Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3


  • scramble?

  • '19 '17 '16

    no scramble.

  • '19 '17 '16

    The notifications on the new forum are awesome.


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            3 fighters moved from 79 Sea Zone to 39 Sea Zone
            2 fighters moved from 72 Sea Zone to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 39 Sea Zone
                ANZAC win, taking 39 Sea Zone from Neutral with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 39 Sea Zone to 72 Sea Zone
            1 fighter moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from 79 Sea Zone to 72 Sea Zone
            2 fighters moved from 39 Sea Zone to 79 Sea Zone
            1 aaGun moved from Queensland to South Australia
            4 infantry moved from Queensland to South Australia
            1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 fighter moved from New South Wales to South Australia
            1 fighter moved from Queensland to South Australia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Belarus to Ukraine
            1 bomber and 1 mech_infantry moved from Belarus to Western Ukraine
            1 artillery, 1 bomber and 1 infantry moved from Belarus to Archangel
            4 armour, 2 artilleries and 3 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 armour moved from Belarus to Smolensk
            1 tactical_bomber moved from Denmark to Holland Belgium
            2 tactical_bombers moved from Norway to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 4 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 5 armour, 3 artilleries and 3 infantry
                Russians defend with 1 aaGun and 7 infantry
                    Germans roll dice for 5 armour, 3 artilleries and 3 infantry in Smolensk, round 2 : 4/11 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Smolensk, round 2 : 5/7 hits, 2.33 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Smolensk
                1 artillery owned by the Germans and 5 armour owned by the Germans retreated to Belarus
                Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 2 artilleries and 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Denmark
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Ukraine to Southern Italy
            1 bomber moved from Archangel to Western Germany
            3 artilleries moved from Novgorod to Belarus
            17 mech_infantrys moved from Denmark to Western Germany
            4 mech_infantrys moved from Western Germany to Denmark
            1 artillery, 8 infantry and 13 mech_infantrys moved from Western Germany to France
            2 armour and 3 mech_infantrys moved from Romania to Belarus
            2 armour moved from Northern Italy to Western Germany
            7 infantry moved from Northern Italy to France
    
        Place Units - Germans
            3 artilleries placed in France
            3 artilleries placed in Novgorod
            1 armour and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1
            Germans collect 41 PUs (5 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.33
    AA fire in Ukraine : : -0.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 42 PUs; 
            Russians buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 artillery moved from Bryansk to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Volgograd to Russia
            1 armour moved from Volgograd to Russia
            1 infantry moved from Russia to Smolensk
            2 armour moved from Volgograd to Russia
            3 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 aaGuns and 12 infantry moved from Amur to Korea
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            3 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from Hunan to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            2 destroyers and 5 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 battleship, 2 destroyers and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
            EDIT: 4 mech_infantrys moved from France to Western Germany
            1 bomber moved from India to West India
            1 bomber moved from India to West India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Gold Coast
            1 destroyer moved from 71 Sea Zone to 82 Sea Zone
            1 fighter and 1 tactical_bomber moved from 71 Sea Zone to Gold Coast
    
        Combat - Japanese
            Strategic bombing raid in West India
                    AA fire in West India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                    AA fire in West India : 0/1 hits, 0.17 expected hits
                Bombing raid in West India rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in West India causes 3 damage total. 
            Battle in 82 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 82 Sea Zone
                Japanese win, taking 82 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Siberia
            Battle in Gold Coast
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Gold Coast
                Japanese win, taking Siberia from Russians, taking Gold Coast from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 4 destroyers and 7 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 7 submarines in 39 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from ANZAC with 1 battleship, 4 destroyers and 7 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            2 tactical_bombers moved from India to 39 Sea Zone
            1 bomber moved from West India to India
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Jehol to Anhwe
            1 artillery moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
            1 marine moved from Java to 42 Sea Zone
            4 carriers, 1 cruiser, 6 fighters, 1 marine and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            2 fighters moved from 39 Sea Zone to India
            1 bomber moved from Japan to French Indo China
            1 aaGun, 2 armour, 5 artilleries, 11 infantry and 4 mech_infantrys moved from Kweichow to Shensi
            1 mech_infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Gold Coast to 82 Sea Zone
            1 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 marine and 2 transports moved from 71 Sea Zone to 82 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Union of South Africa
            3 artilleries placed in India
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            Japanese undo move 3.
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 3.
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 bombers and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1,5,5,4,5,6,5,1,4,2,1,2,6,6
            Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    AA fire in West India : : 0.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    Slight update to German NCM. I don’t think it will affect anything or change anything USSR did so I assume it would be ok.


