I’ve made a modification to the Classic module that checks for the total stack limits. It also has almost all of the optional rules correctly implemented. I’ve called it Classic League and designed it for use here. Would you like to try it?
2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM
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TripleA Turn Summary: Japanese round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41 Purchase Units - Japanese Japanese buy 5 destroyers, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 4 artilleries and 4 infantry moved from Shensi to Sikang 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Buyant-Uhaa to Chahar 1 bomber moved from Yunnan to Chahar 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 5 fighters moved from 35 Sea Zone to 44 Sea Zone 4 fighters moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 72 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 8/8 hits, 4.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Battle in Borneo Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 5 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 4 artilleries and 4 infantry British defend with 1 mech_infantry Japanese roll dice for 4 artilleries and 4 infantry in Sikang, round 2 : 4/8 hits, 2.67 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Sikang Japanese win, taking Sikang from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 5 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 36 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 79 Sea Zone 1 carrier and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 aaGun moved from Shensi to Sikang 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Shensi 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 infantry moved from Manchuria to Amur 3 mech_infantrys moved from Buyant-Uhaa to Amur 1 fighter moved from 6 Sea Zone to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 5 fighters moved from 34 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Yunnan 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 fighters moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 43 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 5 fighters moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 3 armour and 3 mech_infantrys moved from Yunnan to Sikang 17 artilleries and 45 infantry moved from India to West India 2 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 2 armour and 9 mech_infantrys moved from India to West India 1 bomber moved from Chahar to Yunnan 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer placed in 39 Sea Zone 2 mech_infantrys placed in India 4 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : 0.50 Chinese : -0.33 Japanese : 2.17
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TripleA Turn Summary: UK_Pacific round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Norway to Finland 1 infantry moved from Norway to Finland 1 submarine moved from 39 Sea Zone to 79 Sea Zone 2 fighters moved from 71 Sea Zone to 79 Sea Zone 1 destroyer and 3 submarines moved from 71 Sea Zone to 72 Sea Zone 1 bomber moved from Java to 79 Sea Zone 2 fighters moved from 42 Sea Zone to 79 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 6 fighters moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 6 fighters moved from 42 Sea Zone to 37 Sea Zone 6 fighters moved from 42 Sea Zone to 36 Sea Zone 6 fighters moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Norway to Novgorod 1 bomber moved from Kansu to Shensi 1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone 2 fighters moved from Normandy Bordeaux to 125 Sea Zone 3 fighters moved from Normandy Bordeaux to Holland Belgium Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Finland Americans attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 3 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Americans win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in 72 Sea Zone Americans attack with 1 destroyer and 3 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 72 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 72 Sea Zone Americans roll dice for 2 submarines in 72 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 72 Sea Zone Americans roll dice for 1 submarine in 72 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 72 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 72 Sea Zone Americans win, taking 72 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer and 1 submarine Battle in 79 Sea Zone Americans attack with 1 bomber, 4 fighters and 1 submarine Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 4 fighters in 79 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 79 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 79 Sea Zone Americans roll dice for 1 bomber and 3 fighters in 79 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 79 Sea Zone 1 transport owned by the Japanese lost in 79 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20 Casualties for Americans: 3 fighters and 1 submarine Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 39 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 37 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 36 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 79 Sea Zone to 80 Sea Zone 1 carrier and 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 infantry moved from Queensland to Northern Territory 2 infantry moved from New Zealand to 63 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from 39 Sea Zone to 42 Sea Zone 6 fighters moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 6 fighters moved from 36 Sea Zone to 42 Sea Zone 6 fighters moved from 34 Sea Zone to 42 Sea Zone 1 bomber moved from 79 Sea Zone to Persia 4 infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 4 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Finland to Norway 2 fighters moved from 125 Sea Zone to Norway 1 bomber moved from Novgorod to Norway 3 fighters moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Wake Island to Queensland 1 destroyer and 2 submarines moved from 30 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 42 Sea Zone to 58 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Norway 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Americans undo move 6. 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 2 infantry EDIT: Adding units owned by Americans to Egypt: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Shensi Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 3 fighters moved from Persia to Eastern Persia 2 infantry moved from Persia to Eastern Persia 3 fighters moved from Gibraltar to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to 92 Sea Zone Combat - British Battle in Eastern Persia British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Eastern Persia, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 4 fighters Italians defend with 1 destroyer British roll dice for 4 fighters in 92 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 92 Sea Zone British roll dice for 3 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -12 Casualties for British: 2 fighters Casualties for Italians: 1 destroyer Non Combat Move - British 4 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 4 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 carriers moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 3 fighters moved from Normandy Bordeaux to Norway 2 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from Egypt to Tunisia 3 fighters moved from Eastern Persia to Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 armour and 2 mech_infantrys moved from Kansu to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter moved from Normandy Bordeaux to 105 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Persia 1 infantry placed in Egypt 1 infantry placed in Egypt 1 destroyer placed in 109 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 British collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00 British : -0.33 Italians : 1.33 Americans : -1.83 Chinese : 0.50 Japanese : 4.00 AA fire in Novgorod : : -0.17
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Well I consider this to be consistent bad luck. Nearly every round there’s an Allied dice disaster.
