@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
1914: 3 English gents play the CP and 3 unruly Yanks play the Entente
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@redrum Thanks redrum. So it makes no allowance for the number of dice rolled? A differential of -5 over 20 rolls is far worse than over 200 rolls.
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@Private-Panic Correct, it doesn’t consider the number of dice rolled. Its just a pure measure of how many hits you got more or less than the average. Though you can look through each battle roll to see how many were rolled, number of hits, and number of expected hits. Might be nice to add something like “total hits” and “total expected hits” so that it gives it a bit more context.
So instead of just:
Austria : -5.00You could have something like:
Austria : -5.00 (20 hits vs 25 expected hits) -
TripleA Turn Summary: Italy round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Research Technology - Italy Italy spend 10 on tech rolls Italy roll 6,1 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover workingWomen Combat Move - Italy 1 heavy_gun and 3 infantry moved from Piedmont to Milan 2 infantry moved from Tuscany to Milan Purchase Units - Italy Italy buy 1 heavy_gun, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Milan Italy attack with 1 heavy_gun and 5 infantry Austria defend with 1 field_gun and 2 infantry Italy roll dice for 1 heavy_gun and 5 infantry in Milan, round 2 : 3/6 hits, 1.33 expected hits Austria roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italy, 1 field_gun owned by the Austria and 2 infantry owned by the Austria lost in Milan Italy win, taking Milan from Austria with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italy: 2 infantry Casualties for Austria: 1 field_gun and 2 infantry Non Combat Move - Italy 1 field_gun and 2 infantry moved from Latium to Tuscany 1 cavalry moved from Apulia to Tuscany 1 field_gun and 3 infantry moved from Rome to Latium 2 infantry moved from Apulia to Latium 1 heavy_gun and 3 infantry moved from Naples to Rome 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 field_gun and 1 infantry moved from Tripoli to Tripolitania 1 cavalry moved from Tripolitania to Western Sudan 1 battlecruiser and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 battlecruiser and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea Place Units - Italy 1 transport placed in Sea Zone 58 Tyrrhenian Sea 1 heavy_gun and 2 infantry placed in Piedmont 4 infantry placed in Rome Activate Technology - Italy Italy activating workingWomen Trigger ItalyT1: buyfield_gun_w added to productionItaly Trigger ItalyT1: buyheavy_gun_w added to productionItaly Trigger ItalyT1: buyfield_gun removed from productionItaly Trigger ItalyT1: buyheavy_gun removed from productionItaly Trigger ItalyT1: buygas_w added to productionItaly Trigger ItalyT1: buyfighter_w added to productionItaly Trigger ItalyT1: buygas removed from productionItaly Trigger ItalyT1: buyfighter removed from productionItaly Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Austria : 1.00 Italy : 1.67
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TripleA Turn Summary: Arabia round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Combat Move - Arabia 2 Bedouins moved from Yemen to Al-Dammam 2 Bedouins moved from Arabia to Al-Dammam 2 Bedouins moved from Hejaz to Al-Dammam 1 Bedouin moved from Mecca to Al-Dammam 1 Bedouin moved from Mecca to Al-Dammam Purchase Units - Arabia Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 1 PUs; Combat - Arabia Battle in Al-Dammam Arabia attack with 8 Bedouins Turkey defend with 1 fighter and 2 infantry Arabia roll dice for 8 Bedouins in Al-Dammam, round 2 : 0/8 hits, 1.33 expected hits Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 2 : 2/3 hits, 1.17 expected hits 2 Bedouins owned by the Arabia lost in Al-Dammam Arabia roll dice for 6 Bedouins in Al-Dammam, round 3 : 1/6 hits, 1.00 expected hits Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Al-Dammam Arabia roll dice for 4 Bedouins in Al-Dammam, round 4 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 fighter and 1 infantry in Al-Dammam, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam Arabia roll dice for 3 Bedouins in Al-Dammam, round 5 : 1/3 hits, 0.50 expected hits Turkey roll dice for 1 fighter in Al-Dammam, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam Arabia win, taking Al-Dammam from Turkey with 2 Bedouins remaining. Battle score for attacker is 3 Casualties for Arabia: 6 Bedouins Casualties for Turkey: 1 fighter and 2 infantry Non Combat Move - Arabia Place Units - Arabia 4 Bedouins and 2 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Turkey : 2.33 Arabia : -0.50
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Not a great start with Arabia. They might be a bit short lived this game :/
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TripleA Turn Summary: Turkey round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 battleship and 2 cruisers moved from Sea Zone 67 Black Sea to Sea Zone 69 Sea of Crete 1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 1 battlecruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 infantry moved from Sea Zone 69 Sea of Crete to Crete 1 infantry moved from Dardanelles to Bulgaria 1 infantry moved from Dardanelles to Bulgaria 1 heavy_gun moved from Dardanelles to Bulgaria 1 field_gun and 4 infantry moved from Armenia to Georgia 1 cavalry moved from Anatolia to Georgia 1 cavalry moved from Oman to Yemen Turkey take Yemen from Arabia 1 cavalry moved from Yemen to Arabia Turkey take Arabia from Arabia 1 infantry moved from Palestine to Hejaz Turkey take Hejaz from Arabia 1 infantry moved from Oman to