poland Russians take Eastern Poland from Germans 8 artilleries and 40 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 2 fighters moved from Bryansk to Caucasus 1 bomber moved from Russia to Iraq 1 fighter moved from Bryansk to Baltic States 1 armour moved from Amur to Soviet Far East Russians take Siberia from Japanese Russians take Soviet Far East from Japanese 1 mech_infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 mech_infantry moved from Amur to Korea Russians take Korea from Japanese 1 mech_infantry moved from Buryatia to Manchuria Chinese take Manchuria from Japanese
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 3 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Eastern Poland Russians take Eastern Poland from Germans 8 artilleries and 40 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 2 fighters moved from Bryansk to Caucasus 1 bomber moved from Russia to Iraq 1 fighter moved from Bryansk to Baltic States 1 armour moved from Amur to Soviet Far East Russians take Siberia from Japanese Russians take Soviet Far East from Japanese 1 mech_infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 mech_infantry moved from Amur to Korea Russians take Korea from Japanese 1 mech_infantry moved from Buryatia to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 8 artilleries and 40 infantry Germans defend with 1 infantry Russians roll dice for 8 artilleries and 40 infantry in Western Ukraine, round 2 : 15/48 hits, 10.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 8 artilleries and 40 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 7 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 7 infantry in Baltic States, round 2 : 2/8 hits, 1.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 1 bomber Germans defend with 1 armour Russians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Russians and 1 armour owned by the Germans lost in Iraq Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 1 bomber Casualties for Germans: 1 armour Battle in Caucasus Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Caucasus to Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 2 infantry moved from Rostov to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 2 mech_infantrys moved from Russia to Ukraine 5 infantry moved from Russia to Bryansk 1 fighter moved from Baltic States to Novgorod 1 submarine moved from 99 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Buryatia to Amur Place Units - Russians 1 armour and 2 mech_infantrys placed in Novgorod 3 armour placed in Volgograd 1 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,5,5,5,5,2,1,6,4,5,5,1,6,1,1,4,5,1,5,3,3,4,3,5,4,5,1,5,6,6,1,4,5,4,3,5,4 Russians collect 39 PUs (3 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 4.00
Territory Summary for Russians :
Korea : 1 flag, 1 mech_infantry Manchuria : 1 mech_infantry Sakha : 1 mech_infantry Soviet Far East : 1 armour Amur : 1 mech_infantry Baltic States : 6 infantry Bryansk : 5 infantry Vyborg : 1 infantry Eastern Poland : 1 mech_infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 armour and 1 factory_major Ukraine : 1 aaGun, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Western Ukraine : 2 aaGuns, 8 artilleries and 40 infantry Volgograd : 3 armour and 1 factory_minor Turkmenistan : 1 mech_infantry Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys Caucasus : 3 infantry 93 Sea Zone : 1 flag 97 Sea Zone : 1 flag 81 Sea Zone : 1 submarine Finland : 1 flag, 1 armour
Production/PUs Summary :
Germans : 22 / 65 Russians : 42 / 50 Japanese : 32 / 45 Americans : 78 / 116 Chinese : 8 / 5 British : 39 / 62 UK_Pacific : 11 / 18 Italians : 0 / 0 ANZAC : 16 / 25 French : 17 / 17 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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Ok time to give up… Can’t seem to get a win vs you, well played again!