I think i erred when i retreated from t-j.
JWW (Allies+8) vs Simon33 (Axis) BM3
-
TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to Borneo 2 fighters moved from 43 Sea Zone to Borneo 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to Borneo 2 fighters moved from 43 Sea Zone to Borneo 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 4 fighters Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 4 fighters in Borneo, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from Borneo to 43 Sea Zone 1 carrier moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.33
Territory Summary for ANZAC :
Borneo : 1 flag, 1 artillery Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag 43 Sea Zone : 1 carrier, 4 fighters and 1 transport 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 submarine West India : 1 infantry Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 53 / 88 Russians : 16 / 23 Japanese : 60 / 113 Americans : 60 / 93 Chinese : 1 / 1 British : 33 / 38 UK_Pacific : 2 / 0 Italians : 15 / 18 ANZAC : 18 / 24 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to Borneo 2 fighters moved from 43 Sea Zone to Borneo 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 4 fighters Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 4 fighters in Borneo, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from Borneo to 43 Sea Zone 1 carrier moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.33
Territory Summary for ANZAC and French :
Borneo : 1 flag, 1 artillery Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag 43 Sea Zone : 1 carrier, 4 fighters and 1 transport 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 submarine West India : 1 infantry Egypt : 2 infantry 99 Sea Zone : 1 flag Eastern Persia : 2 infantry Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 53 / 88 Russians : 16 / 23 Japanese : 60 / 113 Americans : 60 / 93 Chinese : 1 / 1 British : 33 / 38 UK_Pacific : 2 / 0 Italians : 15 / 18 ANZAC : 18 / 24 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 85 PUs; Germans buy 3 armour, 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 6 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Kazakhstan 1 bomber moved from Rostov to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 4 artilleries moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 1 bomber moved from Novgorod to Samara 1 infantry moved from Tambov to Samara 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 bomber moved from Novgorod to Samara 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 11 mech_infantrys moved from Novgorod to Belarus Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 4 artilleries, 4 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 artilleries, 4 infantry and 11 mech_infantrys in Belarus, round 2 : 5/19 hits, 4.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 armour and 7 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 artilleries moved from Volgograd to Tambov 3 artilleries and 2 infantry moved from Rostov to Tambov 1 aaGun moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 4 mech_infantrys moved from Rostov to Ukraine 2 mech_infantrys moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Volgograd 1 bomber moved from Kazakhstan to Novgorod 2 bombers moved from Samara to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Archangel to Novgorod 1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland 1 mech_infantry moved from Finland to Karelia 4 infantry and 1 marine moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from 113 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 5 infantry placed in Germany Germans undo move 3. 3 artilleries and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 1.00
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 85 PUs; Germans buy 3 armour, 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 6 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Kazakhstan 1 bomber moved from Rostov to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 4 artilleries moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 1 bomber moved from Novgorod to Samara 1 infantry moved from Tambov to Samara 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 bomber moved from Novgorod to Samara 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 11 mech_infantrys moved from Novgorod to Belarus Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 4 artilleries, 4 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 artilleries, 4 infantry and 11 mech_infantrys in Belarus, round 2 : 5/19 hits, 4.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 armour and 7 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 artilleries moved from Volgograd to Tambov 3 artilleries and 2 infantry moved from Rostov to Tambov 1 aaGun moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 4 mech_infantrys moved from Rostov to Ukraine 2 mech_infantrys moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Volgograd 1 bomber moved from Kazakhstan to Novgorod 2 bombers moved from Samara to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Archangel to Novgorod 1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland 1 mech_infantry moved from Finland to Karelia 4 infantry and 1 marine moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from 113 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 5 infantry placed in Germany Germans undo move 3. 3 artilleries and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.67 Russians : 1.00
-
TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Timguska to Olgiy Russians take Olgiy from Japanese 2 mech_infantrys moved from Urals to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 2 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Samara 1 mech_infantry moved from Urals to Yenisey Russians take Yenisey from Japanese