Sea Zone 72 Persian Gulf 1 field_gun moved from Trucial Coast to Al-Dammam 1 infantry moved from Trucial Coast to Al-Dammam 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 cavalry moved from Jordan to Al-Dammam 1 heavy_gun moved from Palestine to Sinai 1 cavalry moved from Smyrna to Georgia 1 cavalry moved from Syria to Basra 1 cavalry moved from Damascus to Basra 1 field_gun and 2 infantry moved from Mesopotamia to Basra 1 fighter moved from Baghdad to Basra Purchase Units - Turkey Turkey buy 1 cavalry, 3 field_guns, 1 gas, 4 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Sea Zone 69 Sea of Crete Turkey attack with 1 battlecruiser, 1 battleship, 4 cruisers and 1 transport Serbia defend with 1 cruiser Turkey roll dice for 1 battlecruiser, 1 battleship, 4 cruisers and 1 transport in Sea Zone 69 Sea of Crete, round 2 : 2/6 hits, 3.33 expected hits Serbia roll dice for 1 cruiser in Sea Zone 69 Sea of Crete, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Turkey 1 cruiser owned by the Serbia lost in Sea Zone 69 Sea of Crete Turkey win with 1 battlecruiser, 1 battleship, 4 cruisers and 1 transport remaining. Battle score for attacker is 10 Casualties for Serbia: 1 cruiser Battle in Crete Battle in Basra Turkey attack with 2 cavalrys, 1 field_gun, 1 fighter and 2 infantry Britain defend with 1 field_gun, 1 infantry and 1 trench Turkey roll dice for 2 cavalrys, 1 field_gun, 1 fighter and 2 infantry in Basra, round 2 : 3/6 hits, 1.67 expected hits Britain roll dice for 1 field_gun, 1 infantry and 1 trench in Basra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Britain, 1 cavalry owned by the Turkey and 1 trench owned by the Britain lost in Basra Turkey roll dice for 1 cavalry, 1 field_gun, 1 fighter and 2 infantry in Basra, round 3 : 1/5 hits, 1.50 expected hits Britain roll dice for 1 field_gun in Basra, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Basra Turkey win, taking Crete from Serbia, taking Basra from Britain with 1 cavalry, 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Turkey: 1 cavalry Casualties for Britain: 1 field_gun, 1 infantry and 1 trench Battle in Georgia Turkey attack with 2 cavalrys, 1 field_gun and 4 infantry Russia defend with 1 conscript and 1 infantry Turkey roll dice for 2 cavalrys, 1 field_gun and 4 infantry in Georgia, round 2 : 0/7 hits, 1.50 expected hits Russia roll dice for 1 conscript and 1 infantry in Georgia, round 2 : 1/2 hits, 0.50 expected hits 1 cavalry owned by the Turkey lost in Georgia Turkey roll dice for 1 cavalry, 1 field_gun and 4 infantry in Georgia, round 3 : 2/6 hits, 1.33 expected hits Russia roll dice for 1 conscript and 1 infantry in Georgia, round 3 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Georgia Turkey win, taking Georgia from Russia with 1 cavalry, 1 field_gun and 4 infantry remaining. Battle score for attacker is 1 Casualties for Turkey: 1 cavalry Casualties for Russia: 1 conscript and 1 infantry Battle in Al-Dammam Turkey attack with 1 cavalry, 1 field_gun and 2 infantry Arabia defend with 2 Bedouins Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.00 expected hits Arabia roll dice for 2 Bedouins in Al-Dammam, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Turkey, 2 Bedouins owned by the Arabia and 1 cavalry owned by the Turkey lost in Al-Dammam Turkey win, taking Al-Dammam from Arabia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -3 Casualties for Turkey: 1 cavalry and 1 infantry Casualties for Arabia: 2 Bedouins Non Combat Move - Turkey 2 infantry moved from Anatolia to Armenia 3 infantry moved from Kurdistan to Armenia 1 infantry moved from Constantinople to Dardanelles 1 infantry moved from Constantinople to Dardanelles 1 infantry moved from Constantinople to Dardanelles 1 field_gun moved from Constantinople to Dardanelles 1 infantry moved from Lebanon to Damascus 1 infantry moved from Damascus to Jordan 1 infantry moved from Damascus to Jordan 1 infantry moved from Baghdad to Mesopotamia 1 fighter moved from Basra to Mesopotamia Place Units - Turkey 1 trench placed in Sinai 1 field_gun, 1 gas and 1 infantry placed in Damascus 1 cavalry, 1 field_gun and 1 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 63 PUs; end with 63 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey : -0.33 Arabia : 1.33 Turkey rolls : : 0.00 Britain : 0.00 Serbia : 0.50 Russia : 0.00
Territory Summary for Turkey :
Crete : 1 flag, 1 infantry Bulgaria : 1 heavy_gun and 2 infantry Arabia : 1 flag, 1 cavalry Hejaz : 1 flag, 1 infantry Yemen : 1 flag Al-Dammam : 1 field_gun and 1 infantry Armenia : 5 infantry Baghdad : 1 Factory, 1 cavalry, 1 field_gun and 1 infantry Constantinople : 1 Factory, 1 field_gun, 2 infantry and 2 trenchs Damascus : 1 Factory, 1 field_gun, 1 gas and 2 infantry Dardanelles : 1 field_gun and 3 infantry Jordan : 3 infantry Mesopotamia : 1 fighter and 1 infantry Qatar : 1 infantry and 2 trenchs Sinai : 1 heavy_gun, 2 infantry and 3 trenchs Smyrna : 2 infantry Syria : 1 infantry Basra : 1 flag, 1 cavalry, 1 field_gun and 2 infantry Georgia : 1 flag, 1 cavalry, 1 field_gun and 4 infantry Sea Zone 69 Sea of Crete : 1 battlecruiser, 1 battleship, 4 cruisers and 1 transport Sea Zone 72 Persian Gulf : 1 cruiser and 1 transport
Production/PUs Summary :
Germany : 113 / 126 France : 72 / 72 Serbia : 19 / 23 Austria : 73 / 76 Italy : 28 / 28 Arabia : 4 / 11 Turkey : 63 / 63 Britain : 84 / 65 Russia : 94 / 40 Communists : 23 / 40 USA : 66 / 25
