Well it appears my ruse worked! But really though I got lucky I got those 3 more hits.
1940 Game
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@SixUnder Italy’s up
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 99 Sea Zone to Malta 1 armour moved from Tunisia to Libya Italians take Libya from British 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 armour moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Malta Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Malta to 97 Sea Zone Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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@Gambler6 ANZAC is up
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Eire to Scotland 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@cyanight Germany Up
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Eire to Scotland 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@iDOUGGERNAUT I posted it just fine. I haven’t upgraded anything either. Not sure why you are getting message
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 127 Sea Zone to 112 Sea Zone 1 cruiser moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from Archangel to Novgorod 2 infantry moved from Belarus to Novgorod 8 mech_infantrys moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 5 artilleries moved from Eastern Poland to Western Ukraine 6 armour moved from Eastern Poland to Western Ukraine 3 armour moved from Eastern Poland to Western Ukraine 7 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 bombers moved from Greece to 98 Sea Zone 1 bomber moved from Greece to 98 Sea Zone 6 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 armour moved from Germany to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Western Ukraine 2 fighters moved from Greece to 98 Sea Zone 3 tactical_bombers moved from Southern Italy to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Greece to Southern France 1 tactical_bomber moved from Western Germany to Northern Italy 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 bomber moved from Eastern Poland to Western Germany Combat - Germans Battle in 98 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.00 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from Neutral with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 3 bombers moved from 98 Sea Zone to Southern Italy 1 aaGun moved from Normandy Bordeaux to Southern France 2 fighters moved from 98 Sea Zone to Southern Italy Place Units - Germans 3 submarines placed in 112 Sea Zone 1 destroyer placed in 110 Sea Zone Germans undo move 2. 1 destroyer placed in 112 Sea Zone 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Germany 3 artilleries placed in Novgorod Germans undo move 2. 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
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@Ferrousgryphon Russians are up.
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
Combat Hit Differential Summary :
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Please use the latest file. There’s a reason why I had the destroyer in sea zone 112.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Volgograd to Tambov 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India 1 armour moved from Shan State to India 2 bombers moved from French Indo China to India 2 fighters moved from French Indo China to India 2 tactical_bombers moved from French Indo China to India 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 2 battleships moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Northern Territory 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Northern Territory Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 2 battleships and 1 cruiser in Northern Territory, round 2 : 3/3 hits, 1.83 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in Northern Territory, round 2 : 0/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for British: 1 fighter and 1 tactical_bomber Battle in India Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 7/18 hits, 7.33 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in India, round 2 : 1/11 hits, 4.17 expected hits 1 infantry owned by the Japanese, 3 aaGuns owned by the British and 4 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 8/17 hits, 7.17 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in India, round 3 : 5/7 hits, 2.83 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 1 artillery and 5 infantry Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Casualties for ANZAC: 1 fighter triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 4 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 6 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from Siam to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 3 carriers moved from 37 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from Northern Territory to 55 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 aaGun moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 4 submarines moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from India to Shan State 2 tactical_bombers moved from India to Shan State 2 bombers moved from India to French Indo China Place Units - Japanese 3 carriers placed in 36 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5 Japanese collect 63 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : -1.17 UK_Pacific : -1.00 AA fire in India : : -1.00 Japanese : 1.67