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Timguska to Olgiy Russians take Olgiy from Japanese 2 mech_infantrys moved from Urals to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 2 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Samara 1 mech_infantry moved from Urals to Yenisey Russians take Yenisey from Japanese Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 armour Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 infantry moved from Urals to Novosibirsk 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 1 aaGun and 2 infantry moved from Urals to Vologda 6 armour and 2 mech_infantrys moved from Urals to Russia 1 armour and 4 mech_infantrys moved from West India to Persia 2 fighters moved from Archangel to Russia 1 infantry moved from Evenkiyskiy to Timguska Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -1.17
Territory Summary for Russians :
Yenisey : 1 mech_infantry Timguska : 1 infantry Kazakhstan : 1 mech_infantry Olgiy : 1 flag, 1 infantry Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Bryansk : 1 infantry Archangel : 1 infantry Russia : 5 aaGuns, 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 6 fighters, 72 infantry, 4 mech_infantrys and 1 tactical_bomber Novosibirsk : 1 infantry Vologda : 1 aaGun, 1 artillery and 2 infantry Smolensk : 1 infantry Samara : 1 infantry Persia : 1 armour and 5 mech_infantrys
Production/PUs Summary :
Germans : 56 / 80 Russians : 14 / 23 Japanese : 59 / 113 Americans : 60 / 93 Chinese : 1 / 1 British : 33 / 38 UK_Pacific : 2 / 0 Italians : 15 / 18 ANZAC : 18 / 24 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 5 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 bomber moved from India to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Suiyuyan to Olgiy 1 infantry moved from Kansu to Olgiy 1 bomber moved from Yunnan to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 3 infantry and 3 mech_infantrys moved from Kansu to Tsinghai 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Timguska 1 artillery and 2 mech_infantrys moved from Kansu to Timguska 2 infantry moved from Kansu to Timguska 3 artilleries moved from Kansu to Tsinghai Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Borneo Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 3 fighters and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Tsinghai Japanese attack with 3 artilleries, 3 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Tsinghai, round 2 : 3/9 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Olgiy Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Olgiy, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Olgiy Japanese win, taking Olgiy from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Timguska Japanese attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Timguska, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to Szechwan 3 carriers, 2 destroyers, 5 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Kazakhstan to Yunnan 1 bomber moved from Novosibirsk to Shensi 1 bomber moved from Olgiy to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Amur to Buryatia Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China Japanese undo move 2. 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : -0.67 Russians : 0.00 Japanese : 1.17
-
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux
-
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux Combat - Americans Battle in Java Battle in Normandy Bordeaux Americans attack with 2 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Eastern United States to United Kingdom 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 4 carriers, 3 destroyers, 5 fighters and 5 submarines moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 fighter moved from New Zealand to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from Wake Island to Hawaiian Islands 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 4 infantry placed in Eastern United States 2 bombers, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 Americans : -1.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag Queensland : 1 bomber Northern Territory : 1 artillery and 1 infantry Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield Celebes : 1 flag, 1 infantry Java : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport 55 Sea Zone : 5 carriers, 4 destroyers, 6 fighters, 5 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Gibraltar : 2 fighters and 1 tactical_bomber United Kingdom : 4 bombers and 1 fighter Morocco : 1 aaGun and 4 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 2 infantry Libya : 1 flag 92 Sea Zone : 1 destroyer 101 Sea Zone : 2 transports Brazil : 1 flag Persia : 1 armour 91 Sea Zone : 2 transports 110 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 4 transports
Production/PUs Summary :
Germans : 53 / 80 Russians : 12 / 23 Japanese : 58 / 69 Americans : 69 / 104 Chinese : 0 / 1 British : 33 / 38 UK_Pacific : 2 / 0 Italians : 13 / 18 ANZAC : 18 / 24 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - British British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 mech_infantry moved from Eastern Persia to Kazakhstan 5 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 1 submarine moved from 97 Sea Zone to 93 Sea Zone