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TripleA Turn Summary: Britain round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 6,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover propaganda Combat Move - Britain 1 infantry moved from Gold Coast to Togo Britain take Togo from Germany 1 infantry moved from Cape Colony to German Southwest Africa 1 cavalry moved from Orange River to German Southwest Africa 1 cavalry moved from Bechuanaland to German Southwest Africa 1 infantry moved from Southern Rhodesia to German Southwest Africa 1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau Britain take Palau from Germany 1 field_gun and 1 infantry moved from Goa to Sea Zone 79 Arabian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 76 Indian Ocean 1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 field_gun moved from Cairo-Suez to Sea Zone 75 Red Sea 1 infantry moved from Congo to Rwanda Britain take Rwanda from Germany 1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 cruiser moved from Sea Zone 79 Arabian Sea to Sea Zone 76 Indian Ocean 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 infantry moved from Port Sudan to Sea Zone 75 Red Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 2 field_guns and 2 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam 1 battleship moved from Sea Zone 24 Irish Sea to Sea Zone 17 Norwegian Sea 2 battlecruisers and 2 cruisers moved from Sea Zone 16 North Sea to Sea Zone 17 Norwegian Sea 2 cruisers moved from Sea Zone 24 Irish Sea to Sea Zone 17 Norwegian Sea 1 colonial moved from Nova Scotia to Sea Zone 21 Gulf of St. Lawrence 1 field_gun moved from Quebec to Sea Zone 21 Gulf of St. Lawrence 1 colonial moved from St. John's Island to Sea Zone 21 Gulf of St. Lawrence 2 colonials, 1 field_gun and 2 transports moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 20 Labrador Sea 1 colonial moved from Newfoundland to Sea Zone 20 Labrador Sea 3 colonials, 1 field_gun and 2 transports moved from Sea Zone 20 Labrador Sea to Sea Zone 19 North Atlantic 3 colonials and 1 field_gun moved from Sea Zone 19 North Atlantic to Iceland Purchase Units - Britain Britain buy 1 cruiser, 2 heavy_guns, 3 infantry, 2 submarines and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in German Southwest Africa Britain attack with 2 cavalrys and 2 infantry Germany defend with 1 infantry Britain roll dice for 2 cavalrys and 2 infantry in German Southwest Africa, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 infantry in German Southwest Africa, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 cavalrys and 2 infantry in German Southwest Africa, round 3 : 2/4 hits, 0.67 expected hits Germany roll dice for 1 infantry in German Southwest Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in German Southwest Africa Britain win, taking German Southwest Africa from Germany with 2 cavalrys and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Dar es Salaam Britain attack with 2 field_guns and 2 infantry Germany defend with 1 Factory, 1 cavalry, 1 heavy_gun and 1 infantry Britain roll dice for 1 battlecruiser in Dar es Salaam, round 2 : 0/1 hits, 0.67 expected hits Britain roll dice for 2 field_guns and 2 infantry in Dar es Salaam, round 2 : 0/4 hits, 1.33 expected hits Germany roll dice for 1 cavalry, 1 heavy_gun and 1 infantry in Dar es Salaam, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 2 field_guns and 1 infantry in Dar es Salaam, round 3 : 1/3 hits, 1.00 expected hits Germany roll dice for 1 cavalry, 1 heavy_gun and 1 infantry in Dar es Salaam, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Britain, 1 cavalry owned by the Germany and 1 field_gun owned by the Britain lost in Dar es Salaam Britain roll dice for 1 field_gun in Dar es Salaam, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 heavy_gun and 1 infantry in Dar es Salaam, round 4 : 2/2 hits, 1.00 expected hits 1 field_gun owned by the Britain lost in Dar es Salaam Germany win with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is -10 Casualties for Britain: 2 field_guns and 2 infantry Casualties for Germany: 1 cavalry Battle in Sea Zone 17 Norwegian Sea Britain attack with 2 battlecruisers, 1 battleship and 4 cruisers Germany defend with 1 battlecruiser and 1 battleship Britain roll dice for 2 battlecruisers, 1 battleship and 4 cruisers in Sea Zone 17 Norwegian Sea, round 2 : 3/7 hits, 4.00 expected hits Germany roll dice for 1 battlecruiser and 1 battleship in Sea Zone 17 Norwegian Sea, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Britain 1 battleship owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 17 Norwegian Sea Britain win with 2 battlecruisers, 1 battleship and 3 cruisers remaining. Battle score for attacker is 28 Casualties for Britain: 1 cruiser Casualties for Germany: 1 battlecruiser and 1 battleship Battle in Iceland Britain attack with 3 colonials and 1 field_gun Neutral defend with 1 infantry Britain roll dice for 3 colonials and 1 field_gun in Iceland, round 2 : 4/4 hits, 1.50 expected hits Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Iceland Britain loses 0 PUs for violating Icelands neutrality. Britain win, taking Iceland from Neutral with 2 colonials and 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Neutral: 1 infantry Non Combat Move - Britain 2 transports moved from Sea Zone 20 Labrador Sea to Sea Zone 25 Mid Atlantic 1 cavalry and 3 infantry moved from England to Sea Zone 25 Mid Atlantic 1 cavalry and 3 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea 1 field_gun moved from Wales to Sea Zone 24 Irish Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 16 North Sea 1 infantry moved from Scotland to Sea Zone 16 North Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 2 field_guns and 2 infantry moved from Sea Zone 15 English Channel to Belgium 2 fighters moved from England to Belgium 3 infantry moved from Scotland to England 1 infantry moved from London to England 2 infantry moved from Wales to England 1 cruiser moved from Sea Zone 20 Labrador Sea to Sea Zone 18 North Atlantic 1 cruiser moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 19 North Atlantic 1 infantry moved from Jamaica to Sea Zone 42 Caribbean Sea 1 infantry and 1 transport moved from Sea Zone 42 Caribbean Sea to Sea Zone 41 Caribbean Sea 1 infantry moved from Sea Zone 41 Caribbean Sea to Panama 1 cruiser moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 102 South Atlantic 1 colonial moved from British Columbia to Montana 1 cavalry moved from Alberta to New Mexico 1 colonial moved from Saskatchewan to Missouri 1 colonial moved from Ontario to Missouri 1 colonial moved from Manitoba to Ontario 1 field_gun moved from Ottawa-Montreal to Ontario 1 field_gun and 1 infantry moved from Gibraltar to Sea Zone 54 Alboran Sea 1 battlecruiser, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome 1 field_gun and 1 infantry moved from Cape Town to Cape Colony 1 infantry moved from Northern Rhodesia to Congo 1 infantry moved from Upper Egypt to Cairo-Suez 1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 colonial moved from Punjab to Sindh 2 infantry moved from Bombay to Gujarat 1 cavalry moved from Calcutta to Madras 1 infantry moved from Calcutta to Orissa 1 cavalry moved from Malaya to Sea Zone 84 Andaman Sea 1 cavalry moved from Queensland to Sydney-Canberra 1 colonial moved from Victoria to Sea Zone 115 Tasman Sea 1 field_gun moved from New South Wales to Sea Zone 115 Tasman Sea 1 colonial, 1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 117 Indian Ocean 1 cavalry moved from Western Australia to New South Wales 1 cavalry moved from Northern Territory to New South Wales 1 colonial and 1 field_gun moved from Sea Zone 117 Indian Ocean to Western Australia 1 battlecruiser and 1 cruiser moved from Sea Zone 84 Andaman Sea to Sea Zone 125 Sulu Sea 1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 131 Pacific Ocean 1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean Place Units - Britain 2 heavy_guns, 1 infantry and 3 trenchs placed in Belgium 2 infantry and 1 trench placed in Cairo-Suez 1 cruiser and 1 submarine placed in Sea Zone 73 Arabian Sea 1 submarine placed in Sea Zone 15 English Channel Activate Technology - Britain Britain activating propaganda Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 91 PUs; end with 91 PUs 1 unit repaired.
Combat Hit Differential Summary :
Neutral : 0.67 Britain : -0.17 Germany : 1.67
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@redrum Propaganda is a good Tech for Britain, as it does not produce much.
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@Wittmann Yeah, I definitely got a lucky tech roll though poor battle rolls probably evened it out. Should also make sure I don’t “accidentally” lose London :)
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TripleA Turn Summary: Russia round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 2 infantry moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia 1 battlecruiser, 1 cruiser, 2 infantry and 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 2 infantry moved from Sea Zone 11 Baltic Sea to East Prussia 1 field_gun moved from Lithuania to East Prussia 1 heavy_gun and 2 infantry moved from Tver to Moscow 2 conscripts, 1 field_gun and 1 infantry moved from Ryazan to Moscow 1 conscript and 1 infantry moved from Don to Moscow 2 cavalrys moved from Vladimir to Moscow 2 cavalrys moved from Kazan to Moscow Purchase Units - Russia Russia buy 5 conscripts, 2 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Moscow Russia attack with 4 cavalrys, 3 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry Communists defend with 1 Factory, 5 conscripts and 1 trench Russia roll dice for 4 cavalrys, 3 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 2 : 1/12 hits, 2.33 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 5 conscripts and 1 trench in Moscow, round 2 : 0/5 hits, 0.83 expected hits Russia roll dice for 4 cavalrys, 3 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 3 : 3/12 hits, 2.33 expected hits Communists roll dice for 5 conscripts and 1 trench in Moscow, round 3 : 0/5 hits, 0.83 expected hits 1 trench owned by the Communists and 2 conscripts owned by the Communists lost in Moscow Russia roll dice for 4 cavalrys, 3 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 4 : 4/12 hits, 2.33 expected hits Communists roll dice for 3 conscripts in Moscow, round 4 : 1/3 hits, 0.50 expected hits 1 conscript owned by the Russia and 3 conscripts owned by the Communists lost in Moscow Russia win, taking Moscow from Communists with 4 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 11 Casualties for Communists: 5 conscripts and 1 trench Casualties for Russia: 1 conscript Battle in East Prussia Russia attack with 1 field_gun and 2 infantry Germany defend with 1 infantry Russia roll dice for 1 battlecruiser in East Prussia, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in East Prussia Russia win, taking East Prussia from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - Russia 2 cavalrys, 1 conscript and 3 infantry moved from Eastern Poland to Belarus 3 conscripts moved from Lithuania to Belarus 1 conscript moved from Latvia to Lithuania 2 conscripts moved from Smolensk to Belarus 1 conscript moved from Don to Belarus 1 conscript moved from Minsk to Belarus 2 conscripts moved from Moldavia to Odessa 2 conscripts moved from Crimea to Odessa 1 infantry moved from Dnieper to Odessa 2 conscripts and 1 field_gun moved from Kiev to Odessa 3 conscripts moved from Pskov to Latvia 1 field_gun and 2 infantry moved from Karelia to St. Petersburg 1 conscript and 1 field_gun moved from Murmansk to Karelia 2 conscripts moved from Naryan-Mar to Western Siberian Lowlands 1 conscript moved from Perm to Krasnoyarsk 1 cavalry moved from Kazakhstan