Whoops went too far.
1940 Game
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 1 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from ANZAC 2 infantry moved from French Indo China to Shan State 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Philippines to 41 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to Shan State 4 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser and 1 transport Battle in 25 Sea Zone Japanese attack with 4 submarines Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 carriers moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 4 artilleries and 4 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 4 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 2 fighters moved from Shan State to French Indo China 3 tactical_bombers moved from Shan State to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to Philippines Place Units - Japanese 1 harbour placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 1 marine placed in French Indo China 2 transports placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.17 Americans : -0.33 UK_Pacific : 0.67 Japanese : 0.50
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@SixUnder Use latest file I changed a non combat.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 marine moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 fighter moved from Egypt to Caucasus 1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone Place Units - Americans 3 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -0.17
Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 2 mech_infantrys Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield 10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport 54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Gibraltar : 1 fighter United Kingdom : 1 bomber Morocco : 1 armour and 1 infantry Algeria : 1 flag, 1 artillery, 1 infantry and 1 marine Caucasus : 1 fighter 86 Sea Zone : 2 infantry and 1 transport 101 Sea Zone : 1 transport Brazil : 1 flag, 1 infantry 91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 50 / 62 Russians : 28 / 35 Japanese : 59 / 67 Americans : 53 / 73 Chinese : 6 / 7 British : 32 / 34 UK_Pacific : 5 / 12 Italians : 16 / 23 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 103 times 2 was rolled 111 times 3 was rolled 111 times 4 was rolled 103 times 5 was rolled 87 times 6 was rolled 89 times Average roll : 3.376 Median : 3.000 Variance : 0.908 Standard Deviation : 0.953 Total rolls : 604 Null / Other 2 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 25 times 2 was rolled 39 times 3 was rolled 28 times 4 was rolled 30 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.361 Median : 3.000 Variance : 1.112 Standard Deviation : 1.055 Total rolls : 169 British Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 11 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.367 Median : 3.000 Variance : 0.271 Standard Deviation : 0.521 Total rolls : 60 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.175 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 57 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Neutral_Axis Combat 2 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.400 Median : 2.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Japanese Combat 1 was rolled 23 times 2 was rolled 30 times 3 was rolled 34 times 4 was rolled 27 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.403 Median : 3.000 Variance : 0.718 Standard Deviation : 0.848 Total rolls : 159 French Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.146 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.500 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Neutral_Allies Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.589 Median : 4.000 Variance : 0.133 Standard Deviation : 0.365 Total rolls : 56 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.083 Median : 3.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 Russians Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.083 Median : 4.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Kweichow Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 8 infantry
Production/PUs Summary :
Germans : 50 / 62 Russians : 28 / 35 Japanese : 59 / 67 Americans : 53 / 73 Chinese : 6 / 7 British : 32 / 34 UK_Pacific : 5 / 12 Italians : 16 / 23 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 103 times 2 was rolled 111 times 3 was rolled 111 times 4 was rolled 103 times 5 was rolled 87 times 6 was rolled 89 times Average roll : 3.376 Median : 3.000 Variance : 0.908 Standard Deviation : 0.953 Total rolls : 604 Null / Other 2 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 25 times 2 was rolled 39 times 3 was rolled 28 times 4 was rolled 30 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.361 Median : 3.000 Variance : 1.112 Standard Deviation : 1.055 Total rolls : 169 British Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 11 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.367 Median : 3.000 Variance : 0.271 Standard Deviation : 0.521 Total rolls : 60 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.175 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 57 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Neutral_Axis Combat 2 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.400 Median : 2.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Japanese Combat 1 was rolled 23 times 2 was rolled 30 times 3 was rolled 34 times 4 was rolled 27 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.403 Median : 3.000 Variance : 0.718 Standard Deviation : 0.848 Total rolls : 159 French Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.146 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.900 Median : 4.500 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Neutral_Allies Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.589 Median : 4.000 Variance : 0.133 Standard Deviation : 0.365 Total rolls : 56 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.083 Median : 3.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 Russians Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.083 Median : 4.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12
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@Gambler6 UK is up
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@SixUnder Robert said he is closing on new house and hope to have his post late this evening or Monday.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 marine moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 fighter moved from Egypt to Caucasus 1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone Place Units - Americans 3 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Kweichow Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone British take 106 Sea Zone from Germans 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 armour moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Gibraltar to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 armour moved from Union of South Africa to Belgian Congo 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from India to 55 Sea Zone 1 fighter moved from India to 55 Sea Zone 1 fighter moved from India to Hunan 1 fighter moved from United Kingdom to 109 Sea Zone Combat - British Battle in Hunan British attack with 1 fighter Japanese defend with 1 mech_infantry British roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 119 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Territory 1 fighter moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter moved from 119 Sea Zone to Scotland 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland Place Units - British 1 airfield placed in Egypt 1 destroyer and 1 transport placed in 109 Sea Zone 1 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.67 British : 0.67 Americans : -0.17 Japanese : -1.00
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@SixUnder Italy’s up
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 99 Sea Zone to Malta 1 armour moved from Tunisia to Libya Italians take Libya from British 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 armour moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Malta Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Malta to 97 Sea Zone Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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@Gambler6 ANZAC is up
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Eire to Scotland 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@cyanight Germany Up
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Eire to Scotland 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@iDOUGGERNAUT I posted it just fine. I haven’t upgraded anything either. Not sure why you are getting message
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 127 Sea Zone to 112 Sea Zone 1 cruiser moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from Archangel to Novgorod 2 infantry moved from Belarus to Novgorod 8 mech_infantrys moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 5 artilleries moved from Eastern Poland to Western Ukraine 6 armour moved from Eastern Poland to Western Ukraine 3 armour moved from Eastern Poland to Western Ukraine 7 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 bombers moved from Greece to 98 Sea Zone 1 bomber moved from Greece to 98 Sea Zone 6 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 armour moved from Germany to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Western Ukraine 2 fighters moved from Greece to 98 Sea Zone 3 tactical_bombers moved from Southern Italy to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Greece to Southern France 1 tactical_bomber moved from Western Germany to Northern Italy 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 bomber moved from Eastern Poland to Western Germany Combat - Germans Battle in 98 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.00 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from Neutral with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 3 bombers moved from 98 Sea Zone to Southern Italy 1 aaGun moved from Normandy Bordeaux to Southern France 2 fighters moved from 98 Sea Zone to Southern Italy Place Units - Germans 3 submarines placed in 112 Sea Zone 1 destroyer placed in 110 Sea Zone Germans undo move 2. 1 destroyer placed in 112 Sea Zone 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Germany 3 artilleries placed in Novgorod Germans undo move 2. 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
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@Ferrousgryphon Russians are up.
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
Combat Hit Differential Summary :