@PAGAN said in AA50 : Retreat From Enemy Transport:
I would ask you to take another look at the Condition-A statement
I feel there is more clarity that is required
It seems that perhaps there was intention into how things are supposed to flow, as in how you describe it, but the actual words used can get in the way.
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Condition-A : Once all units that can either fire at a valid target or retreat on one or both sides have been destroyed, the combat ends.
Per the rules, only attacking units may retreat, and all of them may normally do so*. This means that all attacking units (being able to retreat) qualify, but defending units (being unable to retreat) may qualify only on the basis of being able to fire at a valid target. So, if all of the attacking units have been destroyed, or all of the defending units that can fire at a valid target have been destroyed, or both sets of units have been destroyed, the combat is over and the attacker no longer has the option of retreating.
- If the attacker has no valid retreat path, he is in the same position as the defender.
Are TNs units that can Retreat ?
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If they are attacking, yes. If they are defending, no.
If the Attacker-Force only has its own TNs remaining --> then in Step.6 of the combat cycle, can Attacker-Force of TNs Retreat ?
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Yes, assuming a valid retreat route.
It seems to me that TNs fit BOTH the idea of being a unit that can retreat AND being a lone TN unit that is auto-destroyed
If attacking (and a having a valid retreat route) they can retreat and may not be automatically destroyed; otherwise, they cannot retreat and may be automatically destroyed.