  • will get to this tomorrow most likely.


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 86 PUs; 
            Americans buy 6 fighters and 7 infantry; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 infantry moved from French West Africa to Gold Coast
            1 bomber moved from French West Africa to Gold Coast
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Saudi Arabia
            1 mech_infantry moved from Iraq to Saudi Arabia
            1 fighter moved from Persia to Saudi Arabia
            1 cruiser moved from 72 Sea Zone to 81 Sea Zone
            3 fighters moved from 79 Sea Zone to Saudi Arabia
            1 battleship and 1 cruiser moved from 79 Sea Zone to 81 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
            2 fighters moved from French West Africa to Spain
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
            1 fighter moved from Western United States to Venezuela
            1 fighter moved from Eastern United States to Venezuela
            1 fighter moved from Korea to 5 Sea Zone
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Spain
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Venezuela
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Spain
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Saudi Arabia
                Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking 17 Sea Zone from Japanese, taking Saudi Arabia from Neutral_True with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Gold Coast
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Gold Coast, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Gold Coast
                Americans win, taking Gold Coast from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Venezuela
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Venezuela, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Venezuela, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 fighter in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Spain
                Americans attack with 1 armour, 5 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 5 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys in Spain, round 2 : 4/21 hits, 6.17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 5 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Spain, round 3 : 6/19 hits, 5.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 aaGuns moved from Normandy Bordeaux to Spain
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Spain to Gibraltar
            1 fighter moved from Holland Belgium to Gibraltar
            1 fighter moved from Venezuela to French Guiana
            1 fighter moved from Venezuela to British Guiana
            1 bomber moved from Gold Coast to Gibraltar
            1 fighter moved from Holland Belgium to Gibraltar
            1 fighter moved from Holland Belgium to Gibraltar
            2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 79 Sea Zone to 78 Sea Zone
            2 destroyers moved from 79 Sea Zone to 81 Sea Zone
            3 carriers, 2 fighters and 1 submarine moved from 79 Sea Zone to 81 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 72 Sea Zone to 81 Sea Zone
            3 fighters moved from Saudi Arabia to Syria
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 63 Sea Zone to 67 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            2 fighters moved from 32 Sea Zone to 6 Sea Zone
            3 carriers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in West India
            4 infantry placed in Central United States
            6 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5,5,3,1,3
            Americans collect 68 PUs (1 lost to blockades); end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            3 artilleries and 22 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 6 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Japanese
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Portugal
            1 fighter moved from Gibraltar to Portugal
            1 bomber moved from Egypt to Southern France
    
        Combat - British
            Battle in Southern France
                British attack with 1 bomber, 3 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                British win, taking Southern France from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Portugal
                British attack with 2 artilleries, 1 fighter and 4 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 2 artilleries, 1 fighter and 4 infantry in Portugal, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                    British roll dice for 2 artilleries, 1 fighter and 4 infantry in Portugal, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
                British win, taking Portugal from Neutral_True with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            4 aaGuns, 1 armour, 1 artillery, 7 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Spain
            3 fighters moved from Southern France to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 carrier, 2 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern France to Spain
            1 fighter moved from Portugal to Gibraltar
            7 mech_infantrys moved from Persia to West India
            2 infantry moved from Trans-Jordan to Syria
            2 infantry moved from Iraq to Syria
            2 carriers and 1 fighter moved from 72 Sea Zone to 81 Sea Zone
            3 fighters moved from 72 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            6 infantry and 2 marines placed in United Kingdom
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3,4,2,2,2
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.83
    Italians : 0.67
    Americans : -2.17
    Neutral_True : -0.33
    Chinese : 0.17
    Japanese : -0.67
    