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@SixUnder USA is up.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Queensland to Northern Territory 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Caucasus to Persia 1 fighter moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Northern Territory Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 3 infantry Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/7 hits, 3.00 expected hits Japanese roll dice for 3 infantry in Northern Territory, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Northern Territory, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Northern Territory Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 3 infantry Battle in Tunisia Americans attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 Americans : -4.00 Japanese : 1.33
Territory Summary for Americans :
Queensland : 1 infantry and 2 mech_infantrys Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine 54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Gibraltar : 1 artillery, 1 fighter, 4 infantry and 1 marine Egypt : 1 fighter United Kingdom : 1 bomber Algeria : 1 flag Tunisia : 1 flag, 1 armour and 1 artillery 92 Sea Zone : 1 transport 101 Sea Zone : 1 destroyer and 2 transports Brazil : 1 flag, 1 infantry Persia : 1 fighter 91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 transports 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 62 Russians : 29 / 35 Japanese : 63 / 84 Americans : 54 / 80 Chinese : 6 / 7 British : 33 / 38 UK_Pacific : 2 / 0 Italians : 14 / 18 ANZAC : 9 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 115 times 2 was rolled 138 times 3 was rolled 138 times 4 was rolled 119 times 5 was rolled 106 times 6 was rolled 111 times Average roll : 3.407 Median : 3.000 Variance : 1.299 Standard Deviation : 1.140 Total rolls : 727 Null / Other 2 was rolled 4 times 3 was rolled 2 times 6 was rolled 1 times Average roll : 2.857 Median : 2.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Germans Combat 1 was rolled 25 times 2 was rolled 42 times 3 was rolled 28 times 4 was rolled 31 times 5 was rolled 22 times 6 was rolled 27 times Average roll : 3.366 Median : 3.000 Variance : 1.396 Standard Deviation : 1.181 Total rolls : 175 British Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.414 Median : 3.000 Variance : 0.106 Standard Deviation : 0.326 Total rolls : 70 Italians Combat 1 was rolled 15 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.234 Median : 3.000 Variance : 0.466 Standard Deviation : 0.682 Total rolls : 64 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.697 Median : 4.000 Variance : 0.109 Standard Deviation : 0.331 Total rolls : 33 Neutral_Axis Combat 2 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.400 Median : 2.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Japanese Combat 1 was rolled 29 times 2 was rolled 41 times 3 was rolled 44 times 4 was rolled 32 times 5 was rolled 28 times 6 was rolled 31 times Average roll : 3.400 Median : 3.000 Variance : 1.092 Standard Deviation : 1.045 Total rolls : 205 French Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.146 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4.167 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.589 Median : 4.000 Variance : 0.133 Standard Deviation : 0.365 Total rolls : 56 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.267 Median : 3.000 Variance : 0.897 Standard Deviation : 0.947 Total rolls : 30 Russians Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.778 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 18
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33
Territory Summary for Chinese :
Yunnan : 10 infantry
Production/PUs Summary :
Germans : 49 / 62 Russians : 29 / 35 Japanese : 62 / 84 Americans : 54 / 80 Chinese : 7 / 8 British : 33 / 38 UK_Pacific : 2 / 0 Italians : 14 / 18 ANZAC : 9 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 116 times 2 was rolled 139 times 3 was rolled 138 times 4 was rolled 122 times 5 was rolled 107 times 6 was rolled 114 times Average roll : 3.417 Median : 3.000 Variance : 1.180 Standard Deviation : 1.086 Total rolls : 736 Null / Other 2 was rolled 4 times 3 was rolled 2 times 6 was rolled 1 times Average roll : 2.857 Median : 2.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Germans Combat 1 was rolled 25 times 2 was rolled 42 times 3 was rolled 28 times 4 was rolled 31 times 5 was rolled 22 times 6 was rolled 27 times Average roll : 3.366 Median : 3.000 Variance : 1.396 Standard Deviation : 1.181 Total rolls : 175 British Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.414 Median : 3.000 Variance : 0.106 Standard Deviation : 0.326 Total rolls : 70 Italians Combat 1 was rolled 15 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.234 Median : 3.000 Variance : 0.466 Standard Deviation : 0.682 Total rolls : 64 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.697 Median : 4.000 Variance : 0.109 Standard Deviation : 0.331 Total rolls : 33 Neutral_Axis Combat 2 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.400 Median : 2.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Japanese Combat 1 was rolled 29 times 2 was rolled 41 times 3 was rolled 44 times 4 was rolled 33 times 5 was rolled 28 times 6 was rolled 31 times Average roll : 3.403 Median : 3.000 Variance : 1.070 Standard Deviation : 1.034 Total rolls : 206 French Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.146 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4.167 Median : 5.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Neutral_Allies Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.672 Median : 4.000 Variance : 0.307 Standard Deviation : 0.554 Total rolls : 64 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.267 Median : 3.000 Variance : 0.897 Standard Deviation : 0.947 Total rolls : 30 Russians Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.778 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 18
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Germans : -0.33
Italians : 0.00
Americans : -4.00
Japanese : 1.33LOL, yeah… not cool :stuck_out_tongue_winking_eye:
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@Gambler6 UK is up