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yeah, I thought i was getting better luck before but the last few rounds have been particularly lucky. And this one was particularly awful. Although my AA at least missed.
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TripleA Turn Summary: Italians round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41 Purchase Units - Italians Italians repair damage of 2x factory_minor; Remaining resources: 23 PUs; Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 3 mech_infantrys moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour and 3 mech_infantrys moved from Novgorod to Belarus 8 infantry and 3 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 8 infantry, 3 marines and 4 transports moved from 97 Sea Zone to 93 Sea Zone 8 infantry and 3 marines moved from 93 Sea Zone to Southern France 2 carriers moved from 97 Sea Zone to 93 Sea Zone 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 5 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Southern France to France 1 infantry moved from Southern France to France Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
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actually going to move 5 more inf from S France to France.
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TripleA Turn Summary: Italians round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41 Purchase Units - Italians Italians repair damage of 2x factory_minor; Remaining resources: 23 PUs; Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 3 mech_infantrys moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour and 3 mech_infantrys moved from Novgorod to Belarus 8 infantry and 3 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 8 infantry, 3 marines and 4 transports moved from 97 Sea Zone to 93 Sea Zone 8 infantry and 3 marines moved from 93 Sea Zone to Southern France 2 carriers moved from 97 Sea Zone to 93 Sea Zone 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 5 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Southern France to France 1 infantry moved from Southern France to France Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 5 infantry EDIT: Adding units owned by Italians to France: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
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TripleA Turn Summary: French round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from Java to Borneo 3 fighters moved from 42 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 6 fighters and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 6 fighters and 2 infantry in Borneo, round 2 : 5/8 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 6 fighters moved from Borneo to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 2 transports moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 3 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.67
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TripleA Turn Summary: Germans round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Germans buy 3 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Finland Germans take Finland from British 2 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 30 mech_infantrys moved from Bryansk to Volgograd 8 armour moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Germany to Archangel 2 mech_infantrys moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 infantry moved from France to Holland Belgium 3 tactical_bombers moved from France to Holland Belgium 4 fighters moved from Southern Italy to Holland Belgium 1 fighter and 2 tactical_bombers moved from Germany to Holland Belgium 5 armour moved from Bryansk to Caucasus 13 mech_infantrys moved from Bryansk to Caucasus 2 bombers moved from Bryansk to Smolensk Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers British defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 4/12 hits, 6.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 10 armour and 32 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 10 armour and 32 mech_infantrys in Volgograd, round 2 : 9/42 hits, 10.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour and 32 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 5 armour and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour and 15 mech_infantrys in Caucasus, round 2 : 7/20 hits, 5.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Bryansk to Ukraine 2 bombers moved from Smolensk to Germany 2 mech_infantrys moved from France to Germany 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Tambov to Novgorod 1 aaGun moved from Southern Italy to Northern Italy 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 4 fighters moved from Holland Belgium to Germany 4 tactical_bombers moved from Holland Belgium to Germany 4 mech_infantrys moved from Vyborg to Novgorod 4 armour and 4 mech_infantrys moved from Vyborg to Belarus 1 armour moved from Bryansk to Belarus 5 mech_infantrys moved from Bryansk to Belarus 5 mech_infantrys moved from Bryansk to Belarus 5 mech_infantrys moved from Bryansk to Rostov 5 mech_infantrys moved from Rostov to Volgograd 15 artilleries moved from Bryansk to Rostov 3 infantry moved from Bryansk to Belarus 3 artilleries moved from Bryansk to Belarus 28 artilleries and 28 infantry moved from Bryansk to Rostov 1 infantry moved from Novgorod to Belarus 14 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to Germany 1 mech_infantry moved from Germany to Baltic States 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 artilleries and 1 infantry moved from Bryansk to Belarus Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : -0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Russia to Tsinghai 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 armour moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 armour moved from Buryatia to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 fighter moved from Norway to Archangel 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Bryansk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Bryansk to Russia 1 fighter moved from Tsinghai to Samara 2 armour and 1 mech_infantry moved from Kansu to Samara 1 infantry moved from Kansu to Novosibirsk 10 armour moved from Russia to Samara 1 mech_infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 25 artilleries moved from Russia to Samara 1 submarine moved from 125 Sea Zone to 110 Sea Zone 55 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.33 Russians : -3.83 Japanese : 0.67
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I’m assuming 2 ANZAC fighters only are on the US carrier?
