• TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 battleship moved from 127 Sea Zone to 112 Sea Zone
            1 cruiser moved from 127 Sea Zone to 112 Sea Zone
            1 infantry moved from Archangel to Novgorod
            2 infantry moved from Belarus to Novgorod
            8 mech_infantrys moved from Eastern Poland to Western Ukraine
            5 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            5 artilleries moved from Eastern Poland to Western Ukraine
            6 armour moved from Eastern Poland to Western Ukraine
            3 armour moved from Eastern Poland to Western Ukraine
            7 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Eastern Poland to Western Ukraine
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            2 bombers moved from Greece to 98 Sea Zone
            1 bomber moved from Greece to 98 Sea Zone
            6 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 armour moved from Germany to Eastern Poland
            8 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Western Ukraine
            2 fighters moved from Greece to 98 Sea Zone
            3 tactical_bombers moved from Southern Italy to Western Germany
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
            3 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Greece to Southern France
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 bomber moved from Eastern Poland to Western Germany
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 3 bombers, 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.00 expected hits
                    1 cruiser owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from Neutral with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            3 bombers moved from 98 Sea Zone to Southern Italy
            1 aaGun moved from Normandy Bordeaux to Southern France
            2 fighters moved from 98 Sea Zone to Southern Italy
    
        Place Units - Germans
            3 submarines placed in 112 Sea Zone
            1 destroyer placed in 110 Sea Zone
            Germans undo move 2.
            1 destroyer placed in 112 Sea Zone
            1 factory_minor placed in Western Ukraine
            3 mech_infantrys placed in Germany
            3 artilleries placed in Novgorod
            Germans undo move 2.
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.00
    

    Savegame


  • @Ferrousgryphon Russians are up.


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
    

    Combat Hit Differential Summary :

    Savegame


  • Please use the latest file. There’s a reason why I had the destroyer in sea zone 112.

  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Bryansk to Archangel
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Belarus
            2 fighters moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            9 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Tambov
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.50
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India
            1 armour moved from Shan State to India
            2 bombers moved from French Indo China to India
            2 fighters moved from French Indo China to India
            2 tactical_bombers moved from French Indo China to India
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            2 battleships moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Northern Territory
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Northern Territory
                Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 2 battleships and 1 cruiser in Northern Territory, round 2 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in Northern Territory, round 2 : 0/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 7/18 hits, 7.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in India, round 2 : 1/11 hits, 4.17 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the British and 4 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 8/17 hits, 7.17 expected hits
                    UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in India, round 3 : 5/7 hits, 2.83 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 artillery and 5 infantry
                Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                Casualties for ANZAC: 1 fighter
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
            4 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            6 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone
            1 infantry moved from Siam to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            3 carriers moved from 37 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from Northern Territory to 55 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 aaGun moved from Yunnan to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            4 submarines moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from India to Shan State
            2 tactical_bombers moved from India to Shan State
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            3 carriers placed in 36 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
            Japanese collect 63 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.17
    UK_Pacific : -1.00
    AA fire in India : : -1.00
    Japanese : 1.67
    

    Savegame


  • @SixUnder USA is up.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Northern Territory
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/7 hits, 3.00 expected hits
                    Japanese roll dice for 3 infantry in Northern Territory, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Northern Territory, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Northern Territory
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.00
    Americans : -4.00
    Japanese : 1.33
    

    Territory Summary for Americans :

    Queensland : 1 infantry and 2 mech_infantrys
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine
    54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Gibraltar : 1 artillery, 1 fighter, 4 infantry and 1 marine
    Egypt : 1 fighter
    United Kingdom : 1 bomber
    Algeria : 1 flag
    Tunisia : 1 flag, 1 armour and 1 artillery
    92 Sea Zone : 1 transport
    101 Sea Zone : 1 destroyer and 2 transports
    Brazil : 1 flag, 1 infantry
    Persia : 1 fighter
    91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 transports
    110 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 62
    Russians : 29 / 35
    Japanese : 63 / 84
    Americans : 54 / 80
    Chinese : 6 / 7
    British : 33 / 38
    UK_Pacific : 2 / 0
    Italians : 14 / 18
    ANZAC : 9 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 115 times
            2 was rolled 138 times
            3 was rolled 138 times
            4 was rolled 119 times
            5 was rolled 106 times
            6 was rolled 111 times
        Average roll : 3.407
        Median : 3.000
        Variance : 1.299
        Standard Deviation : 1.140
        Total rolls : 727
    
    Null / Other
            2 was rolled 4 times
            3 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.857
        Median : 2.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Germans Combat
            1 was rolled 25 times
            2 was rolled 42 times
            3 was rolled 28 times
            4 was rolled 31 times
            5 was rolled 22 times
            6 was rolled 27 times
        Average roll : 3.366
        Median : 3.000
        Variance : 1.396
        Standard Deviation : 1.181
        Total rolls : 175
    
    British Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.414
        Median : 3.000
        Variance : 0.106
        Standard Deviation : 0.326
        Total rolls : 70
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.234
        Median : 3.000
        Variance : 0.466
        Standard Deviation : 0.682
        Total rolls : 64
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.697
        Median : 4.000
        Variance : 0.109
        Standard Deviation : 0.331
        Total rolls : 33
    
    Neutral_Axis Combat
            2 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 2.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 41 times
            3 was rolled 44 times
            4 was rolled 32 times
            5 was rolled 28 times
            6 was rolled 31 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.092
        Standard Deviation : 1.045
        Total rolls : 205
    
    French Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.146
        Median : 3.000
        Variance : 0.371
        Standard Deviation : 0.609
        Total rolls : 41
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.167
        Median : 5.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.133
        Standard Deviation : 0.365
        Total rolls : 56
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.897
        Standard Deviation : 0.947
        Total rolls : 30
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.778
        Median : 4.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 18
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Yunnan : 10 infantry
    

