@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3
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Hold on, I will do one combat and redo.
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@JuanSpain My 2 Italy bombers will go vs the Moscow factory. No intercept avaiblable for tacticals right?
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yes, tacs cannot intercept.
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@JDOW Thx
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to Russia Combat - Italians Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Non Combat Move - Italians 2 bombers moved from Russia to Bryansk 1 aaGun moved from Rostov to Bryansk 2 mech_infantrys moved from Rostov to Bryansk 4 armour moved from Rostov to Bryansk 1 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,2,5,3,2,1,2,1,3,2,6 Italians collect 5 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
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All Italy income was blocked again so no edits were needed.
Finished now.
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 4 fighters moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in 17 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from Egypt to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : -1,00
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 4 fighters moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in 17 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from Egypt to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Iraq Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Tunisia: 3 infantry EDIT: Adding units owned by French to Algeria: 1 infantry EDIT: Adding units owned by French to Libya: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : -1,00
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 15 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Bulgaria to Albania Italians take Albania from British 1 bomber moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 bomber moved from Western Germany to Tambov 1 bomber moved from Western Germany to Russia 1 tactical_bomber moved from Rostov to Russia 4 bombers moved from Western Germany to Holland Belgium 1 bomber moved from French Indo China to 42 Sea Zone Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits AA fire in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 6 and causes: 5 damage to unit: factory_major Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_major = 5, airfield = 5 Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry British defend with 2 infantry Germans roll dice for 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 11/23 hits, 9,00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 15 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 4 bombers moved from Holland Belgium to Southern Italy 1 bomber moved from Volgograd to Southern Italy 15 artilleries and 15 infantry moved from Gibraltar to Spain 1 fighter moved from Rostov to Southern Italy 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Volgograd 4 artilleries and 5 infantry moved from Rostov to Bryansk 15 armour and 38 mech_infantrys moved from Caucasus to Rostov 13 mech_infantrys moved from Ukraine to Rostov 3 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 18 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Russia to Rostov 1 bomber moved from Tambov to Rostov 1 bomber moved from Russia to Bryansk 1 bomber moved from 42 Sea Zone to French Indo China 2 mech_infantrys moved from Western Germany to Southern Italy 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 infantry placed in Novgorod 6 bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,5 Germans collect 55 PUs (7 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : 2,17 British : 0,33 Russians : 0,33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 15 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Bulgaria to Albania Italians take Albania from British 1 bomber moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 bomber moved from Western Germany to Tambov 1 bomber moved from Western Germany to Russia 1 tactical_bomber moved from Rostov to Russia 4 bombers moved from Western Germany to Holland Belgium 1 bomber moved from French Indo China to 42 Sea Zone Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits AA fire in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 6 and causes: 5 damage to unit: factory_major Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_major = 5, airfield = 5 Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry British defend with 2 infantry Germans roll dice for 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 11/23 hits, 9,00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 15 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 4 bombers moved from Holland Belgium to Southern Italy 1 bomber moved from Volgograd to Southern Italy 15 artilleries and 15 infantry moved from Gibraltar to Spain 1 fighter moved from Rostov to Southern Italy 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Volgograd 4 artilleries and 5 infantry moved from Rostov to Bryansk 15 armour and 38 mech_infantrys moved from Caucasus to Rostov 13 mech_infantrys moved from Ukraine to Rostov 3 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 18 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Russia to Rostov 1 bomber moved from Tambov to Rostov 1 bomber moved from Russia to Bryansk 1 bomber moved from 42 Sea Zone to French Indo China 2 mech_infantrys moved from Western Germany to Southern Italy 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 infantry placed in Novgorod 6 bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,5 Germans collect 55 PUs (7 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Caucasus: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : 2,17 British : 0,33 Russians : 0,33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 8 PUs; Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 2 fighters moved from Iraq to Volgograd 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Vologda to Archangel Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Volgograd : 0/3 hits, 0,50 expected hits Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2,17 expected hits Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Battle in Archangel Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 5 artilleries and 50 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Kazakhstan 8 infantry moved from Vologda to Russia 2 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 3 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 3 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00 AA fire in Volgograd : : -0,50 Russians : -1,00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Timguska to Urals 2 bombers moved from Shensi to Urals 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Urals Japanese attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Urals, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals Japanese roll dice for 2 bombers and 1 infantry in Urals, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 5 tactical_bombers moved from 35 Sea Zone to French Indo China 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Shensi to Chahar 1 mech_infantry moved from Shensi to Kweichow 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 6 fighters moved from Japan to 35 Sea Zone 2 bombers moved from Urals to Yakut S.S.R. 4 infantry moved from Yenisey to Timguska Place Units - Japanese 2 armour and 1 bomber placed in French Indo China 3 infantry placed in Kwangtung 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 UK_Pacific : -0,33 Russians : 0,00 Japanese : 0,67
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 110 Sea Zone 5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq 4 transports moved from 81 Sea Zone to 80 Sea Zone 4 transports moved from 81 Sea Zone to 71 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Alexandria to Egypt 1 bomber moved from Iraq to India 1 infantry moved from Morocco to Algeria Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -1,67 Japanese : -1,33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 110 Sea Zone 5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq 4 transports moved from 81 Sea Zone to 80 Sea Zone 4 transports moved from 81 Sea Zone to 71 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Alexandria to Egypt 1 bomber moved from Iraq to India 1 infantry moved from Morocco to Algeria Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 bomber moved from Iraq to Burma 1 tactical_bomber moved from India to Burma 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Battle in Burma British attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 aaGun and 1 infantry AA fire in Caucasus : 1/1 hits, 0,17 expected hits 1 fighter owned by the British lost in Caucasus British roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - British 1 bomber and 1 tactical_bomber moved from Burma to India 1 carrier and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from Saudi Arabia to Iraq 1 fighter moved from Iraq to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 fighters moved from Iraq to Russia 1 aaGun moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Turkey to Greece 1 infantry moved from Iraq to Turkey Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Saudi Arabia British undo move 2. 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,67 British : 0,33 Americans : -1,67 Japanese : -1,00 AA fire in Caucasus : : 0,83
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@oysteilo Hi! Out for holidays. Will be back to the game at fast pace on the 22nd. Happy Easter!