to Caucasus 1 field_gun and 2 infantry moved from Volgograd to Caucasus 1 cavalry moved from Azerbaijan to Caucasus 1 conscript and 1 field_gun moved from Turkmenistan to Sea Zone 65 Caspian Sea 1 conscript and 1 field_gun moved from Sea Zone 65 Caspian Sea to Caucasus 2 conscripts moved from Primorsky to Khabarovsk 1 conscript and 1 field_gun moved from Vladivostok to Primorsky 1 conscript moved from Koryak to Chukotka 1 conscript moved from Koryak to Magadan 1 conscript and 1 field_gun moved from Kamchatka to Koryak 1 conscript moved from Novosibirsk to Bratsk 1 conscript moved from Omsk to Novosibirsk 2 conscripts moved from Vologda to Perm 1 conscript moved from Vologda to Kazan 2 conscripts and 1 field_gun moved from Nizhni-Novgorod to Kazan 1 conscript moved from Novgorod to Pskov 1 infantry moved from St. Petersburg to Pskov 1 infantry moved from St. Petersburg to Pskov Place Units - Russia 1 trench placed in Aldan 1 trench placed in Tiksi 1 trench placed in Sakhe 1 trench placed in Belarus 1 trench placed in Odessa 2 conscripts and 1 heavy_gun placed in Minsk 2 conscripts and 1 heavy_gun placed in Kiev 1 conscript placed in St. Petersburg Turn Complete - Russia Russia collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00 Communists : -1.17 Germany : 0.67 Russia : 1.33
Territory Summary for Russia :
East Prussia : 1 flag, 1 field_gun and 1 infantry Aldan : 1 trench Archangelsk : 1 conscript Belarus : 2 cavalrys, 12 conscripts, 6 infantry and 1 trench Bessarabia : 2 conscripts Bratsk : 1 conscript Buryatia : 1 cavalry Caucasus : 2 cavalrys, 1 conscript, 3 field_guns and 3 infantry Chukotka : 1 conscript Eastern Poland : 1 conscript Irkutsk : 1 Factory, 2 conscripts and 1 field_gun Karelia : 1 conscript and 1 field_gun Kazan : 3 conscripts and 1 field_gun Khabarovsk : 2 conscripts Kiev : 1 Factory, 2 conscripts and 1 heavy_gun Koryak : 1 conscript, 1 field_gun and 2 trenchs Krasnoyarsk : 1 conscript Latvia : 3 conscripts Lithuania : 1 conscript Magadan : 1 conscript Minsk : 1 Factory, 2 conscripts and 1 heavy_gun Novosibirsk : 1 conscript Odessa : 9 conscripts, 1 field_gun, 1 heavy_gun, 3 infantry and 1 trench Omsk : 1 Factory Perm : 2 conscripts Primorsky : 1 conscript and 1 field_gun Pskov : 1 conscript and 2 infantry Sakhe : 1 trench St. Petersburg : 1 Factory, 1 conscript, 1 field_gun, 2 infantry and 4 trenchs Tiksi : 1 trench Turkmenistan : 2 conscripts Uzbekistan : 2 conscripts Vladivostok : 1 Factory Warsaw : 1 Factory, 1 field_gun and 2 infantry Western Siberian Lowlands : 2 conscripts Moscow : 1 flag, 1 Factory, 4 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry Sea Zone 11 Baltic Sea : 1 battlecruiser, 1 cruiser and 1 transport Sea Zone 64 Sea of Azov : 1 battlecruiser and 1 cruiser Sea Zone 65 Caspian Sea : 1 transport
Production/PUs Summary :
Germany : 106 / 126 France : 72 / 72 Serbia : 19 / 23 Austria : 73 / 76 Italy : 28 / 28 Arabia : 4 / 11 Turkey : 63 / 63 Britain : 91 / 91 Russia : 99 / 99 Communists : 20 / 40 USA : 66 / 25
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@redrum said in 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente:
@Wittmann Yeah, I definitely got a lucky tech roll though poor battle rolls probably evened it out. Should also make sure I don’t “accidentally” lose London :)
What sort of retard would do that, eh!
I am sure you are better than that, Redrum. -
TripleA Turn Summary: Communists round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 2,4 and gets 0 hits Combat Move - Communists 1 cavalry moved from Yakutsk to Sakhe 1 cavalry moved from Yakutsk to Tiksi 1 conscript moved from Yakutsk to Sakhe 9 conscripts and 2 field_guns moved from Yakutsk to Aldan 1 cavalry moved from Yakutsk to Tiksi 1 cavalry moved from Yakutsk to Aldan 1 cavalry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 3 field_guns and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Aldan Communists attack with 2 cavalrys, 9 conscripts and 2 field_guns Russia defend with 1 trench 1 trench owned by the Russia lost in Aldan Communists win, taking Aldan from Russia with 2 cavalrys, 9 conscripts and 2 field_guns remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Sakhe Communists attack with 1 cavalry and 1 conscript Russia defend with 1 trench 1 trench owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 1 cavalry and 1 conscript remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Tiksi Communists attack with 2 cavalrys Russia defend with 1 trench 1 trench owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 cavalrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Non Combat Move - Communists 1 cavalry moved from Yakutsk to Tiksi Place Units - Communists 3 field_guns and 6 infantry placed in Yakutsk Turn Complete - Communists Communists collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for Communists :
Aldan : 1 flag, 2 cavalrys, 9 conscripts and 2 field_guns Sakhe : 1 flag, 1 cavalry and 1 conscript Tiksi : 1 flag, 3 cavalrys Yakutsk : 1 Factory, 3 field_guns and 6 infantry
Production/PUs Summary :
Germany : 106 / 126 France : 72 / 72 Serbia : 19 / 23 Austria : 73 / 76 Italy : 28 / 28 Arabia : 4 / 11 Turkey : 63 / 63 Britain : 91 / 91 Russia : 96 / 99 Communists : 23 / 23 USA : 66 / 25
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@redrum said in 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente:
@Private-Panic Correct, it doesn’t consider the number of dice rolled. Its just a pure measure of how many hits you got more or less than the average. Though you can look through each battle roll to see how many were rolled, number of hits, and number of expected hits. Might be nice to add something like “total hits” and “total expected hits” so that it gives it a bit more context.