    Production/PUs Summary :

    Germans : 49 / 62
    Russians : 29 / 35
    Japanese : 62 / 84
    Americans : 54 / 80
    Chinese : 7 / 8
    British : 33 / 38
    UK_Pacific : 2 / 0
    Italians : 14 / 18
    ANZAC : 9 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 116 times
            2 was rolled 139 times
            3 was rolled 138 times
            4 was rolled 122 times
            5 was rolled 107 times
            6 was rolled 114 times
        Average roll : 3.417
        Median : 3.000
        Variance : 1.180
        Standard Deviation : 1.086
        Total rolls : 736
    
    Null / Other
            2 was rolled 4 times
            3 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.857
        Median : 2.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Germans Combat
            1 was rolled 25 times
            2 was rolled 42 times
            3 was rolled 28 times
            4 was rolled 31 times
            5 was rolled 22 times
            6 was rolled 27 times
        Average roll : 3.366
        Median : 3.000
        Variance : 1.396
        Standard Deviation : 1.181
        Total rolls : 175
    
    British Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.414
        Median : 3.000
        Variance : 0.106
        Standard Deviation : 0.326
        Total rolls : 70
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.234
        Median : 3.000
        Variance : 0.466
        Standard Deviation : 0.682
        Total rolls : 64
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.697
        Median : 4.000
        Variance : 0.109
        Standard Deviation : 0.331
        Total rolls : 33
    
    Neutral_Axis Combat
            2 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 2.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 41 times
            3 was rolled 44 times
            4 was rolled 33 times
            5 was rolled 28 times
            6 was rolled 31 times
        Average roll : 3.403
        Median : 3.000
        Variance : 1.070
        Standard Deviation : 1.034
        Total rolls : 206
    
    French Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.146
        Median : 3.000
        Variance : 0.371
        Standard Deviation : 0.609
        Total rolls : 41
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.167
        Median : 5.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 9 times
            3 was rolled 10 times
            4 was rolled 12 times
            5 was rolled 9 times
            6 was rolled 14 times
        Average roll : 3.672
        Median : 4.000
        Variance : 0.307
        Standard Deviation : 0.554
        Total rolls : 64
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.897
        Standard Deviation : 0.947
        Total rolls : 30
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.778
        Median : 4.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 18
    

    Savegame


  • Germans : -0.33
    Italians : 0.00
    Americans : -4.00
    Japanese : 1.33

    LOL, yeah… not cool :stuck_out_tongue_winking_eye:


  • @Gambler6 UK is up


  • @SixUnder The battle in Sumatra with ANZAC 2 rounds ago was the worst. USA didn’t lose any planes and should have sent another inf in Northern. I still hold the record number of sixes rolled this game. ;)

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Northern Territory
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/7 hits, 3.00 expected hits
                    Japanese roll dice for 3 infantry in Northern Territory, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Northern Territory, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Northern Territory
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Egypt to Libya
            1 infantry moved from Tobruk to Libya
            1 fighter moved from Kweichow to Yunnan
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Trans-Jordan to Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Scotland to United Kingdom
            5 infantry moved from Scotland to United Kingdom
    
        Combat - British
            Battle in Norway
                British attack with 2 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Norway
                British win, taking Norway from Germans with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Libya
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 bomber and 1 infantry in Libya, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Libya
                 retreated to Libya
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to Egypt
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 armour and 1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            2 infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 2 infantry placed in Persia
            1 artillery placed in Union of South Africa
            British undo move 3.
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.50
    British : -0.83
    Americans : -4.00
    Chinese : -0.33
    Japanese : 1.00
    

    Savegame


  • @SixUnder @cyanight Italy’s up


  • @cyanight said in 1940 Game:

    @SixUnder The battle in Sumatra with ANZAC 2 rounds ago was the worst. USA didn’t lose any planes and should have sent another inf in Northern. I still hold the record number of sixes rolled this game. ;)
    Dice-Roll-Probability.png


  • @SixUnder for reference and something im trying to memorize. though id make and a photo so we can see what we are dealing with

    I dont get how lost infantry in northern besides my -4.0 dice, pretty sure i was 96% in the battle still lost everything on the ground, jeepers!


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Libya to Tunisia
            1 fighter moved from Southern Italy to Tunisia
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tunisia
                Italians attack with 1 armour, 1 fighter and 2 infantry
                Americans defend with 1 armour and 1 artillery
                    Italians roll dice for 1 armour, 1 fighter and 2 infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine and 1 transport placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -0.33
    

    Savegame


  • @SixUnder You lost 3 units which only happens when 3x 2’s are rolled. 1 in 216 chance. That was lucky but not impossible. You on the other hand rolled average with 3 hits out of 6. You didn’t roll BAD I rolled perfect that has nothing to do with your dice only mine. Its one of the reasons I sent 3 inf to kill UK’s planes. I wanted to have at least 1 inf left over in case he rolled 2 hits which was highly possible. Bottom line you should have sent another inf if you wanted to take it.


  • @Gambler6 ANZAC is up


  • @cyanight said in 1940 Game:

    @SixUnder You lost 3 units which only happens when 3x 2’s are rolled. 1 in 216 chance. That was lucky but not impossible. You on the other hand rolled average with 3 hits out of 6. You didn’t roll BAD I rolled perfect that has nothing to do with your dice only mine. Its one of the reasons I sent 3 inf to kill UK’s planes. I wanted to have at least 1 inf left over in case he rolled 2 hits which was highly possible. Bottom line you should have sent another inf if you wanted to take it.

    i agree

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