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TripleA Turn Summary: Japanese round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Japanese Japanese buy 4 destroyers, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Sikang to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 4 artilleries and 1 infantry moved from Sikang to Shensi 3 fighters and 1 tactical_bomber moved from Yunnan to Shensi 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 7 fighters moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 fighter moved from 35 Sea Zone to 37 Sea Zone 6 fighters moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 72 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Borneo Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 5/12 hits, 5.83 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 8 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 8 fighters in 37 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kazakhstan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 7 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 fighters moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from Borneo to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Borneo to 35 Sea Zone 7 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 aaGuns and 2 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Marianas 2 fighters moved from Philippines to Marianas 2 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber moved from Kazakhstan to Yunnan 3 fighters and 1 tactical_bomber moved from Shensi to Yunnan 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from West India to India 3 armour and 3 mech_infantrys moved from Sikang to Volgograd 1 aaGun moved from Kweichow to Yunnan 1 aaGun moved from Sikang to Shensi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Yunnan to Kweichow 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 infantry and 3 mech_infantrys moved from Amur to Buryatia 1 infantry moved from Korea to Amur Place Units - Japanese 3 mech_infantrys placed in India 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 infantry placed in Malaya 4 destroyers and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 2 armour and 9 mech_infantrys EDIT: Adding units owned by Japanese to India: 2 armour and 9 mech_infantrys EDIT: Removing units owned by Japanese from West India: 15 infantry EDIT: Adding units owned by Japanese to India: 15 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 9 infantry EDIT: Adding units owned by Japanese to India: 9 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : 1.17 Chinese : -0.33 Russians : -0.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Japanese Japanese buy 4 destroyers, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Sikang to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 4 artilleries and 1 infantry moved from Sikang to Shensi 3 fighters and 1 tactical_bomber moved from Yunnan to Shensi 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 7 fighters moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 fighter moved from 35 Sea Zone to 37 Sea Zone 6 fighters moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 72 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Borneo Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 5/12 hits, 5.83 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 8 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 8 fighters in 37 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kazakhstan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 7 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 fighters moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from Borneo to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Borneo to 35 Sea Zone 7 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 aaGuns and 2 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Marianas 2 fighters moved from Philippines to Marianas 2 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber moved from Kazakhstan to Yunnan 3 fighters and 1 tactical_bomber moved from Shensi to Yunnan 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from West India to India 3 armour and 3 mech_infantrys moved from Sikang to Volgograd 1 aaGun moved from Kweichow to Yunnan 1 aaGun moved from Sikang to Shensi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Yunnan to Kweichow 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 infantry and 3 mech_infantrys moved from Amur to Buryatia 1 infantry moved from Korea to Amur Place Units - Japanese 3 mech_infantrys placed in India 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 infantry placed in Malaya 4 destroyers and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 2 armour and 9 mech_infantrys EDIT: Adding units owned by Japanese to India: 2 armour and 9 mech_infantrys EDIT: Removing units owned by Japanese from West India: 15 infantry EDIT: Adding units owned by Japanese to India: 15 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 9 infantry EDIT: Adding units owned by Japanese to India: 9 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 2 armour, 24 infantry and 9 mech_infantrys EDIT: Adding units owned by Japanese to West India: 2 armour, 24 infantry and 9 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : 1.17 Chinese : -0.33 Russians : -0.33 Japanese : -0.33
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Decided against an edit and reposted.
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This is now my longest game (or its about to be). I’m wondering what the record is?
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I don’t think I ever went much past 30.
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TripleA Turn Summary: Chinese round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Americans Americans buy 3 fighters, 10 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Southern France 1 bomber moved from Persia to India 1 fighter moved from 42 Sea Zone to 43 Sea Zone 10 fighters moved from 42 Sea Zone to 36 Sea Zone 10 fighters moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 4 fighters and 1 infantry moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Norway to Holland Belgium 2 fighters moved from Norway to 125 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Americans creates battle in territory 80 Sea Zone Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 80 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 5 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Finland Americans attack with 4 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 4 fighters and 1 infantry in Finland, round 2 : 5/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 36 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 36 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 37 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from India to Sumatra 10 fighters moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 10 fighters moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 3 submarines moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 80 Sea Zone to 42 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 58 Sea Zone 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 105 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Holland Belgium to Gibraltar 4 fighters moved from Finland to Norway 4 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 125 Sea Zone to Norway 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 4 infantry placed in Central United States 2 fighters placed in Eastern United States 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Chahar, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Chahar, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Chahar, round 5 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 4 infantry in Chahar, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 7 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 10 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 4 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Non Combat Move - British 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Tunisia to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 105 Sea Zone 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 transports moved from 105 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone 4 infantry moved from 105 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter and 6 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 105 Sea Zone: 1 carrier EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier EDIT: Removing units owned by British from Norway: 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Central Mongolia from Japanese to British EDIT: Changing ownership of Tsagaan Olom from Japanese to British EDIT: Removing units owned by British from Suiyuyan: 1 armour and 2 mech_infantrys EDIT: Removing units owned by British from Suiyuyan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Ulaanbaatar: 1 armour and 2 mech_infantrys EDIT: Adding units owned by British to Olgiy: 1 fighter and 1 tactical_bomber EDIT: Changing ownership of Tsagaan Olom from British to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Ulaanbaatar: 1 armour and 2 mech_infantrys EDIT: Changing ownership of Central Mongolia from British to Japanese EDIT: Adding units owned by British to Olgiy: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Adding units owned by British to Norway: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17 Americans : 2.67 AA fire in Southern France : : 0.83 Chinese : -5.83 AA fire in India : : -0.17 Japanese : 1.33
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you are really not catching any breaks from the dice.
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Yeah, feels like Allies lose move TUV than Axis during the Allied turn.
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Wow. 35 misses @1