    Savegame


  • note: brit figs in 81 on US cvs


  • sorry, TWO of them only on us cv. the other is on its own

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Belgian Congo to Kenya
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            2 fighters moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 0/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 3/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kenya
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            2 fighters moved from Southern France to Southern Italy
            8 infantry moved from Denmark to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Romania to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 mech_infantry moved from Romania to Northern Italy
            1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
            4 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 1 artillery and 1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
            Italians collect 19 PUs (3 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    Americans : -0.33
    Russians : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Belgian Congo to Kenya
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            2 fighters moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 0/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 3/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kenya
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            2 fighters moved from Southern France to Southern Italy
            8 infantry moved from Denmark to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Romania to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 mech_infantry moved from Romania to Northern Italy
            1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
            4 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 1 artillery and 1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
            Italians collect 19 PUs (3 lost to blockades); end with 21 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Angola from Neutral_True to Italians
            EDIT: Removing units owned by Neutral_True from Angola: 2 infantry
            EDIT: Removing units owned by Italians from Rhodesia: 1 infantry
            EDIT: Adding units owned by Italians to Angola: 3 infantry
            EDIT: Changing PUs for Italians from 21 to 22
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    Americans : -0.33
    Russians : -0.17
    

    Savegame

  • '19 '17 '16

    Well, well. I did not anticipate the neutral crush although it does seem like a far superior plan to what I was thinking of.


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 79 Sea Zone to 81 Sea Zone
            3 fighters moved from 81 Sea Zone to West India
            1 infantry moved from Eastern Persia to West India
            2 fighters moved from 81 Sea Zone to Syria
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 50 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 fighters moved from South Australia to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 armour and 1 mech_infantry moved from South Australia to Queensland
            1 aaGun moved from South Australia to Queensland
            2 infantry moved from South Australia to Queensland
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            4 infantry moved from Normandy Bordeaux to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            8 armour, 21 artilleries, 19 infantry and 7 mech_infantrys moved from Belarus to Archangel
            3 artilleries moved from Novgorod to Archangel
            26 artilleries and 22 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 26 artilleries and 22 infantry
                British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
                    1 aaGun owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 26 artilleries and 22 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Archangel
                Germans attack with 8 armour, 24 artilleries, 19 infantry and 7 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 8 armour, 24 artilleries, 19 infantry and 7 mech_infantrys in Archangel, round 2 : 21/58 hits, 20.33 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 8 armour, 24 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bessarabia to Northern Italy
            1 infantry moved from Norway to Sweden
                  Germans take Sweden from Neutral_True
            1 aaGun and 15 infantry moved from Norway to Finland
            4 mech_infantrys moved from Denmark to Northern Italy
            1 aaGun moved from Denmark to Western Germany
            2 fighters and 1 tactical_bomber moved from Denmark to Southern Italy
            3 fighters moved from Belarus to Western Germany
            4 armour and 10 mech_infantrys moved from Western Germany to Northern Italy
            1 infantry moved from France to Switzerland
                  Germans take Switzerland from Neutral_True
            9 mech_infantrys moved from France to Normandy Bordeaux
            2 tactical_bombers moved from Western Germany to Southern Italy
            1 aaGun moved from Germany to Western Germany
            2 aaGuns moved from Belarus to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 destroyer placed in 113 Sea Zone
            3 artilleries placed in France
            1 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,4,4
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    I don’t think this game is going very well for me, even if I get Spain. If I don’t, I think it might be all over red rover.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 34 PUs; 
            Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Western Ukraine to Bryansk
            1 artillery and 61 infantry moved from Bryansk to Smolensk
            3 mech_infantrys moved from Volgograd to Bryansk
            5 armour and 3 mech_infantrys moved from Russia to Bryansk
            1 aaGun moved from Vologda to Smolensk
            1 infantry moved from Vologda to Smolensk
    
        Place Units - Russians
            2 infantry and 7 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Yah unfort you can’t neglect Russia to the degree that you have so far. The allied buildup is a huge distraction at this point, and even if you succeed in dismounting them from Europe and got a big score out of it, which is not likely at all, they would have served their purpose

Suggested Topics

  • 36
  • 24
  • 126
  • 45
  • 86
  • 94
  • 120
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

138

Online

17.4k

Users

40.0k

Topics

1.7m

Posts