So instead of just:
Austria : -5.00You could have something like:
Austria : -5.00 (20 hits vs 25 expected hits)Yes. It is the 20 vs 25 hits that means something. Or as a %. Here an 80% hit rate. Surely that would be a more informative metric?
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@redrum said in 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente:
@Wittmann Yeah, I definitely got a lucky tech roll though poor battle rolls probably evened it out. Should also make sure I don’t “accidentally” lose London :)
Leo is an expert on accidentally losing London. :joy: If you need help on how to do it just ask him!
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@Private-Panic I had already informed him of the game’s loophole. The game producers were obviously unaware that London is in the South of England and not in the East. An attack from a SZ that abuts Denmark is rarely going to capture out beautiful capital. Hull maybe. And any invader is welcome to that.
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TripleA Turn Summary: USA round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Purchase Units - USA USA buy 1 Factory and 1 heavy_gun; Remaining resources: 0 PUs; Non Combat Move - USA 1 infantry moved from San Francisco to California 1 cavalry moved from Oregon to New Mexico 1 cavalry moved from Montana to New Mexico 1 infantry moved from New Orleans to Louisiana Place Units - USA 1 heavy_gun placed in Charleston 1 Factory placed in San Francisco Turning on Edit Mode EDIT: Removing units owned by USA from Hawaii: 1 field_gun and 1 infantry EDIT: Adding units owned by USA to Honolulu: 1 field_gun and 1 infantry EDIT: Removing units owned by USA from Luzon: 1 field_gun and 1 infantry EDIT: Adding units owned by USA to Manila: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - USA USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Territory Summary for USA :
California : 2 infantry Charleston : 1 Factory, 1 field_gun, 1 heavy_gun and 1 infantry Honolulu : 1 field_gun, 2 infantry and 2 trenchs Louisiana : 1 infantry Manila : 1 field_gun and 2 infantry Mindanao : 1 infantry New England : 1 infantry New Mexico : 3 cavalrys New York : 1 Factory and 1 infantry Panama : 1 cavalry and 1 infantry San Francisco : 1 Factory
Production/PUs Summary :
Germany : 106 / 126 France : 72 / 72 Serbia : 19 / 23 Austria : 73 / 76 Italy : 28 / 28 Arabia : 4 / 11 Turkey : 63 / 63 Britain : 91 / 91 Russia : 96 / 99 Communists : 23 / 23 USA : 66 / 66
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TripleA Turn Summary: Germany round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 2,4,3,4 and gets 0 hits Combat Move - Germany 4 field_guns, 2 heavy_guns and 16 infantry moved from Western Poland to Warsaw 1 field_gun and 7 infantry moved from West Prussia to East Prussia 8 infantry moved from Holstein to Denmark 3 cavalrys moved from Mecklenburg to Denmark 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 1 battleship moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 6 infantry moved from Alsace to Champagne 1 heavy_gun moved from Rhine to Champagne 7 infantry moved from Rhine to Champagne 7 infantry moved from Wurttemburg to Alsace 1 field_gun moved from Wurttemburg to Alsace 1 cavalry moved from Westphalia to Champagne 1 fighter moved from Westphalia to Champagne 2 fighters moved from Rhine to Champagne 3 field_guns, 1 heavy_gun and 7 infantry moved from Westphalia to Rhine 2 cavalrys moved from Bavaria to Rhine 3 field_guns and 1 infantry moved from Bavaria to Wurttemburg 4 infantry moved from Saxony to Nassau 2 infantry moved from Hanover to Westphalia 2 submarines moved from Sea Zone 50 Mid Atlantic to Sea Zone 101 South Atlantic 1 cruiser and 2 submarines moved from Sea Zone 94 South Atlantic to Sea Zone 101 South Atlantic 1 battlecruiser and 1 cruiser moved from Sea Zone 106 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 battlecruiser, 1 cruiser, 1 submarine and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 112 Pacific Ocean 2 submarines moved from Sea Zone 34 Mid Atlantic to Sea Zone 45 Caribbean Sea 1 field_gun and 1 infantry moved from German East Africa to Rwanda 1 cavalry and 1 infantry moved from Uganda to Rwanda Purchase Units - Germany Germany buy 6 cavalrys, 1 field_gun, 3 heavy_guns, 1 infantry, 20 stormtruppens and 2 trenchs; Remaining resources: 4 PUs; 4 techTokens; Combat - Germany Battle in Warsaw Germany attack with 4 field_guns, 2 heavy_guns and 16 infantry Russia defend with 1 Factory, 1 field_gun and 2 infantry Germany roll dice for 4 field_guns, 2 heavy_guns and 16 infantry in Warsaw, round 2 : 7/22 hits, 5.67 expected hits Russia roll dice for 1 field_gun and 2 infantry in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Germany and 2 infantry owned by the Russia lost in Warsaw Germany win, taking Warsaw from Russia with 4 field_guns, 2 heavy_guns and 15 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 infantry Casualties for Russia: 1 field_gun and 2 infantry Battle in Rwanda Germany attack with 1 cavalry, 1 field_gun and 2 infantry Britain defend with 1 infantry Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in Rwanda, round 2 : 0/4 hits, 1.00 expected hits Britain roll dice for 1 infantry in Rwanda, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in Rwanda, round 3 : 0/4 hits, 1.00 expected hits Britain roll dice for 1 infantry in Rwanda, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in Rwanda, round 4 : 2/4 hits, 1.00 expected hits Britain roll dice for 1 infantry in Rwanda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain and 1 cavalry owned by the Germany lost in Rwanda Germany win, taking Rwanda from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is -1 Casualties for Germany: 1 cavalry Casualties for Britain: 1 infantry Battle in East Prussia Germany attack with 1 field_gun and 7 infantry Russia defend with 1 field_gun and 1 infantry