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 4 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 2 bombers moved from Bryansk to Caucasus 3 fighters moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 4 armour, 2 bombers, 3 fighters and 2 mech_infantrys British defend with 1 armour and 2 infantry Italians roll dice for 4 armour, 2 bombers, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/11 hits, 5,17 expected hits Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 3/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for British: 1 armour and 2 infantry Non Combat Move - Italians 3 fighters moved from Caucasus to Rostov 2 bombers moved from Caucasus to Southern Italy 3 mech_infantrys moved from Southern Italy to Yugoslavia 1 aaGun moved from Bryansk to Western Ukraine 1 armour and 2 mech_infantrys moved from Poland to Western Ukraine 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,5,3,3,2,4,1,6,2,3,4,3 Italians collect 7 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -2,17 Russians : 1,83
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Libya to Tobruk 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 6 armour moved from Rostov to Volgograd 6 mech_infantrys moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 1 bomber moved from Rostov to Tambov 3 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 bomber moved from Bryansk to Archangel 2 infantry moved from Holland Belgium to Normandy Bordeaux 15 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Albania to Greece 6 bombers moved from Germany to Normandy Bordeaux 5 bombers moved from Southern Italy to Greece 2 fighters and 3 tactical_bombers moved from Southern Italy to Greece 3 fighters moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Greece Germans attack with 5 bombers, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Germans roll dice for 5 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Greece, round 2 : 7/11 hits, 6,33 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece Germans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 6 bombers, 3 fighters and 17 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 bombers, 3 fighters and 17 infantry in Normandy Bordeaux, round 2 : 11/26 hits, 8,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 6 bombers, 3 fighters and 17 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour and 10 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 6 armour and 10 mech_infantrys in Volgograd, round 2 : 5/16 hits, 4,67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 bomber, 3 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Archangel, round 2 : 2/6 hits, 1,50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Germany 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Rostov to Germany 12 mech_infantrys moved from Germany to Eastern Poland 9 armour moved from Rostov to Caucasus 8 mech_infantrys moved from Bryansk to Caucasus 51 mech_infantrys moved from Rostov to Caucasus 1 bomber moved from Tambov to Germany 4 artilleries and 11 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany 15 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Holland Belgium to Germany 15 artilleries moved from Holland Belgium to Western Germany 3 fighters moved from Normandy Bordeaux to Spain 6 bombers moved from Normandy Bordeaux to Germany 5 bombers moved from Greece to Germany 7 mech_infantrys moved from Southern Italy to Yugoslavia 2 fighters and 3 tactical_bombers moved from Greece to Western Germany 1 aaGun moved from Rostov to Bryansk Place Units - Germans 1 destroyer placed in 93 Sea Zone 5 bombers, 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,5,1 Germans collect 50 PUs (10 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 4,33 British : 0,33 Russians : 1,00
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 17 PUs; Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 48 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Italians win with no units remaining. Battle score for attacker is -2 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 48 infantry Germans defend with 1 infantry Russians roll dice for 48 infantry in Smolensk, round 2 : 8/48 hits, 8,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 47 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Urals to Russia 1 fighter moved from Novosibirsk to Russia Place Units - Russians 1 artillery, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : 2,00 Russians : 2,17 Japanese : 0,33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 2 bombers moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan 2 infantry moved from Yunnan to Burma 8 tactical_bombers moved from French Indo China to Burma 3 fighters moved from French Indo China to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novosibirsk Japanese attack with 2 bombers and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 8 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 8 tactical_bombers in Burma, round 2 : 7/13 hits, 6,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from Japan to 36 Sea Zone 3 fighters moved from Burma to French Indo China 8 tactical_bombers moved from Burma to 36 Sea Zone 3 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Kansu 3 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Anhwe 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 submarine moved from 5 Sea Zone to 6 Sea Zone 12 fighters moved from 35 Sea Zone to Sumatra 2 armour moved from French Indo China to Yunnan 2 armour moved from Yunnan to Kweichow 1 bomber moved from Kazakhstan to Kweichow 2 bombers moved from Novosibirsk to Kweichow 5 fighters moved from 35 Sea Zone to Celebes 7 fighters moved from 35 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 2 battleships, 14 carriers, 1 cruiser, 12 destroyers, 2 fighters, 4 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to Sumatra Place Units - Japanese 1 harbour placed in French Indo China 2 carriers and 1 destroyer placed in 36 Sea Zone 2 infantry placed in Kwangtung 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
UK_Pacific : -0,67 Russians : -0,67 Japanese : 1,17