Oh, just realized that Western Ukraine does not connect to Kursk!
2018 2nd Playoff Semi-Finals OwenToo (Axis+4) vs AeV (Allies) BM3
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in West Indies Battle in Guam Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Marshall Islands from Japanese, taking West Indies from Italians, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to New Guinea 1 fighter moved from Midway to 32 Sea Zone 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 6 bombers moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Suiyuyan to Sikang 1 infantry moved from Hopei to Kweichow 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Sikang, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Suiyuyan to Hopei 1 fighter moved from Sikang to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Szechwan 1 infantry moved from Ethiopia to Kenya 1 armour moved from French Equatorial Africa to Kenya 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Szechwan British attack with 1 fighter Japanese defend with 1 infantry British roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Kenya British attack with 1 armour and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 artilleries moved from Alexandria to Egypt 1 mech_infantry moved from Syria to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Burma to India Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0,83 Italians : 0,00 Americans : -0,67 Chinese : 1,00 Japanese : -0,17
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I had an error posting my Italy4 turn. You can see from the dice server that my only die roll battle was in Belarus, where a bomber and Inf took out your Russian Infantry with no losses. I will re-create my turn and see if I can get it to post properly, so you will see a later set of die rolls that we will disregard.
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield and 1 transport; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Yugoslavia to Belarus 1 infantry moved from Eastern Poland to Belarus 1 armour moved from Tunisia to Tobruk Italians take Libya from British Italians take Tobruk from British 1 artillery moved from Tunisia to Libya 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield and 1 transport; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Yugoslavia to Belarus 1 infantry moved from Eastern Poland to Belarus 1 armour moved from Tunisia to Tobruk Italians take Libya from British Italians take Tobruk from British 1 artillery moved from Tunisia to Libya 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Battle in Belarus Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Alexandria from British, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Romania 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 2 infantry moved from Yugoslavia to Romania 1 aaGun moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Southern Italy to Gibraltar 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Greece to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 1 airfield placed in Gibraltar Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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OK, that time it worked, and I had the same results on the die rolls, so no edits were needed.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from India to Yunnan Combat - ANZAC Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Yunnan ANZAC attack with 3 fighters Japanese defend with 1 artillery and 2 infantry ANZAC roll dice for 3 fighters in Yunnan, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - ANZAC 2 fighters moved from Yunnan to India 1 fighter moved from New South Wales to 30 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,00
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@OwenToo , I still don’t know what i was thinking, when i left the door wide open on UK1.
Brain Fart….
We’ll see how this game Plays out. -
Just out of curiosity, out of the 100+ games you’ve played in the last 3 years, how many times has there been a SeaLion invasion, and how successful was it?
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Vyborg 3 armour and 3 mech_infantrys moved from Novgorod to Vyborg 1 mech_infantry moved from Baltic States to Archangel 1 bomber moved from Eastern Poland to Archangel 1 bomber moved from Eastern Poland to Vyborg 2 tactical_bombers moved from Eastern Poland to Vyborg 1 fighter moved from Norway to Vyborg 3 armour moved from Baltic States to Vyborg 2 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 fighter moved from Western Germany to Finland 1 tactical_bomber moved from Norway to Finland 3 artilleries moved from Gibraltar to 92 Sea Zone 2 artilleries moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 5 artilleries, 3 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Syria 1 submarine moved from 91 Sea Zone to 89 Sea Zone Combat - Germans Battle in 89 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 89 Sea Zone Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Trans-Jordan Battle in Syria Battle in Finland Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Trans-Jordan from British, taking Syria from British, taking Finland from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Vyborg Germans attack with 7 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun and 7 infantry AA fire in Vyborg : 0/3 hits, 0.50 expected hits Germans roll dice for 7 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Vyborg, round 2 : 7/14 hits, 6.50 expected hits Russians roll dice for 1 aaGun and 7 infantry in Vyborg, round 2 : 1/7 hits, 2.33 expected hits 6 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Vyborg 7 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Novgorod Russians win with 1 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 6 infantry Non Combat Move - Germans 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 2 artilleries moved from Norway to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 armour, 2 artilleries, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Southern Italy 1 artillery moved from Scotland to United Kingdom 1 bomber moved from Vyborg to Eastern Poland 2 tactical_bombers moved from Vyborg to Novgorod 1 fighter moved from Vyborg to Novgorod 1 fighter moved from Finland to Novgorod 1 tactical_bomber moved from Finland to Novgorod 1 bomber moved from Archangel to Eastern Poland 3 infantry moved from Poland to Eastern Poland 3 artilleries moved from Poland to Eastern Poland 3 infantry moved from Romania to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 3 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 aaGun moved from Baltic States to Novgorod 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Gibraltar Place Units - Germans 1 carrier placed in 93 Sea Zone 1 artillery and 2 infantry placed in Novgorod 2 armour and 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Germany 2 infantry placed in United Kingdom Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 4.33 Russians : -1.00 AA fire in Vyborg : : -0.50
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SL’s played on me were very successfull. SL’s i performed arround 50-60% successful for me.