Germany roll dice for 1 field_gun and 7 infantry in East Prussia, round 2 : 3/8 hits, 1.67 expected hits Russia roll dice for 1 field_gun and 1 infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in East Prussia Germany win, taking East Prussia from Russia with 1 field_gun and 6 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 infantry Casualties for Russia: 1 field_gun and 1 infantry Battle in Denmark Germany attack with 3 cavalrys and 8 infantry Neutral defend with 2 infantry Germany roll dice for 3 cavalrys and 8 infantry in Denmark, round 2 : 3/11 hits, 1.83 expected hits Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Denmark Germany loses 0 PUs for violating Denmarks neutrality. Germany win, taking Denmark from Neutral with 3 cavalrys and 8 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Sea Zone 11 Baltic Sea Germany attack with 1 battlecruiser, 2 battleships, 1 cruiser and 1 destroyer Russia defend with 1 battlecruiser, 1 cruiser and 1 transport Germany roll dice for 1 battlecruiser, 2 battleships, 1 cruiser and 1 destroyer in Sea Zone 11 Baltic Sea, round 2 : 2/5 hits, 2.83 expected hits Russia roll dice for 1 battlecruiser, 1 cruiser and 1 transport in Sea Zone 11 Baltic Sea, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 battleships owned by the Germany 1 cruiser owned by the Russia and 1 battlecruiser owned by the Russia lost in Sea Zone 11 Baltic Sea 1 transport owned by the Russia lost in Sea Zone 11 Baltic Sea Germany win with 1 battlecruiser, 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 33 Casualties for Russia: 1 battlecruiser, 1 cruiser and 1 transport Battle in Champagne Germany attack with 1 cavalry, 3 fighters, 1 heavy_gun and 13 infantry France defend with 1 field_gun and 3 infantry Germany roll dice for 1 cavalry, 3 fighters, 1 heavy_gun and 13 infantry in Champagne, round 2 : 4/18 hits, 4.33 expected hits France roll dice for 1 field_gun and 3 infantry in Champagne, round 2 : 1/4 hits, 1.33 expected hits 1 field_gun owned by the France, 1 cavalry owned by the Germany and 3 infantry owned by the France lost in Champagne Germany win, taking Champagne from France with 3 fighters, 1 heavy_gun and 13 infantry remaining. Battle score for attacker is 9 Casualties for Germany: 1 cavalry Casualties for France: 1 field_gun and 3 infantry Non Combat Move - Germany Turning on Edit Mode EDIT: Removing units owned by Germany from Westphalia: 1 infantry EDIT: Adding units owned by Germany to Hanover: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germany from Alsace: 7 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germany from Alsace: 1 field_gun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germany to Rhine: 1 field_gun and 7 infantry EDIT: Turning off Edit Mode 3 fighters moved from Champagne to Rhine Place Units - Germany 2 trenchs placed in Shanghai 2 20 stormtruppens placed in Berlin 6 cavalrys placed in Mecklenburg 2 heavy_guns and 1 infantry placed in Dar es Salaam 1 field_gun and 1 heavy_gun placed in German New Guinea Turn Complete - Germany Germany collect 116 PUs; end with 120 PUs 2 units repaired.
Combat Hit Differential Summary :
Neutral : -0.67 Britain : 0.00 France : -0.33 Germany : 1.67 Russia : 1.17
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TripleA Turn Summary: France round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - France France spend 5 on tech rolls France roll 3,4 and gets 0 hits Combat Move - France 2 colonials moved from Shanghai 4 to Sea Zone 136 East China Sea 2 colonials, 1 cruiser and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea 1 infantry moved from Shanghai 1 to Shanghai 2 1 field_gun moved from Shanghai 1 to Shanghai 2 2 colonials moved from Sea Zone 137 Yellow Sea to Shanghai 2 1 cavalry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 126 Java Sea 1 infantry moved from Malaya to Sea Zone 126 Java Sea 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 127 Gulf of Thailand 1 infantry moved from Sea Zone 127 Gulf of Thailand to Cochinchina 1 infantry moved from Gabon to Kamerun 4 cavalrys moved from Niger to Kamerun 1 infantry moved from Upper Volta to Niger 1 colonial moved from Mali to Niger 1 infantry moved from Gold Coast to Upper Volta 2 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea 1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 2 colonials moved from Algeria to Tunisia 2 infantry moved from Algiers to Algeria 2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 2 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Tunisia 1 infantry moved from Burgundy to Franche-Comte 2 infantry moved from Burgundy to Paris 1 field_gun moved from Burgundy to Paris 1 infantry moved from Auvergne to Burgundy 3 infantry moved from Brittany to Burgundy 3 infantry moved from Marseilles to Rhone Purchase Units - France France buy 3 field_guns, 15 infantry, 1 transport and 1 trench; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Kamerun France attack with 4 cavalrys and 1 infantry Germany defend with 1 infantry France roll dice for 4 cavalrys and 1 infantry in Kamerun, round 2 : 2/5 hits, 0.83 expected hits Germany roll dice for 1 infantry in Kamerun, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Kamerun France win, taking Kamerun from Germany with 4 cavalrys remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Germany: 1 infantry Battle in Shanghai 2 France attack with 2 colonials, 1 field_gun and 1 infantry Germany defend with 2 infantry and 2 trenchs France roll dice for 2 colonials, 1 field_gun and 1 infantry in Shanghai 2, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 2 infantry and 2 trenchs in Shanghai 2, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the France lost in Shanghai 2 France roll dice for 2 colonials and 1 field_gun in Shanghai 2, round 3 : 1/3 hits, 1.17 expected hits Germany roll dice for 2 infantry and 2 trenchs in Shanghai 2, round 3 : 1/2 hits, 0.67 expected hits 1 trench owned by the Germany and 1 colonial owned by the France lost in Shanghai 2 France roll dice for 1 colonial and 1 field_gun in Shanghai 2, round 4 : 1/2 hits, 0.83 expected hits Germany roll dice for 2 infantry and 1 trench in Shanghai 2, round 4 : 0/2 hits, 0.67 expected hits 1 trench owned by the Germany lost in Shanghai 2 France roll dice for 1 colonial and 1 field_gun in Shanghai 2, round 5 : 2/2 hits, 0.83 expected hits Germany roll dice for 2 infantry in Shanghai 2, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germany lost in Shanghai 2 France win, taking Shanghai 2 from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 6 Casualties for France: 1 colonial and 1 infantry Casualties for Germany: 2 infantry and 2 trenchs Non Combat Move - France 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 130 Philippine Sea 2 cruisers moved from Sea Zone 143 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 battlecruiser moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic Place Units - France 8 infantry and 1 trench placed in Paris 1 field_gun and 2 infantry placed in Brittany 1 field_gun and 2 infantry placed in Marseilles 2 infantry placed in Algiers 1 infantry placed in Tobruk 1 transport placed in Sea Zone 81 Bay of Bengal 1 field_gun placed in Yanaon Turn Complete - France France collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
France : 3.00 Germany : 0.00
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TripleA Turn Summary: Serbia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Combat Move - Serbia 1 infantry moved from Albania to Serbia 3 infantry moved from Macedonia to Serbia 1 field_gun, 1 heavy_gun and 2 infantry moved from Bosnia to Serbia Purchase Units - Serbia Serbia buy 2 field_guns, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Serbia Battle in Serbia Serbia attack with 1 field_gun, 1 heavy_gun and 6 infantry Austria defend with 1 infantry Serbia roll dice for 1 field_gun, 1 heavy_gun and 6 infantry in Serbia, round 2 : 4/8 hits, 2.00 expected hits Austria roll dice for 1 infantry in Serbia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Serbia Serbia win, taking Serbia from Austria with 1 field_gun, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 0 Casualties for Serbia: 1 infantry Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 fighter moved from Greece to Belgrade Place Units - Serbia 2 field_guns, 3 infantry and 2 trenchs placed in Belgrade Turn Complete - Serbia Serbia collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Austria : 0.67 Serbia : 2.00
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TripleA Turn Summary: Austria round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 4,4 and gets 0 hits Combat Move - Austria 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 1 infantry moved from Baranya to Bosnia Austria take Bosnia from Serbia Purchase Units - Austria Austria buy 1 destroyer, 4 field_guns, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Sea Zone 60 Central Mediterranean Austria attack with 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Britain defend with 1 battlecruiser, 1 battleship and 1 cruiser; France defend with 1 cruiser and 1 transport Austria roll dice for 1 submarine in Sea Zone 60 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer in Sea Zone 60 Central Mediterranean, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport in Sea Zone 60 Central Mediterranean, round 2 : 3/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Austria 1 destroyer owned by the Austria, 1 submarine owned by the Austria, 1 cruiser owned by the France and 1 cruiser owned by the Britain lost in Sea Zone 60 Central Mediterranean Austria roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 60 Central Mediterranean, round 3 : 3/3 hits, 1.83 expected hits Britain roll dice for 1 battlecruiser, 1 battleship and 1 transport in Sea Zone 60 Central Mediterranean, round 3 : 2/2 hits, 1.33 expected hits 1 transport owned by the France, 1 battleship owned by the Britain, 1 battlecruiser owned by the Britain, 1 battlecruiser owned by the Austria and 1 cruiser owned by the Austria lost in Sea Zone 60 Central Mediterranean Austria win with 1 battleship remaining. Battle score for attacker is 23 Casualties for Austria: 1 battlecruiser, 1 cruiser, 1 destroyer and 1 submarine Casualties for Britain: 1 battlecruiser, 1 battleship and 1 cruiser Casualties for France: 1 cruiser and 1 transport Non Combat Move - Austria 1 field_gun moved from Carinthia to Venice 1 infantry moved from Carinthia to Tyrol 1 infantry moved from Carinthia to Venice 2 field_guns moved from Trieste to Venice 2 infantry moved from Trieste to Venice 1 infantry moved from Croatia to Baranya 3 field_guns and 4 infantry moved from Hungary to Baranya 2 field_guns and 4 infantry moved from Carpathia to Galicia 2 infantry moved from Vienna to Carpathia 2 infantry moved from Transylvania to Galicia 1 infantry moved from Baranya to Transylvania Place Units - Austria 1 destroyer and 1 submarine placed in Sea Zone 62 Adriatic Sea 1 field_gun and 3 infantry placed in Venice 2 field_guns, 1 fighter and 4 infantry placed in Hungary 1 field_gun and 3 infantry placed in Trieste Turn Complete - Austria Austria collect 75 PUs; end with 75 PUs 1 unit repaired.
Combat Hit Differential Summary :
Austria : 1.67 Britain : 1.33
Territory Summary for Austria :
Baranya : 3 field_guns, 1 heavy_gun and 9 infantry Bosnia : 1 infantry Bulgaria : 2 trenchs Carpathia : 2 infantry Galicia : 4 cavalrys, 2 field_guns, 2 heavy_guns and 15 infantry Hungary : 1 Factory, 2 field_guns, 1 fighter and 4 infantry Transylvania : 1 infantry Trieste : 1 Factory, 1 field_gun and 3 infantry Tyrol : 1 infantry Vienna : 1 Factory Venice : 1 flag, 1 Factory, 4 field_guns, 1 heavy_gun and 8 infantry Sea Zone 60 Central Mediterranean : 1 battleship Sea Zone 62 Adriatic Sea : 1 destroyer and 1 submarine