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux Combat - Americans Battle in Java Battle in Normandy Bordeaux Americans attack with 2 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Eastern United States to United Kingdom 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 4 carriers, 3 destroyers, 5 fighters and 5 submarines moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 fighter moved from New Zealand to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from Wake Island to Hawaiian Islands 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 4 infantry placed in Eastern United States 2 bombers, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 mech_infantry moved from Eastern Persia to Kazakhstan 5 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Kazakhstan British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Kazakhstan to Persia 1 aaGun, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Persia to Persia 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 3 infantry placed in Persia British undo move 1. 8 infantry and 2 mech_infantrys placed in United Kingdom 2 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 British : -2.33 Americans : -1.67 Japanese : -0.33 AA fire in Germany : : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag Queensland : 1 bomber Northern Territory : 1 artillery and 1 infantry Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield Kazakhstan : 1 mech_infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport 55 Sea Zone : 5 carriers, 4 destroyers, 6 fighters, 5 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 mech_infantrys Morocco : 1 aaGun and 4 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 2 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 93 Sea Zone : 1 submarine Iraq : 1 flag 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag Northwest Persia : 1 flag, 3 infantry Persia : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 5 fighters, 17 infantry, 7 mech_infantrys and 1 tactical_bomber 91 Sea Zone : 2 destroyers and 2 transports 110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 7 transports
Production/PUs Summary :
Germans : 53 / 80 Russians : 13 / 23 Japanese : 57 / 69 Americans : 69 / 104 Chinese : 0 / 1 British : 33 / 36 UK_Pacific : 2 / 0 Italians : 13 / 18 ANZAC : 18 / 24 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
@simon33 no lie, that is the third of 5 bmb’s that, I have lost to AA SBR fire in the last hour…
-
@666 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 no lie, that is the third of 5 bmb’s that, I have lost to AA SBR fire in the last hour…
That’s the worst feeling in the game. Especially when it’s a one bomber raid.
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Italians attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 bombers and 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Western Germany to France 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 Americans : 1.33
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Italians attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 bombers and 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Western Germany to France 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Western Germany: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 Americans : 1.33
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 carrier, 2 fighters and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to Northern Territory 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Borneo : 1 flag Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Northern Territory : 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag, 1 infantry Sumatra : 1 flag 54 Sea Zone : 1 destroyer and 1 submarine 55 Sea Zone : 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 1 transport West India : 1 infantry Egypt : 2 infantry 99 Sea Zone : 1 flag Eastern Persia : 2 infantry Persia : 1 infantry
Production/PUs Summary :
Germans : 53 / 80 Russians : 13 / 23 Japanese : 57 / 69 Americans : 69 / 104 Chinese : 0 / 1 British : 33 / 36 UK_Pacific : 2 / 0 Italians : 13 / 13 ANZAC : 18 / 24 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Tambov to Samara 2 bombers moved from Novgorod to Samara 1 bomber and 1 fighter moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 4 artilleries, 1 infantry and 11 mech_infantrys moved from Belarus to Bryansk 10 armour, 30 artilleries and 14 infantry moved from Tambov to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Bryansk Germans attack with 10 armour, 37 artilleries, 15 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 37 artilleries, 15 infantry and 13 mech_infantrys in Bryansk, round 2 : 25/75 hits, 26.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 10 armour, 37 artilleries, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd 1 bomber and 1 fighter moved from Archangel to Volgograd 2 bombers moved from Samara to Volgograd 7 mech_infantrys moved from Tambov to Ukraine 4 armour and 9 mech_infantrys moved from Caucasus to Bryansk 4 mech_infantrys moved from Tambov to Bryansk 1 aaGun moved from Tambov to Bryansk 1 mech_infantry moved from Karelia to Belarus 3 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 3 fighters moved from Western Germany to Novgorod 1 tactical_bomber moved from Southern Italy to Ukraine 2 mech_infantrys moved from Ukraine to Bryansk Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Germany 2 infantry placed in Germany 1 armour, 2 artilleries and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 3 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -0.33
-
Germany might be paying a pretty high price for Moscow now. Seems I’m conceding some allied footholds.
-
TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Russia to Samara 2 fighters moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 mech_infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 mech_infantry moved from Persia to Caucasus Russians take Caucasus from Germans