In Oob/Vanilla games SL was most of the time paying off. This changed in BM since the income increasingly raises so fast for the Allies.Anyhow, you have good chances here.
BUT!, i won’t give it up so easily, wich makes it hard for you… -
@OwenToo why did you retreat?
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I retreated to get my fast moving units a lot closer to the true prize (pressure on Moscow and the East), and your remaining unit can’t do anything, and canbe cleaned up next turn. If there were 2 or 3 remaining, I would not have retreated.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 3 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 artilleries moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Bryansk to Vologda 1 aaGun and 7 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Western Ukraine to Vologda 3 fighters moved from Belarus to Vologda 3 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Sakha to Amur 1 aaGun moved from Bryansk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Russians : 0,33
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Philippines to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Philippines to New Guinea 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to Guam
Combat Hit Differential Summary :
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Test save to test my computer for posting properly, before dice are rolled… it looks good.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Philippines to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Philippines to New Guinea 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to Guam 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry and 1 marine Americans defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 1 marine in Java, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in New Guinea Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 fighter Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 fighter in New Guinea, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Guinea Japanese roll dice for 1 fighter and 1 tactical_bomber in New Guinea, round 3 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 fighter in New Guinea, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in New Guinea retreated to New Guinea ANZAC win with 1 fighter remaining. Battle score for attacker is -13 Casualties for Japanese: 1 fighter and 1 infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from New Guinea to Dutch New Guinea 3 carriers moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Guam to 20 Sea Zone 1 fighter moved from Guam to 20 Sea Zone 2 artilleries moved from Jehol to Anhwe 2 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Hunan 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 bombers moved from Kwangsi to Philippines 1 aaGun moved from Kwangsi to Hunan 2 tactical_bombers moved from Kwangsi to Anhwe 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Anhwe 1 fighter moved from Japan to Anhwe 1 fighter moved from Japan to Anhwe 1 fighter moved from Japan to Anhwe 1 destroyer moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan 1 factory_minor placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 tactical_bomber EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 2.00 ANZAC : 0.67 Japanese : -2.67
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Edit mode was to change the casualty (Tac Bomber instead of Fighter) in aborted battle in New Guinea. I think the American Fighter in New Guinea is the very same American Fighter that could not be defeated in Guam earlier. He has taken down a lot of Japanese units…
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 3 fighters moved from Eastern United States to 89 Sea Zone 5 fighters moved from 32 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 23 Sea Zone 7 bombers moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 89 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 23 Sea Zone Americans attack with 7 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 7 bombers, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 8/13 hits, 7,83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 7 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 7 bombers, 5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from New Guinea to 26 Sea Zone 3 fighters moved from 89 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from West Indies to 89 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from 26 Sea Zone to Hawaiian Islands 7 bombers moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 7 infantry moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 mech_infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 76 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from India to Iraq 1 tactical_bomber moved from India to Iraq Combat - British Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2,17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British and 2 infantry owned by the Italians lost in Alexandria British win with 1 fighter remaining. Battle score for attacker is -9 Casualties for British: 1 mech_infantry and 1 tactical_bomber Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 fighter moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 armour moved from Kenya to Egypt 1 bomber moved from New Brunswick Nova Scotia to Iceland Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0,17 British : -1,33 Italians : 1,33 Americans : 0,33 Chinese : 1,17 Neutral_Axis : -1,33 Japanese : 0,33
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@OwenToo said in 2018 2nd Playoff Semi-Finals OwenToo (Axis+4) vs AeV (Allies) BM3:
I think the American Fighter in New Guinea is the very same American Fighter that could not be defeated in Guam earlier. He has taken down a lot of Japanese units… -
Yes, Captain America is exactly who I was thinking of…:wink: